daemons | Python unix daemon base classes
kandi X-RAY | daemons Summary
kandi X-RAY | daemons Summary
Python unix daemon base classes.
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Top functions reviewed by kandi - BETA
- Return the next message in the threadpool
- Get the error message
- Dispatch the given message
- Handle signals
- Shutdown the process
- Double - fork the process
- Double fork
- Run the loop
- Returns the next step
- Restart the daemon
- Stops the process
- Start the process
- Run the simulation
daemons Key Features
daemons Examples and Code Snippets
Community Discussions
Trending Discussions on daemons
QUESTION
So I have a file not found problem. I have an engine that works in development mode in the engines test/dummy app, the engine allows the editing of sass variables and stores them in a theme table, the variables are used by a sass partial such as _banner.scss containing variables used in the main stylesheet such as $banner_color which is then imported into the main stylesheet which in turn is precompiled using an initializer in the engine.rb file and inclusion in the app/config/engine_name_manifest.js.
The files are all available in development with the local dummy app but not in the eventual host app due to the assets being compiled.
I have a rake task that takes the data, updates the relevant partial e.g. _banner.scss with the data from the theme table but of course the partials are not not available in a host app as the engine has already compiled them. I'm looking for a solution that will allow me to edit the raw, uncompiled stylesheets then recompile them. Obviously my Capistrano deploy script will need to reapply the stylesheet changes every deployment but that is just a rake task call. What approach should I take? Should I find a way to copy the css files to the host app in an engine initializer? Should I use a different approach entirely, I have started looking at propshaft but that is a massive step to replace sass rails and I'm not sure how that would help
The engine
...ANSWER
Answered 2022-Apr-02 at 03:44Thanks for clarifying. If I understood correctly here my take on it.
partials are not not available in a host app as the engine has already compiled them
Partials are still there, precompilation just outputs *.{css/js}
files into public/assets/
that are declared in app/assets/config/manifest.js
.
To get to engines files, instead of Rails.root
use:
QUESTION
I have rather a curiosity than a problem which in its very own place could lead to a problem if not solved;
I've found out for building an android app you can invoke gradlew(.bat) at root dir of a project. so when I ran for instance
gradlew tasks
it generates the followings
ANSWER
Answered 2022-Apr-01 at 09:21QUESTION
After I upgraded the Android Studio Bumblebee, I developed the transform plugin, but for the gradle 7.1, the dependency com.android.tools.build:gradle:7.1.2
cannot be used in the buildSrc module.
The error is
...ANSWER
Answered 2022-Mar-30 at 02:46I removed the plugins id version in the root build.gradle, and now it can be compiled.
QUESTION
I recently upgraded Flutter from 2.2.x to 2.10.x.
All was working fine on 2.2.x. On the new version, iOS works properly, but Android is having issues, as it seems to be running the app build.gradle twice: a first time with the proper flavour, a second time with no flavour.
The command is flutter run --flavor dev
The error I get is:
...ANSWER
Answered 2022-Mar-28 at 14:41For anyone stumbling upon this, after many hours of testing and research, what fixed it was to properly upgrade the Android version. So make sure that:
- You open the project with Android Studio, and have all proper grade versions downloaded by going to File > Project Structure. Gradle should be v6.1.1 and Plugin v4.0.1
- Set your kitten version to v1.5.31 (https://docs.flutter.dev/release/breaking-changes/kotlin-version)
- Have both your target and compile sdk version to 31
This should then work properly, and the gradle won't be executed a second time with no flavor.
QUESTION
I have a few questions regarding daemons. Indeed, even the macos developer center has limited information resources.
I want to develop an application daemon that runs after system boot without login.
a) a Daemon; Is it a simple console application combined with a plist? Because there are almost no tutorials on daemon development related to Xcode. If there is a code sample reference, can you share it here?
b) Can daemons be downloaded from the app store? Because there must be a software that I can offer to everyone through the App Store. Is the installation automatic like other app store apps? If anyone has experience and can share it, I would be very grateful.
c) I am working on an API related to mirroring the screen to Android phone. Do you think a daemon has full access to WiFi/BLE and screen capture APIs?
I would be very happy to hear your suggestions.
...ANSWER
Answered 2022-Mar-20 at 19:32I've made a launch daemon in the past, for the purpose of making a privileged helper tool with SMBless
. I can share some of my experience.
a Daemon; Is it a simple console application combined with a plist? Because there are almost no tutorials on daemon development related to xcode. If there is a code sample reference, can you share it here?
Here are some resources that I found useful:
- Woody's Cocoa: implement a privileged Helper. This article covers the low-level, step by step process of making a launch daemon and launching it as a privileged helper tool. If you have no need for privileged execution, the steps would be much the same, but without the
SMJobBless
parts. - SwiftAuthorizationSample which show cases SecureXPC (a framework for Swifty,
Codable
-based XPC communication) and Blessed (a framework for a Swifty, modern interface to SMJobBless and the AuthorizationServices framework). It handles a lot of the complexity from #1. - Apple's Daemons and Services Programming Guide
Can daemons be downloaded from the app store? Because there must be a software that I can offer to everyone through the app store. Is the installation automatic like other app store apps? If anyone has experience and can share it, I would be very grateful.
No. You would distribute them as part of an app, and make your app install them when required.
I am working on an api related to mirroring the screen to android phone. Do you think a daemon has full access to WiFi/BLE and screen capture APIs?
WiFi certainly, but I'm not sure about the screen capture APIs. One of the differences between launch agents and daemons (IIRC), is that only launch agents can connect to the window server, which I assume is necessary for the screen capture APIs.
From Technical Note TN2083 – Daemons and Agents:
DaemonsA daemon is a program that runs in the background as part of the overall system (that is, it is not tied to a particular user). A daemon cannot display any GUI; more specifically, it is not allowed to connect to the window server. A web server is the perfect example of a daemon.
...
AgentsAn agent is a process that runs in the background on behalf of a particular user. Agents are useful because they can do things that daemons can't, like reliably access the user's home directory or connect to the window server. A calendar monitoring program is a good example of an agent because:
QUESTION
I would like to do a fade in typewriter effect with a TextView. Specifically, my Activity receives an Intent with some text, and I would like it to display the text in a TextView, letter by letter: H He Her Here ...
I found this great GitHub library that is exactly what I want, but I'm having trouble incorporating it into my project because it's too old. Is there any way that I can import an older library into my project?
I am using Android Studio Bumblebee 2021.1.1 Patch 2, Gradle 7.2, and Java 11. In my project, I went to Project Structure > Dependencies > Imported the GitHub Project file. However, my gradle does not compile and shows the error Plugin with id 'com.github.dcendents.android-maven' not found.
Following other SO pages, I tried to add classpaths to my gradle file like so:
ANSWER
Answered 2022-Feb-24 at 14:57So I'd recommend against using a random library on github that hasn't been updated in 4 years. In fact I'd recommend against using a random library on github at all unless you've read every line of code and done a security audit (as well as one on any weird library it drags in). But if you're going to do this, I'd suggest you just take the source code of their library and drop it into your project, rather than try to use it as a library. It's not like you'll be missing out on updates, and it will be easier than fixing a 4 year old gradle system.
QUESTION
After updating Android Studio to version 2021.1.1 (Android Studio Bumblebee), I'm getting the following error on trying to sync gradle files
...ANSWER
Answered 2022-Jan-27 at 05:49Go to your SDK Manager and download the NDK by following this instruction.
Find out the location of your NDK by following this instruction.
And specify it in your app's build.gradle
file, like this-
QUESTION
I have created the project very well and I have also installed the android studio and all the required sdks. but still I am still facing a problem of the emulator not starting. below is error in the terminal.
'$ react-native run-android
info Running jetifier to migrate libraries to AndroidX. You can disable it using "--no-jetifier"
flag.
(node:8368) Warning: Accessing non-existent property 'padLevels' of module exports inside circular dependency
(Use node --trace-warnings ...
to show where the warning was created)
Jetifier found 866 file(s) to forward-jetify. Using 6 workers...
info Starting JS server...
'adb' is not recognized as an internal or external command,
operable program or batch file.
info Launching emulator...
error Failed to launch emulator. Reason: No emulators found as an output of emulator -list-avds
.
warn Please launch an emulator manually or connect a device. Otherwise app may fail to launch.
info Installing the app...
Starting a Gradle Daemon, 3 stopped Daemons could not be reused, use --status for details
Deprecated Gradle features were used in this build, making it incompatible with Gradle 8.0.
You can use '--warning-mode all' to show the individual deprecation warnings and determine if they come from your own scripts or plugins.
See https://docs.gradle.org/7.2/userguide/command_line_interface.html#sec:command_line_warnings
FAILURE: Build failed with an exception.
- What went wrong: Could not determine the dependencies of task ':app:compileDebugJavaWithJavac'.
SDK location not found. Define location with an ANDROID_SDK_ROOT environment variable or by setting the sdk.dir path in your project's local properties file at 'C:\Users\jayde\Desktop\KYC\Zipcomply\android\local.properties'.
Try: Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
Get more help at https://help.gradle.org
BUILD FAILED in 38s
error Failed to install the app. Make sure you have the Android development environment set up: https://reactnative.dev/docs/environment-setup. Error: Command failed: gradlew.bat app:installDebug -PreactNativeDevServerPort=8081
FAILURE: Build failed with an exception.
- What went wrong: Could not determine the dependencies of task ':app:compileDebugJavaWithJavac'.
SDK location not found. Define location with an ANDROID_SDK_ROOT environment variable or by setting the sdk.dir path in your project's local properties file at 'C:\Users\jayde\Desktop\KYC\Zipcomply\android\local.properties'.
Try: Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
Get more help at https://help.gradle.org
BUILD FAILED in 38s
...ANSWER
Answered 2022-Feb-09 at 11:08ANDROID_HOME
is Deprecated (in Android Studio), use ANDROID_SDK_ROOT
instead.
Configure the ANDROID_SDK_ROOT
environment variable
- Open the Windows Control Panel.
- Click on User Accounts, then click User Accounts again
- Click on Change my environment variables
- Click on New... to create a new
ANDROID_SDK_ROOT
user variable that points to the path to your Android SDK:
The SDK is installed, by default, at the following location:
QUESTION
I have started Android development and this is my first stackoverflow question. I have tried deleting as well as making a new fileHash file. I have aslo tried deleting .gradle file. I am not able to understand, can you guys please help?
...ANSWER
Answered 2021-Aug-13 at 11:33You shouldn’t delete gradle files. Why did you delete those files? However At this point I’d delete the whole project and recreate a new one copy/pasting your code.
QUESTION
I have followed https://noisysocks.com/2021/11/12/set-up-a-wordpress-development-environment-using-homebrew-on-macos/ tutorial to setup WordPress development environment using Homebrew on mac os 12. Before I’ve been using only MAMP.
The problem is at the final
You should now be able to browse to http://wp-build.test/wp-admin and log in. The username is admin and the password is password.
when I’m launching http://wp-build.test/wp-admin
...ANSWER
Answered 2022-Feb-08 at 07:24Is apache running?
You must also spoof your DNS to point to your local ip, so your machine does not ask internet dns servers for an ip, which they would not be able to find.
I'm assuming you're on mac, so edit /etc/hosts and add:
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Vulnerabilities
No vulnerabilities reported
Install daemons
You can use daemons like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.
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