AI | artificial intelligence on python | Machine Learning library

 by   myuon Python Version: Current License: No License

kandi X-RAY | AI Summary

kandi X-RAY | AI Summary

AI is a Python library typically used in Artificial Intelligence, Machine Learning, Deep Learning, Numpy applications. AI has no bugs, it has no vulnerabilities and it has low support. However AI build file is not available. You can download it from GitHub.

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            kandi-support Support

              AI has a low active ecosystem.
              It has 96 star(s) with 64 fork(s). There are 22 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 2 open issues and 0 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of AI is current.

            kandi-Quality Quality

              AI has 0 bugs and 0 code smells.

            kandi-Security Security

              AI has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              AI code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              AI does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              AI releases are not available. You will need to build from source code and install.
              AI has no build file. You will be need to create the build yourself to build the component from source.
              Installation instructions are not available. Examples and code snippets are available.
              AI saves you 320 person hours of effort in developing the same functionality from scratch.
              It has 769 lines of code, 49 functions and 10 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed AI and discovered the below as its top functions. This is intended to give you an instant insight into AI implemented functionality, and help decide if they suit your requirements.
            • Translate a string to a list .
            • Transform a string into a list .
            • get morphological morph token from a string
            • Uniq lines .
            • Add morphological .
            • Add a text token .
            • Make a list of rouret from ini .
            • Makes a list of ROUret objects .
            • Opens a file .
            • Add morph .
            Get all kandi verified functions for this library.

            AI Key Features

            No Key Features are available at this moment for AI.

            AI Examples and Code Snippets

            Update AI component
            javadot img1Lines of Code : 6dot img1License : Non-SPDX
            copy iconCopy
            public void update() {
                LOGGER.info("Update AI Game Component");
                IntStream.range(0, numEntities)
                    .filter(i -> aiComponents.length > i && aiComponents[i] != null)
                    .forEach(i -> aiComponents[i].update());
              }  
            Starts the AI component .
            javadot img2Lines of Code : 4dot img2License : Non-SPDX
            copy iconCopy
            public void start() {
                LOGGER.info("Start AI Game Component");
                IntStream.range(0, numEntities).forEach(i -> aiComponents[i] = new AiComponent());
              }  
            Update the AI component .
            javadot img3Lines of Code : 4dot img3License : Non-SPDX
            copy iconCopy
            @Override
              public void update() {
                LOGGER.info("update AI component");
              }  

            Community Discussions

            QUESTION

            Invalid Character when Selecting classname - Python Webscraping
            Asked 2021-Jun-16 at 01:11

            I am beginning to learn the basics of webscraping with Python, but I am having a little trouble with my code. I am trying to scrape the weather from the front page of 'yahoo.com':

            ...

            ANSWER

            Answered 2021-Jun-16 at 01:11

            The problem is that your CSS selectors include parentheses () and dollar signs $. These symbols already have a special meaning. See:

            You can escape these characters using a backslash \.

            Source https://stackoverflow.com/questions/67994434

            QUESTION

            unable to create AI Platform Notebook
            Asked 2021-Jun-15 at 19:43

            I tried to create a notebook instance in GCP AI platform , which is not getting created . I can see the error as-

            "There are no available networks. Make sure there is atleast a network within this region".

            Thanks in advance.

            ...

            ANSWER

            Answered 2021-Jun-15 at 19:43

            If you are trying to create the AI notebook instance in a region that does not contain any subnetwork, it will throw this error[1].

            In order to resolve your issue, try one of the following:

            1. For creating a Notebook instance in the same region, you need to create a subnet in that region for the VPC network you are using. To create a new subnet you can follow this documentation [2].

            2. Or else you can create a Notebook instance in some other region where the subnet is available. To create a notebook instance you can follow this documentation [3].

            [1]- ‘There are no available networks. Make sure there is at least a network within this region’.

            [2]- https://cloud.google.com/vpc/docs/using-vpc#add-subnets

            [3]- https://cloud.google.com/notebooks/docs/create-new

            Source https://stackoverflow.com/questions/67992377

            QUESTION

            Apache Beam SIGKILL
            Asked 2021-Jun-15 at 13:51

            The Question

            How do I best execute memory-intensive pipelines in Apache Beam?

            Background

            I've written a pipeline that takes the Naemura Bird dataset and converts the images and annotations to TF Records with TF Examples of the required format for the TF object detection API.

            I tested the pipeline using DirectRunner with a small subset of images (4 or 5) and it worked fine.

            The Problem

            When running the pipeline with a bigger data set (day 1 of 3, ~21GB) it crashes after a while with a non-descriptive SIGKILL. I do see a memory peak before the crash and assume that the process is killed because of a too high memory load.

            I ran the pipeline through strace. These are the last lines in the trace:

            ...

            ANSWER

            Answered 2021-Jun-15 at 13:51

            Multiple things could cause this behaviour, because the pipeline runs fine with less Data, analysing what has changed could lead us to a resolution.

            Option 1 : clean your input data

            The third line of the logs you provide might indicate that you're processing unclean data in your bigger pipeline mmap(NULL, could mean that | "Get Content" >> beam.Map(lambda x: x.read_utf8()) is trying to read a null value.

            Is there an empty file somewhere ? Are your files utf8 encoded ?

            Option 2 : use smaller files as input

            I'm guessing using the fileio.ReadMatches() will try to load into memory the whole file, if your file is bigger than your memory, this could lead to errors. Can you split your data into smaller files ?

            Option 3 : use a bigger infrastructure

            If files are too big for your current machine with a DirectRunner you could try to use an on-demand infrastructure using another runner on the Cloud such as DataflowRunner

            Source https://stackoverflow.com/questions/67684186

            QUESTION

            _mm256_packs_epi32, except pack sequentially
            Asked 2021-Jun-15 at 08:28

            One can use _mm256_packs_epi32. as follows: __m256i e = _mm256_packs_epi32 ( ai, bi);

            In the debugger, I see the value of ai: m256i_i32 = {0, 1, 0, 1, 1, 1, 0, 1}. I also see the value of bi: m256i_i32 = {1, 1, 1, 1, 0, 0, 0, 1}. The packing gave me e: m256i_i16 = {0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 0, 0, 1}. The packing is interleaved. So we have in e first four numbers in ai, first four numbers in bi, last four numbers in ai, last four numbers in bi in that order.

            I am wondering if there is an instruction that just packs ai and bi side by side without the interleaving.

            vpermq after packing would work, but I'm wondering if there's a single instruction to achieve this.

            ...

            ANSWER

            Answered 2021-Jun-15 at 08:28

            No sequential-across-lanes pack until AVX-512, unfortunately. (And even then only for 1 register, or not with saturation.)

            The in-lane behaviour of shuffles like vpacksswd and vpalignr is one of the major warts of AVX2 that make the 256-bit versions of those shuffles less useful than their __m128i versions. But on Intel, and Zen2 CPUs, it is often still best to use __m256i vectors with a vpermq at the end, if you need the elements in a specific order. (Or vpermd with a vector constant after 2 levels of packing: How do I efficiently reorder bytes of a __m256i vector (convert int32_t to uint8_t)?)

            If your 32-bit elements came from unpacking narrower elements, and you don't care about order of the wider elements, you can widen with in-lane unpacks, which sets you up to pack back into the original order.

            This is cheap for zero-extending unpacks: _mm256_unpacklo/hi_epi16 (with _mm256_setzero_si256()). That's as cheap as vpmovzxwd (_mm256_cvtepu16_epi32), and is actually better because you can do 256-bit loads of your source data and unpack two ways, instead of narrow loads to feed vpmovzx... which only works on data at the bottom of an input register. (And memory-source vpmovzx... ymm, [mem] can't micro-fuse the load with a YMM destination, only for the 128-bit XMM version, on Intel CPUs, so the front-end cost is the same as separate load and shuffle instructions.)

            But that trick doesn't work work quite as nicely for data you need to sign-extend. vpcmpgtw to get high halves for vpunpckl/hwd does work, but vpermq when re-packing is about as good, just different execution-port pressure. So vpmovsxwd is simpler there.

            Slicing up your data into odd/even instead of low/high can also work, e.g. to get 16 bit elements zero-extended into 32-bit elements:

            Source https://stackoverflow.com/questions/67979078

            QUESTION

            Google Appscript - how to set conditional format with multiple ranges
            Asked 2021-Jun-15 at 03:06

            I'm trying to figure out how to fix this problem. I tried to use 'for loop' to set multiple ranges with one function but got error message.

            'Exception: The parameters (String) don't match the method signature for SpreadsheetApp.ConditionalFormatRuleBuilder.setRanges.'

            Here's my code.

            ...

            ANSWER

            Answered 2021-Jun-14 at 09:02

            I believe your goal as follows.

            • You want to set the conditional format rules for each range with each formula.
            • The range is created by the for loop of for (let i = 3; i < 25; i++) {,,,}.
            • The formula is created by const formula = '=sum($' + columnStart[z] + '6:$' + columnEnd[z + 6] + '6)>=40';.
            Modification points:
            • When I saw your script, it seems that range of Logger.log(range) is the string value. But when setRanges(range) is used, range is required to be the Range object. I think that this might be the reason of your issue.
            • And, in your situation, how about the following flow?
              1. Put each range to an array of rules of rules = sheet.getConditionalFormatRules().
                • For this, in my answer, I used RangeList.
              2. Use rules with sheet.setConditionalFormatRules(rules) put outside of the loop.

            When above points are reflected to your script, it becomes as follows.

            Modified script:

            Source https://stackoverflow.com/questions/67966777

            QUESTION

            Calculate weighted average results for multiple columns based on another dataframe in Pandas
            Asked 2021-Jun-15 at 01:03

            Let's say we have a students' score data df1 and credit data df2 as follows:

            df1:

            ...

            ANSWER

            Answered 2021-Jun-14 at 16:14

            QUESTION

            Question about Scala implicits with multiple type parameters
            Asked 2021-Jun-14 at 22:14

            I am having a hard time understanding an error related to "could not find value for implicits" error. Here is a minimal example to highlight the error.

            ...

            ANSWER

            Answered 2021-Jun-14 at 22:14

            Even though the types are sealed and seemingly you provided all type class instances

            (one for each Ai, Bj)

            this does not cover all the possible cases specified by type bounds in

            Source https://stackoverflow.com/questions/67977355

            QUESTION

            Astar Pathfinding Project setting z position of AI agent to incorrect values in 2D project
            Asked 2021-Jun-14 at 02:09

            I'm working on a 2D game in Unity and am using the A* Pathfinding Package from Aron Granberg.

            Everything appears to be working fine. AIPaths are being generated and AI Agents are navigating from point to point and avoiding obstacles as expected. It's fine except for one thing.

            The position.z of the AI Agent is incorrect.

            The spawn origin of the AI Agent has a z of 0, and the target point has a z of 0, yet the AI Agent's z fluctuates between -9 and -1 as it traverses the path. The path itself appears to have a z position of 0 at each waypoint.

            I haven't modified the code in the package at all and just followed the documentation when setting it up for 2D.

            Any ideas what could be causing this?

            NOTE: I haven't included a screenshot of it, but the prefab that is being spawned in as the AI Agent has a transform position of (0,0,0).

            The A-star pathfinder object:

            The AI Agent object (note that the Z pos is not 0):

            The spawn point object that sets the spawn for the AI agent:

            The destination target object that the AI Agent is heading to:

            ...

            ANSWER

            Answered 2021-Jun-14 at 02:09

            In case anyone else runs into this problem.

            The fix was to add a Rigidbody2D to my AI Agent and set the gravity scale to 0.

            Even though my game doesn't use Unity's physics system for movement and the Astar package can move AI agents by transform, for some reason it requires a Rigidbody to keep the Z position at 0.

            I'm still not really sure why this solves the problem because, when I was debugging the third-party Astar code, it always returned nextPosition values with a Z position of 0 yet the actual position that the AI Agent was updated to had varying Z positions...

            If you have more info, leave a comment and I'll add it to the answer.

            Source https://stackoverflow.com/questions/67955043

            QUESTION

            "Out of memory while expanding memory stream" error when attempting to download a file using TIdHTTP
            Asked 2021-Jun-13 at 19:13

            I am attempting to download a file from a web server using the standard TIdHTTP and TIdSSLIOHandler components in Delphi 10.4:

            ...

            ANSWER

            Answered 2021-Jun-13 at 19:01

            Instead of loading the resource to memory temporarily, directly load it to the local file using a TFileStream:

            Source https://stackoverflow.com/questions/67961194

            QUESTION

            SpeechRecognition module not importing into program
            Asked 2021-Jun-13 at 13:00

            So I was working on an AI voice assistant and I tried importing the speech_recognition module into my code but it didn't work. I installed the module using:

            pip install SpeechRecognition

            It got installed correctly. Then when I tried to import the module using:

            ...

            ANSWER

            Answered 2021-Jun-13 at 13:00

            I think there is two ways of trying to solve this

            1- Try Restarting your Editor

            2- Try this:

            python -m pip install SpeechRecognition

            then restart the Editor.

            Source https://stackoverflow.com/questions/67958415

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install AI

            You can download it from GitHub.
            You can use AI like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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