airspeed | A lightweight Python template engine compatible

 by   purcell Python Version: 0.6.0 License: Non-SPDX

kandi X-RAY | airspeed Summary

kandi X-RAY | airspeed Summary

airspeed is a Python library typically used in Template Engine applications. airspeed has no bugs, it has no vulnerabilities, it has build file available and it has low support. However airspeed has a Non-SPDX License. You can install using 'pip install airspeed' or download it from GitHub, PyPI.

Airspeed is a powerful and easy-to-use templating engine for Python that aims for a high level of compatibility with the popular Velocity library for Java.
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            kandi-support Support

              airspeed has a low active ecosystem.
              It has 66 star(s) with 34 fork(s). There are 8 watchers for this library.
              There were 1 major release(s) in the last 12 months.
              There are 8 open issues and 14 have been closed. On average issues are closed in 9 days. There are 2 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of airspeed is 0.6.0

            kandi-Quality Quality

              airspeed has 0 bugs and 0 code smells.

            kandi-Security Security

              airspeed has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              airspeed code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              airspeed has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              airspeed releases are not available. You will need to build from source code and install.
              Deployable package is available in PyPI.
              Build file is available. You can build the component from source.
              Installation instructions, examples and code snippets are available.
              It has 2108 lines of code, 324 functions and 4 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed airspeed and discovered the below as its top functions. This is intended to give you an instant insight into airspeed implemented functionality, and help decide if they suit your requirements.
            • Parse a macro
            • Require a pattern to match
            • Match the pattern with the given pattern
            • Tries to match the pattern
            • Parse the grammar
            • Return the next element
            • Load a template
            • Load a text file
            • Evaluate the loop
            • Evaluate the template
            • Evaluate the condition
            • Parse key
            • Parse a template
            • Calculate the expression
            • Parse range values
            • Parse the value list
            • Parses the text
            • Parse the value
            • Calculate the value of the term
            • Parse template name
            • Parse VTL
            • Parse the expression
            • Parse key value pairs
            • Parse block
            • Parse an expression
            • Evaluate the expression
            Get all kandi verified functions for this library.

            airspeed Key Features

            No Key Features are available at this moment for airspeed.

            airspeed Examples and Code Snippets

            Airspeed - a Python template engine,Why another templating engine?
            Pythondot img1Lines of Code : 25dot img1License : Non-SPDX (NOASSERTION)
            copy iconCopy
            t = airspeed.Template("""
            Old people:
            #foreach ($person in $people)
             #if($person.age > 70)
              $person.name
             #end
            #end
            
            Third person is $people[2].name
            """)
            people = [{'name': 'Bill', 'age': 100}, {'name': 'Bob', 'age': 90}, {'name': 'Mark', 'age':   

            Community Discussions

            QUESTION

            How to parse JSON with XE2 dbxJSON
            Asked 2021-Jun-02 at 19:39

            I am using XE2 and trying to parse a JSON file sent by a robot to a URL. I've looked at several solutions, but most don't apply due to my version of Delphi. I tried to apply the solution I found here: How to parse nested JSON object in Delphi XE2?, but I can't seem to figure out how to get the information I need.

            JSON string:

            ...

            ANSWER

            Answered 2021-Jun-02 at 19:39

            Well, for starters, you don't need to convert your downloaded string to an ASCII encoded TBytes. TJSONObject.ParseJSONValue() has an overload that takes a string as input.

            Second, LJsonObj.Get('ATTITUDE').JsonValue will return a TJSONObject, which you are incorrectly type-casting to a TJSONPair. But that doesn't matter, since you are then ignoring that TJSONPair and instead incorrectly type-casting the input parameter sVALUE from a string to a TJSONPair and then trying to access its children. That is why you are getting the Access Violation.

            But even if you were able to find the TJSONPair for the roll value, you are returning the string value of its JsonString (name) property, not the string value of its JsonValue (value) property.

            Try this instead:

            Source https://stackoverflow.com/questions/67810447

            QUESTION

            *FIXED *constantly update console using cpp (msfs2020 SimConnect)
            Asked 2020-Nov-21 at 06:24

            example picture

            Im trying to constantly update the console number related to altitude. At the moment its a static number, and does not update while the plane is gaining, or loosing altitude. There is a comment near the bottom of the text referring to the prinf() that im using to send it to console(not sure what all was needed to be seen so I sent it all).

            ...

            ANSWER

            Answered 2020-Nov-15 at 18:15

            Found the issue. If you CTRL-F "hr = SimConnect_RequestDataOnSimObject(hSimConnect, REQUEST_AP_SETTINGS, DEFINITION_ID_AP, SIMCONNECT_OBJECT_ID_USER, SIMCONNECT_PERIOD_ONCE);", you can see that I use SIMCONNECT_PERIOD_ONCE. looking into the documentation (https://www.prepar3d.com/SDKv4/sdk/simconnect_api/references/structures_and_enumerations.html), I replaced SIMCONNECT_PERIOD_ONCE with SIMCONNECT_PERIOD_SECOND to update it every second.

            Source https://stackoverflow.com/questions/64814437

            QUESTION

            The characters Rigidbody, falls straight down when movement input is 0 and in the air. C#
            Asked 2020-Sep-23 at 09:12

            I'm currently working on a 3 fps game and I have an issue with the player's movement. when the player is jumping while moving and the movement input is 0 right after the jump, then the player stops in the air and moves upward slightly and then falls straight down(as if hitting an invisible wall). The player only has a Rigidbody and a looking script.

            Move input is 0 half way through the jump

            Move input is more than 0 through the jump

            ...

            ANSWER

            Answered 2020-Sep-22 at 21:46

            It's hard to tell cause we don't know what your speed variable is and what your maxspeed variable is, but most likely when your inputX is 0, desired velocity is just very quick going to 0. The upward movement seems normal and both images match in that regard. To fix this, I recommend increasing and reducing the x velocity gradually instead of instantly. I like to have ground acceleration, air acceleration, max ground speed, max air speed, air drag, and ground drag. That way you have full control of the feel of movement.

            It'd be something like:

            Source https://stackoverflow.com/questions/64017150

            QUESTION

            want to move my price before image using jquery
            Asked 2020-Sep-03 at 05:28

            I am trying to move my price class div before the image. For that, I have tried jquery code but no luck. I have a list of products so can't just use simple class reference. Because this code shows all prices in one place. I want to show each image have separate prices above that.but in my case it's showing all the prices in one place. Thanks

            Mhy code :

            ...

            ANSWER

            Answered 2020-Sep-03 at 05:28

            closest() looks up the tree, you want find() to look inside and you need to isolate the specific image within the item also

            Try something like:

            Source https://stackoverflow.com/questions/63717309

            QUESTION

            Movement based on constant inconsistant
            Asked 2020-Mar-12 at 09:27

            I made a class which is a character, and in the update method I used as much physics as possible to make it work realistically and edited values to make movement feel nice.
            I recently noticed when i move left and right it moves at different speeds, and have no idea how long that has been true. I declare all capital named variables constants at the beginning and use the same constant for the movement, so i have no idea what is causing this.

            I have tried my best to find where the problem is and to fix it but i have nothing.

            the beginning where i set my constants:

            ...

            ANSWER

            Answered 2020-Mar-12 at 02:09

            QUESTION

            How can i initialize global struct in c?
            Asked 2020-Mar-09 at 11:02

            I tried to make a program (in VS 2019) that prints out each values of certain characters, but it doesn't seem to work well. When executed, it prints out the number '0', regardless of which I entered.

            ...

            ANSWER

            Answered 2020-Mar-09 at 10:51

            You can do something like

            Source https://stackoverflow.com/questions/60594848

            QUESTION

            Using textures in orthographic projection in OpenGL
            Asked 2020-Jan-04 at 14:56

            I'm currently programming a primary flight display using Python and OpenGL. As I have zero experience with OpenGL (and little experience with coding in general) I followed a simple tutorial giving an introduction to OpenGL for 2D applications. With this basic knowledge, I just started to make everything out of polygons (GL_QUADS) and some copied code to draw text. Which gave me this:

            The visual result is satisfactory but the performance of ~450 iterations/second is questionable with one core of a Ryzen 1700x at 100% and a GTX1080 at 75% while only running this little program (which is supposed to run on a RaspberryPI 3).

            So I want to try out using textures for the whole artificial horizon and inanimate objects like the scale of the speedometer, separation lines or "crosshair". I've made a .png file that would replace the artificial horizon (see bottom) but I have no idea how to render it. All the tutorials I've found are for C++ and add a lot of complexity to the overall program so I want to ask if there is an "easy" way to implement a movable texture for my application.

            Here is a mockup of how I'm currently calculating the position of the horizon and how I draw it (full runnable code at the end):

            ...

            ANSWER

            Answered 2020-Jan-04 at 14:56

            You can use pygame to load an texture image:

            Source https://stackoverflow.com/questions/59591424

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install airspeed

            The Velocity User Guide shows how to write templates. Our unit tests show how to use the templates from your code.

            Support

            Please feel free to create tickets for bugs or desired features.
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            Install
          • PyPI

            pip install airspeed

          • CLONE
          • HTTPS

            https://github.com/purcell/airspeed.git

          • CLI

            gh repo clone purcell/airspeed

          • sshUrl

            git@github.com:purcell/airspeed.git

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