stationary | Stationary distributions for arbitrary finite state Markov

 by   marcharper Python Version: 1.0.0 License: MIT

kandi X-RAY | stationary Summary

kandi X-RAY | stationary Summary

stationary is a Python library typically used in Simulation applications. stationary has no bugs, it has no vulnerabilities, it has build file available, it has a Permissive License and it has low support. You can download it from GitHub.

This is a python library for computing stationary distributions of finite Markov process, with a particular emphasis on finite population dynamics.
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            kandi-support Support

              stationary has a low active ecosystem.
              It has 11 star(s) with 2 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              stationary has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of stationary is 1.0.0

            kandi-Quality Quality

              stationary has no bugs reported.

            kandi-Security Security

              stationary has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              stationary is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              stationary releases are available to install and integrate.
              Build file is available. You can build the component from source.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi has reviewed stationary and discovered the below as its top functions. This is intended to give you an instant insight into stationary implemented functionality, and help decide if they suit your requirements.
            • Calculate the log - transition probability matrix
            • Check if lower and upper bounds are within lower and upper bounds
            • Generator for simplex
            • Generator for one - step indices
            • Generate a list of variable population transitions
            • Function that calculates moran death
            • Multiply two vectors
            • Normalize a vector
            • R Wrights algorithm
            • R Calculate the stationary distribution
            • Calculate linear fitness expansion
            • Generate a plot of the BOMze plots
            • Computes the expected divergences
            • Plots the mean entropy rate of states
            • Generate a set of k - fold solutions
            • R Compute the neutral stations
            • Computes linear fitness for a population
            • Generate a directed graph
            • Generate multivariate graph transition matrix
            • Generate a plot of the abstract figures
            • Generate a replicator function based on fitness
            • Plot the strength of strength distribution
            • Generates a 3D figure of four dimensions
            • Calculate the ratio of fixation score
            • Plot 2D scatter plot
            • Calculate expected divergence between states
            • R Compute the stationary distribution
            • Calculate moran correlation coefficient
            • Compute the graph of the Markov process
            Get all kandi verified functions for this library.

            stationary Key Features

            No Key Features are available at this moment for stationary.

            stationary Examples and Code Snippets

            No Code Snippets are available at this moment for stationary.

            Community Discussions

            QUESTION

            Unity C# capsule collider and rigid body don't trigger using transform.position to move
            Asked 2021-Jun-12 at 22:18

            I have 2 simple capsules. 1 is stationary and the other is moving to the same tile on the tilemap using transform.position.

            Both capsules have capsule colliders and rigid bodies. I've attempted to remove the rigid body but from what I can tell, the OnCollisionEnter function requires a rigid body to work.

            My script, attached to both of these, is a simple:

            ...

            ANSWER

            Answered 2021-Jun-12 at 19:36

            Here is an infographic to show when a collision message will be detected by OnCollisionEnter between two objects. Both objects will need some sort of collider, and will most likely need a Rigidbody.

            You will not want to set isTrigger as that will not make it physically react to a collision, but will just detect when a collision occurs. It will also not call OnCollisionEnter but will call OnTriggerEnter. Setting both not as triggers, adding a collider, and giving them Rigidbodies should allow the collision to be detected. You will also need to attach this script to one of the objects that have the collider. Are there other components on the objects you are using?

            Source https://stackoverflow.com/questions/67952230

            QUESTION

            How to make different animations for keyboard input
            Asked 2021-Jun-03 at 18:13

            I'm making a top-down shooter game in java where I have a stationary player who can turn side to side and can shoot a gun at enemies that move to the center(where the player is). I have made different faces for each side when my player turns, but I'm not able to figure out how to switch the faces when I use the arrow keys. Here is my main panel:

            ...

            ANSWER

            Answered 2021-Jun-01 at 16:38

            I have some suggestions that might help:

            Don’t use the variable faces, instead, have an ImageIcon called playerFace with a default direction of up

            Source https://stackoverflow.com/questions/67791913

            QUESTION

            How to style a charfield which has choices in it django or which widget to use?
            Asked 2021-May-23 at 23:03

            Okay so what I really want to do is to style a charfield which has choices from my forms.py modelform class.

            My models.py has this code it it...

            ...

            ANSWER

            Answered 2021-May-23 at 23:03

            You should change category in your model to be an IntegerField:

            Source https://stackoverflow.com/questions/67664058

            QUESTION

            How to control component re-render granularity in Vue?
            Asked 2021-May-20 at 16:50

            I'm using a component to render a dynamic table which has "many" rows. Sometimes I add new rows, sometimes I modify existing rows, but whenever I do any of that, Vue will re-render the entire table and that takes a considerable time, which I would like to avoid.

            I'm using keys and stuff to accelerate the re-rendering process, but I still feel the process is inefficient: Vue will at least run through each row, checking whether it has changed or not.

            ...

            ANSWER

            Answered 2021-May-19 at 15:06

            Rendering granularity in Vue is always a component. Component's template is compiled into a render function. When re-render is needed, render function is executed as a whole unit. There are some optimizations the template compiler can do (like hoisting static content for example) and from what I know there are some significant improvements in Vue 3 in this field but I think the optimization of v-for loops is not one of them (ie. rendering only for some items in the loop and skip others)

            So yes, creating a Row component might be a solution to optimize rendering performance for some operations at the cost of some memory and time needed for instantiating the components. Adding/removing items from array will probably still result in table component re-render, but unchanged Row components will not re-render even in this case (see demo below)

            I do not know what "many" exactly means, but assuming only fraction of the rendered rows is visible on the screen at the time, the best optimization you can do (except of pagination mentioned in comments) is using some kind of "virtual scroll" component - for example vue-virtual-scroller

            Source https://stackoverflow.com/questions/67600235

            QUESTION

            knit2pdf in R shiny: how to export renderText
            Asked 2021-May-10 at 10:22

            I am new to Shiny and it really gives me headaches this problem. I have made a Shiny app where you upload an excel, set some variables and then makes some statistical test on that variables( first a regression model then model assumption). I need to export a pdf file which contains the outputs of the regression model and the statistical test along with the conclusions of the tests.

            I am using knit2pdf and this is my code: Server:

            ...

            ANSWER

            Answered 2021-May-10 at 10:22

            You can use a reactive conductor for Conclusiony:

            Source https://stackoverflow.com/questions/67468598

            QUESTION

            Parameters of ARIMA and SARIMAX
            Asked 2021-May-04 at 19:52

            I'm doing a project on data analysis with timeseries and forecasting. I have a dataframe which contains a lot of data from which I need to handle Covid cases. The dataframe looks like that:

            ...

            ANSWER

            Answered 2021-May-04 at 19:52

            In several steps of your implementation, you are equalizing the column dataframe['forecast'] to the results of new calculations (besides predicting values two times for different models and concatenating dataframes with similarly named columns):

            Source https://stackoverflow.com/questions/67283720

            QUESTION

            How to use multiple cameras in bevy 0.5.0?
            Asked 2021-Apr-29 at 22:52

            I have a simple bevy test app, that displays an array of cubes and an FPS counter in the upper left corner. The 3d scene can be zoomed and rotated.

            I recently tried to upgrade the following code to bevy = 0.5.0.

            Old code block (bevy = 0.4.0):

            ...

            ANSWER

            Answered 2021-Apr-29 at 22:52

            Text2dBundle is associated with the regular camera. If you want text associated with the UI camera, you need to use TextBundle instead. You will also need to set the Style component on the TextBundle in order to control its position so that it's visible on screen.

            Your bevy 0.4 code fragment was using TextBundle successfully, so this just needs porting more faithfully.

            Source https://stackoverflow.com/questions/67031681

            QUESTION

            Acces variable from dataframe in R shiny
            Asked 2021-Apr-28 at 01:03

            I'm newbie in Shiny, trying to make an app where I would like to make an overall statistical analysis (on time series) based on a dataset which I prior loaded. The problem is that I do not know how to "work" with a specific variable from dataset. I would like that the variable to be taken "dynamically", something like, datos[,2], but I do not know how to do this. Now I use attach function and then set y manually. So my code for now is:

            ...

            ANSWER

            Answered 2021-Apr-28 at 01:03

            To get the 2nd column dynamically from datos you can use [[.

            Source https://stackoverflow.com/questions/67280597

            QUESTION

            How to convert options api to composition api in Vue.js?
            Asked 2021-Apr-15 at 03:32

            I'm using Vue.js version 3. Here is my full code with dummy data and options API with filters and sorting, and everyting works very well

            ...

            ANSWER

            Answered 2021-Apr-15 at 03:32
            data
            1. Replace each data property with a ref. We'll update their references within setup() when converting methods later.

            2. Use onMounted to call load() upon mounting the component.

            Source https://stackoverflow.com/questions/67097067

            QUESTION

            Vue.js - How to show by default all data from API although I'm using filters, sorting and search?
            Asked 2021-Apr-14 at 21:02

            I'm using Vue.js 3 and here is my code

            ...

            ANSWER

            Answered 2021-Apr-14 at 21:02

            Update each of your filter methods to return the original products array when the corresponding filter is not set:

            Source https://stackoverflow.com/questions/67098829

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install stationary

            You can download it from GitHub.
            You can use stationary like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            gh repo clone marcharper/stationary

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            git@github.com:marcharper/stationary.git

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