drawdata | Draw datasets from within Jupyter | Machine Learning library

 by   koaning Python Version: 0.1.0 License: MIT

kandi X-RAY | drawdata Summary

kandi X-RAY | drawdata Summary

drawdata is a Python library typically used in Artificial Intelligence, Machine Learning, Jupyter applications. drawdata has no bugs, it has no vulnerabilities, it has build file available, it has a Permissive License and it has low support. You can download it from GitHub.

This small python app allows you to draw a dataset in a jupyter notebook. This should be very useful when teaching machine learning algorithms. You can get the same tooling from going to calmcode labs but with this library you'll also be able to use it from within jupyter. This will save you a precious tab in the browser.
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            kandi-support Support

              drawdata has a low active ecosystem.
              It has 510 star(s) with 66 fork(s). There are 6 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 2 open issues and 1 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of drawdata is 0.1.0

            kandi-Quality Quality

              drawdata has no bugs reported.

            kandi-Security Security

              drawdata has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              drawdata is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              drawdata releases are available to install and integrate.
              Build file is available. You can build the component from source.
              Installation instructions, examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi has reviewed drawdata and discovered the below as its top functions. This is intended to give you an instant insight into drawdata implemented functionality, and help decide if they suit your requirements.
            • Return the contents of a file .
            • Draws a line
            • Draw a scatter plot
            • Draws a histogram .
            Get all kandi verified functions for this library.

            drawdata Key Features

            No Key Features are available at this moment for drawdata.

            drawdata Examples and Code Snippets

            No Code Snippets are available at this moment for drawdata.

            Community Discussions

            QUESTION

            matplotlib unstable when running in multithreading
            Asked 2020-Dec-01 at 03:35

            I'm doing a problem that obtain data from a dll to plot real time graph using matplotlib. The process run fine and able to produce real time graph. I use multi threading to obtain the data in high frequency and plot in slower rate. This is because I need a data set with 2000Hz while able to display real time.

            However, the graph will stop running for a around 15 seconds while the other function that used to obtain data is running fine.

            ...

            ANSWER

            Answered 2020-Dec-01 at 03:35

            Update: The real time data run stable when I slice the maximum array size to 20000 for matplotlib to display each time.

            Source https://stackoverflow.com/questions/64641081

            QUESTION

            add element arraylist with for loop from retrofit callback return 0
            Asked 2020-Oct-30 at 10:40

            So, i have this arraylist add element for MPChartAndroid yValues. I want to for loop add element from database with Retrofit2.

            ...

            ANSWER

            Answered 2020-Jul-26 at 05:23

            So I've been struggling for a few days to find a solution to my problem and here I am.

            Make a new method to called retrofit response.

            Source https://stackoverflow.com/questions/63000569

            QUESTION

            Using one render pass on top of another
            Asked 2020-Sep-07 at 20:33

            I'm trying to implement imGUI in my app which already have some render pass for rendering meshes. Its command buffer updates only when new meshes added to scene, while imGUI command buffer should be updated every frame. Secondary command buffer doesn't fits me because I always have to reference it from primary cb, which doesn't update so often.

            I also want to mention that my code is based on this tutorial.

            I came to conclusion that I should have two render passes with two primary command buffers. The only problem now is that I can't combine these two render passes.

            There is the code for main rp:

            ...

            ANSWER

            Answered 2020-Sep-07 at 19:56

            If you want to render the UI using a second pass, just set the storeOp of the color attachment in the first render pass to VK_ATTACHMENT_STORE_OP_STORE and the loadOp for it in the second render pass to VK_ATTACHMENT_LOAD_OP_LOAD to keep the contents.

            Another option would be to do this in a single render pass, like I do in my samples. Just render your scene, and put the draw calls for the UI in the same render pass.

            Source https://stackoverflow.com/questions/63783388

            QUESTION

            Why is the color of my element not accurate?
            Asked 2020-Jun-26 at 23:36

            I have a streamlined wind map (see https://earth.nullschool.net/ for what it is supposed to look like).

            I have a weighted interpolation for the point every 10ms and it creates a uVector and a vVector, which then calculates that speed. Based on that speed, a corresponding color is assigned to that point as below.

            ...

            ANSWER

            Answered 2020-Jun-26 at 19:27

            They need to be else ifs not if but I would probably use ranges as variables instead of multiple if statements as well. But using your code, this might work:

            Source https://stackoverflow.com/questions/62599708

            QUESTION

            How to add a Title and legend in Processing(Java) and create diverging colors
            Asked 2020-Jun-06 at 05:55

            I currently have a code to map poverty rates to states using processing. I want to add a Title above the map and a legend detailing colors. Currently I only have values in red, I also need help in creating diverging colors from green(low values) to red(High values).Link to files Below is my code:

            ...

            ANSWER

            Answered 2020-Jun-06 at 05:55

            To add a title: just add some text to your draw loop.

            Source https://stackoverflow.com/questions/62207486

            QUESTION

            How to start an animation loop in Tkinter for an event?
            Asked 2019-Jun-01 at 21:01

            I wrote some code using Tkinter in Python 3 that plots a graph in a canvas. I also made it such that when I move the mouse over the canvas the graph scrolls to the left.

            The problem is that I want the graph to scroll when I press the space bar for example. But I don't want it to scroll 1 step each time I press the space bar but I want it to start scrolling indefinitely when I press it once and stop the scroll when I press it again. I want the space bar to be a play/pause key.

            How can I accomplish this? I don't want to use matplotlib anywhere.

            MY CODE AS IT IS NOW:

            ...

            ANSWER

            Answered 2019-Jun-01 at 21:01

            You could add a method to toggle_play_pause, and bind the space key to it. Upon space key press, this method toggles a boolean flag pause that when turned off allows the update to be called.

            update will keep calling itself every 10/1000 of a second, until the space key is pressed again, and the pause flag set to True.

            Source https://stackoverflow.com/questions/56407338

            QUESTION

            Strange behavior with multithreading and random
            Asked 2019-Feb-07 at 11:22

            Edit @ Dublicate: I know that an unsafe use of Thread is not recomented. My question is about the why, and not about if random is thread-safe. Thanks to the answers, helped me understandig it better!

            I wrote a "gimmick" program that is supposed to display random chars with random colors (For- and Background) in a Console-Window using Math.Random() and Multithreading. For more randomness I didn't made the program "thread safe". (Additional Information: I originally wanted the program to display an Space-Invader in the center, I achieved that with Thread-Safety, and I know, multithreading is supposed to be thread safe but this is not what this question is about)

            The output looks like this:

            The function of the program is like that: I have an Array in which all the Positions (X/Y) with colors and Char are stored. I have some Functions that change this array and I have some functions to display the array. I also got a function to return random chars and one to return random colors.

            Now the point that I don't get: Sometimes everything works as described, but sometimes the program starts to display only !-Chars (exclamation mark) but keeps the random colors and positions:

            Another time the program only shows the colors black and white but the chars keep being random:

            And sometimes it happens, that the program only displays !-Chars and only black and white:

            What I could say is the following:

            My "Get a Random Char" function looks like that:

            ...

            ANSWER

            Answered 2019-Feb-07 at 11:02

            Random.Next() ends up calling this code (from the reference source):

            Source https://stackoverflow.com/questions/54571440

            QUESTION

            Refreshing the image of a chart using chart.js
            Asked 2018-Dec-12 at 16:31

            I'm doing an app that displays daily personal work data. I store the data in an array called "dailyTimePerProjectPerWeek", for now I define the data for 3 weeks. I have placed two buttons in the html, "Previous Week" and "Next Week", to navigate between the weeks. When the page is loaded for the first time it shows the most recent week corresponding to the highest index of the array mentioned above. The problem is that it does something strange to me to visualize the data, it's like that I created several charts. How can I refresh the image of the chart properly? There goes my html code:

            ...

            ANSWER

            Answered 2018-Dec-12 at 16:31

            Change your drawData() function to:

            Source https://stackoverflow.com/questions/53745178

            QUESTION

            How to get target element in drag n drop d3 v4?
            Asked 2018-Jul-12 at 11:58

            Im trying a drag n drop functionality in d3 v4. Im struggling to get target element. consider the example on drag of small circle while droppped i want to identify on which path the circle was dropped.

            Thanks for your help in advance

            ...

            ANSWER

            Answered 2018-Jul-12 at 11:58

            The most direct and straightforward solution is probably using elementFromPoint.

            For instance, getting the id of the :

            Source https://stackoverflow.com/questions/51304266

            QUESTION

            OnMouseMove on IDC_PICTURE coordinates
            Asked 2018-Jun-22 at 12:23

            I'm developing an MFC application that displays real-time LiDAR point clouds, on Visual Studio 2017 in a windows environment.

            Now all the display functionalities are working just fine, and I've implemented them as follows:

            Added a static picture element to my CDialog dialog using the resources editor, called it IDC_PICTURE.

            Defined the following in the header file of my class :

            ...

            ANSWER

            Answered 2018-Mar-27 at 04:22

            The coordinates are relative to the client area of whatever handles the mouse move event, in your case the dialog. You want them relative to the picture control's client area. You can transform between them by recognizing they have common screen coordinates.

            Source https://stackoverflow.com/questions/49492872

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install drawdata

            Installation occurs via pip.

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            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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