changes | A build system | Dashboard library

 by   dropbox Python Version: Current License: Apache-2.0

kandi X-RAY | changes Summary

kandi X-RAY | changes Summary

changes is a Python library typically used in Analytics, Dashboard applications. changes has no bugs, it has no vulnerabilities, it has build file available, it has a Permissive License and it has medium support. You can download it from GitHub.

A dashboard for your code. A build system.

            kandi-support Support

              changes has a medium active ecosystem.
              It has 771 star(s) with 64 fork(s). There are 54 watchers for this library.
              It had no major release in the last 6 months.
              changes has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of changes is current.

            kandi-Quality Quality

              changes has 0 bugs and 0 code smells.

            kandi-Security Security

              changes has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              changes code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              changes is licensed under the Apache-2.0 License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              changes releases are not available. You will need to build from source code and install.
              Build file is available. You can build the component from source.

            Top functions reviewed by kandi - BETA

            kandi has reviewed changes and discovered the below as its top functions. This is intended to give you an instant insight into changes implemented functionality, and help decide if they suit your requirements.
            • Create Flask WSGI application
            • Return the current user
            • Find custom css files
            • Find the first occurrence of a key in an iterable
            • Parse arguments
            • Returns a JSON response
            • Construct an error response
            • Return the context as JSON
            • Create a Job
            • List all projects
            • Return the build step for a given job
            • Create a new snapshot
            • Get the parameters for the job
            • List build steps
            • Process a single job
            • Show the latest build groups
            • Log commits
            • Start a new test suite
            • Mark a command as finished
            • Called when a build is finished
            • Expand a batch of executors
            • List builds
            • Get a specific build
            • Create a new job in the database
            • Get a list of log chunks
            • Get information about a particular step
            Get all kandi verified functions for this library.

            changes Key Features

            No Key Features are available at this moment for changes.

            changes Examples and Code Snippets

            Process debug op state changes .
            pythondot img1Lines of Code : 44dot img1License : Non-SPDX (Apache License 2.0)
            copy iconCopy
            def _process_debug_op_state_changes(self, event_reply=None):
                """Dequeue and process all the queued debug-op state change protos.
                Include all the debug-op state change protos in a `EventReply` proto.
                  event_reply: An `EventRep  
            changes the number of random messages
            javadot img2Lines of Code : 19dot img2License : Permissive (MIT License)
            copy iconCopy
            public void changeMess() {
                    for (int y : message) {
                        double x = randomGenerator.nextDouble();
                        while (x < 0.0000 || x > 1.00000) {
                            x = randomGenerator.nextDouble();
                        if (x &l  
            Commits changes .
            javadot img3Lines of Code : 18dot img3License : Non-SPDX
            copy iconCopy
              public void commit() {
                if (context == null || context.size() == 0) {
      "Commit started");
                if (context.containsKey(UnitActions.INSERT.getActionValue())) {
                if (conte  

            Community Discussions


            Why do Switch and ListView controls in MAUI not update with 2-way binding?
            Asked 2022-Apr-11 at 09:33

            This question is about two MAUI controls (Switch and ListView) - I'm asking about them both in the same question as I'm expecting the root cause of the problem to be the same for both controls. It's entirely possible that they're different problems that just share some common symptoms though. (CollectionView has similar issues, but other confounding factors that make it trickier to demonstrate.)

            I'm using 2-way data binding in my MAUI app: changes to the data can either come directly from the user, or from a background polling task that checks whether the canonical data has been changed elsewhere. The problem I'm facing is that changes to the view model are not visually propagated to the Switch.IsToggled and ListView.SelectedItem properties, even though the controls do raise events showing that they've "noticed" the property changes. Other controls (e.g. Label and Checkbox) are visually updated, indicating that the view model notification is working fine and the UI itself is generally healthy.

            Build environment: Visual Studio 2022 17.2.0 preview 2.1
            App environment: Android, either emulator "Pixel 5 - API 30" or a real Pixel 6

            The sample code is all below, but the fundamental question is whether this a bug somewhere in my code (do I need to "tell" the controls to update themselves for some reason?) or possibly a bug in MAUI (in which case I should presumably report it)?

            Sample code

            The sample code below can be added directly a "File new project" MAUI app (with a name of "MauiPlayground" to use the same namespaces), or it's all available from my demo code repo. Each example is independent of the other - you can try just one. (Then update App.cs to set MainPage to the right example.)

            Both examples have a very simple situation: a control with two-way binding to a view-model, and a button that updates the view-model property (to simulate "the data has been modified elsewhere" in the real app). In both cases, the control remains unchanged visually.

            Note that I've specified {Binding ..., Mode=TwoWay} in both cases, even though that's the default for those properties, just to be super-clear that that isn't the problem.

            The ViewModelBase code is shared by both examples, and is simply a convenient way of raising INotifyPropertyChanged.PropertyChanged without any extra dependencies:




            Answered 2022-Apr-09 at 18:07

            These both may be bugs with the currently released version of MAUI.

            This bug was recently posted and there is already a fix for the Switch to address this issue.



            Error: MainActivity must extend [Instantiatable]
            Asked 2022-Mar-31 at 02:13

            I tried upgrading Android Gradle Plugin from 4.2.2 to 7.0.1 using the upgrade assistant which is available in Android Studio at Tools > AGP Upgrade Assistant. The only change it made was to my project-level build.gradle file:



            Answered 2021-Aug-24 at 16:35

            the Android Gradle Plugin documentation still says classpath '' instead of 7.0.1.

            You need to read further down the page, to this and this. That table is only relevant for pre-7.0.0 versions.

            Is this a bug in Android Gradle Plugin 7.0.1?

            Quite possibly. Or, perhaps beyond, as the Instantiatable Lint check has a history of problems.

            If your scenario does not match one of those three August 2021 bugs, and you are in position to provide a reproducible test case, file a fresh issue! Beyond that, if a clean-and-rebuild is not clearing up your problem, you might need to simply disable the Instantiatable Lint check for the time being by adding the following to all of your build.gradle files at the application or library level (i.e. all except your project-level build.gradle):



            Error: useHref() may be used only in the context of a component. It works when I directly put the url as localhost:3000/experiences
            Asked 2022-Mar-30 at 02:44

            I have a navbar that is rendered in every route while the route changes on click.




            Answered 2022-Feb-09 at 23:28

            You are rendering the navbar outside the routing context. The Router isn't aware of what routes the links are attempting to link to that it is managing. The reason routing works when directly navigating to "/experiences" is because the Router is aware of the URL when the app mounts.



            Tab & Navigation Bar changes after upgrading to XCode 13 (& iOS 15)
            Asked 2022-Mar-22 at 05:47

            I have an iOS app, since upgrading to Xcode 13, I have noticed some peculiar changes to Tab and Navigation bars. In Xcode 13, there's now this black area on the tab and nav bars and on launching the app, the tab bar is now black as well as the navigation bar. Weird enough, if the view has a scroll or tableview, if I scroll up, the bottom tab bar regains its white color and if I scroll down, the navigation bar regains its white color.

            N:B: I already forced light theme from iOS 13 and above:



            Answered 2021-Sep-22 at 12:40

            first of all the problem is cause by unchecking translucent I fixed it by choosing navigation bar appearance from attributes inspector scroll edge it will fix it see this screen shot please



            Action requested: Declare your Ad ID permission
            Asked 2022-Mar-15 at 13:37

            Today i have got this email:

            Last July, we announced Advertising policy changes to help bolster security and privacy. We added new restrictions on identifiers used by apps that target children. When users choose to delete their advertising ID in order to opt out of personalization advertising, developers will receive a string of zeros instead of the identifier if they attempt to access the identifier. This behavior will extend to phones, tablets, and Android TV starting April 1, 2022. We also announced that you need to declare an AD_ID permission when you update your app targeting API level to 31 (Android 12). Today, we are sharing that we will give developers more time to ease the transition. We will require this permission declaration when your apps are able to target Android 13 instead of starting with Android 12.

            Action Items If you use an advertising ID, you must declare the AD_ID Permission when your app targets Android 13 or above. Apps that don’t declare the permission will get a string of zeros. Note: You’ll be able to target Android 13 later this year. If your app uses an SDK that has declared the Ad ID permission, it will acquire the permission declaration through manifest merge. If your app’s target audience includes children, you must not transmit Android Advertising ID (AAID) from children or users of unknown age.

            My app is not using the Advertising ID. Should i declare the AD_ID Permission in Manifest or not?



            Answered 2022-Mar-14 at 20:51


            Github Actions Failing
            Asked 2022-Feb-25 at 02:08

            Github Actions were working in my repository till yesterday. I didnt make any changes in .github/workflows/dev.yml file or in DockerFile.

            But, suddenly in recent pushes, my Github Actions fail with the error

            Setup, Build, Publish, and Deploy



            Answered 2021-Jul-27 at 13:24

            I fixed it by changing uses value to

            • uses: google-github-actions/setup-gcloud@master



            Resource linking fails on lStar
            Asked 2022-Jan-21 at 09:25

            I'm working on a React Native application. My Android builds began to fail in the CI environment (and locally) without any changes.



            Answered 2021-Sep-03 at 11:46

            Go to your package.json file and delete as many dependencies as you can until the project builds successfully. Then start adding back the dependencies one by one to detect which ones have troubles.

            Then you can manually patch those dependencies by acceding them on node_modules/[dependencie]/android/build.gradle and setting androidx.core:core-ktx: or androidx.core:core: to a specific version (1.6.0 in my case).



            FirebaseOptions cannot be null when creating the default app
            Asked 2021-Dec-25 at 09:13

            I am trying to try a sample project in Flutter integration email and google based login, and planning to use firebase initialisation for doing it while I have followed all the steps as mentioned in tutorials I am getting this error as soon as firebase is attempted to be initialised.



            Answered 2021-Dec-25 at 09:13


            For your firebase_core version is seems to be sufficient to pass the FirebaseOptions once you initialize firebase in your flutter code (and you don't need any script tags in your index.html):



            Problem Updating to .Net 6 - Encrypting String
            Asked 2021-Dec-20 at 23:09

            I'm using a string Encryption/Decryption class similar to the one provided here as a solution.

            This worked well for me in .Net 5.
            Now I wanted to update my project to .Net 6.

            When using .Net 6, the decrypted string does get cut off a certain point depending on the length of the input string.

            ▶️ To make it easy to debug/reproduce my issue, I created a public repro Repository here.

            • The encryption code is on purpose in a Standard 2.0 Project.
            • Referencing this project are both a .Net 6 as well as a .Net 5 Console project.

            Both are calling the encryption methods with the exact same input of "12345678901234567890" with the path phrase of "nzv86ri4H2qYHqc&m6rL".

            .Net 5 output: "12345678901234567890"
            .Net 6 output: "1234567890123456"

            The difference in length is 4.

            I also looked at the breaking changes for .Net 6, but could not find something which guided me to a solution.

            I'm glad for any suggestions regarding my issue, thanks!

            Encryption Class



            Answered 2021-Nov-10 at 10:25

            The reason is this breaking change:

            DeflateStream, GZipStream, and CryptoStream diverged from typical Stream.Read and Stream.ReadAsync behavior in two ways:

            They didn't complete the read operation until either the buffer passed to the read operation was completely filled or the end of the stream was reached.

            And the new behaviour is:

            Starting in .NET 6, when Stream.Read or Stream.ReadAsync is called on one of the affected stream types with a buffer of length N, the operation completes when:

            At least one byte has been read from the stream, or The underlying stream they wrap returns 0 from a call to its read, indicating no more data is available.

            In your case you are affected because of this code in Decrypt method:



            Is it possible to deprecate implicit conversion while allowing explicit conversion?
            Asked 2021-Dec-13 at 19:06

            Suppose I have a simple Duration class:



            Answered 2021-Dec-02 at 16:39

            You can turn Duration(int t_seconds) into a template function that can accept an int and set it to deprecated.


            Community Discussions, Code Snippets contain sources that include Stack Exchange Network


            No vulnerabilities reported

            Install changes

            You can download it from GitHub.
            You can use changes like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.


            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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