cog | Containers for machine learning | Machine Learning library
kandi X-RAY | cog Summary
kandi X-RAY | cog Summary
Cog is an open-source command-line tool that gives you a consistent environment to run your model in – for developing on your laptop, training on GPU machines, and for other people working on the model. Once you've trained your model and you want to share or deploy it, you can bake the model into a Docker image that serves a standard HTTP API and can be deployed anywhere.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of cog
cog Key Features
cog Examples and Code Snippets
B A
3 2 1
B A
3 2 1
- Toon 1 uses Safe on cog A
- Toon 2 uses Safe on cog A
- Toon 3 uses Safe on cog B
atkAcc = 50 + 60 + (-55) + 0 = 55
P(Toon 1 and Toon 2 hit) = atkAcc / 100 = 0.55
P(only Toon 1 hit or only Toon 2 hit) = 0 (shared calculati
relative level = cog level - base level
:SuitBattleGlobals(LP): Entering pickSuitAttack...
:SuitBattleGlobals(LP): Attacks ...
:SuitBattleGlobals(LP): RubberStamp with freq = 35
:SuitBattleGlobals(LP): RazzleDazzle with freq = 25
:SuitBattleGlobals(
:BattleCalculatorAI(debug): Attack [100000003L, 3, 3, 0, [16.0, -1], 0, 0, [-1, -1], 0, 0] has hit
:BattleCalculatorAI(debug): 401003878: suit takes 21.0 damage
:BattleCalculatorAI(debug): Attack [100000002L, 5, 3, 401003878, [21.0, -1], 0, 0, [-1, -
left_action_items: [["arrow-left", lambda *args : setattr(screen_manager, "current", "main")]]
left_action_items: [["arrow-left", app.go_home]]
def go_home(self, *args):
# Acces
class Fight(commands.Cog):
testServerID = 948362430256410685
char_speed = {
'Dre': 3,
'Henry': 4,
'Sonic': 10,
'Nub': 3,
'God': 5,
'Pewdiepie': 6,
}
@commands.command()
async def crth(self, ctx):
msg = await ctx.send("whatever")
# you could also use msg = await channel.fetch_message(some_id)
await ctx.channel.create_thread(name="test",message=msg, type=discord.ChannelType.p
async def setup():
await bot.wait_until_ready()
bot.add_cog(Player(bot))
bot.loop.create_task(setup())
bot.add_cog(Player(bot))
# Cog declaration
bot.add_cog(Player(bot))
bot.run('
async def load_extensions():
for filename in os.listdir("./cogs"):
if filename.endswith(".py"):
# cut off the .py from the file name
await client.load_extension(f"cogs.{filename[:-3]}")
class Test(commands.Cog):
def __init__(self, bot):
self.bot = bot
@commands.command()
async def poke(self, ctx, tag: Optional[discord.Member] = None, *args):
self.poke = False
await ctx.send(f"{tag.ment
raw_reaction_add_cooldown = commands.CooldownMapping.from_cooldown(
1, 60.0, commands.BucketType.user # change rate and per accordingly
)
async def get_raw_reaction_add_ratelimit(payload: discord.RawReactionActionEvent) -> Option
Community Discussions
Trending Discussions on cog
QUESTION
I have a problem. So I have a task that runs every time when a user writes a chat message on my discord server - it's called on_message
. So my bot has many things to do in this event, and I often get this kind of error:
ANSWER
Answered 2022-Mar-20 at 16:25IODKU lets you eliminate the separate SELECT
:
QUESTION
The discord bot I made a year ago and deployed to Heroku has worked until now. However, after changing some cogs and updating python to version 3.9.10, I get the following warning in the Heroku logs:
...ANSWER
Answered 2022-Mar-18 at 18:39As of discord.py version 2.0, Bot.load_extension
is now a coroutine and has to be awaited. This is to allow Cog
subclasses to override cog_unload
with a coroutine.
In your client's file:
QUESTION
I would like to add some error handling to my cog, as all the commands require an argument of a user. However, the only way I have found to do this would require each command to have its own error handle, which is very time consuming as I have 50+ commands all with this format.
If possible, I would like to be able to create an error handler, that only works for the commands in that one cog. How would I go about this?
Example commands:
...ANSWER
Answered 2022-Mar-14 at 20:51Cog-specific error handling can be done by overriding cog_command_error
in the cog class:
QUESTION
Im currently working on a cart manager where users has a chance of a giveaway prize (First come first serve). Basically I will automatically post some embeds and the person who reacts first will get the prize and a message written in DM's from the bot. The user who got the prize first will get a cooldown for 5 minutes (the reason of this is that the same user should not be able to get a second prize within 5 minutes)
I have written something like this:
...ANSWER
Answered 2022-Mar-03 at 12:39The code you have shows how to have a common ratelimit between commands in a cog, to have a cooldown on the on_raw_reaction_add
event you need a different approach.
QUESTION
ANSWER
Answered 2022-Feb-25 at 10:58The document data does not contain it's ID. You'll have to explicitly add it as shown below:
QUESTION
I've heard that nextcord has now slash commands! That's great, and this is why I want to add them in my bot. I've already watched YouTube tutorials, but, for some reason, it doesn't work. This is my main.py file
...ANSWER
Answered 2022-Jan-16 at 18:20I tried your code and it works for me. Maybe this will fix it
if you are using the event "
on_interaction
"
QUESTION
Note: I recognize that similar questions about passing function arguments as a list have been asked previously, but most solutions rely on using do.call
ahead of the function name and I have not had any luck with that approach.
I have a simple dashboard with two boxes on it. I would like to store the dropdown menu parameters as a list to be used in other boxes. The specific parameters I would like to store are: icon
, and width
.
Below is a working version of the application without the dropdown parameters stored in a list:
...ANSWER
Answered 2022-Jan-18 at 08:20Use do.call
QUESTION
I followed the Continuous integration and delivery (CI/CD) using CDK Pipelines guide to implement a CodePipeline. I would like to know how to add a stage to my pipeline in CDK that will run after the Source
stage but before the Build
stage.
This is my pipeline code:
...ANSWER
Answered 2022-Jan-06 at 10:57So, the way CDK figures out where to put the actions you create, is by their inputs and outputs. To add an action between the source and the build, you would need to create an action (or a sequence of actions) that take the source output as input, and produce an output that's used by the synth step as input.
Here's an example in Python, it works the same way in TS:
QUESTION
Basically I made a bot that just simply plays music, I made a command that plays the song so you do ?play [url of song]
and it will play, now I'm working on a ?search command that you can enter the keyword and it will play the song, after alot of errors I got it to find the songs when you typed them. But it doesn't stream the sound over the audio (but it does though when you use the ?play command) This is my code:
ANSWER
Answered 2021-Dec-30 at 12:52Don't know the answer but from the things you said and what the console sent, I think it downloaded the webpage, not the video.
If that the case there's no way of playing a webpage so this can be the issue.
PS: I sent an answer, not a comment since I dont have enough reputation.
QUESTION
I have an application which uses box::dropdownMenu
to render a dropdown menu which the user will use to set plot options. I'm able to implement this functionality without any issue, but I would like to do two additional things.
Is it possible to: (1) Hide the arrow to the right of the cog-icon? (2) On the dropdown menu, is it possible to keep the text left-alligned, but have the radio buttons be right aligned?
Current State:
Desired End Result:
Code:
...ANSWER
Answered 2021-Dec-22 at 21:59- To remove the arrow, one should change
style
to something other than the default. You can usefill
orbordered
for example.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
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