jetforce | : rocket : An experimental Gemini server
kandi X-RAY | jetforce Summary
kandi X-RAY | jetforce Summary
An experimental TCP server for the new, under development Gemini Protocol. Learn more about Gemini here.
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Top functions reviewed by kandi - BETA
- Run the client
- Fetch data from gemini
- Decorator for routes
- Check the rate limit
- Returns the key from the request
- Stream the client to the server
- Publish a message to all clients
- Subscribe to the next message
- Add a message to the history
- Add a new message to guestbook
- Start the server
- Logs a message to stderr
- Called when a bind interface is listening
- Handler for HTTP requests
- Serve a static file
- Guess the mimetype of a given filename
- Add extra parameters
- Handle a line
- Handle the request
- Build the environment dict
- Serve gemini
- Logs a line length exceeded
- Run custom CGI script
jetforce Key Features
jetforce Examples and Code Snippets
Community Discussions
Trending Discussions on jetforce
QUESTION
So i use unity and i want my object to take height for as long as the player presses space
But for now he simply jumps and you gotta spam space for it to fly away
Could someone help me ?
...ANSWER
Answered 2021-Nov-17 at 08:49Input.GetKeyDown
is only true in the one single frame where the button was pressed down.
Returns true during the frame the user starts pressing down the key identified by the key
KeyCode enum
parameter.
What you are looking for is Input.GetKey
which is true every frame while the button stays pressed.
Returns true while the user holds down the key identified by the key
KeyCode
enum parameter.
Further you definitely do NOT want a while
loop there! Inside the loop the value of spacePressed
will never change => infinite loop => app crash!
You rather simply want to do
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
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