gyb | installable version of Apple 's gyb python

 by   jph00 Python Version: 1.0.2 License: Apache-2.0

kandi X-RAY | gyb Summary

kandi X-RAY | gyb Summary

gyb is a Python library. gyb has no bugs, it has no vulnerabilities, it has build file available, it has a Permissive License and it has low support. You can install using 'pip install gyb' or download it from GitHub, PyPI.

A GYB template consists of the following elements:.
Support
    Quality
      Security
        License
          Reuse

            kandi-support Support

              gyb has a low active ecosystem.
              It has 42 star(s) with 2 fork(s). There are no watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 0 open issues and 1 have been closed. On average issues are closed in 4 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of gyb is 1.0.2

            kandi-Quality Quality

              gyb has 0 bugs and 0 code smells.

            kandi-Security Security

              gyb has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              gyb code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              gyb is licensed under the Apache-2.0 License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              gyb releases are not available. You will need to build from source code and install.
              Deployable package is available in PyPI.
              Build file is available. You can build the component from source.
              Installation instructions are not available. Examples and code snippets are available.
              gyb saves you 253 person hours of effort in developing the same functionality from scratch.
              It has 616 lines of code, 40 functions and 3 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed gyb and discovered the below as its top functions. This is intended to give you an instant insight into gyb implemented functionality, and help decide if they suit your requirements.
            • Run the command line interface
            • Map a line to a source file
            • Create a line map for a file
            • Expand a list of files
            • Read a shlex response file
            • Return the line map for the target filename
            • Map line from source file to line number
            • Tokenize tokens
            • Convert a token position to the line index
            • Finds the line number to the line
            • Check if the source starts with a dedent keyword
            • Splits the given lines into lines
            • Tokenize source code to unmatched close curly braces
            • Execute the code
            • Appends a line directive to the result
            • Parse a template block
            • Execute a template
            • Expand a template file
            • Adds text to the context
            Get all kandi verified functions for this library.

            gyb Key Features

            No Key Features are available at this moment for gyb.

            gyb Examples and Code Snippets

            gyb,Mapping output lines to template lines
            Pythondot img1Lines of Code : 7dot img1License : Permissive (Apache-2.0)
            copy iconCopy
            line-directive  -- 
            
            gyb foo.swift.gyb -o foo.swift
            gyb bar.swift.gyb -o bar.swift
            swiftc foo.swift bar.swift baz.swift
            
            gyb foo.swift.gyb -o foo.swift
            gyb bar.swift.gyb -o bar.swift
            line-directive foo.swift bar.swift -- swiftc foo.swift bar.swift ba  
            gyb,Some examples
            Pythondot img2Lines of Code : 4dot img2License : Permissive (Apache-2.0)
            copy iconCopy
            % for op,f in zip('+-*/', 'add sub mul div'.split()):
              public static func ${op}  (lhs:Self, rhs:Self  ) -> Self { return lhs.${f}( rhs) }
            % end
            
            %{ types = ('Float', 'Double') }%
              
            gyb
            Pythondot img3Lines of Code : 3dot img3License : Permissive (Apache-2.0)
            copy iconCopy
            pip install gyb
            
            gyb -h
            
            gyb file.ext.gyb -o file.ext
              

            Community Discussions

            QUESTION

            CS50 - filter (more comfortable) Edges - only blue value is wrong
            Asked 2021-Feb-06 at 18:02

            I had a problem when I was trying to solve the edge detection problem in the CS50.

            Below is my code:

            ...

            ANSWER

            Answered 2021-Feb-06 at 18:02

            Your edges function is almost correct. You just missed that with

            Source https://stackoverflow.com/questions/66074898

            QUESTION

            CS50 (Pset4) Filter : Edges
            Asked 2020-Sep-16 at 12:49

            I'm currently working on Pset4 and my edges function can't seem to get through the CS50 tests. I can't figure out the problem with my code. The errors are-

            :( edges correctly filters middle pixel expected "210 150 60\n", not "255 150 60\n"

            :( edges correctly filters pixel on edge expected "213 228 255\n", not "255 228 255\n"

            :( edges correctly filters pixel in corner expected "76 117 255\n", not "100 117 255\n"

            :( edges correctly filters 3x3 image expected "76 117 255\n21...", not "100 117 255\n2..."

            :( edges correctly filters 4x4 image expected "76 117 255\n21...", not "100 117 255\n2..."

            ...

            ANSWER

            Answered 2020-Sep-16 at 12:49

            There is a typo there:

            Source https://stackoverflow.com/questions/63920112

            QUESTION

            How to bundle text files into an xcode application to be readable at runtime?
            Asked 2020-Jun-22 at 05:50

            I have added a few .js files to an xcode project:

            I am trying to load those .js files at runtime but they apparently are not available. This was seen by looking at the physical disk location of the simulator sandbox that we can find at: Bundle.main.bundlePath whose value is:

            /Users/steve/Library/Developer/CoreSimulator/Devices/CC7AE0CD-4EEE-412F-8E01-E5F55F73887E/data/Containers/Bundle/Application/ECB90596-FF9F-4E40-B500-0D55DDFC0E2E/hybrid.app

            Under that directory there are a few gyb files, the Info.plist, some code signature files, the storyboard .. and one .js file. That one file was added to the project earlier and I am not certain using what mechanism.

            I'd be happy to see all of the .js files there - but maybe that's too much to ask? Is there a different way to get those other .js files - like reading from some Resources bundle?

            ...

            ANSWER

            Answered 2020-Jun-18 at 23:05

            This is an exercise in more deeply understanding xcode project structures and Build phases. Go to the Project Properties then select the Build Phases tab. Select the Copy Bundle Resources and add the files - javascript in my case - in that section:

            The files now do show up in the root directory of the simulator output sandbox directory.

            Source https://stackoverflow.com/questions/62460193

            QUESTION

            CS50 edges filter program does not function properly (Sobel operator)
            Asked 2020-Jun-06 at 14:54

            I have to apply the Sobel operator to each pixel in my image for cs50 to highlight the edges, so I created a copy of each pixel, then found the Gx and Gy values for each color of the pixel (6 total values: gxR, gxB, gxG, gyR, gyB, gyG). I created 8 if cases for the pixels that were on a corner or on an edge of the picture (I realize it's redundant and very repetitive, but I couldn't think of a better solution on my own). Then, I found the new blue, green, and red values by square rooting the sum of the squares of each corresponding color (e.g. int blue = round(sqrt((gxB * gxB) + (gyB * gyB)));). I capped the color values at 255 (see my cap function) then applied them to each corresponding color in the image. When I run, however, the edges don't show but rather a very bright image does, and the program doesn't pass any checks in check50. Anyone know what's wrong?

            Here's the error message (full version here):

            ...

            ANSWER

            Answered 2020-Jun-06 at 04:54

            Ok, what Mateen Ulhaq saying above where you need to make readability still stands. However, as a quick fix, on your else block, you put:

            Source https://stackoverflow.com/questions/62227145

            QUESTION

            Ruby: getting character[n] from each element of an array of strings, strictly with array notation
            Asked 2019-Mar-27 at 18:37

            Suppose I have this:

            ...

            ANSWER

            Answered 2019-Mar-13 at 21:10

            Here's a fancy regex way to do it, if you have the word combined in a single space-delimited string:

            Source https://stackoverflow.com/questions/55150658

            QUESTION

            Python script in xcode build phase
            Asked 2019-Mar-20 at 15:23

            I try to generate code by GYB. I did everything and it works perfectly in a new and clean project. Tests and code are generated in the right way. When I tried to integrate my solution in the main project I got a weird message:

            ...

            ANSWER

            Answered 2019-Mar-20 at 15:23

            For someone who needs it.

            Replace the original part of the script

            Source https://stackoverflow.com/questions/55183540

            QUESTION

            Can't build Visual Studio / Xamarin App
            Asked 2018-Mar-02 at 16:56

            I am using Visual Studio 2015 and trying to build an Xamarin solution (Android and iOS app). I am getting the following errors that are resulting in a failed build:

            C : error APT0000: \Dev\GYB\GYBMobile\GYBMobile\GYBMobile.Android\obj\Debug\lp\68\jl\res\values-v24\values-v24.xml:1: error: Error retrieving parent for item: No resource found that matches the given name 'android:TextAppearance.Material.Widget.Button.Borderless.Colored'. C : error APT0000: \Dev\GYB\GYBMobile\GYBMobile\GYBMobile.Android\obj\Debug\lp\68\jl\res\values-v24\values-v24.xml:1: error: Error retrieving parent for item: No resource found that matches the given name 'android:TextAppearance.Material.Widget.Button.Colored'.

            I cannot find any information on this. Any ideas what might be causing this?

            Thanks!

            ...

            ANSWER

            Answered 2018-Mar-02 at 16:56

            I was able to get it working by installing SDK platform 24.

            Source https://stackoverflow.com/questions/49063860

            QUESTION

            Why is it allowed to have CountableRange with the same lowerBound and upperBound?
            Asked 2017-Aug-10 at 10:51
            let range = 3..<3 // lowerBound == upperBound
            
            ...

            ANSWER

            Answered 2017-Aug-10 at 10:51

            In short: If range 5...5 represents index 5, what does range 5..<5 represent?

            5..<5 is an empty range starting at position 5. You can verify that it is empty with:

            Source https://stackoverflow.com/questions/45610049

            QUESTION

            Edge detection for color images CannyAlgorithm
            Asked 2017-May-22 at 10:23

            This is how I managed to use a Sobel Kernel on a GRAYSCALE image.However,I dont actually get how to modify it for a color image.

            ...

            ANSWER

            Answered 2017-May-22 at 10:23

            You access the image data the wrong way.

            Source https://stackoverflow.com/questions/44109715

            QUESTION

            How to transform gyb files into swift code
            Asked 2017-Apr-19 at 19:01

            I'm reading the swift source code on github and I have noticed there are files with the extension gyb e.g. Swift github Integers.swift.gyb.

            I did a bit of research and I think (correct me if i'm wrong) gyb is a preprocessor that the swift team wrote so that they dont have to write repetitive code e.g. dont have to write many different version of code for different int types, which only vary slight from each other.

            But I dont really understand the python code in which the gyb files are written in. Is there any way that I can transform those gyb files into swift code? so it is possible study how swift e.g. Int type is implemented?

            ...

            ANSWER

            Answered 2017-Apr-05 at 08:47

            What you can do is:

            • Obtain the Swift source code, following the instructions at https://github.com/apple/swift.
            • Install the prerequisites for compiling the source code (cmake, ninja, ...)

            Then compile the source code with the "verbose option":

            Source https://stackoverflow.com/questions/43224203

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install gyb

            You can install using 'pip install gyb' or download it from GitHub, PyPI.
            You can use gyb like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

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            Install
          • PyPI

            pip install gyb

          • CLONE
          • HTTPS

            https://github.com/jph00/gyb.git

          • CLI

            gh repo clone jph00/gyb

          • sshUrl

            git@github.com:jph00/gyb.git

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