QuickDraw | Implementation of Quickdraw - an online game | Machine Learning library
kandi X-RAY | QuickDraw Summary
kandi X-RAY | QuickDraw Summary
Here is my python source code for QuickDraw - an online game developed by google. with my code, you could:.
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Top functions reviewed by kandi - BETA
- Train the model
- Compute the evaluation
- The number of samples
- Argument parser
- Get the overlay of two colors
- Get list of images
QuickDraw Key Features
QuickDraw Examples and Code Snippets
Community Discussions
Trending Discussions on QuickDraw
QUESTION
I want to send the data as well as image to my database with Alamofire, by appending the data to the request body. Now I've successfully inserted all the data, but not the image (the image is not inserted to the database). The image comes from .photoLibrary
or .camera
and then convert it as bitmap string data before send the image to the server. How to insert converted bitmap image to the database with alamofire?
Here is my ContentView
...ANSWER
Answered 2021-Apr-30 at 17:16If you're expecting an empty response on success, either the server needs to return the appropriate 204 / 205 response, or you need to tell your response handler to allow whatever code you do return with an empty body. For instance, if you received a 200:
QUESTION
I would like to convert a basic SVG file containing polylines into the stroke-3 format used by sketch-rnn (and the quickdraw dataset).
To my understanding, each polyline point in stroke-3 format would be:
- stored as
[delta_x, delta_y, pen_up]
, where delta_x
,delta_y
represent the coordinates relative to the previous point andpen_up
is a bit that is 1 when the pen is up (e.g.move_to
operation a-la turtle graphics) or 0 when the pen is down (e.g.line_to
operation a-la turtle graphics).
I've attempted to write the function and convert an SVG, but I when I render a test of the stroke-3 format I get an extra line.
My input SVG looks like this:
...ANSWER
Answered 2021-Feb-06 at 16:20Your conversion is correct, the bug is in the rendering code. It must be is_down = data[i][2] == 0
instead of is_down = data[i-1][2] == 0
in draw_stroke3
.
This error didn't show up with the other paths as in all but two cases the new path starts at the end of the previous path. In the other case where you really move to a new start point the additional line coincided with a line already drawn.
UPDATE AND CORRECTION:
I noticed that I mis-interpreted the meaning of the pen-up bit: in fact it shows that the pen is to be lifted after drawing the current stroke, not for the current stroke as I though at first. Therefore your rendering code appears to be OK and the bug is in the stroke3 file generation.
I guess you can do it much simpler by recording the end points for each operation along with the op code (1
= move, 0
= draw) for the current operation. After conversion to a numpy array we can easily convert these absolute positions the relative displacements by do the difference of the first two columns and then shift the third column with the op codes backwards by one position:
QUESTION
I want to create an standalone app which can be used globally on other Macs other than mine.
I followed the tutorial from this page: https://www.metachris.com/2015/11/create-standalone-mac-os-x-applications-with-python-and-py2app/
However after the Building for Deployment step is finished and i want to run the app in the dist folder by double clicking it, i get this error message:
...ANSWER
Answered 2020-May-27 at 16:29Looks like you're having an interpreter version mismatch.
Remove your environment, then in your project folder try:
QUESTION
For a homework assignment I have been tasked with creating a game and have chosen to do a reaction time based "quick-draw" style game. I am currently using datetime to find the reaction time of the player but I can't seem to figure out how to get the datetime
values to be compared with an int in an if statement to determine a winner.
I've already tried using time functions and parsing but can't seem to get it to work.
...ANSWER
Answered 2019-Jun-12 at 13:26reactionTime = (end-start).total_seconds()
QUESTION
I'm trying to apply machine learning algorithms available in python's scikit-learn package to predict doodle names from set of doodle images.
Since I'm a complete beginner in machine learning and I have no knowledge about how neural network work yet. I wanted to try with scikit-learn's algorithms.
I've downloaded doodles ( of cats and guitars ) with the help of api named quickdraw.
Then I load the images with the following code
...ANSWER
Answered 2019-Oct-13 at 10:07First of all, if I may say so:
Since I'm a complete beginner in machine learning and I have no knowledge about >how neural network work yet. I wanted to try with scikit-learn's algorithms.
This is not a good way to approach ML in general, I strongly suggest you start studying the basics at least, otherwise you won't be able to tell what's going on at all (it's not something you can figure out by trying it).
Back to your problem, applying Naive Bayes methods to raw images it's not a good strategy: the problem is that each pixel of your image is a feature and with images you can get a very high number of dimensions easily (also assuming each pixel is independant of its neighbors it's not what you want). NB is commonly used with documents and looking at this example on wikipedia might help you understand a bit more the algorithm.
In short, NB boils down to computing joint conditional probabilities, which boils down to counting co-occurences of features (words in wikipedia's example) being co-occurences of pixels in your case, which in turn boils down to computing a huge matrix of occurences that you need to formulate your NB model.
Now, if your matrix is made of all the words in a set of documents, this can get pretty expensive in both time and space (O(n^2)/2), with n being the number of features; instead, imagine the matrix being composed of ALL the pixels in your training set, as you're doing in your example... this explodes really fast.
That's why cutting your dataset to 1000 images allows your PC to not run out of memory. Hope it helps.
QUESTION
I am trying to train a model for detecting an object from a drawing. I am using tensorflow. I have made a function using the input_fn provided by Google for the QuickDraw dataset. But I am getting the mentioned error on running the function. The code for the function is:
...ANSWER
Answered 2019-Feb-28 at 03:08The problem was in the parse_tfexample function. In it, there is a dictionary with an element keyed "drawing" which is a sparse tensor. So I just converted it to dense using tf.sparse.to_dense()
. Here is the code of the parse_tfexample:
QUESTION
I'm trying to train a classifier on Google QuickDraw drawings using Keras:
...ANSWER
Answered 2019-May-19 at 18:41The problem lies with how the data split is done. Notice that there are 5 classes and you do 0.2
validation split. By default there's no shuffling and in your code you feed the data in a sequential order. What that means:
- Training data consists entirely of 4 classes: 'cat.npy', 'dog.npy', 'apple.npy', 'banana.npy'. That's the
0.8
training split. - Test data is 'flower.npy'. That's your
0.2
validation split. The model was never trained on this so it gets terrible accuracy.
Such results are only possible thanks to the fact that the validation_split=0.2
, so you get close to perfect class separation.
Solution
QUESTION
I am making an app using Google QuickDraw dataset ndjson files. I am running this function on each line of the file:
...ANSWER
Answered 2019-Feb-24 at 06:04Maybe is your dataset have empty line, you can try add this to check the error string
QUESTION
Clarifications:
- This question is regarding this QuickDraw RNN Drawing classification tensorflow tutorial, not the text RNN tensorflow tutorial
- To an extend this is a duplicate of Farooq Khan's question, however I could use a few more specific details (that otherwise easily become cumbersome comments) and take the opportunity to reward Farooq for taking his time to provide further details.
I'm running tensorflow 1.6.0-rc0 compiled from source with GPU support on a Macbook with an NVIDIA GeForce GT 750M 2048 MB GPU.
I've attempted to train like so:
...ANSWER
Answered 2018-Apr-21 at 11:27python train_model.py \
--training_data=rnn_tutorial_data/training.tfrecord-?????-of-????? \
--eval_data=rnn_tutorial_data/eval.tfrecord-?????-of-????? \
--classes_file=rnn_tutorial_data/training.tfrecord.classes
AFAIK using the above command works as well, it will simply read all the files in the folder where you have download the data files one by one.
create_tfrecord_for_prediction
is certainly not my own creation, this code was mostly picked from another file from tensorflow guys create_dataset.py
Below I have pasted the almost all of the new code i added including the my modifications to the main()
function
QUESTION
I'm currently writing a small utility library to help improve performance when writing to the console, and I'm facing an issue where it fails to actually output any text. Below is my code:
...ANSWER
Answered 2018-Apr-17 at 15:36First of all, you didn't copy the code right. There are some mistakes.
in CharInfo change
[FieldOffset(2)] public CharUnion Char;
to
[FieldOffset(0)] public CharUnion Char;
Change
$CONOUT
to thisCONOUT$
First set the Attribute and then the AsciiChar
And of course, if you want the correct foreground-/background color representation then you have to delete the 2 << 4
. I don't even know why you put it there.
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Install QuickDraw
You can use QuickDraw like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.
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