asciimatics | cross platform package to do curses-like operations | Command Line Interface library
kandi X-RAY | asciimatics Summary
kandi X-RAY | asciimatics Summary
A cross platform package to do curses-like operations, plus higher level APIs and widgets to create text UIs and ASCII art animations
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Top functions reviewed by kandi - BETA
- Example demo
- Draw the next frame
- Clean up effects
- Play scenes
- Draws the background
- Set the value at the given location
- Clear the buffer
- Print text at given position
- Processes an event
- Refresh the current cell
- Retrieve the nearest tile
- Process the game
- Draw new particles
- Draw the frame
- Draws the label text
- Process Screen event
- Update the canvas
- Update the list view
- Render the current buffer
- Return a list of credits
- Process the event
- Renders the chart
- Fix the bounds of the widgets
- Render the chart
- Update the sprite
- Update the label of the widget
asciimatics Key Features
asciimatics Examples and Code Snippets
python -m pip install asciimatics
python -m pip install bs4
python -m pip install requests
python -m pip install requests[socks]
from threading import Thread
def f():
print("f")
def g():
print("g")
def f_and_g_at_once():
t1 = Thread(target=f)
t2 = Thread(target=g)
t1.start() # returns immediately after the thread starts
t2.start()
f_and_g
# Given this scene list...
scenes = [
Scene([ListView(screen, contacts)], -1, name="Main"),
Scene([ContactView(screen, contacts)], -1, name="Edit Contact")
]
screen.play(scenes)
# You can use this code to move back to the first sc
class PopUpDialogNoScroll(PopUpDialog):
def __init__(self, *args, **kwargs):
super(PopUpDialogNoScroll, self).__init__(*args, **kwargs)
self.can_scroll = False
from asciimatics.widgets import Fr
import time
import platform # Used by clear_screen
import subprocess # Used by clear_screen
# System independent clear screen function
# https://stackoverflow.com/questions/18937058/#42877403
def clear_screen():
command = "cls" if
$ python image.py /images/fox.jpg
from __future__ import division
from asciimatics.effects import BannerText, Print, Scroll
from asciimatics.renderers import ColourImageFile, FigletText, ImageFile
from asciimatics.
screen.print_at(str(var4), 10, 10, 1, 1)
class PermissiveScreen(Screen):
def print_at(self, text, *args, **kwargs):
super().print_at(str(text), *args, **kwargs)
coro = WebSocketCommonProtocol.run() # you don't need any wrapper
task = asyncio.ensure_future(coro)
try:
#start discord client
client.run(token)
finally:
# retrieve exception if any:
if task.done() and not task.cance
choice = None
while choice not in [1, 2, 3]:
try:
choice = int(input('1, 2 or 3? '))
except ValueError:
pass
Community Discussions
Trending Discussions on asciimatics
QUESTION
I am trying to use asciimatics and winsound.Beep to create a visual that plays beeping sound together.I have two functions that needs to be executed at the same time so that beeping sound comes out when my asciimatics visual start to play. Please help.
...ANSWER
Answered 2021-Jul-23 at 16:32from threading import Thread
def f():
print("f")
def g():
print("g")
def f_and_g_at_once():
t1 = Thread(target=f)
t2 = Thread(target=g)
t1.start() # returns immediately after the thread starts
t2.start()
f_and_g_at_once()
QUESTION
Im new to using asciimatics, and im playing around with it to make a game. However, when i add a cross_hairs to a scene, it wont move to the next scene. How can i move to the next scene when i have cross_hairs?
...ANSWER
Answered 2021-Mar-17 at 07:53Assuming you are using something very similar to this sample, asciimatics is playing a Scene with 2 or more Sprites.
If so, this sample already allows you to move to the next Scene by pressing space. Job done! :-)
In a little more detail... It relies on the default global key handler to do this. As covered here, it just raises the NextScene exception to tell asciimatics to move on.
If you want to move to a new Scene based off a different event (e.g. the cross hairs hitting another Sprite), you should just raise that Exception at the time you detect the condition.
QUESTION
I'm playing around with asciimatics, however I'm new to python and don't understand asciimatics fully. I'm trying to run the ray-casting sample code after running an animation (the backstory for the game), but it just runs the ray-casting maze at the start. here is my code. Please help!
...ANSWER
Answered 2021-Mar-12 at 07:44The problem is that you're calling screen.play
when you're setting up the effects for the GameController
. Don't do that. Just call play
once at the end.
QUESTION
i'm fooling around with this Python Library:
There is an object named PopUpDialog which base class is of Frame type.
One of the fields of the Frame object is can_scroll=True.
I would like this field to be False when I instantiate the PopUpDialog, so there will be no scoll bar.
I tried to make a new class named so
...ANSWER
Answered 2020-Apr-07 at 10:05First of all, any calls to a super should be made in the first line of the class's own __init__
function. So your class should have its own __init__
function. Then, to pass all the parameters you want to the original class, you can provide two arguments to incorporate all of the arguments that the inherited class would have: *args
and **kwargs
. Then, you can explicitly set the can_scroll field to False in the __init__
function, like so:
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install asciimatics
You can use asciimatics like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.
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