SimpleKivy | new way to make user interfaces | Android library
kandi X-RAY | SimpleKivy Summary
kandi X-RAY | SimpleKivy Summary
A new way to make Kivy apps using a PySimpleGUI approach and with all the power of Kivy.
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SimpleKivy Key Features
SimpleKivy Examples and Code Snippets
Community Discussions
Trending Discussions on SimpleKivy
QUESTION
I have been getting this error: Unable to find any valuable Window provider. With kivy heres the "full" error:
...ANSWER
Answered 2020-May-27 at 08:15You're probably missing some dependencies. From the docs:
Install the dependencies (skip gstreamer (~120MB) if not needed, see Kivy’s dependencies):
python -m pip install docutils pygments pypiwin32 kivy.deps.sdl2 kivy.deps.glew
;python -m pip install kivy.deps.gstreamer
.....
QUESTION
import kivy
from kivy.app import App
from kivy.uix.label import Label
class Simplekivy(App):
def build(self):
return Label(text="salam")
if __name__ == "__main__":
Simplekivy().run()
...ANSWER
Answered 2019-Apr-12 at 15:38import kivy
from kivy.app import App
from kivy.uix.label import Label
class Simplekivy(App):
def build(self):
return Label(text="aleykum salam")
if __name__ == "__main__":
Simplekivy().run()
QUESTION
Overall question is: Why does my Kivy application crashes instantly?
My Python code is:
...ANSWER
Answered 2019-Jan-17 at 10:03when you make a code in python and use kv the library itself will look for the .kv file in the same directory where the .py file is, so you do not have to start through 'presentation = Builder.load_file (" simplekivy. kv ")'
this can be solved changing the python code to:
QUESTION
I am basically trying to add kivy.garden.mapview as a widget to kivy application.
This is how I tried to do it.
I have also added Painter class because if I use Painter as widget it perfectly works but Map class does not. Also Map if tested as a app with uncommenting return mapview works perfectly fine.
...ANSWER
Answered 2018-Dec-17 at 13:29You haven't actually added MapView
to your App
. You reference it in your Map
widget, but never add it to the App
. One way to do it would be to change Map
to extend MapView
.:
QUESTION
Here is my code
...ANSWER
Answered 2018-Dec-12 at 14:46in your SimpleKivy
App, the method should be build
, not bulid
.
QUESTION
Firstly, disclaimer: I am terribly new to programming and am trying to build my understanding with this project. Additionally, let me say I have searched the forums and found similar posts to mine, but none have the issue of updating a label that has been dynamically generated through a list.
My question is in my code, commented out, but to summarize: I generate buttons and labels for each item in a list. Then the buttons should add and subtract from the linked value in a dictionary. Currently the code does this, but the labels on screen don't update to reflect the new values. Can someone please assist with updating the value for "ordlayout.add_widget(ordlayout.lbl[str(i)])" when calling to updateup and updatedown?
...ANSWER
Answered 2018-Nov-27 at 19:11Haven't been able to test this (your question is missing your kv
file), but something like this might work:
QUESTION
I am trying to make a spinner menu that has a maximum drop down height, I have tried to implement the answer in this question, but can't get it to work. My code structure is part of a larger program, so if I can avoid reformatting it would be preferred.
Python file:
...ANSWER
Answered 2018-Oct-21 at 03:23You can accomplish this using the on_enter
event of the Screen
class as follows:
QUESTION
I'm using Python 3.7 and Kivy 1.10.1. I cannot seem to figure this out. I am trying to add an animation of a Label (eventually a button) in Kivy. But I keep getting:
...ANSWER
Answered 2018-Oct-21 at 02:25When compiling the .kv, what is done is to use the base classes that are declared in the .py before adding the properties indicated in the .kv, so that at that moment the animate()
method will be called, where try to use lbl and clearly is not defined at that time, so you throw that error.
So in these cases you must call animate()
an instant after the .kv adds the other properties and for this we use Clock.schedule_once()
as I show below:
QUESTION
I have been started to work in kivy recently. The thing what I am doing now is, i have a blank page with a button, when I click that button it navigates to an user input screen. It works fine, but the content comes in a very small input boxes and text as in the picture.
My question is that I want it bigger and centred.
Here is my code:
In python:
...ANSWER
Answered 2018-Jun-26 at 12:35In your screen.kv
, you have the LoginScreen
inside a GridLayout
. Since the LoginSCreen
is a GridLayout
, you do not need that extra GridLayout
.
Just change:
QUESTION
I am new to kivy and using some tutorials but i only get black screen while on the videos developpers get their widget on the screen. i've tried multiple solutions but i dont really understand what the problem is. I am trying to build a login screen here is the code i wrote :
...ANSWER
Answered 2018-Jan-04 at 02:11Your code has the following errors:
- The constructor method is called
__init__
, it is not called__int__
. - The constructor method should not return anything
- The variables should not be called the same as the classes or functions, I mean the following code:
Screen=Screen(name="screen")
. - It is best to segment is to separate your code, with the name of the class LoginScreen I think you want to make a Screen, so create another class that is the ScreenManager.
- Another error is that you have not imported Label.
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Install SimpleKivy
You can use SimpleKivy like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.
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