undecorate | Let your decorations be
kandi X-RAY | undecorate Summary
kandi X-RAY | undecorate Summary
Let your decorations be undone
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Trending Discussions on undecorate
QUESTION
I have a three stages JavaFX app (right now only the login/register/blank view) and I tried to communicate between them. I've created a super class and all stages extend that super class. Now, when I run the main class like below, I get the runtime errors:
...ANSWER
Answered 2021-May-27 at 12:16The exception is caused because your FXML file specifies fx:controller="application.LoginController"
. This will cause the FXMLLoader
to create an instance of application.LoginController
by (effectively) calling its no-argument constructor. However, your LoginController
class doesn't have a no-argument constructor: hence the exception:
QUESTION
My goal is to have a function to show flash messages (small messages on the top, like notifications), which disappear after a couple of seconds. I currently achieve this with a stage
and a javafx.concurrent.Task
:
ANSWER
Answered 2021-May-25 at 13:01To make it work as you want it you can specify the owner Window for the stage. This has to happen before the stage is visible.
QUESTION
I am programming a JavaFX Application which shows an undecorated stage. To close my application, I use a button, which calls the method System.exit(0);
The problem is that I get sometimes this exception without links to my code when I use it:
ANSWER
Answered 2021-May-07 at 09:54call Platform.exit() instead of System.exit();
QUESTION
I have created a side class to help me manage functions that i reuses in all of my GUI JFrames
i am using an undecorated JFrame, and i have added a simple functions to be able to drag it around
...ANSWER
Answered 2021-Apr-20 at 13:36this
refers to the most inner class you currently are, so the anonymous MouseAdapter
.
Use EntranceScreen.this
instead.
QUESTION
I am trying to figure out, how to create an undecorated window with its regular shadow behaivor (like for all windows when using Windows).
I read several articles but non of them really worked.
As far as I understood, I have to create the main stage with some kind of padding. This stage has to have a transparent background. The actual content needs to be placed on some kind of other node.
So I took a stackpane for my root element and placed a vbox on it. The vbox should by the actual main stage area (I colored that area in green).
But I tried to use the StageStyle to transparent, I tried to fill out the stackpane with a transparent background but non of them worked. Also the shadow doesn't work as expected (I removed the shadow experiment in my example).
...ANSWER
Answered 2021-Mar-05 at 05:52Firstly I am not sure what type of shadow you are expecting. It will be helpful if you can provide the example for shadow you tried, so that we may know the actual issue.
Having said that, have you tired using -fx-effect on VBox.? The below code creates a shadow effect around the green box.
QUESTION
I'm trying to migrate my TypeScript / create-react-app application from MobX 5 to MobX 6. In the official migrating guide ( https://mobx.js.org/migrating-from-4-or-5.html#upgrading-classes-to-use-makeobservable ) they suggest the following:
Remove all decorators and call makeObservable in the constructor and explicitly define which field should be made observable using which decorator.
But they don't say how to do this with a TypeScript app. The examples given are always using plain JavaScript and React.RenderDOM
directly.
Here is the beginning of a simplified example - a typical class that I need to migrate:
...ANSWER
Answered 2021-Feb-19 at 15:21Well, it seems like you have tried first of three ways to migrate and did not liked it. But this way is only recommended when:
This is the recommended approach if you want to drop decorators in your code base, and the project isn't yet too big.
But I agree that this way of writing stores is indeed quite hard with TS, lots of duplication and etc.
If you want continue to use decorators just keep them where they are, and and call makeObservable(this)
in the constructor, just like the docs says:
Leave all the decorators and call makeObservable(this) in the constructor. This will pick up the metadata generated by the decorators. This is the recommended way if you want to limit the impact of a MobX 6 migration.
There is also a third way, which I my opinion, is the best way right now without any bloat:
Remove decorators and use makeAutoObservable(this) in the class constructor's.
I just quoted the docs that you have already read and I can't suggest any other way to migrate. If you have really big project with decorators then use the second way at first, then gradually migrate to the third if you like it.
QUESTION
I am making a look and feel and it is going well. While I was making the look and feel I thought that it would look much better if the title bar was dark theme like the rest of the look and feel. I want to keep the code cross platform though. Is there anyway I can make a jframe undecorated from my look and feel? I would then replace the title bar with custom buttons for closing, minimizing, and maxamizing the window based on the current OS.
Thanks in advance for any help!
...ANSWER
Answered 2021-Jan-07 at 13:33How can I set JFrames to be undecorated from a look and feel?
That's not the job of a PLAF, so they don't offer that ability.
OTOH a PLAF can change the look of a title-bar, as seen here:
The PLAF's style of title bar only appears if the following method is called: JFrame.setDefaultLookAndFeelDecorated(boolean)
.
Provides a hint as to whether or not newly created JFrames should have their Window decorations (such as borders, widgets to close the window, title...) provided by the current look and feel. If
defaultLookAndFeelDecorated
is true, the currentLookAndFeel
supports providing window decorations, and the current window manager supports undecorated windows, then newly createdJFrame
s will have theirWindow
decorations provided by the currentLookAndFeel
. ..
QUESTION
I've been trying out Tornadofx. trying to create a custom title-bar, here's the code I'm currently trying
...ANSWER
Answered 2021-Jan-07 at 00:26I think this is a general problem in JavaFX (I mean not specific with TornadoFX).
The root cause for this is because of setting the maximized property of stage to true. Not sure what JavaFX internally does, but when you open the window from task bar and if the maximized value is true, then it renders in full screen mode.
You can fix this in two ways.
Approach #1:
When the window is opened from task bar, the iconfied property will turn off, set the stage dimensions again to screen bounds if maximized is true.
QUESTION
Is there a general process for tracking down missing RDEPENDS items that are listed in bitbake errors like this:
...ANSWER
Answered 2020-Oct-17 at 18:15You can use oe-pkgdata-util find-path '*libz.so*'
to find the actual package providing the missing library which you can then add to RDEPENDS
.
QUESTION
Greetings all, I am relatively new to both UI designing and this community, so take it easy on me.
Summary: I am currently attempting to design a GUI for a native desktop application using Java swing. Like most beginners, I am currently using Netbeans as a UI builder to make the process easier, and I started my process by watching a whole load of Youtube tutorials on how to make a good-looking UI, and I saw many of them use "AbsoluteLayout" and so that's what I did as well.
Efforts: I have built quite a satisfactory UI with all JPanels and JFrames using AbsoluteLayout. The problem is that my "coding veteran" friend, upon inspection of the UI, said that it is absolutely unacceptable to use AbsoluteLayout, and a quick look on this forum and the Oracle Java guides reveals similar sentiments. I have personally tried to present my UI using a mix of BorderLayout and FlowLayout, although it is quite a hassle that I would prefer not to undertake.
Question: Could I use GroupLayout(aka Free Design I think)? I have noticed that it is quite easy to use for a beginner with the help of Netbeans (just drag n drop with not too many restrictions), or does it have a significant disadvantage as well? Is is looked down upon in some way (or considered cheap) if it is used to design a UI instead of the standard Border, Flow, Grid layouts?
Note: It is worth mentioning that the Jframe is undecorated and I do not plan on giving the user the ability to maximize or resize the window (both cruel and lazy of me I know).
Thanks in advance!
My current Gui with AbsoluteLayout:
My GUI attempt with a mix of Flow and Borderlayout before considering Grouplayout
...ANSWER
Answered 2020-Aug-03 at 14:29The point of using layout managers is the is makes you think logically about how to group all your components and how those components should react when the frame is resized. Even though this application may not resize, you need to know this information for the future.
Then the layout is typically done by starting with the default BorderLayout of the JFrame and then creating child panel with different layout managers. You can also nest panels for your desired layout.
So start by reading the Swing tutorial on Layout Manager for the basics of each layout manager.
So I see:
You start with a JPanel that you can add to the BorderLayout.LINE_START. This panel could use a vertical BoxLayout. You can then add "glue" between each group of components to give spacing as well as a "vertical strut" between each component in a group.
Then you create another panel "center" that again uses a BorderLayout and add this panel to the BorderLayout.CENTER. This panel will have 3 more child panels:
To the "center" panel add a panel to the BorderLayout.PAGE_START. This panel might use a horizontal BoxLayout or FlowLayout.
To the "center" panel add a panel to the BorderLayout.CENTER. This panel could use a GridBagLayout.
To the "center" panel add a panel to the BorderLayout.PAGE_END. This panel will use a GridLayout.
Yes, it will take a little more time the first few times you design your GUI, but in the long run it is time well spent since you are spending the time learning Java/Swing and not time learning how to use the IDE. You code will be maintainable no matter what IDE you use, instead of being dependent on a given IDE. Use the IDE to help debug etc. but don't let it generate any IDE dependent code.
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You can use undecorate like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.
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