detritus | An 802.11w deauthentication toolkit

 by   soxrok2212 Python Version: Current License: GPL-3.0

kandi X-RAY | detritus Summary

kandi X-RAY | detritus Summary

detritus is a Python library. detritus has no bugs, it has no vulnerabilities, it has a Strong Copyleft License and it has low support. However detritus build file is not available. You can download it from GitHub.

An 802.11w deauthentication toolkit.
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              detritus has a low active ecosystem.
              It has 7 star(s) with 2 fork(s). There are 4 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              detritus has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of detritus is current.

            kandi-Quality Quality

              detritus has no bugs reported.

            kandi-Security Security

              detritus has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              detritus is licensed under the GPL-3.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              detritus releases are not available. You will need to build from source code and install.
              detritus has no build file. You will be need to create the build yourself to build the component from source.

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            detritus Key Features

            No Key Features are available at this moment for detritus.

            detritus Examples and Code Snippets

            No Code Snippets are available at this moment for detritus.

            Community Discussions

            QUESTION

            pivoting multiple columns R
            Asked 2021-Dec-22 at 18:07

            I have this data:

            ...

            ANSWER

            Answered 2021-Dec-22 at 17:38

            We may use pivot_longer, specify the regex pattern to capture the groups in names_pattern i.e. ^([^_]+) - match one or more characters that are not a _ from the start (^) and capture ((...)) followed by _ and capture the rest of characters (.*) from the column names which will be the values in the 'E_S' column

            Source https://stackoverflow.com/questions/70452696

            QUESTION

            How to keep autotools artifacts outside of the source tree?
            Asked 2021-Nov-12 at 02:49

            Autotools do (does?) a fine job of keeping 'make' artifacts out of the source tree but it leaves its own detritus -- for example 'configure' or the 'm4' files -- in the directory it’s run from.

            I've taken the route of copying the configuration files into a disposable build directory, but it is starting to feel like I've come up with a complex hack to do something simple. I'm hoping someone can help by giving me the right search words or better yet a pointer to a working example of an autotools build with a pristine source tree.

            ...

            ANSWER

            Answered 2021-Nov-12 at 02:49

            How to keep autotools artifacts outside of the source tree?

            You can't. The Autotools define the source tree as being rooted at the directory containing the configure script. Or if you're looking at it from a project maintainer perspective, then the directory containing configure.ac, which is where configure is also put.

            Moreover, the artifacts generated by running the Autotools are intended to be included in project distributions. I am aware that the idea of excluding these from revision control has gained some traction lately, but to the extent that network-hosted revision control systems have become a distribution mechanism, such exclusion is wrongheaded. It thwarts one of the key objectives of the Autotools: that you don't need to have the Autotools in order to build the project.

            Even with the Autotools being readily available, it is still useful to decouple building the project from building its build system, because the Autotools -- by design -- focus considerably more on building portable build systems than they do on compatibility between Autotools versions.

            HOWEVER, although you cannot put configure etc. outside the source tree, you can clean them up fairly readily after a build via make maintainer-clean, if you're determined to do so. That will of course clean all built components, not just the machine-generated build-system components. But I would recommend instead keeping everything that make distclean leaves behind.

            Source https://stackoverflow.com/questions/69935297

            QUESTION

            loop through batch read folders in setwd(), format dfs & write.csv() to different folder R
            Asked 2021-Sep-01 at 23:20

            I have folders with 4 .csv files in each folder. Currently I am batch reading the .csv files in the folder:

            ...

            ANSWER

            Answered 2021-Sep-01 at 23:20

            This should do the trick:

            Source https://stackoverflow.com/questions/69021425

            QUESTION

            I cant debug on my Iphone once I have changed my Xamarin.Forms project´s code
            Asked 2021-Mar-15 at 18:36

            I am trying to debug my Xamarin Forms project on my physical IOS device (iPhone 7) using visual studio for mac, It works fine the first time, but once I change my code and debug on an emulator I can no longer debug on my physical device; I don't have this problem when I change my code and debug again as long as I am debugging in my iPhone the first time.

            Once this happens I get the following errors:

            Error 1: Failed to codesign 'bin/iPhone/Debug/device-builds/iphone9.3-14.4/ProjectName.iOS.app': FullPath/ProjectName/ProjectName.iOS/bin/iPhone/Debug/device-builds/iphone9.3-14.4/ProjectName.iOS.app: resource fork, Finder information, or similar detritus not allowed

            Error 2: /usr/bin/codesign exited with code 1

            To debug again in my iPhone I have to remove my app from it, and remove my XCode project and create a new one for the provisioning profile.

            Does anyone know how to solve this? I have looked for an answer on several sites, but no luck for me... If you need more information I will provide it as soon as I see your request, thank you all for your time.

            ...

            ANSWER

            Answered 2021-Mar-15 at 18:36

            Ok, I think I already solve it.

            Solution:
            Navigate to your projects root directory (FullPath/ProjectName/ProjectName.iOS/bin/iPhone/Debug/device-builds/iphone9.3-14.4) from within your terminal then execute this command: xattr -cr .

            I have to do this every time I get the error

            Source https://stackoverflow.com/questions/66638134

            QUESTION

            How to alter relative width of ggplot panels in ggarrange?
            Asked 2020-Nov-22 at 19:31

            I am wondering how to alter the relative width of a ggplot within ggarrange. Essentially, I want to have a panel with a control condition next to the experimental data, but I want the control plot to be narrow so it visually takes up less room. I use ggplot and ggarrange to get to the following plot: Plot I create

            However, I want to make it so that the panel on the left is very narrow. How can I easily (if possible) achieve this in ggarrange/ggplot?

            My code and data are as follows:

            ...

            ANSWER

            Answered 2020-Nov-22 at 19:31

            Use the widths argument to control the width of the plots.

            Source https://stackoverflow.com/questions/64958412

            QUESTION

            R CRAN Check - detritus in temp directory
            Asked 2020-Jun-22 at 21:00

            I'm getting a recurring NOTE on Debian CRAN checks (Debian only: 11 OK, 1 NOTE), it cannot be reproduced locally using docker interactively or via {rhub}.

            ...

            ANSWER

            Answered 2020-Jun-18 at 17:44

            This doesn't matter, so far as I can tell. That sort of 'detritus' won't show up when the package is rebuilt at CRAN. On OS X one often sees a similar note due to leftover files from the attempts to go text --> LaTeX --> PDF. Unless someone from the R dev team rejects your submission, ignore this.

            Source https://stackoverflow.com/questions/62456137

            QUESTION

            resource fork, Finder information, or similar detritus not allowed on Flutter Ios
            Asked 2020-Apr-11 at 07:23

            This is a Flutter project. I used Flavor and two different main file for dev and prod.

            I got this error message when running on the Actual device. I didn't check on the simulator. How do I fix this issue?

            I tried to fix this using this way. But not working. I don't I do it correct way. I am beginning for ios development. https://stackoverflow.com/a/39667628/8822337

            I tried this way too, I am in the ios folder xattr -lr pwd and then xattr -cr pwd

            Error

            ...

            ANSWER

            Answered 2020-Apr-11 at 06:38

            I know you said you tried this already but just to double check did you try the solution with the path to your project directory this worked for me.

            After looking at your error closer I believe this is your problem. Your Error: Xcode - resource fork, Finder information, or similar detritus not allowed. According to what I can determine can be fixed like this.

            Solution
            Open terminal and execute this command where project_dir would be your flutter project

            Source https://stackoverflow.com/questions/61152535

            QUESTION

            Image_picker plugin for flutter causes build error when running on iOS
            Asked 2020-Apr-02 at 17:18

            I get this error when running flutter app on iOS simulator.

            ...

            ANSWER

            Answered 2020-Apr-02 at 17:18

            It seems like the main failure is that you have not configured the project's Signing and Capabilities section of your app so the app cannot be signed when built.

            Source https://stackoverflow.com/questions/59816614

            QUESTION

            Errors when added image_picker dependency for flutter (iOS)
            Asked 2020-Mar-29 at 18:17

            I needed to use image_picker for my application. I added image_picker dependency onto my pubspec.yaml file, and for the iOS I have added NSCameraUsageDescription NSPhotoLibraryUsageDescription NSMicrophoneUsageDescription onto the info.plist file, but I get this error when trying to run the app on iOS simulator.

            This is the error I got when trying to run the app. `Launching lib/main.dart on iPhone 11 Pro Max in debug mode... /Users/sirapol/Desktop/FirstCareFrontEnd/care_now_frontend_v1/ios/Runner/Info.plist: Property List error: Found non-key inside at line 27 / JSON error: JSON text did not start with array or object and option to allow fragments not set. Running Xcode build...

            Xcode build done. 2.4s Failed to build iOS app Error output from Xcode build: ↳ ** BUILD FAILED **

            Xcode's output: ↳ /Users/sirapol/Desktop/FirstCareFrontEnd/care_now_frontend_v1/build/ios/Debug-iphonesimulator/flutter_plugin_android_lifecycl e/flutter_plugin_android_lifecycle.framework: resource fork, Finder information, or similar detritus not allowed Command CodeSign failed with a nonzero exit code note: Using new build system note: Planning build note: Constructing build description warning: Mapping architecture armv7 to i386. Ensure that this target's Architectures and Valid Architectures build settings are configured correctly for the iOS Simulator platform. (in target 'image_picker' from project 'Pods') warning: Mapping architecture arm64 to x86_64. Ensure that this target's Architectures and Valid Architectures build settings are configured correctly for the iOS Simulator platform. (in target 'image_picker' from project 'Pods') warning: Capabilities for Signing & Capabilities may not function correctly because its entitlements use a placeholder team ID. To resolve this, select a development team in the Runner editor. (in target 'Runner' from project 'Runner')`

            this is part of my pubspec.yaml file

            ...

            ANSWER

            Answered 2020-Mar-29 at 18:17

            You need to be sure you have a value added after key values in plist files. Add string values under those keys and it should fix the problem.

            Example:

            Source https://stackoverflow.com/questions/59770286

            QUESTION

            Django Pillow Install Works for Migrate, But Not Run
            Asked 2020-Feb-17 at 23:13

            When running mange makemigrations, I got an error that said I needed to install Pillow because I was using an ImageField. I ran the following on MacOS:

            python3 -m pip install pillow Defaulting to user installation because normal site-packages is not writeable Collecting pillow Downloading Pillow-7.0.0-cp37-cp37m-macosx_10_6_intel.whl (3.9 MB) |████████████████████████████████| 3.9 MB 2.1 MB/s Installing collected packages: pillow Successfully installed pillow-7.0.0

            When I ran the checkmigrations again, it didn't complain and the migrate worked as well. In my models.py file, I didn't receive any errors (from PyCharm) for the follow import:

            ...

            ANSWER

            Answered 2020-Feb-17 at 22:50

            Are you using any virtual environment? If not, you definitely should be. I'd recommend pipenv. Install it, then run pipenv shell in your project folder, then run pipenv install django pillow. After it's installed, run pip freeze and see if pillow is on the list.

            Source https://stackoverflow.com/questions/60270961

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install detritus

            You can download it from GitHub.
            You can use detritus like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/soxrok2212/detritus.git

          • CLI

            gh repo clone soxrok2212/detritus

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            git@github.com:soxrok2212/detritus.git

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