finite-state-machine | based Python implementation of a Finite State Machine
kandi X-RAY | finite-state-machine Summary
kandi X-RAY | finite-state-machine Summary
Lightweight, decorator-based Python implementation of a Finite State Machine.
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Top functions reviewed by kandi - BETA
- Generate changelog
- Get the list of commit messages for a given release
- Get the date of the release
- Generate markdown for a state diagram
- Parse command line arguments
- Import a state machine class
finite-state-machine Key Features
finite-state-machine Examples and Code Snippets
@Slf4j
public class App {
private static final Logger LOGGER = LoggerFactory.getLogger(App.class);
/**
* Program entry point.
*
* @param args command line args
*/
public static void main(String[] args) {
var serverStartTime =
In [2]: turnstile = Turnstile()
In [3]: turnstile.state
Out[3]: 'close'
In [4]: turnstile.insert_coin()
In [5]: turnstile.state
Out[5]: 'open'
In [6]: turnstile.insert_coin()
In [7]: turnstile.state
Out[7]: 'open'
In [8]: turnstile.pass_thru()
from finite_state_machine import StateMachine, transition
class Turnstile(StateMachine):
initial_state = "close"
def __init__(self):
self.state = self.initial_state
super().__init__()
@transition(source=["close", "open"
Community Discussions
Trending Discussions on finite-state-machine
QUESTION
My question is about what should be the most OOP solution and the right design pattern for my situation. We have a user entity and multiple account entities belong to the user. Account entities can have multiple states and we can execute multiple operations on accounts. The outcome of these operations is based on the account entity's state.
I have the following code which is based mostly on switch (sometimes it looks like a few "if"). I would like to change it but cannot find the right design pattern.
...ANSWER
Answered 2022-Mar-13 at 20:41If I understood question correctly, then it is necessary to apply some action by its state.
If it is true, then we can use Factory pattern to get desired object which can execute some action. Mapping between state and action can be putted into HashTable
.
So let's see an example of code. I will write via C#, but this code can be easily translated to Java because languages have many syntax similarities.
So we will have enum of statuses:
QUESTION
I need some help with inheritance and coding to interfaces in C++. I'm creating a state machine from which I'll derive another state machine. Therefore I have two interacting parts, a StateMachine
and a State
. The problem is that with this design, I cannot derive a specialised State
from either the StateMachine
or a DerivedStateMachine
.
ANSWER
Answered 2021-Jan-16 at 01:05I don't fully understand your design, but you can do what you need like this:
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install finite-state-machine
You can use finite-state-machine like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.
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