dialogbot | provide search-based dialogue | Natural Language Processing library
kandi X-RAY | dialogbot Summary
kandi X-RAY | dialogbot Summary
dialogbot, provide complete dialogue model technology. Combining search-based dialogue model, task-based dialogue model and generative dialogue model, output the optimal dialogue response.
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Top functions reviewed by kandi - BETA
- Train the model
- Wrapper function for scatters
- Perform the forward computation
- Train a single epoch
- Classify a question
- Check if a question is in the correct order
- Check if a list of words matches the list of words
- Collect medical information from the table
- Get info about a given url
- Perform a search
- Searches the search
- Download and unzips the source file
- Create relationships for diseases
- Interactively interactively
- Lists all files in a corpus
- Creates the nodes for the workflow
- Main spider spider
- Get answer for a question
- Parse arguments
- Tokenize text
- Load a vocabulary
- Export data files
- Set the command line arguments
- Answer the bot
- Builds a dictionary of words
- Generate dataset
dialogbot Key Features
dialogbot Examples and Code Snippets
Community Discussions
Trending Discussions on dialogbot
QUESTION
I am currently planing to use dialogs inside my C# bot. I have already designed a complete dialog and implemented it into my current solution but when I test it out, I can only trigger the first part of it.
My bot is configured as following:
...ANSWER
Answered 2021-Jun-01 at 00:08What you want is called interruptions: https://docs.microsoft.com/azure/bot-service/bot-builder-howto-handle-user-interrupt
The core bot sample includes a somewhat complicated way of handling interruptions by creating a base CancelAndHelpDialog
class that makes any dialog "interruptible," but there is a simpler way of doing it. The key is to call ContinueDialogAsync
on every turn by default, and only don't call it if an interruption takes place on that turn. You can think of each turn as having three cases:
- An interruption takes place
- There's no interruption but there's an active dialog
- There's no interruption and no active dialog
Here's how the logic might play out:
QUESTION
For a multi language bot running on Messenger I need to store the current language of the user in botState. This works fine for most components:
In Index.js the userState instance is created and passed to the main dialog
...ANSWER
Answered 2021-May-10 at 18:35It looks like you already know how to make the user state a parameter of your main dialog's constructor. You can do the same in your cancel and help dialog's constructor, and pass the user state to it when you call super
.
https://developer.mozilla.org/docs/Web/JavaScript/Reference/Operators/super
QUESTION
We have been using the bot framework for a while now and are very happy with it. We use the stepContext.Parent.CancelAllDialogsAsync()
method. This works fine but we want to pass a result or trigger some kind of action in the bot code. We would like to pass a value.
I noticed the optional eventName
and eventValue
parameters, but I cannot find any way to use them. I found this documentation for the method but the eventName
and eventValue
are not explained at all. https://docs.microsoft.com/en-us/dotnet/api/microsoft.bot.builder.dialogs.dialogcontext.cancelalldialogsasync?view=botbuilder-dotnet-stable.
I thought that it would trigger the DialogBot's OnEventActivityAsync
method, but it doesn't.
Our use case is as follows: At some point in the conversation our bot asks the user a question. When the user doesn't answer the question multiple times, but instead keeps asking their own question we call CancelAllDialogsAsync
. The bot will get back to the MainDialog and wait for user input, so the user will have to ask their question again. We don't want the user to have to ask agian, so we want to cancel all dialogs and go back to the MainDialog passing the users question so the MainDialog can pick a way to answer it.
Any help is appreciated.
...ANSWER
Answered 2021-Feb-02 at 12:56Our solution is to store the utterance in the user state. The MainDialog checks the userstate if an utterance is stored. If so it will answer it. No utterance is stored in the user state the main dialog it will ask the user 'What can I do for you?'.
QUESTION
My bot processes incoming user messages and takes action based on the intent. For simple, one shot answers that do not require multiple passes between users and the bot, it works well. Now when I want to implement a dialog, it's getting tough. Once the user sends the message and the Dialog gets triggered, the bot asks the user for input. Once the user provides the input, this input is being again processed by LUIS to understand the intent. However, I do not want this to happen as this abandons the ongoing Dialog.
I want to understand if there some way I can detect if a Dialog is under progress and what dialog is it. If I can know this, I can skip the LUIS intent check part and direct the logic to Dialog. I've used the Multi-turn Prompt as a basis for this. Below is what I expect.
...ANSWER
Answered 2020-Jul-09 at 07:39Finally, I'm able to do exactly what I want. The Python SDK and the community around is not as mature as the .net one which is why it took a lot more time than it actually should. I followed a .Net sample on YouTube Github Repo. Checking if a dialog is active or seemed so straightforward after watching this sample. Below is the Python implementation. What the below code does is that, it creates a DialogSet when the bot is initiated and then a DialogContext. It checks if there is any existing dialog that can be run in the on_message_activity method, which if true, continues the old dialog or else, sends the message to LuisHelper Class to detect the intent and initiate the dialog based on intent.
Bot
QUESTION
My bot right now is using local memory, the goal is whenever a conversation end. I want to delete everything from local memory about this user. So I tried this onEndOfConversation.
Apparently this error shows up saying that onEndOfConversation is not a function.
This is my code :
...ANSWER
Answered 2020-Jul-09 at 00:58The endOfConversation
activity handler is used internally when a bot is also coupled with a skill. When a conversation is ended by the user, the bot then sends this activity type to the skill notifying it that the conversation has ended with the user.
There are different ways you could attack this. The method I use is component dialogs. Modeled after the cancelAndHelpDialog
design, when a user types "cancel" or "quit", the user is brought to an exit dialog where feedback is gathered, etc.
As part of the exiting process, you could call conversationState.delete()
within the dialog followed by cancelAllDialogs(true)
.
Hope of help!
QUESTION
I have a simple bot that listens for a facebook event trigger (not a message) When it gets the trigger, it should start a new Dialog (RegisterPledgeDialog) and push it to the stack. But I don't know how?
...ANSWER
Answered 2020-May-14 at 18:27Two things:
The reason it doesn't return to the dialog is because
OnMessageActivity
is triggered when the user responds, and that callsDialog.RunAsync
on your main dialog.Dialogs can't/shouldn't be added to the bot dynamically. They must be added in the constructors and then called with
BeginDialogAsync()
.
I recommend:
- Understanding how CoreBot implements its dialogs, particularly the CancelAndHelp Dialog, which handles interruptions. See how BookingDialog extends CancelAndHelpDialog so that every time BookingDialog is called, CancelAndHelpDialog checks to see if it needs to interrupt
- In your ActivityHandler, call the normal
Dialog.Run
, instead of BeginDialog - Create a dialog that handles interruptions and/or events; It should analyze turnContext and if it sees the
Activity.Type === ActivityTypes.Event
(and whatever other conditions you need), then it callsBeginDialog
. Be sure you useAddDialog
in this dialog's constructor.
QUESTION
I am having a problem with the bot state. I am pretty much following the way they said to save user state here. My only changes is that I am using the dialog bot that is in Visual Studio. When I do the last step in my main dialog I set several properties to values in my user profile object and then I call SaveChangesAsync
and then heads back up to handle the next request.
When I get the next request. I do the userStateAccessors.GetAsync
call to get the latest version just to keep it fresh. But I noticed that my changes were not saved.
Has anyone else had this problem. My employer wants the chatbot to retain state per user so that they wont have to enter in all the information per request.
5/11/2011 Here is the section of code from my DialogBot.cs
...ANSWER
Answered 2020-May-13 at 14:28What I did was take the userprofile and made it local to each and every turn. Also what we did was to make it use permanent storage in a database so that we can store the data even when we reset the chatbot
QUESTION
I am using .Net Core 2.1 to build a Bot with version 4 like the example here and I am not getting any response from the Bot Framework Emulator or code error from Visual Studio. When I go from url it says this error on image below. I think is something wrong with the dependency injection. What I am doing wrong?
On startup:
...ANSWER
Answered 2020-Mar-07 at 12:23Remove
QUESTION
I am trying to send a greeting message at the moment the web is loaded and the chatbot is initialized. It works with the emulator but it doesn't seem to work that straight forward with on the webchat channel.
I have researched and found a couple of useful links but I am missing something...
Display Welcome Message in v4 Bot Framework Bot (C# + .Net Core Web Application)
https://github.com/microsoft/BotFramework-WebChat/issues/1397
So far this is my code:
default.htm
...ANSWER
Answered 2020-Feb-25 at 14:04Your issue looks related to the name of the event. The WebChat is sending an event named requestWelcomeDialog
, where your bot code is looking for an event named webchat/join
. If you change one of them, it should work.
There are two possibilities for handling welcome messages.
Conversation Update. DirectLine broadcasts a conversation update event by default, however this is not preferred. This event will end up in
OnMembersAddedAsync
.Custom Event. Send a custom event using WebChat v4, as described in this sample. This event will end up in
OnEventActivityAsync
.
My advice would be to upgrade to the new WebChat (v4) and to have a look at this sample. The ConversationUpdate has limitations and you are more flexible by sending a custom event.
QUESTION
IssueThis issue is linked to my previous post related to an issue with MS Bot framework oAuth Authentication in MS Teams Chanel. The OAuth Authentication has started working but, am facing this issue as a result of the suggested code changes to enable OAuth Authentication.
Linked Post URL: Sign-in button prompts for Credentials and successfully authenticates but, doesn't log-in the user
Used the following Git Hub Code Sample as a basis for the OAuth code and retrofitted to my existing ChatBot: https://github.com/microsoft/BotBuilder-Samples/tree/master/samples/csharp_dotnetcore/46.teams-auth
- The Class hierarchy mention in the question is similar to the above code sample.
The MainDialog class in my case uses both LUIS and Adaptive cards to drive the conversational flow.
Due to the following change in the DialogBot class, the "options" paramater in MainDialog .BeginDialogAsync overridden method now gets NULL value instead of a proper value it used to previously get before the change.
As the MainDialog .BeginDialogAsync overridden method has all the code to detect returned value by the Adaptive Card in the "options" paramater, now that, it is being returned as null, the adaptive cards don't work.
However, the LUIS conversational logic works after successful OAuth Authentication from within MS Teams.
MainDialog.BeginDialogAsync(DialogContext outerDc, object options = null, CancellationToken cancellationToken = default(CancellationToken)){....}
As per the sample oAuth Sample code provided at https://github.com/microsoft/BotBuilder-Samples/tree/master/samples/csharp_dotnetcore/46.teams-auth
- I inherited DialogBot from TeamsActivityHandler.
Implemented the suggested code in the method TeamsBot.OnTeamsSigninVerifyStateAsync(ITurnContext turnContext, CancellationToken cancellationToken)
Inside the overridden method DialogBot.OnMessageActivityAsync(ITurnContext turnContext, CancellationToken cancellationToken), I replaced "a" with "b"
a. await _dialog.Run(turnContext, _botStateService.DialogStateAccessor, cancellationToken);
b. await _dialog.RunAsync(turnContext, ConversationState.CreateProperty(nameof(DialogState)), cancellationToken);
The simple change of .Run(....) to .RunAsync(....) probably misses the value and makes the Adaptive Card code non-functionl due to the mission "Options" parameter value in MainDialog.BeginDialogAsync(..) method
When It WorksIn the DialogBot.OnMessageActivityAsync(...) , when I replace b with c then, the "options" parameter in MainDialog .BeginDialogAsync(...) starts getting the requisite value to make the Adaptive card code work but, only if the user is already OAuth Authenticated i.e. when clicking sign-in button is not required.(But brings up another issue mentioned in "When It Doesn't Work section")
When It Doesn't Workb. await _dialog.RunAsync(turnContext, ConversationState.CreateProperty(nameof(DialogState)), cancellationToken);
c. await _dialog.Run(turnContext, ConversationState.CreateProperty(nameof(DialogState)), cancellationToken);
After making the change mentioned in the "When It Works" section if, the user types any utterance like "Hi", it causes an exception in the DialogBot.OnTurnAsync(....) method. This error then keeps coming every time and am not able to proceed with the Bot conversation.
- Exception when the user types any utterance i.e. when the user hasn't yet signed it
- Bot Emulator screenshot when the above exception comes up
In this scenario of OAuth Authentication in MS Teams, It's definite that I am messing up in state management in coordination with how Adaptive Card Submit click should be handled i.e. to retrieve user-provided values.
More InformationWould need inputs to handle this scenario where MS Teams OAuth Authentication is involved with a chatbot catering to both LUIS NLP based conversation and Adaptive Cards based dialog flow
- The Adaptive Cards and LUIS based dialog flow was perfectly working until the Above changes for fixing OAuth Authentication in MS Teams were done.
- Am using my Phone HotSpot for internet with no Proxy in between.
ANSWER
Answered 2020-Jan-30 at 16:49Figured out that, when we invoke await dialog.RunAsync(....)_ in DiallogBot class then, the Adaptive Card Submit Json value is available from outerDc.Context.Activity.Value instead of options parameter in the public override Task BeginDialogAsync(....) event of MainDialog
Therefore the only code change I did to make adaptive Card submit feature work i.e. after implementing the OAuth Authentication to the ChatBot is the following:
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