pygame-raycasting-experiment | A conversion of PlayfulJS 's javascript raycaster
kandi X-RAY | pygame-raycasting-experiment Summary
kandi X-RAY | pygame-raycasting-experiment Summary
pygame-raycasting-experiment is a Python library. pygame-raycasting-experiment has no bugs, it has no vulnerabilities and it has low support. However pygame-raycasting-experiment build file is not available. You can download it from GitHub.
This is an attempt to convert the javascript ray casting example found here:. At the moment it is a very direct translation from the javascript, but current results are somewhat... uninspiring. ~~I maintain about 8 frames per second. I'm hoping to find some way to combat this.~~. Edit: The frame rate has been brought up to about 20 fps through various simplifications and changes. Still not amazing, but much better.
This is an attempt to convert the javascript ray casting example found here:. At the moment it is a very direct translation from the javascript, but current results are somewhat... uninspiring. ~~I maintain about 8 frames per second. I'm hoping to find some way to combat this.~~. Edit: The frame rate has been brought up to about 20 fps through various simplifications and changes. Still not amazing, but much better.
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Support
pygame-raycasting-experiment has a low active ecosystem.
It has 51 star(s) with 14 fork(s). There are 10 watchers for this library.
It had no major release in the last 6 months.
pygame-raycasting-experiment has no issues reported. There are no pull requests.
It has a neutral sentiment in the developer community.
The latest version of pygame-raycasting-experiment is current.
Quality
pygame-raycasting-experiment has 0 bugs and 0 code smells.
Security
pygame-raycasting-experiment has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
pygame-raycasting-experiment code analysis shows 0 unresolved vulnerabilities.
There are 0 security hotspots that need review.
License
pygame-raycasting-experiment does not have a standard license declared.
Check the repository for any license declaration and review the terms closely.
Without a license, all rights are reserved, and you cannot use the library in your applications.
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pygame-raycasting-experiment releases are not available. You will need to build from source code and install.
pygame-raycasting-experiment has no build file. You will be need to create the build yourself to build the component from source.
pygame-raycasting-experiment saves you 195 person hours of effort in developing the same functionality from scratch.
It has 481 lines of code, 58 functions and 2 files.
It has medium code complexity. Code complexity directly impacts maintainability of the code.
Top functions reviewed by kandi - BETA
kandi has reviewed pygame-raycasting-experiment and discovered the below as its top functions. This is intended to give you an instant insight into pygame-raycasting-experiment implemented functionality, and help decide if they suit your requirements.
- Build a ray from a point
- Return a new point
- Load the resources
- Update the map
- Calculate the distance from the game
- Rotate the circle
- Main event loop
- Loop over the event loop
- Set the FPS value
- Update the game map
- Render the game
- Draw a single ray
- Draw sky
- Draws a rain
- Draw a shade
- Draw the columns of the player
- Creates a wall info
- Draw a weapon
Get all kandi verified functions for this library.
pygame-raycasting-experiment Key Features
No Key Features are available at this moment for pygame-raycasting-experiment.
pygame-raycasting-experiment Examples and Code Snippets
No Code Snippets are available at this moment for pygame-raycasting-experiment.
Community Discussions
No Community Discussions are available at this moment for pygame-raycasting-experiment.Refer to stack overflow page for discussions.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install pygame-raycasting-experiment
You can download it from GitHub.
You can use pygame-raycasting-experiment like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.
You can use pygame-raycasting-experiment like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.
Support
For any new features, suggestions and bugs create an issue on GitHub.
If you have any questions check and ask questions on community page Stack Overflow .
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