CodinGame | Python solutions of CodinGame questions | Data Manipulation library

 by   JaredLGillespie Python Version: Current License: MIT

kandi X-RAY | CodinGame Summary

kandi X-RAY | CodinGame Summary

CodinGame is a Python library typically used in Utilities, Data Manipulation applications. CodinGame has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. However CodinGame build file is not available. You can download it from GitHub.

| problem | difficulty | category | solution | |---------|------------|----------|----------| 1×1×1 rubik's cube movements | easy | | python 1d spreadsheet | easy | lazy evaluation, dependency graph | python add'em up | easy | greedy algorithms, sorting | python are the clumps normal | easy | number theory | python ascii art | easy | loops, arrays, strings | python balanced ternary computer encode | easy | | python bank robbers | easy | loops, mathematics | python blowing fuse | easy | conditions | python brackets extreme edition | easy | | python brick in the wall | easy | greedy algorithms, mathematics | python bulk email generator | easy | | python chuck norris | easy | conditions, loops, strings, encoding | python count as i count | easy | combinatorics | python credit card verifier (luhn's algorithm) | easy | | python darts | easy | geometry, collision detection | python defibrillators | easy | loops, distances, trigonometry | python encryption/decryption of enigma machine | easy | encoding, strings, cryptography, string manipulation | python ghost legs | easy | ascii art, loops, conditions | python guessing n cheating | easy | conditions, sets, logic | python hooch clash | brute-force, number theory, hooch, diophantine equation, reading comprehension | python horse-racing duals | easy | loops | python horse-racing hyperduals | easy | loops | python how time flies | easy | | python isbn check digit | easy | arithmetics, check-digit | python jack silver: the casino | easy | | python lumen | easy | loops, 2d array | python mars lander - episode 1 | easy | conditions |
Support
    Quality
      Security
        License
          Reuse

            kandi-support Support

              CodinGame has a low active ecosystem.
              It has 1 star(s) with 0 fork(s). There are no watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              CodinGame has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of CodinGame is current.

            kandi-Quality Quality

              CodinGame has 0 bugs and 0 code smells.

            kandi-Security Security

              CodinGame has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              CodinGame code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              CodinGame is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              CodinGame releases are not available. You will need to build from source code and install.
              CodinGame has no build file. You will be need to create the build yourself to build the component from source.

            Top functions reviewed by kandi - BETA

            kandi has reviewed CodinGame and discovered the below as its top functions. This is intended to give you an instant insight into CodinGame implemented functionality, and help decide if they suit your requirements.
            • Simulate the game .
            • Generate a solution to the player .
            • Parse text .
            • Check if the given position is in the board .
            • Check if the board is a horizontal move .
            • Find the move between two nodes .
            • Evaluate cell dependencies .
            • Find the index of a path
            • Find rankings for a set of bendings .
            • Returns whether a point is within a polygon
            Get all kandi verified functions for this library.

            CodinGame Key Features

            No Key Features are available at this moment for CodinGame.

            CodinGame Examples and Code Snippets

            No Code Snippets are available at this moment for CodinGame.

            Community Discussions

            QUESTION

            How do I use this monaco library in an electron app?
            Asked 2022-Mar-27 at 12:55

            How can I use monaco in my electron app? out this example: What's the proper way to do that? i'm open to new suggestions. I throughout into building a micro frontends but it's not that nice in react/electron and in the end i would have to include the final index output file using iframe. I wish I could use something we do with dlls in desktop application. note: i'm new to react and electron, perdon mystakes that seems so simple.

            Well, I tried to "merge" as needed both webpack configs. Is this the way to go? so far i couldn't make it. I added:

            ...

            ANSWER

            Answered 2022-Mar-27 at 12:55

            Various errors may occur depending on the bundler configuration, so I made it simple example by referring to codes monaco-editor and monaco-languageclient. Both repositories work after build, so I separated the main process and renderer process folders to avoid overlapping outputs. Maybe this is related to Forge's error.

            I created an Electron renderer code using monaco-languageclient's client code, and in the main process, run monaco-languageclient's server. Therefore, both processes must share the same web socket port. You can also erase the following lines and run LanguageServer externally.

            Here is an example without the iframe.

            Source https://stackoverflow.com/questions/71372594

            QUESTION

            GitHub Actions: Error 401 Unauthorized in JIB maven plugin
            Asked 2022-Feb-09 at 23:46
            Introduction

            I am currently to create a composite GitHub Actions that build a container from Java project with JIB and publish it automatically to a GitHub Packages and Maven Central.

            Problematic

            But I got this error when I try to run it:

            ...

            ANSWER

            Answered 2022-Feb-09 at 23:46

            Everything looks good. Jib retrieved credentials from -Dto.auth.{username|password}.

            Source https://stackoverflow.com/questions/71045302

            QUESTION

            React App with craco doesn't start in docker-compose
            Asked 2022-Jan-20 at 14:04

            I was given a React Project that I need to containerize with Docker Compose. I have a Dockerfile:

            ...

            ANSWER

            Answered 2022-Jan-20 at 14:04

            It had to with the webpack version

            The solution was to add the line in the Dockerfile:

            Source https://stackoverflow.com/questions/70784550

            QUESTION

            Java test with mongodb database
            Asked 2022-Jan-07 at 10:23
            Description

            I am testing a bulk insert in a mobgoDB database, in the @BeforeEach method I instantiate the database, in the@AfterEach I delete all documents created in the puzzles-today collection.

            But the last one always fails, have random result, sometimes the test passes sometimes it displays this 367 or 366 or 364 or 364.

            I added @RepeatedTest(4) To make sure it doesn't vary.

            The code : Class test ...

            ANSWER

            Answered 2022-Jan-07 at 10:23

            The problem you have is not a test problem, but an implementation problem. Look at:

            Source https://stackoverflow.com/questions/70583628

            QUESTION

            Runtime error creating map c++ visual studio compiler
            Asked 2021-Dec-14 at 06:26

            I'm doing the task from site https://www.codingame.com/ide/puzzle/mean-max. As I understood it uses VS compiler. I written the code below to solve the task.

            ...

            ANSWER

            Answered 2021-Dec-14 at 06:26

            std:: map requires operator< for Key type. You should consider std::unordered_map.

            Source https://stackoverflow.com/questions/70322800

            QUESTION

            Reactive Form Validation on Button Click
            Asked 2021-Sep-01 at 05:13

            I am trying to validate input field in Angular project and using a tutorial, seems it's working as expected.

            Validation in Angular

            The above uses Reactive Form that does the work for validation as follows:

            ...

            ANSWER

            Answered 2021-Sep-01 at 05:13

            Maybe you can add a little logic on your AddData function:

            Source https://stackoverflow.com/questions/69007633

            QUESTION

            editor.IStandaloneCodeEditor' is not assignable to parameter of type 'monaco.editor.IStandaloneCodeEditor'
            Asked 2021-Aug-21 at 23:29

            in order to use monaco in below source code I did install below package but I'm getting that type error. Why is that and how can I fix that?

            package:

            ...

            ANSWER

            Answered 2021-Aug-21 at 23:29

            The issue appears to be a conflict between the monaco namespace provided by monaco-editor and the namespace of the same name provided by monaco-editor-core. When both are installed as dependencies, TypeScript seems to assume that monaco.editor.IStandaloneCodeEditor is referring to the latter, which causes issues since the created monaco.editor is imported from the former.

            To resolve this, removing monaco-editor-core as a dependency fixes the confusion and uses the correct typings for monaco.editor.IStandaloneCodeEditor.

            Source https://stackoverflow.com/questions/68812845

            QUESTION

            Can't encode multiple characters into unary, only single ones
            Asked 2021-Aug-21 at 18:45

            I'm trying to encode a string into unary but for some reason it only works for single letters. Here is my code:

            ...

            ANSWER

            Answered 2021-Aug-21 at 18:45

            You could combine the bits of every character into a single string of bits before processing the sequences of 1's and 0s

            For example:

            Source https://stackoverflow.com/questions/68874168

            QUESTION

            which design pattern is used in the code bellow
            Asked 2021-Aug-06 at 09:08

            Can someone please tell me which design pattern is used in the code bellow? Any help will really be appreciated.
            This code has been used in a recruitement test (live codingame test). So i would like to have the answer in case the same code will be back. Many thanks in advance.

            ...

            ANSWER

            Answered 2021-Aug-06 at 09:08

            I finally got the response in case it would be helpful for sommeone else. The design pattern used in this case is Adapter. Thanks

            Source https://stackoverflow.com/questions/68512848

            QUESTION

            How to make my code work for inputs in problem?
            Asked 2021-May-17 at 03:57

            Python newbie here. I am doing challenges to improve my coding ability. Problem in question is available here

            I am getting an error when typing my code into the challenge IDE, I am told that

            ...

            ANSWER

            Answered 2021-May-16 at 23:40

            I believe you're trying to collect inputs to times variable, and then feed it to your function:

            Source https://stackoverflow.com/questions/67561820

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install CodinGame

            You can download it from GitHub.
            You can use CodinGame like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

            Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items

            Find more libraries
            CLONE
          • HTTPS

            https://github.com/JaredLGillespie/CodinGame.git

          • CLI

            gh repo clone JaredLGillespie/CodinGame

          • sshUrl

            git@github.com:JaredLGillespie/CodinGame.git

          • Stay Updated

            Subscribe to our newsletter for trending solutions and developer bootcamps

            Agree to Sign up and Terms & Conditions

            Share this Page

            share link

            Explore Related Topics

            Consider Popular Data Manipulation Libraries

            Try Top Libraries by JaredLGillespie

            proxyscrape

            by JaredLGillespiePython

            HackerRank

            by JaredLGillespiePython

            3SAT-GA-WOC

            by JaredLGillespiePython

            cache.me

            by JaredLGillespiePython

            LeetCode

            by JaredLGillespiePython