POINTER | repository contains the implementation of the EMNLP | Machine Learning library
kandi X-RAY | POINTER Summary
kandi X-RAY | POINTER Summary
This repository contains the implementation of the EMNLP 2020 paper: "POINTER: Constrained Progressive Text Generation via Insertion-based Generative Pre-training", a progressive and non-autoregressive text generation pre-training approach. POINTER generates fluent text in a progressive and parallel manner. With empirical logarithmic time, POINTER outperforms existing non-autoregressive text generation approaches in hard-constrained text generation. Figure: Illustration of the generation process (blue arrow) of the proposed POINTER model. At each stage, the module generates either a or a special NOI token for each gap between two existing tokens . The generation stops when all the gaps predict NOI. The data preparation process (orange arrow) reverses the above generative process. Figure: Example of the progressive generation process.
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Top functions reviewed by kandi - BETA
- Forward attention
- Helper function for rel_shift
- Post - attention
- Core function for rel attention
- Convert examples to features yaml
- Sets up a house robber
- Generate a sample
- Filtering logits with a given threshold
- Perform the forward computation
- Compute the logit
- Convert examples to features
- Create a training epoch
- Calculate idf - > index
- Convert xlnet checkpoint file to PyTorch model
- Converts a checkpoint to pytorch model
- Compute the attention matrix
- Clean up markdown URL and tag
- Convert a pytorch checkpoint to Tensorboard
- Greedy greedy search
- Forward computation
- Performs the forward computation
- Convert a sequence of examples to features
- Create a Config object from a pretrained model
- Performs a single step
- Create tokenizer from pretrained model
- Converts a TensorFlow checkpoint file to a pytorch dataset
POINTER Key Features
POINTER Examples and Code Snippets
def _get_native_delegate_pointer(self):
"""Returns the native TfLiteDelegate pointer.
It is not safe to copy this pointer because it needs to be freed.
Returns:
TfLiteDelegate *
"""
return self._delegate_ptr
Community Discussions
Trending Discussions on POINTER
QUESTION
I want to have my reference counted C++ object also managed in Lua callbacks: when it is held by a Lua variable, increase its refcount; and when the Lua variable is destroyed, release one refcount. It seems the releasing side can be automatically performed by __gc
meta-method, but how to implement the increasing side?
Is it proper&enough to just increase refcount every time before adding the object to Lua stack?
Or maybe I should new a smart pointer object, use it everywhere in Lua C function, then delete it in __gc
meta-method? This seems ugly as if something wrong with the Lua execution and the __gc
is not called, the newed smart pointer object will be leaked, and the refcounted object it is referring would have leak one count.
In Perl that I'm more familiar with, this can be achieved by increase refcount at OUTPUT
section of XS Map, and decrease refcount at destroyer.
ANSWER
Answered 2021-Jun-10 at 19:23I assume you have implemented two Lua functions in C: inc_ref_count(obj)
and dec_ref_count(obj)
QUESTION
Giving a bit of context. I'm using c++17. I'm using pointer T* data
because this will interop with cuda code. I'm trying write a parallel version (on CPU) of a histogram creator. The sequential version:
ANSWER
Answered 2021-Jun-16 at 00:46The issue you are having has nothing to do with templates. You cannot invoke std::async()
on a member function without binding it to an instance. Wrapping the call in a lambda does the trick.
Here's an example:
QUESTION
I'm learning C++ and have come to a bit of a halt. I'm trying to iterate over a vector with a range-based for loop and update a property on each of the objects that belong to it. The loop is inside of an update function. The first time it fires, it works fine; I can see the property gets updated on each member of the vector. However, the next time the for loop is initiated, it's still updating the original data, as if the previous run did not actually update the source values. Is my range declaration configured correctly? Pointers are still a bit of a mystery to me. In general I'd be very thankful for any help!
...ANSWER
Answered 2021-Jun-15 at 23:19Vector3 position = point.position;
makes a copy of point.position
. The following code then updates this copy, which in turn is thrown away when it goes out of scope at the end of the if
statement.
The solution is simple enough - use a reference instead: Vector3 &position = point.position;
. The rest of the code can be left as-is.
QUESTION
I have trouble understanding the first line of code inside this implementation of the bsearch function in C. I understand the search algorithm itself and I have played around with this function to get a good grasp of it but I still do not get what
...ANSWER
Answered 2021-Jun-15 at 21:44Within the function you need to find each element in the passed array. However the type of the array is unknown. You only know the size of each element of the array and the starting address of the array that is passed through the parameter base0. of the type const void *
..
To access an element of the array you need to use the pointer arithmetic. But the type void is incomplete type. Its size is unknown/ So you may not use the pointer of the type (const) void *` in expressions with the pointer arithmetic.
Thus this declaration
QUESTION
I have the color of text and border-bottom in gradient color and not working as expected on:
Safari (Desktop)
iPhone (Safari)
Screenshots:
- This is how it looks on Chrome web
- This is how it looks on Safari (Desktop)
- This is how it looks on IPhone 12 Safari
CSS code written with styled components:
...ANSWER
Answered 2021-Jun-12 at 06:45Try This :
QUESTION
Hey guys given the example below in C when operating on a 64bit system as i understand, a pointer is 8 byte. Wouldn't the calloc here allocate too little memory as it takes the sizeof(int) which is 4 bytes? Thing is, this still works. Does it overwrite the memory? Would love some clarity on this.
Bonus question: if i remove the type casting (int*) i sometimes get a warning "invalid conversion from 'void*' to 'int*', does this mean it still works considering the warning?
...ANSWER
Answered 2021-Jun-15 at 21:19calloc
is allocating the amount of memory you asked for on the heap. The pointer is allocated by your compiler either in registers or on the stack. In this case, calloc
is actually allocating enough memory for 4 int
s on the heap (which on most systems is going to be 16 bytes, but for the arduino uno it would be 8 because the sizeof(int)
is 2), then storing the pointer to that allocated memory in your register/stack location.
For the bonus question: Arduino uses C++ instead of C, and that means that it uses C++'s stronger type system. void *
and int *
are different types, so it's complaining. You should cast the return value of malloc
when using C++.
QUESTION
I'm currently using Winsock2 to be able to test a connection to multiple local telnet
servers, but if the server connection fails, the default Winsock client takes forever to timeout.
I've seen from other posts that select()
can set a timeout for the connection part, and that setsockopt()
with timeval
can timeout the receiving portion of the code, but I have no idea how to implement either. Pieces of code that I've copy/pasted from other answers always seem to fail for me.
How would I use both of these functions in the default client code? Or, if it isn't possible to use those functions in the default client code, can someone give me some pointers on how to use those functions correctly?
...ANSWER
Answered 2021-Jun-15 at 21:17
select()
can set a timeout for the connection part.
Yes, but only if you put the socket into non-blocking mode before calling connect()
, so that connect()
exits immediately and then the code can use select()
to wait for the socket to report when the connect operation has finished. But the code shown is not doing that.
setsockopt()
withtimeval
can timeout the receiving portion of the code
Yes, though select()
can also be used to timeout a read operation, as well. Simply call select()
first, and then call recv()
only if select()
reports that the socket is readable (has pending data to read).
Try something like this:
QUESTION
I am trying to write the following C code in Metal Shading Language inside of a kernel void
function:
ANSWER
Answered 2021-Jun-15 at 21:02Don't know about metal
specifically, but in ordinary C, you'd want to put f
and byteArray
inside a union
Here's some sample code:
QUESTION
I've been attempting to create a node class which mimics a node on a graph. Currently, storage of the predecessor and successor nodes are stored via a node pointer vector: std::vector previous
. The vectors for the predecessor/successor nodes are private variables and are accessible via setters/getters.
Currently, I am dealing with updating the pointer values when adding a new node. My current method to update the predecessor/successor nodes is through this method (the method is the same for successor/previous nodes, just name changes):
...ANSWER
Answered 2021-Jun-15 at 20:20I think this should get you going (edge-cases left to you to figure out, if any):
QUESTION
I have a data list with a subject
column and a size
column like the sample data below. For each subject, I need to divide every value in the size
column by the largest value so that the range between size values will be 0 - 1.
Take the sample data below as example, I need to divide every size value for subject 1 by 9 and divide every size value for subject by 8.
As there are a lot of subjects in my real data, is there any approach that I can do this for each subject automatically?
...ANSWER
Answered 2021-Jun-15 at 19:59Data table makes operations easy to do "by group" using the by
argument:
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install POINTER
You can use POINTER like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.
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