python-chess | chess library for Python , with move generation | Artificial Intelligence library

 by   niklasf Python Version: 1.999 License: GPL-3.0

kandi X-RAY | python-chess Summary

kandi X-RAY | python-chess Summary

python-chess is a Python library typically used in Artificial Intelligence applications. python-chess has no bugs, it has no vulnerabilities, it has build file available, it has a Strong Copyleft License and it has high support. You can install using 'pip install python-chess' or download it from GitHub, PyPI.

A chess library for Python, with move generation and validation, PGN parsing and writing, Polyglot opening book reading, Gaviota tablebase probing, Syzygy tablebase probing, and UCI/XBoard engine communication
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            kandi-support Support

              python-chess has a highly active ecosystem.
              It has 2042 star(s) with 462 fork(s). There are 66 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 17 open issues and 632 have been closed. On average issues are closed in 3 days. There are 5 open pull requests and 0 closed requests.
              OutlinedDot
              It has a negative sentiment in the developer community.
              The latest version of python-chess is 1.999

            kandi-Quality Quality

              python-chess has 0 bugs and 0 code smells.

            kandi-Security Security

              python-chess has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              python-chess code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              python-chess is licensed under the GPL-3.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              python-chess releases are available to install and integrate.
              Deployable package is available in PyPI.
              Build file is available. You can build the component from source.
              It has 14002 lines of code, 1374 functions and 24 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed python-chess and discovered the below as its top functions. This is intended to give you an instant insight into python-chess implemented functionality, and help decide if they suit your requirements.
            • Generate a board .
            • Push a move .
            • Probes the DZ at the given position .
            • Encodes a piece .
            • Initialize table dtz .
            • Initialize the table .
            • Plays an interactive game .
            • Parse an info string into a dict .
            • Display the tour .
            • Probes the dtm of the board .
            Get all kandi verified functions for this library.

            python-chess Key Features

            No Key Features are available at this moment for python-chess.

            python-chess Examples and Code Snippets

            copy iconCopy
            sudo apt install python3-pip
            pip3 -m install --user pygame
            python3 chess.py
              
            copy iconCopy
            sudo pacman -S python-pip
            pip -m install --user pygame
            python chess.py
              
            copy iconCopy
            pip -m install --user pygame
            python chess.py
              
            Pycharm Window Not Displaying Correctly
            Pythondot img4Lines of Code : 19dot img4License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            def main():
                p.init()
                screen = p.display.set_mode((WIDTH, HEIGHT))
                clock = p.time.Clock()
                screen.fill(p.Color("white"))
                gs = engine.State()
                loadImages()
                running = True
                while running:
                    for e in p.event.
            Failing During Training MobileNetSSD Object Detection on a Custom Dataset Google Colab
            Pythondot img5Lines of Code : 4dot img5License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            !pip install numpy==1.19.5
            !pip uninstall -y pycocotools
            !pip install pycocotools --no-binary pycocotools
            
            Fill in a cell of grid with a picture using Tkinter Python
            Pythondot img6Lines of Code : 4dot img6License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            self.img = tk.PhotoImage(file='test/face.png')
            
                .configure(image=self.img)
            
            How to remove scientific notation from matrix when printed
            Pythondot img7Lines of Code : 2dot img7License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            np.set_printoptions(suppress=True)
            
            Getting Errno 13: Permission Denied as a root user
            Pythondot img8Lines of Code : 2dot img8License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            $ chmod 755 engine
            
            Chess Knight, Available movement
            Pythondot img9Lines of Code : 12dot img9License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            def knightMoves(x,y):
                return [(x+dx,y+dy)
                        for h,v   in [(1,2),(2,1)]                     # magnitudes
                        for dx,dy in [(h,v),(h,-v),(-h,v),(-h,-v)]     # directions
                        if x+dx in range(1,9) and y+dy in ran
            Python can't find a directory that exists
            Pythondot img10Lines of Code : 4dot img10License : Strong Copyleft (CC BY-SA 4.0)
            copy iconCopy
            images = glob(f"{dir_path}/*.{image_format}")
            
            IMAGES_FORMAT = ".jpg"
            

            Community Discussions

            QUESTION

            Python-chess: module 'chess.engine' has no attribute 'SimpleEngine'
            Asked 2021-Dec-25 at 19:40

            This is part of a larger project, but I created a new file to solve this one problem. Sorry, I am still new to coding. Currently, I am trying to get stockfish evaluations for positions in Chess, however whenever I try to run the code, I get "AttributeError: module 'chess.engine' has no attribute 'SimpleEngine'" I have looked over the internet and can't find anything, am I being dumb? I tried the code from the documentation as well, and I still get the same error. This is the code from the documentation:

            ...

            ANSWER

            Answered 2021-Dec-25 at 19:40

            I suppose you use an outdated version of the python-chess package. Your current version is 0.23.11 while the latest version is 1.999.

            You should try to upgrade your package:

            Source https://stackoverflow.com/questions/70482071

            QUESTION

            Pyinstaller opens Stockfish in console
            Asked 2021-Dec-14 at 13:07

            I have made a GUI (using PySimpleGUI) where you can play against Stockfish (I used python-chess module). I make an .exe-file using Pyinstaller --noconsole, but when i run it, it opens Stockfish in a console. When I run it form source, in PyCharm, Stockfish runs silently in the background.

            The relevant lines of code are (I guess):

            engine = chess.engine.SimpleEngine.popen_uci(engine_filename, shell = False)

            and, a bit later,

            best_move = engine.play(board, chess.engine.Limit(depth=20)).move

            Any advice on how I can make Stockfish run silently in the background also form the .exe-file?

            ...

            ANSWER

            Answered 2021-Dec-14 at 13:07

            Define your engine like below.

            Source https://stackoverflow.com/questions/70347075

            QUESTION

            How do I get python-chess SVG rendering working in Google Colab?
            Asked 2021-Oct-21 at 14:57

            I'm trying to get this code sample from python-chess SVG rendering working.

            ...

            ANSWER

            Answered 2021-Oct-21 at 14:57

            This resolved my problem:

            Source https://stackoverflow.com/questions/69638826

            QUESTION

            How do slice and print the mainline with the python-chess library?
            Asked 2021-Oct-21 at 11:15

            There's a way to slice the mainline like we slice lists on Python? For example:

            • mainline[start:stop] # moves start through stop-1
            • mainline[start:] # moves start through the rest of the mainline
            • mainline[:stop] # moves from the beginning through stop-1

            or

            • mainline[start:stop:step] # start through not past stop, by step.

            The idea is, having the main_sicilian object:

            ...

            ANSWER

            Answered 2021-Oct-21 at 11:15

            QUESTION

            Multipoint(df['geometry']) key error from dataframe but key exist. KeyError: 13 geopandas
            Asked 2021-Oct-11 at 14:51

            data source: https://catalog.data.gov/dataset/nyc-transit-subway-entrance-and-exit-data

            I tried looking for a similar problem but I can't find an answer and the error does not help much. I'm kinda frustrated at this point. Thanks for the help. I'm calculating the closest distance from a point.

            ...

            ANSWER

            Answered 2021-Oct-11 at 14:21

            geopandas 0.10.1

            • have noted that your data is on kaggle, so start by sourcing it
            • there really is only one issue shapely.geometry.MultiPoint() constructor does not work with a filtered series. Pass it a numpy array instead and it works.
            • full code below, have randomly selected a point to serve as gpdPoint

            Source https://stackoverflow.com/questions/69521034

            QUESTION

            Where do I start with a chess game made in python(with a GUI)
            Asked 2021-Jun-28 at 20:21

            I'm not asking for specific code, but the general structure and how to link the python-chess library with the pygame library with the code that allows the player and AI to move.

            Any tips on where to start?

            ...

            ANSWER

            Answered 2021-Jun-20 at 15:53

            You can have a look at this tutorial. The explanation is quite thorough and I believe that it will give you enough hints on how to start. Happy coding :) Here is the link How to make chess game with python

            Source https://stackoverflow.com/questions/68057562

            QUESTION

            Python-Chess board.is_checkmate, .is_stalemate, .is_en_passant, .is_check Always Returning True
            Asked 2021-May-20 at 09:00

            Just downloaded the Python-Chess module and wanted to test it out; whenever I check the board state by using board.is_checkmate, board.is_stalemate, board.is_check, board.is_en_passant and a print statement, it always returns true. I'm using VSCode on macOS 11.3. Python version is 3.8.2.

            ...

            ANSWER

            Answered 2021-May-20 at 09:00

            You are checking if a method exists. You need to call the method and check what is returned. Adding brackets will complete this. This will call the method, which checks if the board is in this state.

            Source https://stackoverflow.com/questions/67617008

            QUESTION

            Get Location of Piece in Python-Chess
            Asked 2021-Mar-31 at 17:06

            I am currently building a chess game using Python-Chess, and I am trying to use the SVG module to generate SVG images of the board. One of the parameters for generating an svg is check (here), which is a "square to be marked indicating a check". However, from the docs, I couldn't find a way to figure out where the player's king is.

            What I want to happen is, whenever board.is_check() I want it to generate the svg with check=, using the current location of the current player's king. How do I figure this out? Do I have to iterate through every square and check what piece is on there until I find the correct king? Or is there a function for this that I didn't see? Any help is appreciated, Thanks in advance!

            ...

            ANSWER

            Answered 2021-Mar-31 at 17:06

            There is a function for getting the position of the king which is documented here: https://python-chess.readthedocs.io/en/latest/core.html#chess.BaseBoard.king

            Here is some example code:

            Source https://stackoverflow.com/questions/66803080

            QUESTION

            Extract Moves as Strings from PGN file Using python-chess
            Asked 2021-Feb-04 at 01:02

            I am using the module python-chess (https://python-chess.readthedocs.io/en/latest/index.html) to extract analyze 4 million chess games (http://caissabase.co.uk/).

            How do I load all moves for a game as strings into a list? The idea is for me to be able to extract information about moves. For example, how many times did a Queen capture an opponent's piece? I would thus search for "Qx" in each move string. I have tried this:

            ...

            ANSWER

            Answered 2021-Feb-04 at 01:02

            board.san(move) gives you the notation of the move based on the current position (see documentation). However, you have already changed the position before by making the move on the board. Therefore it doesn't recognise the first knight move g1f3 as legal: the knight is already on f3!

            I suspect that if you exchange the two lines in the loop it should work. That is, you first need to write down the move, and then make it (somewhat different to what you would do playing actual chess ;))

            Source https://stackoverflow.com/questions/66037243

            QUESTION

            Infinite while loop stopping unexpectedly python threading
            Asked 2020-Sep-25 at 14:37

            I hope you're having a good day :)

            Recently I have been making a chess program.

            I'm now at the point of making the AI and I'm using Stockfish for testing purposes.

            Since I need the computer to have time to evaluate without pausing the pygame game loop, I'm using the threading library.

            I'm also using python-chess as my main library for handling the game state and making moves, as well as accessing Stockfish.

            Here is my code for threading:

            ...

            ANSWER

            Answered 2020-Sep-25 at 14:37

            I'm not entirely sure why the loop stops, but I did figure out a way to fix my problem. Instead of:

            Source https://stackoverflow.com/questions/64056499

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install python-chess

            You can install using 'pip install python-chess' or download it from GitHub, PyPI.
            You can use python-chess like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            Install
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            pip install python-chess

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            https://github.com/niklasf/python-chess.git

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            gh repo clone niklasf/python-chess

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            git@github.com:niklasf/python-chess.git

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