UnrealScriptIDE | Auto-completion Syntax Highlighting Go to Declaration | Autocomplete library

 by   Zinggi Python Version: Current License: Non-SPDX

kandi X-RAY | UnrealScriptIDE Summary

kandi X-RAY | UnrealScriptIDE Summary

UnrealScriptIDE is a Python library typically used in User Interface, Autocomplete, Visual Studio Code applications. UnrealScriptIDE has no bugs, it has no vulnerabilities and it has low support. However UnrealScriptIDE build file is not available and it has a Non-SPDX License. You can download it from GitHub.

UnrealScript IDE Plug-in for Sublime Text 2/3.
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            kandi-support Support

              UnrealScriptIDE has a low active ecosystem.
              It has 74 star(s) with 16 fork(s). There are 14 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 2 open issues and 10 have been closed. On average issues are closed in 20 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of UnrealScriptIDE is current.

            kandi-Quality Quality

              UnrealScriptIDE has no bugs reported.

            kandi-Security Security

              UnrealScriptIDE has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              UnrealScriptIDE has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              UnrealScriptIDE releases are not available. You will need to build from source code and install.
              UnrealScriptIDE has no build file. You will be need to create the build yourself to build the component from source.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi has reviewed UnrealScriptIDE and discovered the below as its top functions. This is intended to give you an instant insight into UnrealScriptIDE implemented functionality, and help decide if they suit your requirements.
            • Get the autocomplete list for a given word
            • Returns the class with the given name
            • Return the function name
            • Get completions from a class
            • Make install
            • Print text to a panel
            • Run the UnrealScript editor
            • Show compile options
            • Activate breakpoint
            • Given a list of open folders returns a list of paths and source paths
            • Handle click
            • Process all of the classes
            • Load breakpoints
            • Called when the script is finished
            • Removes a file
            • Called when the user exits
            • Get a variable by its name
            • Called when a configuration is done
            • Called when a new configuration is done
            • Install breakpoints
            • Enter a new configuration
            • Process the file
            • Inserts a dynamic snippet snippet
            • Run breakpoint
            • Handle warnings
            • Edit a configuration item
            Get all kandi verified functions for this library.

            UnrealScriptIDE Key Features

            No Key Features are available at this moment for UnrealScriptIDE.

            UnrealScriptIDE Examples and Code Snippets

            No Code Snippets are available at this moment for UnrealScriptIDE.

            Community Discussions

            QUESTION

            How to Disable the ENTER Key in React Material UI Autocomplete form
            Asked 2022-Mar-15 at 16:24

            I have a Material UI Autocomplete form in a React component. It works perfect, except the ENTER key is currently clearing the input field. I simply want the input field to not be cleared when the user hits ENTER key. I searched through all the similar questions on Stackoverflow, and none of them deal with ignoring this key inside of an Autocomplete form (they mostly deal with regular input forms). Below I list all the things I have tried that don't work.

            How can I disable the ENTER key in this situation??

            I have tried ignoring the enter key such as :

            ...

            ANSWER

            Answered 2022-Jan-28 at 01:10

            I had stuck on this for some time as well and found the answer on here.

            Simply it can be handled by passing onKeyDown handler to inputProps of :

            Source https://stackoverflow.com/questions/68944387

            QUESTION

            Simulate Bash's COMPREPLY response without actually completing it
            Asked 2022-Feb-07 at 12:22
            Steps to reproduce
            • Create directory on tmp, add 1 file inside.

              ...

            ANSWER

            Answered 2022-Jan-09 at 13:05

            Try the following compspec.sh (based on OP's code):

            Source https://stackoverflow.com/questions/70538848

            QUESTION

            Eclipse 2021-09 code completion not showing all methods and classes
            Asked 2021-Dec-09 at 03:52

            Hi some days before I updated my eclipse 2021-06 to 2021-09 and after that its code completion will not show all the methods and classes. For example if I type frame.setS, then it is showing no default proposals.

            But At the same time when I type frame.setC and press ctrl+space, it is working This is the

            Also in my settings everything is checked.

            What I have tried
            1. I searched the web and found many stack overflow questions and I tried the answers. But it didn't work

            2. I deleted the .metedata folder and uninstalled and reinstalled eclipse for 5 times.

            3. I tried installing eclipse from installer and zip.

            Is this a bug or something.

            I have also installed the java 17 plugin from eclipse marketplace.

            Edit

            In eclipse 2021-12 (4.22) which released yesterday (08-12-21), java.awt.* is not filtered out. So no problem. Also it has Java-17 support..

            ...

            ANSWER

            Answered 2021-Oct-27 at 11:46

            In Eclipse 2021-09 (4.21) everything of java.awt.* is filtered out in the content assist by default.

            To disable this default filter, go to the preferences (Window > Preferences; in macOS in the application menu) Java > Appearance > Type Filters and uncheck the checkbox java.awt.*.

            I reported it to Eclipse and it has been fixed within two weeks, so it will be in the next release Eclipse 2021-12 (4.22) that will be released on December 8, 2021 (and also sooner in the milestone builds starting with M2):

            Source https://stackoverflow.com/questions/69357171

            QUESTION

            How can i add auto completion to a browser based editor using monaco
            Asked 2021-Nov-02 at 07:53

            So recently I wanted to create a browser based editor using monaco and antlr for a custom language. I followed this awesome tutorial https://tomassetti.me/writing-a-browser-based-editor-using-monaco-and-antlr/ .

            Monaco already give suggestions when pressing ctrl + space but I want to add an intelligent auto completion (like intellisense) inside monaco. How can I do that?

            ...

            ANSWER

            Answered 2021-Oct-31 at 15:43

            Highly recommend Mike Lischke's C3 Code completion

            Also, see Strumenta Tutorial on using C3 Code completion

            There's a bit more to the details than can easily be contained in a StackOverflow answer, but the tutorial is good.

            Monaco works with LSP (Language Server Protocol). It should not be hard to find instructions on how to tie an LSP plugin into Monaco. So far as how to do Code completion in a LSP plugin, this tutorial (once again on the Strumenta site) (specifically the “The Basics” section, covers how to tie in to the LSP code completion hooks).

            Source https://stackoverflow.com/questions/69780709

            QUESTION

            vscode jupyter strange autocomplete "%%!"
            Asked 2021-Oct-25 at 20:22

            in jupyter

            I recently updated it, and there is a problem when Jupyter performs automatic completion.

            in editor

            As shown in the picture above, there is no problem unless it is Jupyter.

            Why does this %%! occur?

            Downgrade does not change to normal now.

            os: EndeavourOS Linux x86_64 5.13.13-arch1-1

            vscode version: 1.60.0

            jupyter extension version: 2021.8.2041215044

            ...

            ANSWER

            Answered 2021-Sep-17 at 09:55

            It's jupyter notebook related, such as # %% to create a new cell.

            Source https://stackoverflow.com/questions/69134016

            QUESTION

            Material-UI - How to customize dropdown icon in Autocomplete?
            Asked 2021-Oct-04 at 13:51

            How can I just change the icon for the open/close dropdown list? I want to functionality to stay the same. As I tried to add them as endAdornment, the functionality is gone for both remove and open/close(arrow) icons.

            I just want to add a new arrow icon instead of Material-UI's custom one.

            ...

            ANSWER

            Answered 2021-Oct-04 at 13:45

            Use popupIcon prop, it accepts a ReactNode. See the full API of Autocomplete here:

            Source https://stackoverflow.com/questions/69437052

            QUESTION

            Angular mat-form-filed input disable autocomplete
            Asked 2021-Sep-22 at 16:08

            I am using angular material for all my controls. We have a requirement to disable auto-complete so that any previously typed value will not show up. I have my code as below. I tried autocomplete "off" "disabled" and other suggestions that I found online. But nothing seems to work.

            ...

            ANSWER

            Answered 2021-Sep-15 at 22:48

            In the past, many developers would add autocomplete="off" to their form fields to prevent the browser from performing any kind of autocomplete functionality. While Chrome will still respect this tag for autocomplete data, it will not respect it for autofill data.

            One workaround is to put an unknown value in the autocomplete,

            .

            When testing this it worked for me most of the time, but for some reason didn't work anymore afterwards.

            My advise is not to fight against it and use it's potential by properly using the autocomplete attribute as explained here.

            Source https://stackoverflow.com/questions/69119646

            QUESTION

            Material UI Autocomplete clearOnBlur clears when false
            Asked 2021-Sep-15 at 18:23

            In a recent project, I am using Material UI's Autocomplete. There I do not want the input field to be cleared, so I use the clearOnBlur property set to false.

            Even then, the Autocompleter clears the input field after focus is lost.

            Would appreciate the help!

            Here is an example:

            https://codesandbox.io/s/blue-moon-2bk87?file=/src/ComboBox.js

            ...

            ANSWER

            Answered 2021-Sep-15 at 08:51

            It seems that in material-ui 5.0.0-beta which you're using it has problem. In 4.12.3 it's working properly. Please check out this codesandbox:

            Source https://stackoverflow.com/questions/69189047

            QUESTION

            Why does VSCode not recognize the JavaScript spread operator and autocompletes instead?
            Asked 2021-Sep-10 at 11:39

            I have been struggling with a really annoying behaviour of Visual Studio Code recently.

            Whenever I try to use the JavaScript spread syntax VSCode automatically autocompletes the next piece of code (wrongly). Note I am NOT hitting TAB. Here's a demonstration of what I'm talking about:

            Is there a way to disable this? This is really driving me mad... I am using Visual Studio Code 1.59.0 (which should be the latest release at the time of authoring this question).

            ...

            ANSWER

            Answered 2021-Aug-09 at 17:31

            There could be many causes for this problem, try to: install js extentions If doesn't work try to delete the .vscode folder under your home dir and reinstall vscode, this should solve the problem.

            Source https://stackoverflow.com/questions/68716232

            QUESTION

            JQuery autocomplete() works only in first row of table
            Asked 2021-Sep-07 at 11:00

            Autocomplete jQuery UI only works the first row of table. I'm working on a pharmacy search engine form with the Autocomplete jQuery UI on Bootstrap, the problem is that the autocomplete only works the first row. When i click add button it create a new row but in new row it do not work.

            My jQuery syntax is as:

            ...

            ANSWER

            Answered 2021-Sep-07 at 11:00

            For new row you need to change the Id of the autocomplete field. Each autocomplete field should have a unique id:

            Source https://stackoverflow.com/questions/69083892

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install UnrealScriptIDE

            You can download it from GitHub.
            You can use UnrealScriptIDE like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/Zinggi/UnrealScriptIDE.git

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            gh repo clone Zinggi/UnrealScriptIDE

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            git@github.com:Zinggi/UnrealScriptIDE.git

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