Wiimote | necessary code and commands for using a Wiimote

 by   the-raspberry-pi-guy Python Version: Current License: No License

kandi X-RAY | Wiimote Summary

kandi X-RAY | Wiimote Summary

Wiimote is a Python library typically used in Internet of Things (IoT), Raspberry Pi applications. Wiimote has no bugs, it has no vulnerabilities and it has low support. However Wiimote build file is not available. You can download it from GitHub.

All the necessary code and commands for using a Wiimote with the Raspberry Pi (Python). This GitHub repository accompanies my YouTube tutorial for using the Nintendo Wiimote with the Raspberry Pi! You can find it here:
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              Wiimote has a low active ecosystem.
              It has 38 star(s) with 24 fork(s). There are 7 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              Wiimote has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of Wiimote is current.

            kandi-Quality Quality

              Wiimote has 0 bugs and 0 code smells.

            kandi-Security Security

              Wiimote has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              Wiimote code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              Wiimote does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              Wiimote releases are not available. You will need to build from source code and install.
              Wiimote has no build file. You will be need to create the build yourself to build the component from source.
              Wiimote saves you 22 person hours of effort in developing the same functionality from scratch.
              It has 60 lines of code, 0 functions and 1 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

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            Wiimote Key Features

            No Key Features are available at this moment for Wiimote.

            Wiimote Examples and Code Snippets

            No Code Snippets are available at this moment for Wiimote.

            Community Discussions

            QUESTION

            Pitch and Yaw from a Wiimote Motion Plus using Cwiid Python
            Asked 2020-Dec-01 at 11:06

            I'm trying to extract the orientation of a wiimote using cwiid in python. I've managed to get the accelerometer values but there doesn't seem to be any object attributes relating to the purely gyroscopic data.

            This guy managed to do it in python, but to the best of my knowledge there's no python code online with an example. https://www.youtube.com/watch?v=cUjh0xQO6eY There is information on wiibrew about the controller data but again this seems to be excluded from any python library.

            Has anyone got any suggestions? This link has an example of getting gyro data but the packages used don't seem available.

            ...

            ANSWER

            Answered 2020-Nov-16 at 02:32

            I was actually looking for this a few days ago, found this post: https://ofalcao.pt/blog/2014/controlling-the-sbrick-with-a-wiimote. More specifically, I think the code you're looking for is:

            Source https://stackoverflow.com/questions/63939618

            QUESTION

            Set a class variable in IEnumerator coroutine
            Asked 2018-Dec-11 at 14:09

            I need to do some initialization work in Update().

            This intialization work takes some time, and I can't proceed with the usual code in Update() until this initialization has finished.

            Also, this initialization requires some WaitForSeconds() to work.

            I have therefore tried the following:

            ...

            ANSWER

            Answered 2018-Dec-11 at 13:30

            I think that StartCoroutine isn't enumerating all the values for whatever reason.

            As the Enumerator lazily generates its values, and not all the values are being generated,

            Source https://stackoverflow.com/questions/53724850

            QUESTION

            Normalize values to a range between -1 and 1
            Asked 2018-Dec-10 at 13:34

            I want to process joystick values in such a way that the "normalized" values lay between -1 and 1 (including numbers with decimal places, for example 0.0129).

            Specifically, I'm dealing with the input a Wiimote Controller stick.

            The X axis has a range between 35 and 228, and the Y axis has range between 27 and 220.

            The center for both is 128.

            Now I would like to make it so that a value of 35 on the X axis would result in -1, the value of 128 should results in 0, and the value of 228 should result in 1.

            Is there a special way to do with this?

            The best I could come up with was:

            ...

            ANSWER

            Answered 2018-Dec-10 at 13:34

            This should do the trick:

            Source https://stackoverflow.com/questions/53696996

            QUESTION

            initramfs has no modules
            Asked 2018-Dec-07 at 13:56

            I have proxmox containers. Host Debian 9, inside container Debian 8. I made image to migrate into VMWare.

            And now I need to build my initranfs. But if i run update-initranfs -u -v -k 4.9.0-0.bpo.8-amd64 it processed but doesn't copy modules. there is an attempt copying "Copying module directory kernel/drivers/ata" in log with no errors but there are no modules copied.

            ...

            ANSWER

            Answered 2018-Dec-07 at 13:56

            My trouble was in a broken package kmod!!!!!

            Source https://stackoverflow.com/questions/53607020

            QUESTION

            Can I use setTitle method without extending Activity?
            Asked 2018-Oct-11 at 18:45

            SettingsActivityPresenter.java generates this error: Cannot resolve method 'setTitle(java.lang.Integer)'

            If I make SettingsActivityPresenter extend Activity, I get: Attempt to invoke virtual method 'android.content.res.Resources android.content.Context.getResources()' on a null object reference at android.content.ContextWrapper.getResources(ContextWrapper.java:89)

            Is there a way to use setTitle without extending Activity? Or if I must extend Activity, how do I fix the error above?

            SettingsActivityPresenter.java:

            ...

            ANSWER

            Answered 2018-Oct-11 at 18:45

            Given what you've posted, I think the best thing to do would be.

            1) Add this method to your SettingsActivityView interface:

            Source https://stackoverflow.com/questions/52766665

            QUESTION

            How to identify HID Device with information from BluetoothDeviceInfo or vice-versa
            Asked 2018-Jun-28 at 22:24

            I'm trying to write a program that makes management of Wiimotes paired with Windows a lot simpler and automated. The program uses WiimoteLib (which uses hidsdi.h and setupapi.h) to connect to Wiimote devices, and 32feet (uses Windows Bluetooth API) to automatically pair/unpair devices. The code for the pairer/unpairer is based off of Wiipair. At the moment, the process is a little bumpy and slow, but it works. (But only for one Wiimote)

            The problem is that my module to pair/unpair Bluetooth devices has no information on how to identify if the HID device (used by the Wiimote class) is the same device. I want to be able to alert the Wiimote class if the Bluetooth device has been forcefully shutdown or unpaired so that it can gracefully disconnect itself. And vice-versa, I'd like the Wiimote to alert the pairer/unpairer when the HID device is disconnected so that the Bluetooth device can optionally be unpaired (assuming you plan on shutting down the Wiimote).

            If I only wanted access to one Wiimote then this wouldn't be much of a problem, but I'd like to be able to access multiple Wiimotes and be able to differentiate them by using their HID info and Bluetooth Info. I'm already using plenty of my own P/Invoke to cover for areas that 32feet lacks in so using any more isn't a problem.

            Here's the main code for my pairer. (Although I'm not sure if it's really necessary):

            (Note: IsDiscoverable(), ToPin(), and ToMacAddress() are all extension methods.)

            ...

            ANSWER

            Answered 2018-Jun-28 at 21:41
            1. You do not need to pair with your Wiimote. Pairing with Wiimote does only one thing: Wiimote remembers MAC of paired device and then can trun it ON and connect to it (too Wii or other device). However it doe snot work with Windows so pairing is not required. If you need pairing then use legacy PIN pairing. PIN is wiimote MAC in reversed bytes order.

            2. Use BluetoothSetServiceState to add your wiimote as HID device into the system.

            Here is code shows how to find Wiimote HID by its MAC (the code is taken from our Wireless Communication Library that includes support for Wiimote).

            Source https://stackoverflow.com/questions/51091490

            QUESTION

            android 6+ How to connect wii balance board?
            Asked 2017-Aug-29 at 21:52

            I made an Android app that connected and readed input fine with Wii balance board, based on Fitscales code. My app worked like a charm with SDK 15 & 16 until Android 4.4 (KitKat), when Android stopped the Wii support. Wii support is now re-enabled, starting with Android 5.1.1. I have also implemented the new permission scheme for obtaining Bluetooth connectivity permissions (inlcuded ACCESS_COARSE_LOCATION)

            My problem is that I can't read Wii balance board input anymore.

            I can discover, create socket and when connecting to socket I receive the message: read failed, socket might closed or timeout, read ret: -1

            Answer that helped me so far and not working anymore:

            Create wiimote socket

            How to connect

            Some code:

            ...

            ANSWER

            Answered 2017-Aug-29 at 21:52

            It's worth looking at the responses in this question - https://android.stackexchange.com/a/105285

            It would appear that Android 4.1 and below provides access to the L2CAP protocol to connect to Bluetooth classic devices (circa 2005 and older) which has been removed from more recent builds of Android.

            Source https://stackoverflow.com/questions/41451817

            QUESTION

            GPIO pins won't work anymore halfway through my program
            Asked 2017-Feb-02 at 19:32

            So, I am programming in python on my pi. Through a cwiid library I am connecting my wii controller. This works fine.

            But, after my wii controller connects trough bluetooth, suddenly the leds won't work. The same line of code works before connecting, but doesn't work anymore after connecting. How is this possible?

            My complete code:

            ...

            ANSWER

            Answered 2017-Feb-02 at 19:32

            After trying for another few hours, I finally found the problem.

            The last line said:

            Source https://stackoverflow.com/questions/42003950

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Wiimote

            You can download it from GitHub.
            You can use Wiimote like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

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            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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