autoplay | A learning playlist autofiller for MPD

 by   codl Python Version: v3.0.0 License: BSD-3-Clause

kandi X-RAY | autoplay Summary

kandi X-RAY | autoplay Summary

autoplay is a Python library. autoplay has no bugs, it has no vulnerabilities, it has build file available, it has a Permissive License and it has high support. You can download it from GitHub.

a daemon that keeps your [MPD][] playlist filled with the music you actually listen to. [MPD]: (Music Player Daemon).
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            kandi-support Support

              autoplay has a highly active ecosystem.
              It has 22 star(s) with 3 fork(s). There are 5 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 3 open issues and 13 have been closed. On average issues are closed in 16 days. There are no pull requests.
              It has a positive sentiment in the developer community.
              The latest version of autoplay is v3.0.0

            kandi-Quality Quality

              autoplay has 0 bugs and 0 code smells.

            kandi-Security Security

              autoplay has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              autoplay code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              autoplay is licensed under the BSD-3-Clause License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              autoplay releases are available to install and integrate.
              Build file is available. You can build the component from source.
              Installation instructions, examples and code snippets are available.
              autoplay saves you 181 person hours of effort in developing the same functionality from scratch.
              It has 448 lines of code, 18 functions and 1 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed autoplay and discovered the below as its top functions. This is intended to give you an instant insight into autoplay implemented functionality, and help decide if they suit your requirements.
            • Returns a socket
            • Update one song
            • Display radio status
            • Return the karma similarity
            • Shut down the server
            • Log a message
            • Set a setting
            • Get a setting
            • Try to connect to server
            • Serve music directory
            • Pretty print a song
            • Accepts a socket
            • Listen to files
            • Add a new song
            • Update song
            • Parse command
            • Return the trigger status
            Get all kandi verified functions for this library.

            autoplay Key Features

            No Key Features are available at this moment for autoplay.

            autoplay Examples and Code Snippets

            Usage
            Pythondot img1Lines of Code : 11dot img1License : Permissive (BSD-3-Clause)
            copy iconCopy
            autoplay.py [command]
            command can be one of :
              radio [on|off|toggle]     : switches between radio mode and stat collection only
              trigger [number]          : sets how many tracks must be in the playlist at all times
              info [filename]           : giv  

            Community Discussions

            QUESTION

            How to autoplay youtube component in Angular?
            Asked 2021-Jun-15 at 07:56

            I am using Angular 11 with Angular Youtube Component, but i just don't figure it out how to autoplay it on showing the player without playing it manually Please Can anyone help me?

            ...

            ANSWER

            Answered 2021-Jun-15 at 07:56

            I have checked an example again and it works. The one reason that it doesn't work it's startSeconds property. Somehow, when we add this property it stops to autoplay the video. But without it, it works well.

            Source https://stackoverflow.com/questions/67702383

            QUESTION

            Play audio ONCE on marker detection A-frame & Ar.js
            Asked 2021-Jun-14 at 20:56

            I'm trying to play a sound just once when a marker is detected with the A-frame and AR.JS libraries.

            I'm trying the code lines below but the sound is playing indefinite.

            ...

            ANSWER

            Answered 2021-Jun-14 at 20:56

            It's playing indefinetely, because once it's visible - on each render loop you call playSound().

            If you add a simple toggle check - You'll get your "once per visible" result:

            Source https://stackoverflow.com/questions/67961428

            QUESTION

            Disabling html5 video autoplay in Microsoft Edge
            Asked 2021-Jun-14 at 03:22

            I have a block of code for a video that doesn't autoplay in neither Chrome nor Firefox but still autoplays in Microsoft Edge:

            ...

            ANSWER

            Answered 2021-Jun-14 at 03:22

            I can reproduce the issue in Edge. Can you use tag to display the video? If so, the issue can be fixed perfectly.

            Using an </code> to embed video is not a good practice. The correct way to display a video is using the <a href="https://www.w3schools.com/tags/tag_video.asp" rel="nofollow noreferrer"><code><video></code> tag</a>. You can refer to the code sample below, it won't auto play in Edge and other browsers:</p> <pre><code><video width="320" height="176" controls> <source src="myvid.mp4" type="video/mp4"> </video> </code></pre>

            Source https://stackoverflow.com/questions/67943740

            QUESTION

            firefox mobile autoplay muted
            Asked 2021-Jun-13 at 20:34

            I dont know why but firefox mobile is not understanding that i am telling it to play the video muted. "Autoplay is only allowed when approved by the user, the site is activated by the user, or media is muted." is the message i keep getting. I tried doing it like this and still does not work

            ...

            ANSWER

            Answered 2021-Jun-13 at 20:34

            This can have multiple reasons behind it. I have just worked with the YouTube API last month and a problem I had was that autoplay was not working because I told my browser to block autoplay on all videos. So changed a lot of code before I remember that the settings of my own browser were the reason my project was not working.

            I had two things to fix to make my project work:

            • The browser could have been set (by default or by the user or by a plugin) to block autoplay on videos. So that needs to be taken into consideration.
            • Another one could be the phone itself; it could have been set to not autoplay videos and music to save on Credit when not connected to wifi.

            Source https://stackoverflow.com/questions/67962345

            QUESTION

            How to change background video on scroll in React?
            Asked 2021-Jun-12 at 20:07

            I am trying to change background video on scroll, using react-intersection-observer. When inView changes to true, useEffect must change state to sample2, and send new video to startscreen, where it's using as background video with position fixed. State is changing, but video is still the same.

            //Startscreen

            ...

            ANSWER

            Answered 2021-Jun-12 at 20:07

            When you change the source of a video, the element doesn't reload, as explained in this answer : https://stackoverflow.com/a/47382850.

            One fix would be

            Source https://stackoverflow.com/questions/67950900

            QUESTION

            Quagga javascript barcode scanner - Uncaught TypeError: Quagga.init is not a function
            Asked 2021-Jun-12 at 16:55

            I'm trying to write some vanilla javascript code to do barcode scanning from my website, however I can't even get past the first step using the Quagga javascript library. My code is currently this:

            ...

            ANSWER

            Answered 2021-Jun-12 at 16:55

            Turns out I had to use https://cdnjs.cloudflare.com/ajax/libs/quagga/0.12.1/quagga.min.js instead.

            Source https://stackoverflow.com/questions/67937543

            QUESTION

            ReactJs App's mapped list of buttons from Json file only have the last value of json array
            Asked 2021-Jun-12 at 02:46

            I am making list of button that will lead to different YouTube videos on ReactJs page. The issue is that when I map the links from json file (which contains video links), all the buttons get the last link of the mapped array. I need a way that all the rendered buttons will get their respective links. My code is below, I am using react ModalVideo to show my YouTube video.

            ...

            ANSWER

            Answered 2021-Jun-12 at 02:46

            Just some quick ideas looking at the minimal snippets available.

            1. let's not to render multiple ModalVideo component like above, move it out from the map.
            2. Use another state to keep track the change of the youtube videos' ID.

            For example

            Source https://stackoverflow.com/questions/67932995

            QUESTION

            Unable to import images in nextjs using next images package
            Asked 2021-Jun-11 at 15:06

            Tried every path but the images are not importing locally from images folder.

            Error - "Module not found: Can't resolve '../images/banner1.jpg'"

            Accessing images in ImagesSlider.js file. components/Banner/Imageslider.js

            ImagesSlider.js file

            ...

            ANSWER

            Answered 2021-Jun-11 at 15:06

            There is no need to load the image via the import if you add the images to /static/

            You can use like this

            Example:

            Source https://stackoverflow.com/questions/67939140

            QUESTION

            How to cancel iframe and load it after load button
            Asked 2021-Jun-11 at 13:35

            I'm on a project where I need to make iframe not load until "consent" is given.

            The problem is, I can't touch the page's code, so my script needs to select the iframes and stop them to load until consent is given.

            HTML:

            ...

            ANSWER

            Answered 2021-Jun-11 at 13:35

            There are several ways do this, but the most easiest is to simply remove the iframes altogether to prevent them from loading, then when permission is given later, restore the iframe.

            https://jsfiddle.net/y8zgfn26/2/

            Source https://stackoverflow.com/questions/67918479

            QUESTION

            Trying to call 2 JS files but only 1 works
            Asked 2021-Jun-10 at 05:09

            I have an HTML page that is calling 2 JS files (2 images sliders on different parts of 1 page on a website with 2 different sets of images). My problem is only 1 slider is working while the other does not. Are you not allowed to call 2 different JS files on 1 HTML doc? Another weird thing is, I separated the 2 image sliders into 2 different HTML docs and called for their respective JS file and they both worked, but not when they are on the same page. Sorry I am new to all of this.

            HTML

            ...

            ANSWER

            Answered 2021-Jun-10 at 05:09

            You need to scope your functions with the 2 suffix as well. An alternative is to add the type="module" attribute. If you do that, then you won't need any 2 suffixes except as the html is concerned

            Source https://stackoverflow.com/questions/67914878

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install autoplay

            Make sure you have all dependencies installed, then put autoplay.py anywhere in your $PATH.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/codl/autoplay.git

          • CLI

            gh repo clone codl/autoplay

          • sshUrl

            git@github.com:codl/autoplay.git

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