iconfonts | python package that provides a toolkit to render icon | User Interface library

 by   joke2k Python Version: 0.0.3 License: MIT

kandi X-RAY | iconfonts Summary

kandi X-RAY | iconfonts Summary

iconfonts is a Python library typically used in User Interface applications. iconfonts has no bugs, it has no vulnerabilities, it has build file available, it has a Permissive License and it has low support. You can install using 'pip install iconfonts' or download it from GitHub, PyPI.

A python package that provides a toolkit to render icon-font glyphs.

            kandi-support Support

              iconfonts has a low active ecosystem.
              It has 9 star(s) with 0 fork(s). There are 3 watchers for this library.
              It had no major release in the last 12 months.
              There are 1 open issues and 0 have been closed. On average issues are closed in 668 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of iconfonts is 0.0.3

            kandi-Quality Quality

              iconfonts has no bugs reported.

            kandi-Security Security

              iconfonts has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              iconfonts is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              iconfonts releases are not available. You will need to build from source code and install.
              Deployable package is available in PyPI.
              Build file is available. You can build the component from source.

            Top functions reviewed by kandi - BETA

            kandi has reviewed iconfonts and discovered the below as its top functions. This is intended to give you an instant insight into iconfonts implemented functionality, and help decide if they suit your requirements.
            • Convert a dictionary of attributes
            • Validate key
            • Return the stylesheet
            • Retrieves an icon font by name
            • Render a stylesheet
            • Render the stylesheet
            • Render an icon
            • Builds a set of classes
            • Build an HTML element
            • Add name to attributes
            • Build the tag attributes
            • Render an icon tag
            Get all kandi verified functions for this library.

            iconfonts Key Features

            No Key Features are available at this moment for iconfonts.

            iconfonts Examples and Code Snippets

            No Code Snippets are available at this moment for iconfonts.

            Community Discussions


            React native web issue with react native vector icons in storybook
            Asked 2020-Oct-15 at 01:03

            I created a project using react native web and I got react native icons working for web and mobile except on storybook. I'm not sure how to tell storybooks webpack config to load FontAwesome fonts. I tried adding FontAwesome in the preview-head.html but Still not showing the icons just a rectangle as a placeholder. What I would like is to have my icons showing up in the storybook webpack server.




            Answered 2020-Oct-15 at 01:03

            For anyone having problems with this I needed to be specific on which file to be included for the url loader.

            This change fixed the error:

            Source https://stackoverflow.com/questions/64346044


            IMarkupExtension with bindable properties
            Asked 2020-Sep-17 at 07:58

            I've created an IMarkupExtension for an ImageSource which gets a specified symbol from a specified font and displays it in a specified color with a specified height. Most of the times the icon name is static and I write into the XAML directly. But sometimes there are lists of things that have a property which determines which icon should be used. For this case it is necessary that the icon name is bindable.

            Here is (more or less) the current state of my FontImageExtension:



            Answered 2020-Sep-17 at 05:04

            It seems you could not use IMarkupExtension with bindable properties .As a 'Binding' can only be set on BindableProperty of a BindableObject.The problem is that MarkupExtension class does not derive from BindableObject, that's why it is not possible to set binding on it's properties.Though you let it implement BindableObject,it still could not work.

            A workaround is using Value Converters.

            For example:

            Source https://stackoverflow.com/questions/63922234


            ng serve throwing an error in angular application
            Asked 2020-Sep-11 at 08:54

            I am trying to run an angular application with ng serve it is giving me the following error.



            Answered 2020-Sep-11 at 08:54

            About the first error message, you need to fix the path as currently it means you are searching for the assets folder inside src/app rather than in src where it lives by default.

            About the second error message, there is no less folder/file in node_modules/boostrap folder.

            Source https://stackoverflow.com/questions/63842638


            Display Xamarin Font Icons From Stored Data
            Asked 2020-May-21 at 17:11

            What is the best way to display font icons with data being pulled from a web service? I want to store the value of the icon and display the icon similar to the rest of the information, but with a custom font icon.

            I have a xamarin forms app working with data from a webservice successfully. Here is my model.



            Answered 2020-Apr-30 at 05:28

            What is the type of key.Icon? If it is string, you can remove the white space between the characters by:

            Source https://stackoverflow.com/questions/61512534


            Kivy-Python working in multi processing opening one more white screen
            Asked 2020-May-18 at 09:07
                import file...
                from mobus import modbus
            class MainWindow(Screen):
                def __init__(self, **kwargs):
                    super(MainWindow, self).__init__(**kwargs)
            class SecondWindow(Screen):
            class ThirdWindow(Screen):
            class WindowManager(ScreenManager):
            class mainApp(MDApp):
                def build(self):
                    iconfonts.register('default_font', 'iconfonts\gar.ttf',
                                       join(dirname(__file__), 'iconfonts\gar.fontd'))
                    Config.set('graphics', 'width', '1080')
                    Config.set('graphics', 'height', '720')
                    return Builder.load_file("my.kv")
            def de():
            def modbusStart():
            if __name__ == "__main__":
                a = Process(target=de)
                b = Process(target=modbusStart)


            Answered 2020-May-18 at 03:57

            After trying something like your code on Ubuntu and Windows 10, I found some strange behavior. First, the extra Window only seems to appear on Windows and only if you import MDApp. Even if you just import MDApp, and do not actually use it, the extra Window behavior happens.

            I think you have found a bug that you should report to the kivyMD developers.

            The only way I could find to stop the extra Window behavior was to not use (and not even import) MDApp.

            Source https://stackoverflow.com/questions/61850928


            Xamarin MVVM Custom Font Not Working In Data Template
            Asked 2020-Apr-07 at 07:35

            Having trouble with using a font. Works fine when I to the following down below.



            Answered 2020-Apr-07 at 07:35

            You should return the escape sequence of \uf139 from your binding instead of ;

            You can read the Access from Bindings and Access Directly in XAML section in the source link for more information.

            Refer: xamarin-forms-fontawesome-doesnt-work-with-bound-properties

            Source https://stackoverflow.com/questions/60941620


            Svelte application not working on android version 6.0.1 or Later
            Asked 2020-Mar-16 at 07:47

            I have created Cordova application demo in Svelte but when I run the application on android 6.0.1 or later application is stuck at splace screen.

            You can find inspect screen, screenshot from below link. I have tried many babel hacks to convert ... which is js many spread operator to convert but no solution will work.

            There is many js issues arise, from there two most important issue is below.

            Uncaught Syntax error: Unexpected token ...

            Uncaught Syntax error: Undefined token *


            I am using Framwork7-CLI to create a Cordova android application, Framework7 version is 5.5.0 and latest Framwork7 CLI version.

            Currently, I have selected Cordova and PWA application with Tabbed view F7 template.

            My pacakage.json, babel.config.js and webpack.config.js file are below.




            Answered 2020-Mar-16 at 07:47

            After 5 days of working finally this solution works...

            package.json check below things add browserlist if not added,

            Source https://stackoverflow.com/questions/60647542


            Wheres the best place to add non npm extensions in Reacts folder structure
            Asked 2020-Feb-20 at 21:16

            I'm building a React webapplication but got multiple JS and CSS extensions (Not available in the node package manager), which I want to integrate into my project. Since I don't find it pretty to add a vendor folder into the src directory, and also the public folder doesn't seem to be the correct place, what is the best directory or most common used place to add those (as example) Iconfonts, js gallery slider etc.?



            Answered 2020-Feb-20 at 21:16

            There isn't one "right" way to structure your folders. If you don't like the sight of a vendor folder maybe consider creating a "commons" folder and store those packages there. I know it sounds like a cop-out but really just go with whatever makes most sense in your situation.

            Source https://stackoverflow.com/questions/60327831


            How to beautify the html tags using jquery
            Asked 2020-Feb-04 at 08:42

            I need to align the html tags which is coming from backend php.How to neatly align and show that the html tags to the user.



            Answered 2019-Dec-02 at 06:18

            I had a requirement like this before. Thankfully, I was able to find one library which did this (proper indentation for better readability). Hope this proves helpful to you too:

            Source https://stackoverflow.com/questions/59133250


            Error 404 (Not Found) for assets in Rails 6 in Dev
            Asked 2020-Jan-12 at 18:06

            I have been trying for more than a week trying to put a custom template in a Rails application in version 6. Whether using Yarn or referencing directly in html, assets are never found.

            GET http://localhost:3000/assets/vendors/iconfonts/mdi/css/materialdesignicons net::ERR_ABORTED 404 (Not Found)

            The assets are inside the Vendor folder. Note that inside the folder is another one called "vendors" so this is not a mistake.

            I have in my application.js



            Answered 2020-Jan-12 at 18:06

            Using Rails-UJS in JS modules (Rails 6 with webpacker)

            Your application.js needs to be moved to a different folder for webpacker to be able to use it.


            Source https://stackoverflow.com/questions/59700255

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network


            No vulnerabilities reported

            Install iconfonts

            You can install using 'pip install iconfonts' or download it from GitHub, PyPI.
            You can use iconfonts like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.


            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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