Fractal | A simple fractal pattern in python with pygame | Machine Learning library

 by   Perseus-Perry Python Version: Current License: No License

kandi X-RAY | Fractal Summary

kandi X-RAY | Fractal Summary

Fractal is a Python library typically used in Artificial Intelligence, Machine Learning, Numpy, Pygame applications. Fractal has no bugs, it has no vulnerabilities and it has low support. However Fractal build file is not available. You can download it from GitHub.

A simple fractal pattern in python. Prerequisites: Python3 pygame (pip install pygame) numpy (pip install numpy).
Support
    Quality
      Security
        License
          Reuse

            kandi-support Support

              Fractal has a low active ecosystem.
              It has 15 star(s) with 2 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              Fractal has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of Fractal is current.

            kandi-Quality Quality

              Fractal has 0 bugs and 0 code smells.

            kandi-Security Security

              Fractal has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              Fractal code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              Fractal does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              Fractal releases are not available. You will need to build from source code and install.
              Fractal has no build file. You will be need to create the build yourself to build the component from source.
              Fractal saves you 36 person hours of effort in developing the same functionality from scratch.
              It has 98 lines of code, 11 functions and 1 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of Fractal
            Get all kandi verified functions for this library.

            Fractal Key Features

            No Key Features are available at this moment for Fractal.

            Fractal Examples and Code Snippets

            No Code Snippets are available at this moment for Fractal.

            Community Discussions

            QUESTION

            Unable to optimize Fractal code with Numba
            Asked 2021-May-12 at 14:48

            I am writing code to visualize Mandelbrot sets and other fractals. Below is a snippet of the code that is being run. The code runs perfectly fine as is, but I am trying to optimize it to make higher resolution images faster. I've tried using caching on fractal(), along with @jit and @njit from Numba. Caching resulted in a crash (from memory overflow I'm assuming) and @jit just slows down the execution of my program by a factor of 6. I am also aware of the many mathematical ways there are of making my code run faster, as I've seen on the Wikipedia page, but I would like to see if I can get one of the above methods or some alternative to work.

            For creating multiple images in a row (to make a zoom animation, like this one) I've implemented multiprocessing (which seems to run 9 processes at once) but I don't know how to implement the same in the creation of a single high resolution image.

            Here is my code snippet:

            ...

            ANSWER

            Answered 2021-May-12 at 14:48

            This older answer deals specifically with vectorization, but some additional optimization can be done.

            You can start with Numpy vectorization, convenient but not really fast:

            Source https://stackoverflow.com/questions/67500870

            QUESTION

            Finding highs and lows between lower and upper limit on Stochastic
            Asked 2021-May-10 at 18:43

            I'm trying to create Stochastic Divergences and I don't really like the available open source scripts. The question is how do I obtain the highs and lows below 30 and above 70 lower and upper limits only? That way I could compare them to their price above and there we go with the divergences. I'm not really interested in what's between those limits because it's inaccurate. Most of the scripts are using fractals, but I want specifically the outer highs/lows. Could you please share your experience on how to find those?

            ...

            ANSWER

            Answered 2021-May-10 at 18:43

            Could use something like this:

            Source https://stackoverflow.com/questions/67473755

            QUESTION

            Recording ImageMagick histogram data into Excel/Google Sheets
            Asked 2021-Apr-21 at 21:25

            I've gotten some code thrown together that will go through a folder, open all images with a certain ending, and create a histogram of them with ImageMagick. What I can't do (and maybe this is a conceptualization issue as I'm still fairly new to this), is figure out how to record that into a spreadsheet, ideally with the filename attached. PyXl seems to work with Pandas and Numpy, but I can't figure out the path to take this output and record it.

            Is there a solution to take the histogram output and record it in a spreadsheet?

            Edit: Adding my code thus far. Operating in Windows 10 Pro, using VSCode.

            ...

            ANSWER

            Answered 2021-Apr-21 at 11:19

            On reflection, I think I would probably do it with PIL, wand or OpenCV rather than parse the output of ImageMagick which is a bit ugly and error-prone. I have not worked out a full answer but these ideas might get you started:

            Rather than use a lossy JPEG for your palette of colours, I would suggest you use a loss-less PNG or GIF format. You can make the (tiny) palette file for remapping with a command like:

            Source https://stackoverflow.com/questions/67191498

            QUESTION

            Fractal sequence in R
            Asked 2021-Apr-13 at 13:32

            I am looking for a function to create fractal sequences in R, and I wondered if there are convenience functions built-in into R to do this.

            Let's say, I would like to create the following fractal sequence:

            1 1 2 1 2 3 1 2 3 4 1 2 3 4 5

            Code

            I could write a simple function to create the fractal sequence:

            ...

            ANSWER

            Answered 2021-Apr-13 at 13:32

            You can use sequence function in base R :

            Source https://stackoverflow.com/questions/67075890

            QUESTION

            Who created the recursive division maze algorithm?
            Asked 2021-Mar-13 at 08:54

            I am working on a project that uses a form of the recursive division algorithm that is normally used to create a fractal-like maze. Now I would like to cite the creator/author of this algorithm to give them credit, but I am unsure who invented it.

            Jamis Buck has a very famous blog entry https://weblog.jamisbuck.org/2011/1/12/maze-generation-recursive-division-algorithm , that is titled: "A novel method for generating fractal-like mazes is presented, with sample code and an animation" but did he actually came up with that idea? I do not understand his post as that he invented it, to me it sounds more like he is just describing it.

            I was not able to find a clear publication/author through Google and Wikipedia(en) or any other specifically maze-focused site. Does anyone know about the origin of this algorithm?

            ...

            ANSWER

            Answered 2021-Mar-12 at 13:33

            No, the algorithm is not mine; I learned it from Walter Pullen’s page, here: https://www.astrolog.org/labyrnth/algrithm.htm. He also does not cite an author for this algorithm. It should be noted that many maze algorithms are adaptations of more general graph algorithms, so it could be that this one has an analog in graph theory somewhere...

            At any rate, it’s not mine. I used the word “novel” in my post in the second sense given here (https://www.merriam-webster.com/dictionary/novel) “original or striking especially in conception or style”, not in the sense of “new”.

            Source https://stackoverflow.com/questions/66598383

            QUESTION

            How to write an OpenGL fragment shader in two stages?
            Asked 2021-Mar-12 at 10:30

            I am writing a program, which draws the Mandelbrot set. For every pixel, I run a function and it returns an activation number between 0 and 1. Currently, this is done in a fragment shader and activation is my color.

            But Imagine you zoom in on the fractal, suddenly all the activations you can see on the screen are between .87 and .95. You can't see the difference very well.

            I am looking for a way to first calculate all the activations and store them in an array then based on that array choose the colors. Both of those need to run on the GPU for performance reasons.

            ...

            ANSWER

            Answered 2021-Mar-01 at 22:00

            So you need to find minimum and maximum intensity of a picture you've rendered. This cannot be done in a single draw, since these values are nonlocal. A possible way to do this is to recursively apply a pipeline that downscales an image in half, computing the minimum and maximum values of 2x2 squares and storing them e.g. in an RG texture (kind of mipmap generation, with min/max instead of averaging colours). In the end you have a 1x1 texture which contains the minimal and maximal values of your image in its only pixel. You can sample this texture in the final render that maps activation values to colours.

            Source https://stackoverflow.com/questions/66430125

            QUESTION

            Need help making Sierpinski triangle with turtle
            Asked 2021-Feb-27 at 04:52

            I was watching a video by Aperture on youtube: https://youtu.be/1w40fxsyraE?t=325

            At the provided timestamp (5:25), he begins talking about a way to create a fractal. I tried to replicate this in a python program, but I am getting a different output. I have no idea why I am getting this output, but the math seems right, so I don't know what to change. Can anyone explain why my output looks different than the one in the video?

            ...

            ANSWER

            Answered 2021-Feb-27 at 04:52

            I watched the video and played with your code and can't see the inconsistency. But looking further afield, I found that by changing your x (corner selection) from being cyclic, to instead being random, it works fine:

            Source https://stackoverflow.com/questions/66393148

            QUESTION

            p5.js: slider not updating properly
            Asked 2021-Feb-26 at 20:09

            i've been recently getting up to scratch with Javascript, and i have been following along with The Coding Train's video about fractal trees in p5js (this video here https://www.youtube.com/watch?v=0jjeOYMjmDU).

            However, i've been having trouble getting the angle slider to actually work since it doesn't seem to be updating at all whenever i move it (at the video at roughly 10m 15s, his seems to work almost without any issues!)

            is there anyone who could shed some light on this issue? my code below is as follows:

            ...

            ANSWER

            Answered 2021-Feb-26 at 20:08

            When I'm running your p5 sketch I'm getting a recursion error: Uncaught RangeError: Maximum call stack size exceeded (sketch: line 24)

            Your branch function never returns as it calls itself infinite times. I made some edits, also see my inline comments.

            Source https://stackoverflow.com/questions/66391627

            QUESTION

            arbitrary nested for-loops with varying range (python)
            Asked 2021-Feb-25 at 16:25

            I am studying a pattern that ended up having a fractal nature. I wrote a function that handles the case when n=4. It looks something like this:

            ...

            ANSWER

            Answered 2021-Feb-23 at 06:01

            You can carry the varying part as a parameter.

            Source https://stackoverflow.com/questions/66327741

            QUESTION

            Separating float integral and fractional
            Asked 2021-Feb-19 at 19:46

            I am trying to separate a float into it's integral and fractal parts. My method works fine for some values, but does not when I encounter a value that has a longer decimal representation.

            ...

            ANSWER

            Answered 2021-Feb-19 at 10:49

            You want to get the the parts from the exponent display form so for 2.435343454e36 it will be 2 and 0.435343454

            If yes toy need to "normalize" your number (remove the e part). Then you can use your formulas to get the number parts

            Source https://stackoverflow.com/questions/66274977

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Fractal

            You can download it from GitHub.
            You can use Fractal like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

            Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items

            Find more libraries
            CLONE
          • HTTPS

            https://github.com/Perseus-Perry/Fractal.git

          • CLI

            gh repo clone Perseus-Perry/Fractal

          • sshUrl

            git@github.com:Perseus-Perry/Fractal.git

          • Stay Updated

            Subscribe to our newsletter for trending solutions and developer bootcamps

            Agree to Sign up and Terms & Conditions

            Share this Page

            share link