molotov | Load Testing Tool - | Performance Testing library

 by   loads Python Version: Current License: Apache-2.0

kandi X-RAY | molotov Summary

kandi X-RAY | molotov Summary

molotov is a Python library typically used in Testing, Performance Testing applications. molotov has no bugs, it has no vulnerabilities, it has build file available, it has a Permissive License and it has low support. You can download it from GitHub.

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            kandi-support Support

              molotov has a low active ecosystem.
              It has 330 star(s) with 25 fork(s). There are 17 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 18 open issues and 84 have been closed. On average issues are closed in 166 days. There are 2 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of molotov is current.

            kandi-Quality Quality

              molotov has 0 bugs and 0 code smells.

            kandi-Security Security

              molotov has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              molotov code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              molotov is licensed under the Apache-2.0 License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              molotov releases are not available. You will need to build from source code and install.
              Build file is available. You can build the component from source.
              molotov saves you 1629 person hours of effort in developing the same functionality from scratch.
              It has 3617 lines of code, 428 functions and 39 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed molotov and discovered the below as its top functions. This is intended to give you an instant insight into molotov implemented functionality, and help decide if they suit your requirements.
            • Load test cases .
            • Main function .
            • Run the main loop .
            • Internal method to start the worker .
            • Decorator .
            • Run the molotov test .
            • Convert a multipart object to a string .
            • Expand configuration options .
            • Run the given coroutine in a fresh thread .
            • Make a request to the API .
            Get all kandi verified functions for this library.

            molotov Key Features

            No Key Features are available at this moment for molotov.

            molotov Examples and Code Snippets

            No Code Snippets are available at this moment for molotov.

            Community Discussions

            QUESTION

            Why does this static Instance return null when instantiating with 'as Gameobject' in Unity?
            Asked 2021-Oct-18 at 03:03

            I have the following class to reference Audio Assets in my game

            ...

            ANSWER

            Answered 2021-Oct-05 at 03:16
            The Answer

            Instantiate(Resources.Load("AudioAssets")) is going to look for a file called AudioAssets in a Resources folder somewhere in the directory tree below Assets folder (see here). If that file does not exist, Instantiate(Resources.Load("AudioAssets")) as GameObject will evaluate as null because of the use of the as keyword. Subsequently, invoking GetComponent() on null will result in NullReferenceException.

            Side note to avoid other weird issues:
            • Any instances you have that are subclasses of Unity's Object should do null checks on the object itself (Instance == null should actually be !Instance). Otherwise, you might experience unexpected behaviour. See here for more details.
            • Avoid as like the plague. Unless you know there is are valid reasons for the item instantiated to be null and handle it appropriately to avoid a NullReferenceException use an explicit cast instead so the line would be _Instance = ((GameObject)Instantiate(Resources.Load("AudioAssets"))).GetComponent();. That way, if it's not able to cast what it tried to load, it will give you a more obvious exception indicating so.

            Source https://stackoverflow.com/questions/69444328

            QUESTION

            Object selected from list reads [object Object]
            Asked 2021-Apr-20 at 16:38

            I'm developing a web game in JavaScript and I have a few arrays of objects. For some reason, I'm experiencing this problem: When I randomly select an object from an array:

            ...

            ANSWER

            Answered 2021-Apr-20 at 16:30

            Your code is working fine and the variable itemToGive is the object you think it should be. [object object] is just some problem you're experiencing with string conversion. Run the snippet below

            Source https://stackoverflow.com/questions/67182714

            QUESTION

            How to reposition the third string of each line to start at the nth character on the same line
            Asked 2020-Sep-20 at 15:54

            Ubuntu 16.04
            Bash 4.4.20

            I'd like to clean up a few of my game configs so the information is neatly stored in columns. Each line has something like:

            ...

            ANSWER

            Answered 2020-Sep-19 at 08:29

            Could you please try following, written and tested with shown samples.

            Source https://stackoverflow.com/questions/63964915

            QUESTION

            How to filter pandas dataframe based on hue and col categories in seaborn catplot?
            Asked 2020-Sep-15 at 18:37

            I am not able to take (let say) top 10 categories of my feature in hue as well as col parameter using catplot graph in seaborn.

            ...

            ANSWER

            Answered 2020-Sep-15 at 18:37
            1. col_feature and hue_feature are strings, and a string can't be used for . notation when accessing a dataframe column.
              • data.col_feature is equivalent to data.'nationality' and won't work
              • Use data[col_feature] which is equivalent to data['nationality']
            2. The col parameter expects a column name, col='nationality', not an array of values from inside the column.
              • data[col_feature].value_counts()[:10].index can't be used
            3. The hue parameter also expects a column name, 'hue='group', not an array.
              • data[hue_feature].value_counts()[:10].index can't be used
            • Any type of feature selection should happen to the dataframe before it is sent to catplot.

            Source https://stackoverflow.com/questions/63874346

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install molotov

            You can download it from GitHub.
            You can use molotov like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            CLONE
          • HTTPS

            https://github.com/loads/molotov.git

          • CLI

            gh repo clone loads/molotov

          • sshUrl

            git@github.com:loads/molotov.git

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