gossipSimulator | Simulating the power of story
kandi X-RAY | gossipSimulator Summary
kandi X-RAY | gossipSimulator Summary
gossipSimulator is a Python library. gossipSimulator has no bugs, it has no vulnerabilities, it has build file available and it has low support. You can download it from GitHub.
Simulating the power of story telling
Simulating the power of story telling
Support
Quality
Security
License
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Support
gossipSimulator has a low active ecosystem.
It has 19 star(s) with 4 fork(s). There are 2 watchers for this library.
It had no major release in the last 6 months.
gossipSimulator has no issues reported. There are no pull requests.
It has a neutral sentiment in the developer community.
The latest version of gossipSimulator is current.
Quality
gossipSimulator has no bugs reported.
Security
gossipSimulator has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
License
gossipSimulator does not have a standard license declared.
Check the repository for any license declaration and review the terms closely.
Without a license, all rights are reserved, and you cannot use the library in your applications.
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gossipSimulator releases are not available. You will need to build from source code and install.
Build file is available. You can build the component from source.
Top functions reviewed by kandi - BETA
kandi has reviewed gossipSimulator and discovered the below as its top functions. This is intended to give you an instant insight into gossipSimulator implemented functionality, and help decide if they suit your requirements.
- Create a menu
- Main function
- Draw an image
- Draw sprites scaled to sprite
- Gives the gossip decision of a citizen
- Function to spread gossip
- Creates a gossip database
- Load images from a rectangle
- Return an image at a given rectangle
- Display the next day
- Inspect a citizen list
- Generates a new citizen object
- Create a citizen
- Draw a sprite
- Start a game
- Start a World
- Prints the header
- Returns a tuple with a keydown
- Return a tuple of all running events
- Return an image corresponding to the given rectangle
- Draws a bubble
- This function will move a sprite
- Generate a random position
- Scrolls the player
- Prints the citizen
- Print a notification
- Draw two ark positions
Get all kandi verified functions for this library.
gossipSimulator Key Features
No Key Features are available at this moment for gossipSimulator.
gossipSimulator Examples and Code Snippets
No Code Snippets are available at this moment for gossipSimulator.
Community Discussions
No Community Discussions are available at this moment for gossipSimulator.Refer to stack overflow page for discussions.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install gossipSimulator
You can download it from GitHub.
You can use gossipSimulator like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.
You can use gossipSimulator like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.
Support
Ideas provided by Geoffrey Curtis. Rules for recipients (friends, family, neighbours) Include a variable for scale of filtering received gossip ranging from one, for completely gullible, to ten, for completely sceptical. This affects whether and with what enthusiasm the gossip is passed on. Should age have an effect? Hearing the same gossip more than once, from different sources, reduces filtering. Corruption of the message occurs during the spread, say by 3% per communication, such that it reaches the first recipient at 100%, the next at 97% etc. When it falls below say, 50%, it is not passed on. Negative gossip is passed on more than positive. Recipients are graded or categorised so as to have particular interests and beliefs, though of a general nature (religious or not, etc.) such that gossip relating to their interest will have its corruption rating raised by 20%, for example, as it is more likely to be passed on and with enthusiasm. Rules for gossip creators Negative gossip (or expressing it in a negative way) has a better rate of spread. Counter-gossip is only, say, 60% as effective as the original. Gossip about people spreads better than that about objects and events. The higher the status of a person, the better the rate of spread. Variables required for above Corruption % +/- indicator for polarity Original/counter indicator for class Content indicator for type (person, object or event).
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