snakegame | An old fashion snake game using different programming

 by   hitanshkadakia Python Version: Current License: Apache-2.0

kandi X-RAY | snakegame Summary

kandi X-RAY | snakegame Summary

snakegame is a Python library. snakegame has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. However snakegame build file is not available. You can download it from GitHub.

Eat the food at the coordinate point, but don't eat yourself!. use up,down,right and left keys to move your snake.
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            kandi-support Support

              snakegame has a low active ecosystem.
              It has 6 star(s) with 0 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              snakegame has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of snakegame is current.

            kandi-Quality Quality

              snakegame has 0 bugs and 0 code smells.

            kandi-Security Security

              snakegame has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              snakegame code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              snakegame is licensed under the Apache-2.0 License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              snakegame releases are not available. You will need to build from source code and install.
              snakegame has no build file. You will be need to create the build yourself to build the component from source.
              It has 257 lines of code, 33 functions and 2 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed snakegame and discovered the below as its top functions. This is intended to give you an instant insight into snakegame implemented functionality, and help decide if they suit your requirements.
            • Updates the game
            • Add a food
            • Return True if t is lower than max_t
            • Destroy the food object
            • Make a snake
            • Distance between two poos
            • Loops the turtle
            • Go to snake
            • Update the view
            • Draw rectangle
            • Return the rectangle definition
            • Restart the master
            • Update the next food
            • Return the overlaps of the rectangle
            • Applies the cushion to rect_def
            • Remove the food from the container
            Get all kandi verified functions for this library.

            snakegame Key Features

            No Key Features are available at this moment for snakegame.

            snakegame Examples and Code Snippets

            No Code Snippets are available at this moment for snakegame.

            Community Discussions

            QUESTION

            Dont refresh view in wpf
            Asked 2021-Nov-14 at 20:00

            Created a small game "Snake". When the application is launched, everything works as it should. While the game is going on, I click on the "New Game" button and the whole field freezes, although I see that he goes where he needs to in cycles.

            I use ObservableCollection.

            ViewModel code:

            ...

            ANSWER

            Answered 2021-Nov-14 at 20:00

            I solved my problem. I just place my

            Source https://stackoverflow.com/questions/69966075

            QUESTION

            Pygame window not opening, but pygame icon showing up in doc
            Asked 2021-Oct-24 at 06:44

            I am trying to figure out why my display is not showing up. I am on a mac and I can see the pygame icon in my dock showing up, but there are no windows being made. I am running pygame 2.0.2 on python 3.9.6 on pycharm. I've tried opening other pygame scripts and they open fine, but I don't see any difference between how the 2 scripts open it.

            ...

            ANSWER

            Answered 2021-Oct-24 at 06:44

            You have to handle the events in the application loop. See pygame.event.get() respectively pygame.event.pump():

            For each frame of your game, you will need to make some sort of call to the event queue. This ensures your program can internally interact with the rest of the operating system.

            Source https://stackoverflow.com/questions/69694327

            QUESTION

            How to compile multiple Java files together?
            Asked 2021-Aug-07 at 10:06

            I'm having a problem figuring out how to run a program in intellij IDEA. I'm new to java, coming from C++.

            I followed a tutorial to create the game Snake (done in a different IDE). I have 3 files GamePanel.java, GameFrame.java, and SnakeGame.java (this file has the main). I've tried searching up how to compile multiple files and I found one post that says to run

            ...

            ANSWER

            Answered 2021-Aug-01 at 22:44
            javac tool (compiling) versus java tool (executing)

            To compile via command-line, use javac rather than java. See the documentation for javac.

            The java tool is for running classes that have already been compiled. For multiple classes, you should put them into a Java ARchive file (JAR) file. You include a manifest file that siecifies which class has a main method to be used for launching.

            As you discovered, Java 11 gained a convenience feature where a single source-code file with a main method can be compiled and executed by simply calling java. The javac tool is implicitly called on your behalf. See JEP 330: Launch Single-File Source-Code Programs.

            IDEs

            FYI, most of use an IDE to do this compiling and packaging for us rather than manually calling the command-line tools. I recommend you do the same.

            You have a choice of at least three astoundingly good IDEs, each with a wide-range of features. Listed here in random order:

            All three are available free-of-cost, with JetBrains also offering a paid Ultimate edition in addition to their free Community edition.

            All three of these tools support using Apache Maven or Apache Gradle as the dependency-management and build-automation tooling. So you can choose to make your project portable across IDEs.

            IntelliJ example

            Here is quick tutorial using IntelliJ with Apache Maven.

            Choose File > New > Project. In the "New Project" dialog, click Maven on the left. Check Create from archetype. Scroll down to org.apache.maven.archetypes:maven-archetype-quickstart. Expand that item to choose RELEASE. Click Next button.

            Name you project something like MyFirstDemo. This is the name of the project folder created on disk. Expand the Artifact Coordinates. Change GroupId to something for you, like com.esau.demo. Convention is to use the reverse of a real domain you own, or invent something unlikely to cause a collision in naming. Change ArtifactId to the name of your .jar file that we will eventually produce. Perhaps just "MyFirstDemo", but it can differ from project name if you want.

            Click Next to Maven screen. IntelliJ comes with a copy of Apache Maven bundled. No changes, click Next.

            Wait a moment as your project is created. This may take a moment as often a Maven POM (configuration) file expands itself and then creates the project, and downloads needed libraries.

            Edit your POM. I suggest changing:

            Source https://stackoverflow.com/questions/68612467

            QUESTION

            System.Threading.Timer doesnt execute its callback, but doesnt throw an error
            Asked 2021-Jul-24 at 16:50

            I plan to create a command-line program with dotnet which uses a menu to get a user to decide what game they'd like to play (ive already made but not implemented tictactoe, and am trying to create an awful version of Snake) then plays them. I have three separate classes, one for the menu, one for Snake and one for Tictactoe (not implemented, not shown).

            For Snake, I've tried to use System.Threading.Timer to constantly refresh the board state.

            Menu Class:

            ...

            ANSWER

            Answered 2021-Jul-24 at 16:50

            In RunGame these are the steps:

            1. Create a new timer
            2. 0-N timer callbacks (probably 0).
            3. Evaluate the if statement after that, which will be false.
            4. 0-N timer callbacks (probably 0).
            5. Exit program

            Your timer never has a chance to invoke, or if it does, it is only invoked just a few times before the program exits.

            You have to wait inside your Main() after step #1. The Timer class documentation shows you a way to do that using AutoResetEvent. Another way you could do that is to do a SpinWait.SpinUntil call. You could change your code to

            Source https://stackoverflow.com/questions/68511842

            QUESTION

            ubuntu pygame window not showing up in snake
            Asked 2021-May-24 at 19:45

            So, I was watching a video from youtube on making the game Snake on Python with the pygame module.. and it was quite confusing.. and now I'm having an issue.. The pygame window opened and closed suddenly and there was no errors in the output.

            I ran this pile of code :

            ...

            ANSWER

            Answered 2021-May-24 at 19:45

            There are 4 issues:

            1. Update the head attribute after in the move() method:

            Source https://stackoverflow.com/questions/67612905

            QUESTION

            -- TypeError: cannot unpack non-iterable NoneType object
            Asked 2021-May-20 at 20:20

            So, I was trying to create a snake game learning from a github repo and I got an error, when I tried to run the script I get a traceback error saying that a value is set to none.

            ...

            ANSWER

            Answered 2021-May-20 at 20:18

            If _play_step gets to the end and the game is not over, it falls through and there is no return statement. That returns None, as it says. You have to return something. Probably add this:

            Source https://stackoverflow.com/questions/67627360

            QUESTION

            Java swing bug with custom button
            Asked 2021-Mar-06 at 14:06

            Having problems creating a custom JButton that is an Image. I had everything working with a normal JButton (like in the comment on the 2nd line) this way I wouldn't have to get an InputStream and start the button has an icon. The trouble I'm having is that when I pressed the replay button (to play again) the window closes and only one window should pop out (as it happens with a "normal" JButton) but in this case 4-5 windows reopen and I don't know why.

            I started thinking it was because the time to get an InputStream and doing ImageIO.read() the game would start and see that the variable running was false and then started reopening windows until it's true but I can't see how to verify that.

            Note: I have functions that on ActionPerformed verify if the snake has collided and if so running = false and GameOver() will be called

            ...

            ANSWER

            Answered 2021-Mar-06 at 14:06

            "in this case 4-5 windows reopen"

            This suggests that you are probably adding multiple ActionListeners to the replay JButton. A new listener is added each time game over method is called, and this is incorrect. I would not add the ActionListener to the button in the game over method but rather add it once where you create the replay button.

            Source https://stackoverflow.com/questions/66506390

            QUESTION

            Content from Jar file
            Asked 2021-Mar-05 at 23:47

            Is it possible to create a custom font with a .ttf file that is inside a .jar file? I've created a jar file with the following structure

            ...

            ANSWER

            Answered 2021-Mar-05 at 22:01

            1: Use an absolute path to access the font-resource, like this:

            Source https://stackoverflow.com/questions/66499644

            QUESTION

            Gradle can't access classes defined in module src/main from src/test with JavaFX plugin
            Asked 2021-Feb-19 at 08:35

            I am trying to allow my test classes to access the main classes (in a standard gradle setup). It was working fine until I put my main classes in a module (for JavaFX), at which point all tests stopped working. The main code runs fine.

            If I understand correctly, according to this gradle documentation, doing nothing should run the tests normally, but I get an error:

            ...

            ANSWER

            Answered 2021-Feb-19 at 08:35

            This is a strange problem, and many solutions didn't work.

            Useful links:

            My preferred solution would be to use a test module-info.java or module-info.test, but I was not able to get this to work. I ended up simply ignoring modules for tests, which is a passable workaround for the moment, since I'm currently only doing Unit Tests. To ignore modules during testing, add this to the build.gradle:

            Source https://stackoverflow.com/questions/66268068

            QUESTION

            Using multiprocessing with pygame?
            Asked 2021-Feb-05 at 10:56

            I'm trying to separate my input loop from my game logic in my simple snake game that I've made with pygame, but, I'm really struggling to figure out why nothing is happening when I run the program.

            I've tried importing pygame in the subprocess, I checked for errors on the subprocess, and got nowhere. I looked on google, but I wasn't able to find any usable examples, or similar issues. Has anybody ever figured any of this stuff out?

            Okay, here's the code:

            ...

            ANSWER

            Answered 2021-Feb-05 at 10:56

            Generally in GUI applications it's common to want to separate the GUI from the logic. There are benefits to doing this as it means your GUI remains responsive even if your logic is busy. However, in order to run things concurrently there are many drawbacks, including overheads. It's also important to know that python is not 'thread safe', so you can break things (see race conditions) if you're not careful.

            Simplified example with no concurrency

            Your example is quite complex so lets start with a simple example: A simple pygame setup with a moving dot

            Source https://stackoverflow.com/questions/66018977

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install snakegame

            You can download it from GitHub.
            You can use snakegame like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/hitanshkadakia/snakegame.git

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            gh repo clone hitanshkadakia/snakegame

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            git@github.com:hitanshkadakia/snakegame.git

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