Clicker | Records and repeats mouse and keyboard inputs | Keyboard library

 by   niekvdbos Python Version: Current License: No License

kandi X-RAY | Clicker Summary

kandi X-RAY | Clicker Summary

Clicker is a Python library typically used in Utilities, Keyboard applications. Clicker has no bugs, it has no vulnerabilities and it has low support. However Clicker build file is not available. You can download it from GitHub.

This program records all key- and mouse inputs.
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            kandi-support Support

              Clicker has a low active ecosystem.
              It has 12 star(s) with 5 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 1 open issues and 0 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of Clicker is current.

            kandi-Quality Quality

              Clicker has no bugs reported.

            kandi-Security Security

              Clicker has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              Clicker does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              Clicker releases are not available. You will need to build from source code and install.
              Clicker has no build file. You will be need to create the build yourself to build the component from source.

            Top functions reviewed by kandi - BETA

            kandi has reviewed Clicker and discovered the below as its top functions. This is intended to give you an instant insight into Clicker implemented functionality, and help decide if they suit your requirements.
            • Play keyboard events
            • Updates the table widget
            • Stop recording
            • Update key events
            • Update the mouse wait time
            • Open file dialog
            • Empty recording events
            • Delete the row
            • Set skip first update
            Get all kandi verified functions for this library.

            Clicker Key Features

            No Key Features are available at this moment for Clicker.

            Clicker Examples and Code Snippets

            No Code Snippets are available at this moment for Clicker.

            Community Discussions

            QUESTION

            Element disappearing before it is supposed to
            Asked 2021-Jun-16 at 02:50

            Recently I've been coding a clicker game and now have run into a problem with the onclick function. What I'm trying to do is on the first click, have it change into certain text, and on the second and third clicks change it to a different text. However, on the fourth click, I'd like it to disappear.

            However, it disappears on the third click instead of the fourth click. The third click is supposed to show more text, and then call a function and vamoose. It just disappears. Here is my code:

            ...

            ANSWER

            Answered 2021-Jun-15 at 20:57

            I'm going to rewrite your code because it seems to be missing something.

            In this code, I'm using a single event handler. Then using a counter and switch statement to determine the current click count.

            Source https://stackoverflow.com/questions/67993314

            QUESTION

            name 'coding' is not defined
            Asked 2021-Jun-01 at 03:03

            I wanted to make a game like a clicker, where coding brings money, but I ran into this error. The error seems to be due to the fact that 'coding' is in another function, but I don't understand how I can fix it. Please help me. I will be very grateful to you

            ...

            ANSWER

            Answered 2021-Jun-01 at 03:03

            Looks like coding is not a global variable. Declare it above all the functions, so that you can use it within all functions.

            Source https://stackoverflow.com/questions/67781963

            QUESTION

            Discord.JS, How to use one discord button to allow the purchase of various server roles
            Asked 2021-May-31 at 21:17

            Sorry for the poorly worded title, I'll try to explain as best as I can. I am creating a role shop command using the new discord-buttons module, and came across a problem, to my understanding I would have to create a button for each individual role, in order for someone to buy it. After searching through documentation, I'm still a bit stumped. Here's some example code I put together to show what I'm trying to do:

            ...

            ANSWER

            Answered 2021-May-31 at 19:55

            you have ${message.guild...}, that’s the wrong if you have an error, so try this:

            Source https://stackoverflow.com/questions/67779187

            QUESTION

            Tkinter gui doesn't work Mouse and keyboard modules
            Asked 2021-May-31 at 03:36

            I was trying to make an auto clicker using Mouse and keyboard modules and tkinter as the gui and wrote this code

            ...

            ANSWER

            Answered 2021-May-30 at 16:36

            The reason why GUI does not show up is that before the code hits mainloop() it goes into a infinite loop(while loop) and it cannot reach mainloop and hence window does not show up and events are not processed. So what you should do is get rid of while. One way is to use after() method to emulate while.

            Source https://stackoverflow.com/questions/67762981

            QUESTION

            Auto click is stopping when my finger touches the screen
            Asked 2021-May-15 at 07:14

            I did auto clicker using dispatchGesture and everything is working but when I touch the screen using my finger it stop and call onCancelled method

            The Service

            ...

            ANSWER

            Answered 2021-Feb-18 at 11:48

            I'm very surprised that you are starting AccessibilityService by own (in click method)... this kind of Service must be enabled, allowed and started by system automatically, check out how to declare this in HERE. without that process (system auto-start, not own call) AccessibilityService will probably behave like usual Service, causing no permission for executing dispatchGesture (and all other sensitive methods call), also some custom AccessibilityService methods won't be ever called, like overriden, but empty onAccessibilityEvent(...)

            Source https://stackoverflow.com/questions/66258773

            QUESTION

            Change of variables via popup chrome extension
            Asked 2021-May-14 at 12:31

            I am doing a Chrome extension and I have a problem. It is supposed to click button on the page.

            I want to use a variable that I can change via the popup because I don't want to go to the script all the time and change the variable. How do I do that?

            I want to change the variable sku via popup.

            Manifest:

            ...

            ANSWER

            Answered 2021-May-14 at 12:31

            Save the name of the button to chrome storage (You'll need to add new javascript code for popup html):

            Source https://stackoverflow.com/questions/67534194

            QUESTION

            Bukkit; How to trigger multiple ClickEvent RUN_COMMAND actions with a single click on a single chat message
            Asked 2021-May-12 at 05:33

            I've written a rather simple method for my paper/spigot Minecraft server plugin that detects potential lag machines under construction.

            The issue I have is that I want to send a single chat message that, when clicked once, will first run a /vanish command on behalf of the clicker.

            Then if (and only if) the vanish was successful, I want to run a teleport command to a location included along with the specific instance of the ClickEvent.

            Both of those commands need to be completed from the single user click event.

            For reference here is the method that calls notifyOps() and includes the TextComponent in question, msg

            ...

            ANSWER

            Answered 2021-May-12 at 05:33
            There is no way of doing that without writing a custom command...

            This is impossible because the ClickEvent and HoverEvent are entirely client-side. That means that there are no packets sent from the Player to the server. Therefore, it is impossible to callback the click of the Player and call a method to perform what you are trying to do.

            You may notice that all the ClickEvent.Actions do not affect the server. OPEN_URL, OPEN_FILE, RUN_COMMAND, SUGGEST_COMMAND, CHANGE_PAGE and COPY_TO_CLIPBOARD are all actions taken on the client-side.

            The only way here is to make the client send a command to the server which will trigger a method.

            Source https://stackoverflow.com/questions/67360853

            QUESTION

            Spawning at wrong places godot
            Asked 2021-May-08 at 20:13
            func spawnCircle(): #Spawn circle at random position every 3 seconds
                var circle = TextureButton.new()
                var texture = load("res://Assets/Circle.png")
                circle.set_normal_texture(texture)
                circleSpawnTimer.start(2.5)  #spawn next circle
                randomize()
                add_child(circle)
                circle.rect_position.x = randi() % int(rect_size.x)
                circle.rect_position.y = randi() % int(rect_size.y)
                circle.connect("pressed", self, "on_Circle_pressed", [circle]) #connect circle pressed signal and pass in its reference
                var circleDisappearTimer = Timer.new()  #Timer for circles to disappear if left unclicked
                circle.add_child(circleDisappearTimer)
                circleDisappearTimer.connect("timeout", circle, "queue_free") #delete circle on timeout
                circleDisappearTimer.start(4) #After 5seconds left unclicked , the circle will disappear
            
            ...

            ANSWER

            Answered 2021-May-08 at 20:13

            Considering that rect_position corresponds to the rectangle top-left corner. And the size of the Control (TextureButton in this case) is rect_size

            It wil be out of bounds if the rect_position of the Control is closer to the bottom than its vertical size (rect_size.y), or it is closer to the right than its horizontal size (rect_size.x).

            Thus, we need a range that goes from 0 to the size of the screen minus the size of the control.

            Following the way you are using the random number generator, that would be:

            Source https://stackoverflow.com/questions/67451643

            QUESTION

            How to set window title bar in gtk#
            Asked 2021-May-05 at 12:50

            I have a problem, I want to use the header bar as the titlebar in gtk#, but here is the error that was created:

            error CS1061: 'Window' does not contain a definition for 'gtk_window_set_titlebar' and no accessible extension method 'gtk_window_set_titlebar' accepting a first argument of type 'Window' could be found (are you missing a using directive or an assembly reference?)

            This is the gtk# that I used: GTK#

            And here is my code:

            ...

            ANSWER

            Answered 2021-May-05 at 12:50

            Solution that I found from a comment.

            use this.Titlebar = (the variable of the header bar, my variable name is _headerbar); Decotated = false;

            The order must be above or it will not work

            Source https://stackoverflow.com/questions/67384180

            QUESTION

            Small images change large image
            Asked 2021-Apr-24 at 10:50

            So I have set up a product display area on my upcoming website, and I am attempting to have it so when you click on one of the smaller images, it changes the large image.

            I have a specific layout of the HTML that I am going to require, so it is more now down to the jQuery.

            ...

            ANSWER

            Answered 2021-Apr-23 at 03:44

            You are almost there. You are not calling the right selector. change 'main-img' to '.main-img'.

            You can also call a data attribute value using this: $('.element').data('foo') or $('.element').attr('data-foo') the first one being preferred.

            Source https://stackoverflow.com/questions/67223674

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Clicker

            You can download it from GitHub.
            You can use Clicker like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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