python-chess | chess library for Python , with move generation | Artificial Intelligence library
kandi X-RAY | python-chess Summary
kandi X-RAY | python-chess Summary
A chess library for Python, with move generation and validation, PGN parsing and writing, Polyglot opening book reading, Gaviota tablebase probing, Syzygy tablebase probing, and UCI/XBoard engine communication
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Top functions reviewed by kandi - BETA
- Generate a board .
- Push a move .
- Probes the DZ at the given position .
- Encodes a piece .
- Initialize table dtz .
- Initialize the table .
- Plays an interactive game .
- Parse an info string into a dict .
- Display the tour .
- Probes the dtm of the board .
python-chess Key Features
python-chess Examples and Code Snippets
sudo apt install python3-pip
pip3 -m install --user pygame
python3 chess.py
sudo pacman -S python-pip
pip -m install --user pygame
python chess.py
pip -m install --user pygame
python chess.py
def main():
p.init()
screen = p.display.set_mode((WIDTH, HEIGHT))
clock = p.time.Clock()
screen.fill(p.Color("white"))
gs = engine.State()
loadImages()
running = True
while running:
for e in p.event.
!pip install numpy==1.19.5
!pip uninstall -y pycocotools
!pip install pycocotools --no-binary pycocotools
self.img = tk.PhotoImage(file='test/face.png')
.configure(image=self.img)
def knightMoves(x,y):
return [(x+dx,y+dy)
for h,v in [(1,2),(2,1)] # magnitudes
for dx,dy in [(h,v),(h,-v),(-h,v),(-h,-v)] # directions
if x+dx in range(1,9) and y+dy in ran
images = glob(f"{dir_path}/*.{image_format}")
IMAGES_FORMAT = ".jpg"
Community Discussions
Trending Discussions on python-chess
QUESTION
This is part of a larger project, but I created a new file to solve this one problem. Sorry, I am still new to coding. Currently, I am trying to get stockfish evaluations for positions in Chess, however whenever I try to run the code, I get "AttributeError: module 'chess.engine' has no attribute 'SimpleEngine'" I have looked over the internet and can't find anything, am I being dumb? I tried the code from the documentation as well, and I still get the same error. This is the code from the documentation:
...ANSWER
Answered 2021-Dec-25 at 19:40I suppose you use an outdated version of the python-chess
package. Your current version is 0.23.11
while the latest version is 1.999
.
You should try to upgrade your package:
QUESTION
I have made a GUI (using PySimpleGUI) where you can play against Stockfish (I used python-chess module). I make an .exe-file using Pyinstaller --noconsole, but when i run it, it opens Stockfish in a console. When I run it form source, in PyCharm, Stockfish runs silently in the background.
The relevant lines of code are (I guess):
engine = chess.engine.SimpleEngine.popen_uci(engine_filename, shell = False)
and, a bit later,
best_move = engine.play(board, chess.engine.Limit(depth=20)).move
Any advice on how I can make Stockfish run silently in the background also form the .exe-file?
...ANSWER
Answered 2021-Dec-14 at 13:07Define your engine like below.
QUESTION
I'm trying to get this code sample from python-chess SVG rendering working.
...ANSWER
Answered 2021-Oct-21 at 14:57This resolved my problem:
QUESTION
There's a way to slice the mainline like we slice lists on Python? For example:
- mainline[start:stop] # moves start through stop-1
- mainline[start:] # moves start through the rest of the mainline
- mainline[:stop] # moves from the beginning through stop-1
or
- mainline[start:stop:step] # start through not past stop, by step.
The idea is, having the main_sicilian
object:
ANSWER
Answered 2021-Oct-21 at 11:15Try this.
codeQUESTION
data source: https://catalog.data.gov/dataset/nyc-transit-subway-entrance-and-exit-data
I tried looking for a similar problem but I can't find an answer and the error does not help much. I'm kinda frustrated at this point. Thanks for the help. I'm calculating the closest distance from a point.
...ANSWER
Answered 2021-Oct-11 at 14:21geopandas 0.10.1
- have noted that your data is on kaggle, so start by sourcing it
- there really is only one issue
shapely.geometry.MultiPoint()
constructor does not work with a filtered series. Pass it a numpy array instead and it works. - full code below, have randomly selected a point to serve as
gpdPoint
QUESTION
I'm not asking for specific code, but the general structure and how to link the python-chess library with the pygame library with the code that allows the player and AI to move.
Any tips on where to start?
...ANSWER
Answered 2021-Jun-20 at 15:53You can have a look at this tutorial. The explanation is quite thorough and I believe that it will give you enough hints on how to start. Happy coding :) Here is the link How to make chess game with python
QUESTION
Just downloaded the Python-Chess module and wanted to test it out; whenever I check the board state by using board.is_checkmate
, board.is_stalemate
, board.is_check
, board.is_en_passant
and a print statement, it always returns true.
I'm using VSCode on macOS 11.3. Python version is 3.8.2.
ANSWER
Answered 2021-May-20 at 09:00You are checking if a method exists. You need to call the method and check what is returned. Adding brackets will complete this. This will call the method, which checks if the board is in this state.
QUESTION
I am currently building a chess game using Python-Chess, and I am trying to use the SVG module to generate SVG images of the board. One of the parameters for generating an svg is check
(here), which is a "square to be marked indicating a check". However, from the docs, I couldn't find a way to figure out where the player's king is.
What I want to happen is, whenever board.is_check()
I want it to generate the svg with check=
, using the current location of the current player's king. How do I figure this out? Do I have to iterate through every square and check what piece is on there until I find the correct king? Or is there a function for this that I didn't see? Any help is appreciated, Thanks in advance!
ANSWER
Answered 2021-Mar-31 at 17:06There is a function for getting the position of the king which is documented here: https://python-chess.readthedocs.io/en/latest/core.html#chess.BaseBoard.king
Here is some example code:
QUESTION
I am using the module python-chess (https://python-chess.readthedocs.io/en/latest/index.html) to extract analyze 4 million chess games (http://caissabase.co.uk/).
How do I load all moves for a game as strings into a list? The idea is for me to be able to extract information about moves. For example, how many times did a Queen capture an opponent's piece? I would thus search for "Qx" in each move string. I have tried this:
...ANSWER
Answered 2021-Feb-04 at 01:02board.san(move)
gives you the notation of the move based on the current position (see documentation). However, you have already changed the position before by making the move on the board. Therefore it doesn't recognise the first knight move g1f3
as legal: the knight is already on f3!
I suspect that if you exchange the two lines in the loop it should work. That is, you first need to write down the move, and then make it (somewhat different to what you would do playing actual chess ;))
QUESTION
I hope you're having a good day :)
Recently I have been making a chess program.
I'm now at the point of making the AI and I'm using Stockfish for testing purposes.
Since I need the computer to have time to evaluate without pausing the pygame game loop, I'm using the threading library.
I'm also using python-chess as my main library for handling the game state and making moves, as well as accessing Stockfish.
Here is my code for threading:
...ANSWER
Answered 2020-Sep-25 at 14:37I'm not entirely sure why the loop stops, but I did figure out a way to fix my problem. Instead of:
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
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Install python-chess
You can use python-chess like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.
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