pygame_sdl2 | Reimplementation of portions of the pygame API using SDL2

 by   renpy Python Version: Current License: Non-SPDX

kandi X-RAY | pygame_sdl2 Summary

kandi X-RAY | pygame_sdl2 Summary

pygame_sdl2 is a Python library typically used in Pygame applications. pygame_sdl2 has no bugs, it has no vulnerabilities, it has build file available and it has low support. However pygame_sdl2 has a Non-SPDX License. You can download it from GitHub.

Reimplementation of portions of the pygame API using SDL2.

            kandi-support Support

              pygame_sdl2 has a low active ecosystem.
              It has 252 star(s) with 54 fork(s). There are 24 watchers for this library.
              It had no major release in the last 6 months.
              There are 50 open issues and 46 have been closed. On average issues are closed in 176 days. There are 6 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of pygame_sdl2 is current.

            kandi-Quality Quality

              pygame_sdl2 has 0 bugs and 0 code smells.

            kandi-Security Security

              pygame_sdl2 has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              pygame_sdl2 code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              pygame_sdl2 has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              pygame_sdl2 releases are not available. You will need to build from source code and install.
              Build file is available. You can build the component from source.
              pygame_sdl2 saves you 11749 person hours of effort in developing the same functionality from scratch.
              It has 23726 lines of code, 1964 functions and 167 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed pygame_sdl2 and discovered the below as its top functions. This is intended to give you an instant insight into pygame_sdl2 implemented functionality, and help decide if they suit your requirements.
            • Compile a python module .
            • Returns a list of all fonts installed on Windows
            • Generate a CIM declaration .
            • Map a function f over a sequence of sequences .
            • Benchmark the workers .
            • Create a new font with the specified name .
            • Adds one or more sprites .
            • Return a list of sprites that collide with the given sprite .
            • Determine the collision between two circles .
            • Returns True if there is one of the given sprites .
            Get all kandi verified functions for this library.

            pygame_sdl2 Key Features

            No Key Features are available at this moment for pygame_sdl2.

            pygame_sdl2 Examples and Code Snippets

            No Code Snippets are available at this moment for pygame_sdl2.

            Community Discussions


            pygame_sdl2 - app is crashing on mobile during pygame.mouse.get_pressed()
            Asked 2018-Jan-25 at 12:06

            I am developing a game for android with pygame and pygame_sdl2, and rapt for deploy.

            Currently, the game is at a very first stage of development.

            I have a joypad draw in the bottom left of my screen, and, when the mouse is pressed in the coordinates of the joypad's buttons, a character is moved according to the button durection. The mouse events are used as touch events as in this (working) example.

            The problem is: the game is working on my laptop (I am using Ubuntu), but not on my mobile device. When I start the game, everything shows up as expected, but as soon as I touh the screen (no matter if it's on the buttons or somewhere else), the app goes in background.

            My game is in a public github repo if you want to see the whole code (everything relevant is in the file).

            I think the error is triggered by the call to pygame.mouse.get_pressed().

            Here is some relevant code which hopefully would help in understanding the problem.

            Joypad class (btn_pressed method)



            Answered 2018-Jan-25 at 12:06

            As explained in the comments, there was an issue in my main loop.

            I simply had to change my code from:



            Can't install pygame_sdl2
            Asked 2017-May-15 at 18:06

            I'm creating a tower defense game using python and pygame. I would like to add this one on the Google Play Store, but I need to create an apk file.

            I'm following a tutorial on GitHub: I follow all the instructions but can't install pygame_sdl2. I use the command prompt, and use $ python install in the appropriate directory.

            But it gave me this error :



            Answered 2017-May-14 at 05:50

            You need the appropriate Windows dependencies and cython. I did some researching and testing and found this solution:

            1. Install cython, type this in a terminal:

            $ pip install cython

            1. Go to your pygame_sdl2 directory and download the Windows dependencies by typing:

            $ git clone

            If it's not in the pygame_sdl2 directory, just move pygame_sdl2_windeps there manually.

            1. Start building the library:

            $ python install


            Community Discussions, Code Snippets contain sources that include Stack Exchange Network


            No vulnerabilities reported

            Install pygame_sdl2

            You can download it from GitHub.
            You can use pygame_sdl2 like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.


            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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