consider | ThinkGear protocol used by NeuroSky devices | Parser library

 by   lanius Python Version: 0.1.1 License: Non-SPDX

kandi X-RAY | consider Summary

kandi X-RAY | consider Summary

consider is a Python library typically used in Utilities, Parser applications. consider has no bugs, it has no vulnerabilities, it has build file available and it has low support. However consider has a Non-SPDX License. You can install using 'pip install consider' or download it from GitHub, PyPI.

Consider is a parser for the ThinkGear protocol used by NeuroSky devices (MindSet, BrainBand and others).
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            kandi-support Support

              consider has a low active ecosystem.
              It has 12 star(s) with 0 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 2 open issues and 0 have been closed. On average issues are closed in 1322 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of consider is 0.1.1

            kandi-Quality Quality

              consider has 0 bugs and 0 code smells.

            kandi-Security Security

              consider has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              consider code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              consider has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              consider releases are not available. You will need to build from source code and install.
              Deployable package is available in PyPI.
              Build file is available. You can build the component from source.
              It has 160 lines of code, 16 functions and 4 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed consider and discovered the below as its top functions. This is intended to give you an instant insight into consider implemented functionality, and help decide if they suit your requirements.
            • Records the Finite packets
            • Parse packet stream
            • Generator for parsing packets
            • Sync the stream
            • Unpacks a single byte from the stream
            • Unpack 4 bytes from the stream
            • Return the parsed packet
            Get all kandi verified functions for this library.

            consider Key Features

            No Key Features are available at this moment for consider.

            consider Examples and Code Snippets

            No Code Snippets are available at this moment for consider.

            Community Discussions

            QUESTION

            How do purely functional languages handle index-based algorithms?
            Asked 2022-Apr-05 at 12:51

            I have been trying to learn about functional programming, but I still struggle with thinking like a functional programmer. One such hangup is how one would implement index-heavy operations which rely strongly on loops/order-of-execution.

            For example, consider the following Java code:

            ...

            ANSWER

            Answered 2022-Mar-07 at 21:17

            This is not an index-heavy operation, in fact you can do this with a one-liner with scanl1 :: (a -> a -> a) -> [a] -> [a]:

            Source https://stackoverflow.com/questions/71387267

            QUESTION

            Consider using the "jsdom" test environment
            Asked 2022-Mar-23 at 20:23

            I have this simple test:

            ...

            ANSWER

            Answered 2021-Oct-25 at 05:17

            In your package.json, or jest.config.js/jest.config.js, change the value of the testEnvironment property to jsdom.

            Package.json

            Source https://stackoverflow.com/questions/69227566

            QUESTION

            Android studio - Generate signed APKs broke
            Asked 2022-Mar-15 at 13:50

            I just updated my Android studio to the version 2021.1.1 Canary 12. After struggling to make it work, I had to also upgrade my Gradle and Gradle plugin to 7.0.2. Now I can compile my project and launch my app on my mobile, everything is working. But when I try to generate a Signed APK, I get a strange message after building telling me: APK(s) generated successfully for module 'android-mobile-app-XXXX.app' with 0 build variants:

            Even though the build seem to be successful I cannot find the generated APK anywhere (and considering the time it takes to give me that error, I don't even think it is building anything). Now, I have been generating an APK every week for years now, so I know my way around the folders, the different build variant output folders etc... Nothing changed in my way of generating an APK. I do it via AS and follow the very standard procedure.

            Can someone point to me what am I missing here? I assume there is a way to select a specific build variant when generating a signed APK, how does it works?

            PS: Obviously, I am selecting my variant here during the process:

            PS2: I can generate a debug APK without any issue whatsoever.

            ...

            ANSWER

            Answered 2021-Oct-05 at 07:39

            After a few days of struggle, I ended up switching to Bundle. It achieves the same purpose for me and it actually works so... That's my solution here.

            Source https://stackoverflow.com/questions/69408222

            QUESTION

            Targeting S+ (version 31 and above) requires that one of FLAG_IMMUTABLE or FLAG_MUTABLE be specified when creating a PendingIntent, On AlarmPingSender
            Asked 2022-Feb-20 at 16:06
            Problem

            Targeting S+ (version 31 and above) requires that one of FLAG_IMMUTABLE or FLAG_MUTABLE be specified when creating a PendingIntent. I got it after updating target SDK to 31. the error always come after AlarmPingSender. But i dont know any class that used AlarmPingSender.

            ...

            ANSWER

            Answered 2021-Oct-31 at 07:02

            Possible solution

            Upgrade google analytics to firebase analaytics. Hope it'll solve your problems.Also upgrade all the library what're you using.

            For me below solutions solve the problem.

            Add PendingIntent.FLAG_IMMUTABLE to your pending intents.

            Here is an example -

            PendingIntent pendingIntent = PendingIntent.getActivity(this, alarmID, notificationIntent, PendingIntent.FLAG_IMMUTABLE);

            For further information follow this link - https://developer.android.com/reference/android/app/PendingIntent#FLAG_IMMUTABLE

            Source https://stackoverflow.com/questions/69783824

            QUESTION

            Unable to specify `edition2021` in order to use unstable packages in Rust
            Asked 2022-Feb-02 at 07:05

            I want to run an example via Cargo but I am facing an error:

            ...

            ANSWER

            Answered 2021-Dec-14 at 14:09

            Update the Rust to satisfy the new edition 2021.

            rustup default nightly && rustup update

            Thanks to @ken. Yes, you can use the stable channel too!

            But I love nightly personally.

            Source https://stackoverflow.com/questions/69848319

            QUESTION

            Difference between NA_real_ and NaN
            Asked 2022-Jan-19 at 13:02

            When I use .Internal(inspect()) to NA_real_ and NaN, it returns,

            ...

            ANSWER

            Answered 2021-Dec-24 at 10:45

            NA is a statistical or data integrity concept: the idea of a "missing value". Eg if your data comes from people filling in forms, a bad entry or missing entry would be treated as NA.

            NaN is a numerical or computational concept: something that is "not a number". Eg 0/0 is NAN, because the result of this computation is undefined (but note that 1/0 is Inf, or infinity, and similarly -1/0 is -Inf).

            The way that R handles these concepts internally isn't something that you should ever be concerned about.

            Source https://stackoverflow.com/questions/70471859

            QUESTION

            Disabling the "Length Authoring Tools" (css unit selector) in Chrome Devtools Inspector
            Asked 2021-Nov-18 at 14:28

            The undesired functionality
            In Chrome 95 there was introduced new functionality where the user can hover and click on the unit part of a css value to hotswap the unit.
            The feature is part of a package solution that has been labeled "Length Authoring Tools" in the release notes, and can be seen in action and described in detail in the release notes on the official blog.

            How can this feature be disabled?

            Issue 1:

            If a css-line in the inspector says padding: 0 10px; then the user can click the px-part of the line and open a selector that let's the user swap px to other units such as rem,vmax or in.
            Clicking this part of the value no longer lets the user edit the entire value quickly. Most users already know what unit they desire to use beforehand, so they do not need to be helped to accidentally select pt or vw when working exclusively with px everywhere else.

            Issue 2:

            When selecting and copying properties from the inspector there is now inserted whitespaces/new lines between the value and the unit since the unit portion seems to be considered a separate element. This makes prototyping in the devtools and copy/pasting to external documents very tedious and broken.

            ...

            ANSWER

            Answered 2021-Nov-18 at 14:28

            Updated answer 2021-11-16:

            An option has been added to disable Length Authoring Tools in Chrome 96.

            The following is mentioned in the official release notes for Chrome 96.

            To disable Length Authoring Tools, navigate to this location in the DevTools and uncheck the checkbox:
            Settings > Experiments > Enable CSS length authoring tools in the Styles pane.


            But... The main issues regarding Length Authoring Tools have also been fully remedied in Chrome 96.

            The initial incentive to disable these tools has been greatly diminished because of this.

            A chevron will now appear to the right of the hovered value instead of reacting to clicks to the entire unit portion of it.

            Copy paste now also works as intended.


            Conclusion:
            It is now possible to disable the Length Authoring Tools, but you might no longer need to.


            Old answer:

            You can't. (Though fixes are coming!)
            It is not possible to toggle this feature in the current live stable release ( Chrome 95.0.4638.69 ).

            Fixes have been added to Chromium ( [1], [2], [3] ) that are slowly making their way to the stable release of Chrome.

            But help is on its way...

            Chrome 96 is scheduled to be released on November 16 2021 (source), or ~3 weeks after October 28 according to this official tweet. It will at least contain a revert to free text editing of css properties (source). Hopefully version 96 will address the issue completely, but if it doesn't then the next major release is scheduled for January 4 2021 (If this issue is unresolved by then somebody at Google should be fired).

            As for now, Chrome Canary seems to have these fixes implemented and might be considered an alternative solution to the issue if you find the current state of Length Authoring Tools unbearable.

            Please be advised that Chrome Canary can be quite unstable.



            This question and answer will be edited and corrected once there are real fixes in the live stable version.

            Source https://stackoverflow.com/questions/69719071

            QUESTION

            Clarification on difference in ODR rules for structs in C and C++
            Asked 2021-Nov-02 at 13:15

            I am aware of how ODR, linkage, static, and extern "C" work with functions. But I am not sure about visibility of types since they cannot be declared static and there are no anonymous namespaces in C.

            In particular, I would like to know the validity of the following code if compiled as C and C++

            ...

            ANSWER

            Answered 2021-Oct-20 at 09:43

            For C. The program is valid. The only requirement that applies here is "strict aliasing rule" saying that the object can be accessed only via a l-value of a compatible type (+ a few exception described in 6.5p7).

            The compatibility of structures/unions defined in separate translation units is defined in 6.2.7p1.

            ... two structure, union, or enumerated types declared in separate translation units are compatible if their tags and members satisfy the following requirements: If one is declared with a tag, the other shall be declared with the same tag. If both are completed anywhere within their respective translation units, then the following additional requirements apply: there shall be a one-to-one correspondence between their members such that each pair of corresponding members are declared with compatible types; if one member of the pair is declared with an alignment specifier, the other is declared with an equivalent alignment specifier; and if one member of the pair is declared with a name, the other is declared with the same name. For two structures, corresponding members shall be declared in the same order. For two structures or unions, corresponding bit-fields shall have the same widths. For two enumerations, corresponding members shall have the same values.

            Therefore the structures are not compatible in the example.

            However, it is not an issue because the f object is created and accessed via locally defined type. UB would be invoked if the object was created with Foo type defined in one translation unit and accessed via other Foo type in the other translation unit:

            Source https://stackoverflow.com/questions/69642941

            QUESTION

            Is it allowed to name a global variable `read` or `malloc` in C++?
            Asked 2021-Oct-04 at 09:43

            Consider the following C++17 code:

            ...

            ANSWER

            Answered 2021-Oct-03 at 12:09

            The code shown is valid (all C++ Standard versions, I believe). The similar restrictions are all listed in [reserved.names]. Since read is not declared in the C++ standard library, nor in the C standard library, nor in older versions of the standard libraries, and is not otherwise listed there, it's fair game as a name in the global namespace.

            So is it an implementation defect that it won't link with -static? (Not a "compiler bug" - the compiler piece of the toolchain is fine, and there's nothing forbidding a warning on valid code.) It does at least work with default settings (though because of how the GNU linker doesn't mind duplicated symbols in an unused object of a dynamic library), and one could argue that's all that's needed for Standard compliance.

            We also have at [intro.compliance]/8

            A conforming implementation may have extensions (including additional library functions), provided they do not alter the behavior of any well-formed program. Implementations are required to diagnose programs that use such extensions that are ill-formed according to this International Standard. Having done so, however, they can compile and execute such programs.

            We can consider POSIX functions such an extension. This is intentionally vague on when or how such extensions are enabled. The g++ driver of the GCC toolset links a number of libraries by default, and we can consider that as adding not only the availability of non-standard #include headers but also adding additional translation units to the program. In theory, different arguments to the g++ driver might make it work without the underlying link step using libc.so. But good luck - one could argue it's a problem that there's no simple way to link only names from the C++ and C standard libraries without including other unreserved names.

            (Does not altering a well-formed program even mean that an implementation extension can't use non-reserved names for the additional libraries? I hope not, but I could see a strict reading implying that.)

            So I haven't claimed a definitive answer to the question, but the practical situation is unlikely to change, and a Standard Defect Report would in my opinion be more nit-picking than a useful clarification.

            Source https://stackoverflow.com/questions/69424363

            QUESTION

            What is the purpose of `operator auto() = delete` in C++?
            Asked 2021-Sep-22 at 07:07

            A class in C++ can define one or several conversion operators. Some of them can be with auto-deduction of resulting type: operator auto. And all compilers allow the programmer to mark any operator as deleted, and operator auto as well. For concrete type the deletion means that an attempt to call such conversion will result in compilation error. But what could be the purpose of operator auto() = delete?

            Consider an example:

            ...

            ANSWER

            Answered 2021-Sep-22 at 07:07

            But what could be the purpose of operator auto() = delete?

            What would be the purpose of the following function?

            Source https://stackoverflow.com/questions/69194230

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install consider

            You can install using 'pip install consider' or download it from GitHub, PyPI.
            You can use consider like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

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            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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