binaries | Repository for Ryujinx releases

 by   Ryujinx Python Version: Current License: No License

kandi X-RAY | binaries Summary

kandi X-RAY | binaries Summary

binaries is a Python library. binaries has no bugs, it has no vulnerabilities and it has low support. However binaries build file is not available. You can download it from GitHub.

Repository for Ryujinx releases.
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            kandi-support Support

              binaries has a low active ecosystem.
              It has 2 star(s) with 0 fork(s). There are 4 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              binaries has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of binaries is current.

            kandi-Quality Quality

              binaries has 0 bugs and 0 code smells.

            kandi-Security Security

              binaries has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              binaries code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              binaries does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              binaries releases are not available. You will need to build from source code and install.
              binaries has no build file. You will be need to create the build yourself to build the component from source.
              Installation instructions are available. Examples and code snippets are not available.
              It has 30 lines of code, 1 functions and 1 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed binaries and discovered the below as its top functions. This is intended to give you an instant insight into binaries implemented functionality, and help decide if they suit your requirements.
            • Get an Asset by name .
            Get all kandi verified functions for this library.

            binaries Key Features

            No Key Features are available at this moment for binaries.

            binaries Examples and Code Snippets

            No Code Snippets are available at this moment for binaries.

            Community Discussions

            QUESTION

            No member named 'cancelButtonTintColor' in 'JS::NativeActionSheetManager::SpecShowActionSheetWithOptionsOptions'
            Asked 2022-Mar-14 at 07:56

            Description

            How to fix this error. I have created simple project with latest version and when try to build the project via Xcode it generate error?

            Version

            0.67.3

            Output of npx react-native info

            ...

            ANSWER

            Answered 2022-Feb-27 at 07:55

            You could create that into the library source or you could avoid it and use the same UIColor option just above it.

            I removed: ( [RCTConvert UIColor:options.cancelButtonTintColor() ? @( options.cancelButtonTintColor()) : nil];* ) and replace it with: ( *[RCTConvert UIColor:options.tintColor() ? @(options.tintColor()) : nil]; )

            my line now looks like:

            Source https://stackoverflow.com/questions/71248072

            QUESTION

            Android app won't build -- The minCompileSdk (31) specified in a dependency's androidx.work:work-runtime:2.7.0-beta01
            Asked 2022-Mar-11 at 16:01

            I'm trying to build a project in my M1,

            but I got this error when I run npx react-native run-android

            ...

            ANSWER

            Answered 2021-Sep-02 at 23:03

            The error is being caused because one of your dependencies is internally using WorkManager 2.7.0-beta01 that was released today (which needs API 31). In my case it was CheckAarMetadata.kt.

            You can fix it by forcing Gradle to use an older version of Work Manager for the transitive dependency that works with API 30. In your build.gradle file add:

            Source https://stackoverflow.com/questions/69037481

            QUESTION

            Error when trying to run my React Native app on Android
            Asked 2022-Mar-06 at 07:58

            I've built my React Native app and tested and troubleshooted with my iOS devices for months. Now I'm trying to built and test the app on Android for the first time. The thing is, that I keep getting errors trying to run the Android-version of my app. After hours of debugging and troubleshooting, I tried to create a new RN project and see if that could run on my emulator and device. I got that part working and then I wanted to copy/paste the files of my existing app project into the new project.

            I pasted my existing assets, styles, the source JS-files and the package.json file into the new project, ran npm install and then I ended up with the exact same error message as I had in the original project when I run react-native run-android.

            The full error message is here:

            ...

            ANSWER

            Answered 2021-Aug-21 at 13:43

            I've hit this same issue and have temporarily resolved it by uninstalling react-native-video (npm uninstall --save react-native-video). That's not a great answer as I need that component, but I don't have a full solution yet. I think somehow com.yqritc:android-scalablevideoview:1.0.4. is required by react-native-video but has gotten lost or removed. Other thoughts are welcome.

            UPDATE: Resolved! In your build.gradle in your Android folder you need to add the repository "jcenter()" in allprojects (not in build dependencies) like this...

            Source https://stackoverflow.com/questions/68835157

            QUESTION

            'darwin-arm64v8' binaries cannot be used on the 'darwin-x64' platform
            Asked 2022-Feb-28 at 11:42

            I am trying to deploy functions to firebase using my Mac M1, for which it was required to do an npm install to install packages in node_modules/. I am getting this error:

            ...

            ANSWER

            Answered 2021-Aug-17 at 08:37

            Usually someone having a Mac M1 would have this issue. The Mac M1 processor is arm64. There was a solution posted here which requires to change terminal architecture to arch -x86_64 zsh which I did not want to do.

            So, that's the workaround I was able to discover (some of the steps also mentioned in the error):

            Source https://stackoverflow.com/questions/68814180

            QUESTION

            java.lang.NoSuchMethodError: No virtual method setSkipClientToken(Z)V in class Lcom/facebook/GraphRequest;
            Asked 2022-Feb-25 at 23:22

            It was working fine before I have done nothing, no packages update, no gradle update no nothing just created new build and this error occurs. but for some team members the error occur after gradle sync.

            The issue is that build is generating successfully without any error but when opens the app it suddenly gets crash (in both debug and release mode)

            Error

            ...

            ANSWER

            Answered 2022-Feb-25 at 23:22

            We have fixed the issue by replacing

            Source https://stackoverflow.com/questions/71256006

            QUESTION

            Wrong result of multiplication: Undefined behavior or compiler bug?
            Asked 2022-Feb-18 at 23:52
            Background

            While debugging a problem in a numerical library, I was able to pinpoint the first place where the numbers started to become incorrect. However, the C++ code itself seemed correct. So I looked at the assembly produced by Visual Studio's C++ compiler and started suspecting a compiler bug.

            Code

            I was able to reproduce the behavior in a strongly simplified, isolated version of the code:

            sourceB.cpp:

            ...

            ANSWER

            Answered 2022-Feb-18 at 23:52

            Even though nobody posted an answer, from the comment section I could conclude that:

            • Nobody found any undefined behavior in the bug repro code.
            • At least some of you were able to reproduce the undesired behavior.

            So I filed a bug report against Visual Studio 2019.

            The Microsoft team confirmed the problem.

            However, unfortunately it seems like Visual Studio 2019 will not receive a bug fix because Visual Studio 2022 seemingly does not have the bug. Apparently, the most recent version not having that particular bug is good enough for Microsoft's quality standards.

            I find this disappointing because I think that the correctness of a compiler is essential and Visual Studio 2022 has just been released with new features and therefore probably contains new bugs. So there is no real "stable version" (one is cutting edge, the other one doesn't get bug fixes). But I guess we have to live with that or choose a different, more stable compiler.

            Source https://stackoverflow.com/questions/70823697

            QUESTION

            Do libraries compiled with MinGW work with MSVC?
            Asked 2022-Jan-26 at 07:37

            Problem:
            I would use a MinGW library in Visual Studio project.

            How my system is built:

            I downloaded ZBar library for my Windows 10 system ( zbar-0.23.91-win_x86_64-DShow.zip
            This is the link: https://linuxtv.org/downloads/zbar/binaries/).

            I have these files in the folder of lib and bin:

            • libzbar.a
            • libzbar.dll.a
            • libzbar.la
            • libzbar-0.dll

            Error when build:
            error LNK2019: unresolved external symbol __mingw_vsnprintf referenced in snprintf

            My question
            Do libraries compiled with MinGW work with MSVC?

            ...

            ANSWER

            Answered 2021-Nov-23 at 13:05

            The problem is that the libraries have been compiled with mingw while I need to compile them in an mscv project.

            The solution was to rebuild the library with Visual Studio.

            It was possible to use everything without problems.

            Source https://stackoverflow.com/questions/70022460

            QUESTION

            Generate ARM thumb-2 assembly code from android app for Cortex M3 architecture
            Asked 2021-Dec-16 at 16:58

            I want to build an Android app which will be an interface to convert C++ into assembly code for ARM Cortex M3 architecture.

            I'm not an android java developer, and I do mainly arduino projects with C/C++. So I need your help to point me in good directions about how to build an android app with java in Android Studio or similar, which will be able to convert from C++ source code to ASM code M3 Cortex.

            I did some research and found that I need to use ARM NONE EABI GCC compiler to generate ASM code from C++, simple like these command line instructions:

            ...

            ANSWER

            Answered 2021-Dec-16 at 16:58

            A solution would be if in Termux app you will do next things: (more details here)

            1. pkg install proot
            2. pkg install proot-distro
            3. proot-distro install debian
            4. proot-distro login debian

            After that you should be logged in a Debian environment, and you can install almost any Arm packages available on debian repositories.

            For example you should be able to install this Cortex compiler:

            Source https://stackoverflow.com/questions/70233126

            QUESTION

            Is it guaranteed that x86 instruction fetch is atomic, so that rewriting an instruction with a short jump is safe for concurrent thread execution?
            Asked 2021-Dec-05 at 00:12

            I thought hot-patching assumed that overwriting any instruction that is 2 or more bytes long with a 2 byte jump is safe for concurrent execution of the same code.

            So instruction fetch is assumed to be atomic.

            Is it indeed atomic, taking into account that with prefixes it is possible to have more than 8 bytes instruction, and it can cross any aligned boundary? (Or does hot-patching rely on 16-byte alignment of function start? If so, what's with size over 8 bytes, anyway?)

            The context: LLVM has interception of API functions in https://github.com/llvm/llvm-project/blob/main/compiler-rt/lib/interception/interception_win.cpp. This is used at least for Address Sanitizer, maybe for something else too. It implements HotPatch as 3rd method (line 61):

            ...

            ANSWER

            Answered 2021-Dec-05 at 00:12

            Instruction fetch is not architecturally guaranteed to be atomic. Although, in practice, an instruction cache fill transaction is, by definition atomic, meaning that the line being filled in the cache cannot change before the transaction completes (which happens when the whole line is stored in the IFU, but not necessarily in the instruction cache itself). The instruction bytes are also delivered to the input buffer of the instruction predecode unit at some atomic granularity. On modern Intel processors, the instruction cache line size is 64 bytes and the input width of the predcode unit is 16 bytes with an address aligned on a 16-byte boundary. (Note that the 16 bytes input can be delivered to the predecode unit before the entire transaction of fetching the cache line containing these 16 bytes completes.) Therefore, an instruction aligned on a 16-byte boundary is guaranteed to be fetched atomically, together with at least one byte of the following contiguous instruction, depending on the size of the instruction. But this is a microarchitectural guarantee, not architectural.

            It seems to me that by instruction fetch atomicity you're referring to atomicity at the granularity of individual instructions, rather than some fixed number of bytes. Either way, instruction fetch atomicity is not required for hotpatching to work correctly. It's actually impractical because instruction boundaries are not known at the time of fetch.

            If instruction fetch is atomic, it may still be possible to fetch, execute, and retire the instruction being modified with only one of the two bytes being written (or none of the bytes or both of the bytes). The allowed orders in which writes reach GO depend on the effective memory types of the target memory locations. So hotpatching would still not be safe.

            Intel specifies in Section 8.1.3 of the SDM V3 how self-modifying code (SMC) and cross-modifying code (XMC) should work to guarantee correctness on all Intel processors. Regarding SMC, it says the following:

            To write self-modifying code and ensure that it is compliant with current and future versions of the IA-32 architectures, use one of the following coding options:

            (* OPTION 1 *)
            Store modified code (as data) into code segment;
            Jump to new code or an intermediate location;
            Execute new code;

            (* OPTION 2 *)
            Store modified code (as data) into code segment;
            Execute a serializing instruction; (* For example, CPUID instruction *)
            Execute new code;

            The use of one of these options is not required for programs intended to run on the Pentium or Intel486 processors, but are recommended to ensure compatibility with the P6 and more recent processor families.

            Note that the last statement is incorrect. The writer probably intended to say instead: "The use of one of these options is not required for programs intended to run on the Pentium or later processors, but are recommended to ensure compatibility with the Intel486 processors." This is explained in Section 11.6, from which I want to quote an important statement:

            A write to a memory location in a code segment that is currently cached in the processor causes the associated cache line (or lines) to be invalidated. This check is based on the physical address of the instruction. In addition, the P6 family and Pentium processors check whether a write to a code segment may modify an instruction that has been prefetched for execution. If the write affects a prefetched instruction, the prefetch queue is invalidated. This latter check is based on the linear address of the instruction

            Briefly, prefetch buffers are used to maintain instruction fetch requests and their results. Starting with the P6, they were replaced with streaming buffers, which have a different design. The manual still uses the term "prefetch buffers" for all processors. The important point here is that, with respect to what is guaranteed architecturally, the check in the prefetch buffers is done using linear addresses, not physical addresses. That said, probably all Intel processors do these checks using physical addresses, which can be proved experimentally. Otherwise, this can break the fundamental sequential program order guarantee. Consider the following sequence of operations being executed on the same processor:

            Source https://stackoverflow.com/questions/70161514

            QUESTION

            Why does my Intel Skylake / Kaby Lake CPU incur a mysterious factor 3 slowdown in a simple hash table implementation?
            Asked 2021-Oct-26 at 09:13

            In short:

            I have implemented a simple (multi-key) hash table with buckets (containing several elements) that exactly fit a cacheline. Inserting into a cacheline bucket is very simple, and the critical part of the main loop.

            I have implemented three versions that produce the same outcome and should behave the same.

            The mystery

            However, I'm seeing wild performance differences by a surprisingly large factor 3, despite all versions having the exact same cacheline access pattern and resulting in identical hash table data.

            The best implementation insert_ok suffers around a factor 3 slow down compared to insert_bad & insert_alt on my CPU (i7-7700HQ). One variant insert_bad is a simple modification of insert_ok that adds an extra unnecessary linear search within the cacheline to find the position to write to (which it already knows) and does not suffer this x3 slow down.

            The exact same executable shows insert_ok a factor 1.6 faster compared to insert_bad & insert_alt on other CPUs (AMD 5950X (Zen 3), Intel i7-11800H (Tiger Lake)).

            ...

            ANSWER

            Answered 2021-Oct-25 at 22:53
            Summary

            The TLDR is that loads which miss all levels of the TLB (and so require a page walk) and which are separated by address unknown stores can't execute in parallel, i.e., the loads are serialized and the memory level parallelism (MLP) factor is capped at 1. Effectively, the stores fence the loads, much as lfence would.

            The slow version of your insert function results in this scenario, while the other two don't (the store address is known). For large region sizes the memory access pattern dominates, and the performance is almost directly related to the MLP: the fast versions can overlap load misses and get an MLP of about 3, resulting in a 3x speedup (and the narrower reproduction case we discuss below can show more than a 10x difference on Skylake).

            The underlying reason seems to be that the Skylake processor tries to maintain page-table coherence, which is not required by the specification but can work around bugs in software.

            The Details

            For those who are interested, we'll dig into the details of what's going on.

            I could reproduce the problem immediately on my Skylake i7-6700HQ machine, and by stripping out extraneous parts we can reduce the original hash insert benchmark to this simple loop, which exhibits the same issue:

            Source https://stackoverflow.com/questions/69664733

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          • CLI

            gh repo clone Ryujinx/binaries

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            git@github.com:Ryujinx/binaries.git

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