brigadier | Fetch and install Boot Camp ESDs with ease

 by   timsutton Python Version: 0.2.6 License: MIT

kandi X-RAY | brigadier Summary

kandi X-RAY | brigadier Summary

brigadier is a Python library. brigadier has no bugs, it has no vulnerabilities, it has a Permissive License and it has medium support. However brigadier build file is not available. You can download it from GitHub.

A Windows- and OS X-compatible Python script that fetches, from Apple's or your software update server, the Boot Camp ESD ("Electronic Software Distribution") for a specific model of Mac. It unpacks the multiple layers of archives within the flat package and if the script is run on Windows with the --install option, it also runs the 64-bit MSI installer. On Windows, the archives are unpacked using 7-Zip, and the 7-Zip MSI is downloaded and installed, and removed later if Brigadier installed it. This tool used to use dmg2img to perform the extraction of files from Apple's WindowsSupport.dmg file, but more recent versions of 7-Zip have included more completely support for DMGs, so dmg2img seems to be no longer needed.
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    Quality
      Security
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            kandi-support Support

              brigadier has a medium active ecosystem.
              It has 1752 star(s) with 176 fork(s). There are 62 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 55 open issues and 19 have been closed. On average issues are closed in 135 days. There are 7 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of brigadier is 0.2.6

            kandi-Quality Quality

              brigadier has 0 bugs and 0 code smells.

            kandi-Security Security

              brigadier has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              brigadier code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              brigadier is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              brigadier releases are available to install and integrate.
              brigadier has no build file. You will be need to create the build yourself to build the component from source.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of brigadier
            Get all kandi verified functions for this library.

            brigadier Key Features

            No Key Features are available at this moment for brigadier.

            brigadier Examples and Code Snippets

            Command DSL for PaperMC Plugin (Brigadier)
            Kotlindot img1Lines of Code : 50dot img1License : Strong Copyleft (GPL-3.0)
            copy iconCopy
            class CommandDispatcher : CommandExecutor {
                ...
                override fun onCommand(...) {
                    val commandName = args[0]
            
                    if ("first".equals(commandName, true)) {
                        // first 명령 처리
                    } else if ("second".equals(commandName, true)  
            default
            Javadot img2Lines of Code : 43dot img2License : Permissive (MIT)
            copy iconCopy
            
              chimera-releases
              https://repo.karuslabs.com/repository/chimera-releases/
            
            
            
                com.karuslabs
                annotations
                4.7.1
            
            
            
                com.karuslabs
                commons
                4.7.1
            
            
            
                com.karuslabs
                scribe-annotations
                4.7.1
            
            
            
            
                com.karuslabs
                sc  
            Android bootloader (aboot) parser
            Pythondot img3Lines of Code : 27dot img3License : Permissive (Apache-2.0)
            copy iconCopy
            $ ./parse-aboot.py n5-aboot.img 
            aboot image n5-aboot.img, len=339180
            aboot header:
            ----------------------------------------
            magic:             0x00000005
            version:           0x00000003
            NULL:              0x00000000
            ImgBase:           0x0f900000
            ImgSi  

            Community Discussions

            QUESTION

            noblox.js getroles command Discord.js
            Asked 2022-Jan-29 at 01:17

            I am trying to make a roblox getRoles command. But I cant seem to get the bot to add the roles and show which roles where added and removed. Below is my code. There are no errors in the console.

            Get Roles command:

            ...

            ANSWER

            Answered 2022-Jan-29 at 01:17

            Here is what I came up with.

            Source https://stackoverflow.com/questions/70842068

            QUESTION

            How to implement arguments into custom commands - Minecraft Forge 1.16.5
            Asked 2021-Oct-21 at 09:35

            I am trying to implement simple SetHome and Home commands into my mod using the Forge 1.16.5 MDK. I followed TutorialsByKaupenjoe's custom commands video (https://youtu.be/bYH2i-KOLgk) but they didn't describe the use of arguments in commands. I have found very brief and limited descriptions on how to use argument types and even looked at the vanilla commands. The best resource I could find was (https://github.com/TheGreyGhost/MinecraftByExample/blob/master/src/main/java/minecraftbyexample/mbe45_commands/MBEquoteCommand.java).

            this is my SetHomeCommand.java class

            ...

            ANSWER

            Answered 2021-Oct-21 at 09:35

            The problem is that you place the .execute() outside the .then(Commands.argument(...))

            The correct part of code will be:

            Source https://stackoverflow.com/questions/69651549

            QUESTION

            How do I re-approach creating modals for multiple images?
            Asked 2021-Jan-29 at 00:13

            I am working on a side project that involves multiple modals on one page. I followed the W3 schools modal tutorial, but it doesn't perform exactly how I want. Note: I am extremely new with JS.

            How do I serve up a similar but different image with a different SRC (https://storage.googleapis.com/img.triggermail.io/hammacher/1839_HS_History.jpg) after clicking on the modal, rather than showing the same image zoomed in?

            Here is a link to my codepen project: https://codepen.io/jkramer25/project/editor/AooxzJ

            Thanks.

            ...

            ANSWER

            Answered 2021-Jan-29 at 00:13

            What you could do is add the "large" image as an extra attribute to the image like so:

            Source https://stackoverflow.com/questions/65946918

            QUESTION

            /help works, actual command returns nothing. Minecraft 1.14.4 plugin
            Asked 2020-Aug-01 at 12:28

            I'm trying to code a minecraft plugin in 1.14.4, and /help firstplugin works, but /hello doesn't send any message.

            My Main.Java:

            ...

            ANSWER

            Answered 2020-Aug-01 at 12:28

            You have to register each command by using the Spigot API before it will be called (see the onEnable method below). You already performed the first step by adding the command to plugin.yml. I also included the documentation for this method call below. Even though these are the docs of 1.16, no changes have been made with regards to registering a CommandExecutor since 1.14. Make sure the object that you try to register implements CommandExecutor.

            Source https://stackoverflow.com/questions/63194488

            QUESTION

            How to prepend elements in array ruby?
            Asked 2020-Jul-15 at 22:08

            I'd like to prepend 'n-' in the elements of an array being n the number of the index of the element and after that reverse it the array is ["Abricot du Laudot", "Black Caviar", "Brigadier Gerard", "Coup de Folie"] and I need it to be like that ["4-Brigadier Gerard!", "3-Coup de Folie!", "2-Black Caviar!", "1-Abricot du Laudot!"] so far I've tried race_array.map! { |horse| horse.prepend() }.reverse! but could not find a way to put the number index into the prepend function or using each method

            ...

            ANSWER

            Answered 2020-Jul-15 at 22:08

            In order to get the index injected into the map block, you need to call an enumerator method that sends the index to the block. Here are a few options:

            Source https://stackoverflow.com/questions/62924256

            QUESTION

            Does anyone know how to fix Maven's Compilation issue?
            Asked 2020-Jun-15 at 03:25

            So I am currently working on a multi-module project. I have worked on this project for almost a year and everything has been working fine up until recently. Everything has been able to compile except for the important piece, which is my libraries module called "Bookstore". Bookstore was compiling about a couple of days ago until IntelliJ had some updates and I went to update. Now when I go to compile my plugin I get a fat "Failed to execute goal org.apache.maven.plugins:maven-compiler-plugin:3.7.0:compile (default-compile) on project Bookstore: Compilation failure An unknown compilation problem occurred". Please help. I have tried everything. I have reinstalled java 8 and 9 JDK, added more memory, even added in the typical maven-plugin dependency to make it work. Nothing works this is how my pom looks:

            ...

            ANSWER

            Answered 2020-Jun-15 at 03:25

            Looks like you are missing some jar, due to which you are getting class not found an error.

            Try adding following dependency

            Source https://stackoverflow.com/questions/62380688

            QUESTION

            How can I add testing, to an existing Typescript project, and get it to show up in Text Explorer?
            Asked 2020-Mar-20 at 23:42

            I've been playing with a Typescript project that doesn't yet have tests written. (Commit Adding Tests)

            I've tried 2 different methods of adding tests written in Typescript.

            1. launch.json
            2. package.json

            Both of these approaches currently work, and are able to be debugged via the normal task launch / debugging.

            However I've tried 2 different VSCode Extensions, to add support to the test explorer to run these tests, to get better GUI and automatic feedback, visualize coverage etc.

            Mocha-Sidebar and Mocha test Explorer

            Neither of them have picked up the tests that I have written using the default configuration. And both of them have sparse documentation on how to setup Tests written in Typescript

            All blog posts found online, currently seem to be relevant from testing from the command line / task launching.

            How can Mocha-Sidebar or Mocha-Test-Explorer or Some other Test Explorer Adapter be configured to work with the tests in that commit.

            And is it possible without committing further configuration files to the git repository, and have someone fork the project and be able to run the tests.

            e.g. BDD style, inside test folder, named like test/hello-world.test.ts written in Typescript, With full debugging support.

            ...

            ANSWER

            Answered 2020-Mar-20 at 23:42

            Invoking Mocha

            When you invoke mocha via command line, package.json, or launch.json, you provide mocha with two critical pieces of information:

            • A glob pattern specifying where the test files are.
            • A --require flag, specifying any additional modules to load.

            When using one or both of the VSCode extensions mentioned, the extension(s) needs to be provided these two key pieces of information.

            Configuring Extensions

            These two extensions have a lot of overlap, so I'd recommend using one or the other. My personal preference is Mocha Test Explorer. I found the Mocha Sidebar was excessively slow in running larger test suites. At any rate, they are both configured a very similar fashion:

            Mocha Explorer

            Tell it where the tests are, and to use ts-node for on-the-fly compilation. These settings go in settings.json, at either the user level or the project level.

            Source https://stackoverflow.com/questions/60745530

            QUESTION

            How can I run a long string in a Start.Process
            Asked 2020-Mar-15 at 17:11

            I'm trying to run

            "C:\Program Files\Java\jre1.8.0_25\bin\javaw.exe" -Djava.net.preferIPv4Stack=true -Xmn128M -Xmx31497M -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Djava.library.path=C:\JHMC\versions\1.15.2\natives -Dminecraft.launcher.brand=minecraft-launcher -Dminecraft.launcher.version=2.0.1003 -cp C:\JHMC\libraries\org\tlauncher\tl_skin_cape_1.15.2\1.8\tl_skin_cape_1.15.2-1.8.jar;C:\JHMC\libraries\org\ow2\asm\asm-tree\6.2\asm-tree-6.2.jar;C:\JHMC\libraries\org\ow2\asm\asm\6.2\asm-6.2.jar;C:\JHMC\libraries\org\ow2\asm\asm-commons\6.2\asm-commons-6.2.jar;C:\JHMC\libraries\net\minecraft\launchwrapper\1.12\launchwrapper-1.12.jar;C:\JHMC\libraries\org\tlauncher\patchy\1.1\patchy-1.1.jar;C:\JHMC\libraries\oshi-project\oshi-core\1.1\oshi-core-1.1.jar;C:\JHMC\libraries\net\java\dev\jna\jna\4.4.0\jna-4.4.0.jar;C:\JHMC\libraries\net\java\dev\jna\platform\3.4.0\platform-3.4.0.jar;C:\JHMC\libraries\com\ibm\icu\icu4j-core-mojang\51.2\icu4j-core-mojang-51.2.jar;C:\JHMC\libraries\com\mojang\javabridge\1.0.22\javabridge-1.0.22.jar;C:\JHMC\libraries\net\sf\jopt-simple\jopt-simple\5.0.3\jopt-simple-5.0.3.jar;C:\JHMC\libraries\io\netty\netty-all\4.1.25.Final\netty-all-4.1.25.Final.jar;C:\JHMC\libraries\com\google\guava\guava\21.0\guava-21.0.jar;C:\JHMC\libraries\org\apache\commons\commons-lang3\3.5\commons-lang3-3.5.jar;C:\JHMC\libraries\commons-io\commons-io\2.5\commons-io-2.5.jar;C:\JHMC\libraries\commons-codec\commons-codec\1.10\commons-codec-1.10.jar;C:\JHMC\libraries\net\java\jinput\jinput\2.0.5\jinput-2.0.5.jar;C:\JHMC\libraries\net\java\jutils\jutils\1.0.0\jutils-1.0.0.jar;C:\JHMC\libraries\com\mojang\brigadier\1.0.17\brigadier-1.0.17.jar;C:\JHMC\libraries\com\mojang\datafixerupper\2.0.24\datafixerupper-2.0.24.jar;C:\JHMC\libraries\com\google\code\gson\gson\2.8.0\gson-2.8.0.jar;C:\JHMC\libraries\org\tlauncher\authlib\1.6.25\authlib-1.6.25.jar;C:\JHMC\libraries\org\apache\commons\commons-compress\1.8.1\commons-compress-1.8.1.jar;C:\JHMC\libraries\org\apache\httpcomponents\httpclient\4.3.3\httpclient-4.3.3.jar;C:\JHMC\libraries\commons-logging\commons-logging\1.1.3\commons-logging-1.1.3.jar;C:\JHMC\libraries\org\apache\httpcomponents\httpcore\4.3.2\httpcore-4.3.2.jar;C:\JHMC\libraries\it\unimi\dsi\fastutil\8.2.1\fastutil-8.2.1.jar;C:\JHMC\libraries\org\apache\logging\log4j\log4j-api\2.8.1\log4j-api-2.8.1.jar;C:\JHMC\libraries\org\apache\logging\log4j\log4j-core\2.8.1\log4j-core-2.8.1.jar;C:\JHMC\libraries\org\lwjgl\lwjgl\3.2.2\lwjgl-3.2.2.jar;C:\JHMC\libraries\org\lwjgl\lwjgl-jemalloc\3.2.2\lwjgl-jemalloc-3.2.2.jar;C:\JHMC\libraries\org\lwjgl\lwjgl-openal\3.2.2\lwjgl-openal-3.2.2.jar;C:\JHMC\libraries\org\lwjgl\lwjgl-opengl\3.2.2\lwjgl-opengl-3.2.2.jar;C:\JHMC\libraries\org\lwjgl\lwjgl-glfw\3.2.2\lwjgl-glfw-3.2.2.jar;C:\JHMC\libraries\org\lwjgl\lwjgl-stb\3.2.2\lwjgl-stb-3.2.2.jar;C:\JHMC\libraries\org\lwjgl\lwjgl-tinyfd\3.2.2\lwjgl-tinyfd-3.2.2.jar;C:\JHMC\libraries\com\mojang\text2speech\1.11.3\text2speech-1.11.3.jar;C:\JHMC\versions\1.15.2\1.15.2.jar -Dminecraft.applet.TargetDirectory=C:\JHMC -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M -Dfml.ignoreInvalidMinecraftCertificates=true -Dfml.ignorePatchDiscrepancies=true org.tlauncher.LaunchNew --username Emilo --version 1.15.2 --gameDir C:\JHMC --assetsDir C:\JHMC\assets --assetIndex 1.15 --uuid 00000000-0000-0000-0000-000000000000 --accessToken null --userType legacy --versionType release --width 925 --height 530 --tweakClass org.tlauncher.tweaker.Tweaker

            in visual basic using a button but i cant get it to work since there's a lot of conflicting stuff in that command and visual studio gets confused.

            here is my code

            ...

            ANSWER

            Answered 2020-Mar-15 at 17:11

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install brigadier

            You can download it from GitHub.
            You can use brigadier like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            Brigadier has produced less-than-great results with some combinations of driver packages and hardware models in recent versions of Boot Camp 5, and now with Boot Camp 6. Some people have confirmed issues with Boot Camp 6 and Windows 7 in general, so these may not be entirely Brigadier's fault. Some examination of the Boot Camp setup.exe indicates to me that this executable performs several tasks and sets up some environment for the eventual execution of BootCamp.msi, which we're not always able to get with Brigadier's simple invocation of msiexec to install the MSI directly. I'm far from knowledgable enough about Windows internals to understand how to be able to perform a fully-automated version of whatever setup.exe actually does (besides eventually run msiexec /i /qr on the MSI). For example, this PR suggests that better results can be achieved by using different "quiet" options to msiexec, but a disassembly of setup.exe shows that it is actually executing /qr, as does the code in the current master branch. This kind of question is one I don't feel I have enough knowledge to attempt an answer. There have been strange issues I've experienced a couple of years ago as well. For example, a single driver installer (Intel chipset-related) that pops up a series of WinRAR SFX errors due to it attempting to sequentially execute all of the driver's localization files (which aren't even executable). Simply clicking through these dialogs eventually causes the installation to continue, but until that happens the process is blocked. This error doesn't happen when a user manually runs setup.exe, but why I do not understand. While I maintain some hope to be able to resolve these issues, my environment's use case for dual-boot labs is shrinking and so it's difficult to justify the time required to spend further researching these issues. If anyone who is knowledgeable about reversing setup.exe-like installer wrappers and MSI installers, and Windows systems administration in general, is interested in tackling the currently-somewhat-broken support for silent installs of Boot Camp drivers in this tool, I'd love some help! There are several installer properties in BootCamp.msi that may be of some help with this issue as well.
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