FGO-py | Fully automatic configuration-free cross | Android library

 by   hgjazhgj Python Version: v0.0.0 License: Non-SPDX

kandi X-RAY | FGO-py Summary

kandi X-RAY | FGO-py Summary

FGO-py is a Python library typically used in Mobile, Android applications. FGO-py has no bugs, it has no vulnerabilities, it has build file available and it has medium support. However FGO-py has a Non-SPDX License. You can download it from GitHub.

Fully automatic configuration-free cross-platform Fate/Grand Order assistant out of the box. Start the script, go to bed, nourish the liver and hair, and get a full bonus for Christmas?
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            kandi-support Support

              FGO-py has a medium active ecosystem.
              It has 847 star(s) with 126 fork(s). There are 17 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 3 open issues and 37 have been closed. On average issues are closed in 2 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of FGO-py is v0.0.0

            kandi-Quality Quality

              FGO-py has 0 bugs and 0 code smells.

            kandi-Security Security

              FGO-py has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              FGO-py code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              FGO-py has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              FGO-py releases are available to install and integrate.
              Build file is available. You can build the component from source.
              FGO-py saves you 772 person hours of effort in developing the same functionality from scratch.
              It has 2582 lines of code, 229 functions and 16 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed FGO-py and discovered the below as its top functions. This is intended to give you an instant insight into FGO-py implemented functionality, and help decide if they suit your requirements.
            • Setup the UI .
            • Loop forever .
            • Add an item to the queue .
            • Initialize the UI .
            • Choose friend images .
            • swipe
            • Flush all files .
            • Retry decorator .
            • Flushes mail filters
            • Sleep forever .
            Get all kandi verified functions for this library.

            FGO-py Key Features

            No Key Features are available at this moment for FGO-py.

            FGO-py Examples and Code Snippets

            No Code Snippets are available at this moment for FGO-py.

            Community Discussions

            QUESTION

            Captured Image is not storing in android 11
            Asked 2022-Mar-02 at 10:46

            I'm unable to store captured image in (getExternalFilesDir(Environment.DIRECTORY_PICTURES)) Android 11 device.

            I have added in manifest and all file access also. But it's not working.

            ...

            ANSWER

            Answered 2021-Jul-31 at 10:25

            use this code for save captured image

            Source https://stackoverflow.com/questions/68600921

            QUESTION

            How to set Image resource for an Image view Dynamically in android using Data binding
            Asked 2021-Dec-31 at 10:36

            can someone let me know the right usage of populating image resource in Image view using Data Binding

            ...

            ANSWER

            Answered 2021-Dec-31 at 10:21

            You can use it in such way:

            Source https://stackoverflow.com/questions/70541212

            QUESTION

            Android: Iterative queue-based flood fill algorithm 'expandToNeighborsWithMap()' function is unusually slow
            Asked 2021-Dec-30 at 04:27

            (Solution has been found, please avoid reading on.)

            I am creating a pixel art editor for Android, and as for all pixel art editors, a paint bucket (fill tool) is a must need.

            To do this, I did some research on flood fill algorithms online.

            I stumbled across the following video which explained how to implement an iterative flood fill algorithm in your code. The code used in the video was JavaScript, but I was easily able to convert the code from the video to Kotlin:

            https://www.youtube.com/watch?v=5Bochyn8MMI&t=72s&ab_channel=crayoncode

            Here is an excerpt of the JavaScript code from the video:

            Converted code:

            ...

            ANSWER

            Answered 2021-Dec-29 at 08:28

            I think the performance issue is because of expandToNeighbors method generates 4 points all the time. It becomes crucial on the border, where you'd better generate 3 (or even 2 on corner) points, so extra point is current position again. So first border point doubles following points count, second one doubles it again (now it's x4) and so on.

            If I'm right, you saw not the slow method work, but it was called too often.

            Source https://stackoverflow.com/questions/70490938

            QUESTION

            Mandatory Consent for Admob User Messaging Platform
            Asked 2021-Dec-12 at 16:09

            I switched from the deprecated GDPR Consent Library to the new User Messaging Platform, and used the code as stated in the documentation.

            I noticed that when the user clicks on Manage Options then Confirm choices, ads will stop displaying altogether (Ad failed to load, no ad config), and I can't find anyway to check if the user didn't consent to the use of personal data.

            This is problematic as my app relies purely on ads, and I will be losing money if ads don't show up, so I want to make it mandatory for users to consent to the use of their personal data, otherwise the app should be unusable.

            I have made a test project on Github so everyone can test this behavior. If you are not using an emulator, then you need to change the "TEST_DEVICE_ID" to yours.

            How can I achieve this?

            ...

            ANSWER

            Answered 2021-Nov-02 at 17:50

            I found a workaround for this, but this is no final official solution.

            It seems that if a user consented to Personalized ads, a string in SharedPreferences, which key is IABTCF_VendorConsents, will contain ones and zeros corresponding to some vendors (I think). If he didn't consent, this string will be equal to 0.

            Source https://stackoverflow.com/questions/69307205

            QUESTION

            Huawei auth service integration with .net core 3.1, unable to validate JWT
            Asked 2021-Nov-12 at 17:04

            We have a react-native application running in production with firebase phone auth. Lately, we received feedback from users owning new Huawei devices not being able to authenticate with their phone numbers using firebase.

            Since a lot of users started having this issue, we decided to implement Huawei auth services only for devices under HarmonyOS and keep the regular firebase phone authentication for other users.

            After integrating the Huawei App Gallery Connect Auth SDK in our react-native app, we are able to receive the OTP and sign the user in using credentialWithVerifyCode and we are also able to retrieve the user's token using

            ...

            ANSWER

            Answered 2021-Nov-09 at 03:04

            You are advised to use the following method to validate the token.

            Source https://stackoverflow.com/questions/69891350

            QUESTION

            viewmodel factory class doesn't work after update lifecycle version
            Asked 2021-Nov-09 at 05:09

            I was using def lifecycle_version = "2.3.1" ,

            implementation("androidx.lifecycle:lifecycle-viewmodel-ktx:$lifecycle_version") .

            but I had to update version to def lifecycle_version = "2.4.0-alpha03" to use some features, but ViewModelProvider.Factory class doesn't work after I use def lifecycle_version = "2.4.0-alpha03".

            ...

            ANSWER

            Answered 2021-Nov-09 at 03:38

            QUESTION

            Android 12: How to prevent activity restart on changing phone wallpaper?
            Asked 2021-Nov-06 at 05:20

            On Android 12,

            1. If we open an activity

            2. Go to the home screen of the phone to change the wallpaper

            3. Switch back to our activity, the activity restarts.

            It seems it is related to the Material You theming.

            I would like to disable the restarting of activity when my app comes to the foreground. Is there a way?

            ...

            ANSWER

            Answered 2021-Oct-31 at 18:39

            It is a non-traditional configuration change. By "non-traditional", I mean that it cannot be blocked by android:configChanges — your activity will be destroyed and recreated whether you like it or not.

            If you have Configuration objects from before and after the change, you can determine that this scenario occurred by calling diff() on the newer Configuration to compare it to the older one:

            Source https://stackoverflow.com/questions/69741827

            QUESTION

            Why did Android Application start 3 times on single launch?
            Asked 2021-Nov-05 at 03:21

            I create an app from the template, and populate with some Logs as below

            ...

            ANSWER

            Answered 2021-Nov-05 at 03:21

            Apparently, it's an Android Studio filtering issue. I'm having the Tracking there to filter the log. And it shows multiple log of the same type.

            When I remove a character from the log, then the filter get corrected. After putting back the character, the filter is still okay.

            See the GIF below.

            Source https://stackoverflow.com/questions/69839732

            QUESTION

            Android: Resource linking fails on test execution even when nothing has been changed
            Asked 2021-Oct-18 at 21:34

            I'm starting to get errors when I am executing a test for a release variant which was always working fine. The code has always been executed in a Docker container so we can ensure that the build will always be clean.

            Today for some reason with no changes at all to the code, I am starting to see errors on the test run:

            ...

            ANSWER

            Answered 2021-Sep-03 at 11:31

            I've found the issue and I was able to fix it.

            The issue was that one of the external libraries the app depends on has a dependency on androidx.core:core-ktx:+ which meant that was always compiling with the latest version. My app is still working on SDK 28, but the latest version of androidx.core:core-ktx has the minimal SDK of 31, which resulted in this conflict.

            Source https://stackoverflow.com/questions/69019631

            QUESTION

            Library to change to fix Google app publish error; Billing Library version 3 in android studio
            Asked 2021-Sep-10 at 12:03

            While upload my app in Google playstore I get this error; We've detected this app uses an unsupported version of Play billing. Please upgrade to Billing Library version 3 or newer to publish this app.

            Below are the dependencies on my android studio app, which of them is the billing library to change?

            ...

            ANSWER

            Answered 2021-Sep-10 at 12:03

            You are using this library for InApp purchasing but this library says we have updated to V3 but Google play store warn about this library that library is not updated to V3 or V4

            Source https://stackoverflow.com/questions/69131336

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install FGO-py

            You can download it from GitHub.
            You can use FGO-py like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            在占用我的时间之前,先耗费自己的时间 2021年9月24日,本人的原神智能钓鱼项目被GitHub删除了,我迫切地感到在GitHub上发布程序是不可靠的,为此,本人先建立了一个QQ群,群号932481680,作为一个FGO-py的备用发布手段,其他事项日后再议. 加入QQ群需要提供你的Github用户名,且该帐号不是30天内注册的或有自建公开项目,如果你不希望Github帐号与QQ号有所关联,在加群问题回答中填入任意有相当意义的内容亦可.QQ号需要至少16级(有一个太阳,使用大约1年) 发现最新commit的bug请按bug_report模板建立issue,其他你想到的东西请发到discussion qq 979449732(个人账号,加好友请注明是来问FGO-py的问题的.如果你有GitHub账户,请附上 email huguangjing0411@geektip.cc(相信您在小学就学过电子邮件怎么写了 现在这个项目居然已经可以从各大搜索引擎上找到,这就导致有很多halloworld都不会的小白来找我,就算是点点鼠标都会遇到问题 我乐意回答一些本文档中没有提及的技术问题,但没有义务提供详细的教学.为使耳根清净的最好方法就是收费,故制定以下政策 没有标明免费的东西都不是免费的,凡是联系我的,先收10CNY我才会予以回复,算是付费咨询 这是无奈之举,卖的是本人的时间和精力,而用到知识和经验的解决具体问题另算,如下 |项目 |费用 | |---------------------------|-------| |态度与请求他人帮助时不符 |时价 | |包含「救命」 |2000CNY| |问题描述<5字 |500CNY | |问题描述<10字 |200CNY | |问题描述<20字 |50CNY | |问题描述<20字,有日志 |10CNY | |问题描述<20字,有日志,有截图|5CNY | |描述详尽,截图全面,日志到位 |免费 |. 什么?你想反馈项目本身的问题?那为什么不发issue? 建议您仔细阅读本readme以及项目内的说明,并尝试使用除百度以外的搜索引擎来解决您的问题,以免给您带来不必要的损失 如果你没能有提问的智慧 How To Ask Questions The Smart Way(zh_CN)而向我提问,那么你很可能被倒在垃圾场里 另外,如果您非得来骚扰我,请至少开一个小号,以保护您自己的隐私信息.
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            gh repo clone hgjazhgj/FGO-py

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