Reinforcement-Learning | 强化学习、DQN、linUCB -

 by   angeliababy Python Version: Current License: No License

kandi X-RAY | Reinforcement-Learning Summary

kandi X-RAY | Reinforcement-Learning Summary

Reinforcement-Learning is a Python library. Reinforcement-Learning has no bugs, it has no vulnerabilities and it has low support. However Reinforcement-Learning build file is not available. You can download it from GitHub.

Reinforcement-Learning
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              Reinforcement-Learning has a low active ecosystem.
              It has 2 star(s) with 2 fork(s). There are 1 watchers for this library.
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              It had no major release in the last 6 months.
              Reinforcement-Learning has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of Reinforcement-Learning is current.

            kandi-Quality Quality

              Reinforcement-Learning has 0 bugs and 0 code smells.

            kandi-Security Security

              Reinforcement-Learning has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              Reinforcement-Learning code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              Reinforcement-Learning does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
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              Without a license, all rights are reserved, and you cannot use the library in your applications.

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              Reinforcement-Learning releases are not available. You will need to build from source code and install.
              Reinforcement-Learning has no build file. You will be need to create the build yourself to build the component from source.
              It has 417 lines of code, 20 functions and 4 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed Reinforcement-Learning and discovered the below as its top functions. This is intended to give you an instant insight into Reinforcement-Learning implemented functionality, and help decide if they suit your requirements.
            • Forward a single frame
            • Train the network .
            • Load sprite images
            • Train the feature matrix
            • Check if a player falls into a ground motion .
            • function to create the network
            • Draw a color .
            • return a random action
            • get game state
            • Check if two rects collide with the same pixel .
            Get all kandi verified functions for this library.

            Reinforcement-Learning Key Features

            No Key Features are available at this moment for Reinforcement-Learning.

            Reinforcement-Learning Examples and Code Snippets

            No Code Snippets are available at this moment for Reinforcement-Learning.

            Community Discussions

            QUESTION

            What is wrong with my simple code in importing a module?
            Asked 2021-Jul-28 at 18:06

            I have written the simple code below to check how to import a module:

            ...

            ANSWER

            Answered 2021-Jul-28 at 18:06

            Python automatically "binds" the first argument of a method that was declared in a class, to the instance of an object it was called on. So you have to instantiate your Test class (i.e., create a new Test) in order to get this behavior. You can also just call it directly, but in this case, you have to provide the value of self yourself (heh).

            Source https://stackoverflow.com/questions/68565054

            QUESTION

            Why is this tensorflow training taking so long?
            Asked 2021-May-13 at 12:42

            I'm learning DRL with the book Deep Reinforcement Learning in Action. In chapter 3, they present the simple game Gridworld (instructions here, in the rules section) with the corresponding code in PyTorch.

            I've experimented with the code and it takes less than 3 minutes to train the network with 89% of wins (won 89 of 100 games after training).

            As an exercise, I have migrated the code to tensorflow. All the code is here.

            The problem is that with my tensorflow port it takes near 2 hours to train the network with a win rate of 84%. Both versions are using the only CPU to train (I don't have GPU)

            Training loss figures seem correct and also the rate of a win (we have to take into consideration that the game is random and can have impossible states). The problem is the performance of the overall process.

            I'm doing something terribly wrong, but what?

            The main differences are in the training loop, in torch is this:

            ...

            ANSWER

            Answered 2021-May-13 at 12:42
            Why is TensorFlow slow

            TensorFlow has 2 execution modes: eager execution, and graph mode. TensorFlow default behavior, since version 2, is to default to eager execution. Eager execution is great as it enables you to write code close to how you would write standard python. It's easier to write, and it's easier to debug. Unfortunately, it's really not as fast as graph mode.

            So the idea is, once the function is prototyped in eager mode, to make TensorFlow execute it in graph mode. For that you can use tf.function. tf.function compiles a callable into a TensorFlow graph. Once the function is compiled into a graph, the performance gain is usually quite important. The recommended approach when developing in TensorFlow is the following:

            • Debug in eager mode, then decorate with @tf.function.
            • Don't rely on Python side effects like object mutation or list appends.
            • tf.function works best with TensorFlow ops; NumPy and Python calls are converted to constants.

            I would add: think about the critical parts of your program, and which ones should be converted first into graph mode. It's usually the parts where you call a model to get a result. It's where you will see the best improvements.

            You can find more information in the following guides:

            Applying tf.function to your code

            So, there are at least two things you can change in your code to make it run quite faster:

            1. The first one is to not use model.predict on a small amount of data. The function is made to work on a huge dataset or on a generator. (See this comment on Github). Instead, you should call the model directly, and for performance enhancement, you can wrap the call to the model in a tf.function.

            Model.predict is a top-level API designed for batch-predicting outside of any loops, with the fully-features of the Keras APIs.

            1. The second one is to make your training step a separate function, and to decorate that function with @tf.function.

            So, I would declare the following things before your training loop:

            Source https://stackoverflow.com/questions/67383458

            QUESTION

            module 'tensorflow' has no attribute 'tanh'
            Asked 2020-Sep-23 at 23:08

            I am trying to repeat what is shown in this tutorial: https://www.kaggle.com/alexisbcook/deep-reinforcement-learning

            When I run this code:

            ...

            ANSWER

            Answered 2020-Sep-23 at 23:08

            I fixed the problem by specifying TensorFlow version:

            Source https://stackoverflow.com/questions/64032388

            QUESTION

            Appending a list to another list in python
            Asked 2020-Aug-08 at 20:11

            I have a .txt file that contains data like this :

            ...

            ANSWER

            Answered 2020-Aug-08 at 13:29

            QUESTION

            Visualizing custom loss in double-head model
            Asked 2020-Apr-29 at 08:41

            Using an A2C agent from this article, how to get numerical values of value_loss, policy_loss and entropy_loss when weights are being updated?

            The model I'm using is double-headed, both heads share the same trunk. The policy head output shape is [number of actions, batch size] and value head has a shape of [1, batch_size]. Compiling this model returns a size incompatibility error, when these loss functions are given as metrics:

            ...

            ANSWER

            Answered 2020-Apr-29 at 08:41

            I found the answer to my problem. In Keras, the metrics built-in functionality provides an interface for measuring performance and losses of the model, be it a custom or standard one.

            When compiling a model as follows:

            Source https://stackoverflow.com/questions/61459218

            QUESTION

            How are n dimensional vectors state vectors represented in Q Learning?
            Asked 2020-Apr-16 at 07:47

            Using this code:

            ...

            ANSWER

            Answered 2020-Apr-16 at 07:47

            Yes, states can be represented by anything you want, including vectors of arbitrary length. Note, however, that if you are using a tabular version of Q-learning (or SARSA as in this case), you must have a discrete set of states. Therefore, you need a way to map the representation of your state (for example, a vector of potentially continuous values) to a set of discrete states.

            Expanding on the example you have given, imagine that you have three states represented by vectors:

            Source https://stackoverflow.com/questions/61215966

            QUESTION

            Tensorflow var does not exists error and resource not found error
            Asked 2020-Apr-09 at 12:47

            I am trying to run the code given by sentdex mentioned in https://pythonprogramming.net/reinforcement-learning-self-driving-autonomous-cars-carla-python/.

            Specifications:-

            Windows 10, Carla 0.9.5, Python 3.7.5, Tensorflow 1.14.0.

            I am not using any GPU version of the tensorflow. I have made few changes in the imports of the code. When I am running this code I am getting Resource not found error. Also note that an instance of carla is already running in background at port 2000 as mentioned in the code. Till now I have played with the imports by changing the locations of them along with installing different versions of tensorflow.

            Changes in import:-

            ...

            ANSWER

            Answered 2020-Mar-01 at 15:21

            After many days of research I found out that the resources were not getting initialized and hence it was saying var does not exist. So, I found few lines of codes that I pasted after graph.as_default() and before saving the model. These are the lines of codes:-

            Source https://stackoverflow.com/questions/60309106

            QUESTION

            reinforcement learning - number of actions
            Asked 2020-Mar-14 at 12:18

            ANSWER

            Answered 2020-Mar-14 at 12:18

            Yes, you are right. Usually you define a dictionary containing a map between integers and every action your agent can make. You can see that in the function n_actions is used exactly to sample a random action index when you don't select the optimal one.

            Source https://stackoverflow.com/questions/60682153

            QUESTION

            What does the notation self(x) do?
            Asked 2020-Jan-09 at 16:45

            I'm learning about Distributional RL from 'Deep Reinforcement Learning Hands On' code. And there is a method in model class:

            ...

            ANSWER

            Answered 2020-Jan-09 at 16:45

            It will call the __call__ method on the instance. See this demo:

            Source https://stackoverflow.com/questions/59668333

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Reinforcement-Learning

            You can download it from GitHub.
            You can use Reinforcement-Learning like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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