hull | Concave or convex hull around a list of points | 3D Animation library

 by   jsmolka Python Version: Current License: No License

kandi X-RAY | hull Summary

kandi X-RAY | hull Summary

hull is a Python library typically used in User Interface, 3D Animation applications. hull has no bugs, it has no vulnerabilities and it has low support. However hull build file is not available. You can download it from GitHub.

Concave or convex hull around a list of points.
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            kandi-support Support

              hull has a low active ecosystem.
              It has 45 star(s) with 17 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 0 open issues and 1 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of hull is current.

            kandi-Quality Quality

              hull has 0 bugs and 0 code smells.

            kandi-Security Security

              hull has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              hull code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              hull does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              hull releases are not available. You will need to build from source code and install.
              hull has no build file. You will be need to create the build yourself to build the component from source.
              Installation instructions are not available. Examples and code snippets are available.
              hull saves you 63 person hours of effort in developing the same functionality from scratch.
              It has 165 lines of code, 12 functions and 6 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed hull and discovered the below as its top functions. This is intended to give you an instant insight into hull implemented functionality, and help decide if they suit your requirements.
            • Concatenate a set of points
            • Returns True if two points intersects
            • Check if point is in polygon
            • Return the angle between two points
            • Distance between two points
            • Find the kn distance between points p
            • Compute the convex hull of a set of points
            • Return the cross product between two points
            • Called when a mouse click is clicked
            • Concatenate points into a set of points
            Get all kandi verified functions for this library.

            hull Key Features

            No Key Features are available at this moment for hull.

            hull Examples and Code Snippets

            No Code Snippets are available at this moment for hull.

            Community Discussions

            QUESTION

            join unordered pairs of connected edges using numpy only
            Asked 2021-Jun-15 at 08:27

            I have a concave hull (not convex) that I have the points for eg: A,B,C,D,E. I've gotten the pairs of points that make up the outer edges. [A,B],[A,E],[C,D],[B,C],[E,D]. (This is a very simplified version)

            I want to get the connected points in order (CW or CCW doesn't matter) so I can use them as a contour.

            But the pairs are not ordered, you can see A goes to B, then A goes to E, etc. The only solution I had was searching for each point and its next pair sequentially in a loop

            Is there a way to solve this using numpy only in a vectorized manner so that its fast for a large array of edges? I know shapely exists but I have trouble installing it and I'd prefer no external dependancies

            this is my code:

            ...

            ANSWER

            Answered 2021-Jun-15 at 08:27

            You can do this efficiently with a dictionary:

            Source https://stackoverflow.com/questions/67975951

            QUESTION

            Running Python file from C# Windows Form
            Asked 2021-Jun-08 at 10:52

            So I tried the methods that were mentioned in the previously asked similar question but none of them works for my python file. I have been on it for two days and can't seem to find a solution how to run this file from C# form on button click.

            IronPython doesn't work because the python script has libraries that cannot be imported in Ironpython.

            Running it from cmd doesn't work because cmd starts and then gets closed in a second.

            Here's the code:

            ...

            ANSWER

            Answered 2021-Jun-08 at 10:52

            install your libraries in "C:\Program Files\Python39\python.exe" or any python environment

            and try this:

            Source https://stackoverflow.com/questions/67745760

            QUESTION

            How to draw polygons in a scatterplot based on any factor?
            Asked 2021-Jun-07 at 16:10

            I pasted the data here: The dataframe contains multiple observations on x and y per country. Each country is also part of a region.

            Based on this post, I managed to draw ploygons/clusters in the scatterplot using ggplot based on the same factor as the colors of my points are based on (i.e., country). Here's the code I used:

            ...

            ANSWER

            Answered 2021-Jun-07 at 16:10

            ddplying the find_hullfunction was sufficient, just had to specify fill=regionin geom_polygon, and leave it unspecified in the overall ggplot

            Source https://stackoverflow.com/questions/67821805

            QUESTION

            Find the first point where a line touches a convex hull
            Asked 2021-Jun-04 at 11:52

            First I have ploted a convex hull for given points using convexHull Matlab function:

            ...

            ANSWER

            Answered 2021-Jun-04 at 11:52

            For each corner (x_i, y_i) of the polygon solve quadratic equation for a_i.

            y_i*a_i = (a_i^2 + 1)*x_i - 1

            You can obtain the equation by putting the point coordinates into the line equation. Next, discard solutions that are not relevant for You (a<1). Once this is done, sort solutions by a. If you also need the index of corresponding vertex, sort function in Matlab gives you indexing array as an additional output. You can then plot the line.

            As a corner case, the line may hit two vertices. This is not a problem if you just need a. If you want the vertex id, just discard one arbitrarily, or use some additional rule.

            Source https://stackoverflow.com/questions/67833694

            QUESTION

            Create a matrix based on 3 lists
            Asked 2021-Jun-01 at 08:47

            I'm trying to create a matrix based on 3 different lists read from an input file. I need a matrix of 3 columns: Col_2 representing the x coordinates first, then Col_3 for the y and Col_4 for the z in third position.

            The goal is to enter this matrix into the ConvexHulll function and get a number that I will then append in another array.

            right now I'm using this code but the output file is not created and I supposed it was because of the faulty Matrix. (this code is called in the script of an ACT extension)

            Thanks in advance for your help! I didn't manage to import my input file but it looks like this (33563 lines)

            ...

            ANSWER

            Answered 2021-Jun-01 at 08:47

            I modified your script a little:

            Source https://stackoverflow.com/questions/67756211

            QUESTION

            GeoJson : build a Polygon based on Point feature
            Asked 2021-May-29 at 10:37

            Dear Stackoverflow team, I'm impressed that after a bunch of hours digging the forum I still can't find any question/answer similar to my problem :

            I have a GeoJson with a lot of Points features. I collect all Points (green in my example, see figure below) that follow some specification (distance between each of them)

            Initial Data:

            and I want to link all of them to build a Polygon (which represent an area).

            What I'm looking for :

            Or Solution accepted :

            So I collect all coordinates from these Points, and to be sure the Polygon follows the GeoJson requirements, I'm using the "rewind" function

            ...

            ANSWER

            Answered 2021-May-29 at 10:37

            The shapely library is very useful for doing these kinds of geometric manipulations.

            For generating a polygon of the convex hull of a set of geometries you can use object.convex_hull:

            Source https://stackoverflow.com/questions/67712751

            QUESTION

            Text edge zigzag effect removal (OR finding the dominant color for a image region)
            Asked 2021-May-22 at 10:11

            My goal is to draw the text bounding boxes for the following image. Since the two regions are colored differently, so this should be easy. I just need to select the pixels that match a certain color values to filter out the other text region and run a convex hull detection.

            However, when I zoom in the image, I notice that the text regions has the zig-zag effect on the edges, so I'm not able to easily find the two color values (for the blue and green) from the above image.

            I wonder is there a way to remove the zig-zag effect to make sure each phrase is colored consistently? Or is there a way to determine the dominant color for each text region?

            ...

            ANSWER

            Answered 2021-May-22 at 10:11

            The anti-aliasing causes the color to become lighter (or darker if against a black background) so you can think of the color as being affected by light. In that case, we can use light-invariant color spaces to extract the colors.

            So first convert to hsv since it is a light invariant colorspace. Since the background can be either black or white, we will filter out them out (if the bg is always white and the text can be black you would need to change the filtering to allow for that).

            I took the saturation as less than 80 as that will encompass white black and gray since they are the only colors with low saturation. (your image is not perfectly white, its 238 instead of 255 maybe due to jpg compression)

            Since we found all the black, white and gray, the rest of the image are our main colors, so i took the inverse mask of the filter, then to make the colors uniform and unaffected by light, set the Saturation and Value of the colors to 255, that way the only difference between all the colors will be the hue. I also set bg pixels to 0 to make it easier for finding contours but thats not necissary

            After this you can use whatever method you want to get the different groups of colors, I just did a quick histogram for the hue values and got 3 peaks but 2 were close together so they can be bundled together as 1. You can maybe use peak finding to try to find the peaks. There might be better methods of finding the color groups but this is what i just thought of quickly.

            Source https://stackoverflow.com/questions/67645734

            QUESTION

            How to locate and extract a maze from a photo without being sensitive to warp or light
            Asked 2021-May-13 at 13:27

            I have been asking several questions for locating and extracting maze from photos on SOF, but none of the answers I get work across different photos, not even across 4 testing photos. Every time when I tweaked the code to make it work for 1 photo, it will fail on the rest of photos due to warped corners/parts or light etc. I feel that I need to find a way which is insensitive to warped image and different intensity of light or the different colors of maze walls(the lines inside a maze).

            I have been trying to make it work for 3 weeks without a luck. Before I drop the idea, I would like to ask is it possible to just use Image Processing without AI to locate and extract a maze from a photo? If yes, could you please show me how to do it?

            Here are the code and photos:

            ...

            ANSWER

            Answered 2021-May-12 at 13:17

            You really want to get these $ 6.9 dishes, he?

            For the four given images, I could get quite good results using the following workflow:

            • White balance the input image to enforce nearly white paper. I took this approach using a small patch from the center of the image, and from that patch, I took the pixel with the highest R + G + B value – assuming the maze is always centered in the image, and there are some pixels from the white paper within the small patch.
            • Use the saturation channel from the HSV color space to mask the white paper, and (roughly) crop that portion from the image.
            • On that crop, perform the existing reconstruction approach.

            Here are the results:

            maze.jpg

            simple.jpg

            middle.jpg

            hard.jpg

            That's the full code:

            Source https://stackoverflow.com/questions/67487439

            QUESTION

            make Owin object from list of coordinates
            Asked 2021-May-10 at 18:32

            I'm trying to build species distribution polygons for use in the R program rase. The program requires an owin object but sample data also includes a SpatialPolygonDataFrame. You can get the data yourself with: data(rase_data, package = 'rase')

            I'm starting with a list of coordinates (lat/long per species). Thanks to this answer here, I've been able to make a polygon per element of the list (each species). I need to get to an owin object. Here's the dput of some test data and then code I've used to get where I'm at.

            ...

            ANSWER

            Answered 2021-May-09 at 19:54

            I do not know sf enough to fix this, so I show it via terra but the important part is the sequence of operations. You can implement that in sf again if you wish. There should be no need to revert to the old Spatial* objects

            Your data

            Source https://stackoverflow.com/questions/67422336

            QUESTION

            OAS Quantlib of Callable Bond
            Asked 2021-May-06 at 07:23

            I am attempting to determine the OAS of of a callable bond in QuantLib. However, my results are always negative!?

            I am wondering if there is some issue in the call schedule, as the bond yield returned from pricing the bond under the Hull White model seems to be reasonable.

            Consider the following bond contract:

            ...

            ANSWER

            Answered 2021-May-05 at 15:21

            I would set the prepay penalty (call strike) very high so that it is always uneconomic to call, then observe/confirm that your OAS is zero. That would at least validate some of your overall setup. if it passes that test then I would incrementally make one of them economic, and try pricing the European option separately (you could do closed-form with Jamshidian Engine on top of your HW process which is affine) then see if the decompounded value of the option on the dv01 of the bond is close enough to your OAS (assuming the latter is positive). Although if you have a negative OAS with an American set of call dates, it's unlikely that it will become positive with an European call schedule. But these tests may provide some insights.

            Source https://stackoverflow.com/questions/67370737

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install hull

            You can download it from GitHub.
            You can use hull like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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