erosion | python scripts to simulate erosion

 by   varkenvarken Python Version: Current License: No License

kandi X-RAY | erosion Summary

kandi X-RAY | erosion Summary

erosion is a Python library. erosion has no bugs, it has no vulnerabilities and it has low support. However erosion build file is not available. You can download it from GitHub.

python scripts to simulate erosion. In its final form it will be styled as a Blender add-on, currently it’s a commandline script. More information on (articles will be tagged with an 'erosion’tag ). erosion/ is the directory containing the files necessary for the Blender addon. erosion.zip is the zipped version of the directory mentioned above and can be used to install the addon (File→User Preferences→Addons→Install from file).
Support
    Quality
      Security
        License
          Reuse

            kandi-support Support

              erosion has a low active ecosystem.
              It has 14 star(s) with 6 fork(s). There are 7 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              erosion has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of erosion is current.

            kandi-Quality Quality

              erosion has 0 bugs and 0 code smells.

            kandi-Security Security

              erosion has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              erosion code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              erosion does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              erosion releases are not available. You will need to build from source code and install.
              erosion has no build file. You will be need to create the build yourself to build the component from source.
              Installation instructions are available. Examples and code snippets are not available.
              erosion saves you 449 person hours of effort in developing the same functionality from scratch.
              It has 1062 lines of code, 73 functions and 5 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed erosion and discovered the below as its top functions. This is intended to give you an instant insight into erosion implemented functionality, and help decide if they suit your requirements.
            • Execute the mesh
            • Create a grid from a mesh
            • Return the faces of the mesh
            • Sort mesh
            • Perform fluvial erosion
            • Advance the water at a given point
            • Returns flow 3d
            • Return the flow of the flow
            • Test for numexpr
            • Zero edge
            • Move the curve by a given delta
            • Test the diffusion of the grid
            • R Compute the center of a mesh
            • Return a formatted summary of the mesh
            • Make the grid of the grid
            • Loads a mesh from a file
            • Creates a grid from a file
            • Writes the result to a file
            • Generate an ASCII representation of the image
            • Write the text to a file
            • Generate string from center
            • Get current time in seconds
            Get all kandi verified functions for this library.

            erosion Key Features

            No Key Features are available at this moment for erosion.

            erosion Examples and Code Snippets

            No Code Snippets are available at this moment for erosion.

            Community Discussions

            QUESTION

            Problem with defining a hole filing function (according to mathematical definition) in python
            Asked 2021-Jun-08 at 16:32

            I'm new to python, so please consider that :) I was trying to fill the holes of a binary image after applying "closing" on it without using any built-in functions. I wanted to do something like this (down below) on my Head Ct picture. continously erosion with a structuring element(+) (similar to the equation on it) so I wrote this code, but I still have a problem with the initial point.

            ...

            ANSWER

            Answered 2021-Jun-08 at 16:32
            Initial Point Of a Holfilling Process

            I have found an answer to my question, but to those, it may be their question too. I wouldn't delete my question and want to add my answer. I solved the Problem of Finding Initial you may want to know how? so I decided to find a hole point that has a zero value while the summation of the points of 4 lines around it has a value similar to be filled lines. (if you want to fill the white holes inside of a black area, you should find a point that has a 1 value while summation of the points of four lines around it is zero) here is my code:

            Source https://stackoverflow.com/questions/67766375

            QUESTION

            Why is Tesseract unable to detect the single digit in that image?
            Asked 2021-Jun-04 at 19:57

            I have this image, and I'm trying to read it with Tesseract:

            My code is like that:

            ...

            ANSWER

            Answered 2021-Jun-04 at 19:55

            Improving the quality of the output is your "holy scripture" when working with Tesseract. Especially, the page segmentation method should always be explicitly set. Here (as most of the times), I'd opt for --psm 6:

            Assume a single uniform block of text.

            Even without further preprocessing of your image, you already get the desired result:

            Source https://stackoverflow.com/questions/67839733

            QUESTION

            Morphological erosion on digital images with Python - error
            Asked 2021-May-30 at 12:14

            I tried implementing morphological erosion on digital images with Python. I uploaded a binary image and defined a structural element - ones(3,3). But when I run the code, the following error occurs:

            RuntimeError: sequence argument must have length equal to input rank

            Please assit. Below are my codes:

            ...

            ANSWER

            Answered 2021-May-30 at 12:14

            Posting what I mentioned as a comment - You are trying to perform the erosion operation on a RGB image. You need to convert the RGB image to a binary image and then perform erosion with the structuring element.

            Source https://stackoverflow.com/questions/67758203

            QUESTION

            Counting the number of "✓" in a column in my datagridview with C#
            Asked 2021-May-27 at 18:19

            im really trying to figure out how to count "✓" this symbol in a column for a performance monitor. I really cannot figure out the code for this... i tried a lot of possible ways but no luck. In visual basic i managed to do it but in C# ,i just cant figure it out.

            Here are some code examples that i tried.

            ...

            ANSWER

            Answered 2021-May-26 at 19:54

            In programming there is a tendency to separate the data (= model) from the way that this data is displayed (= view). This has the advantage that you can change the way that you display the data without having to change the model. So if you decide to display a checkbox instead of a check mark, your model does not have to change.

            To transform the model to the view, an adapter class is needed: the ViewModel. Together these three classes are abbreviated MVVM. Consider to read some background about this.

            In Winforms you can use the ViewModel by using the DataSource of the DataGridView.

            If the data that you want display is very similar to the data in your model, you don't need a special display class. If the data is fairly different, it might be wise to create a special class for the Display dataSo if you want to Display Customers, you create a class DisplayCustomer:

            Source https://stackoverflow.com/questions/67705258

            QUESTION

            How to locate and extract a maze from a photo without being sensitive to warp or light
            Asked 2021-May-13 at 13:27

            I have been asking several questions for locating and extracting maze from photos on SOF, but none of the answers I get work across different photos, not even across 4 testing photos. Every time when I tweaked the code to make it work for 1 photo, it will fail on the rest of photos due to warped corners/parts or light etc. I feel that I need to find a way which is insensitive to warped image and different intensity of light or the different colors of maze walls(the lines inside a maze).

            I have been trying to make it work for 3 weeks without a luck. Before I drop the idea, I would like to ask is it possible to just use Image Processing without AI to locate and extract a maze from a photo? If yes, could you please show me how to do it?

            Here are the code and photos:

            ...

            ANSWER

            Answered 2021-May-12 at 13:17

            You really want to get these $ 6.9 dishes, he?

            For the four given images, I could get quite good results using the following workflow:

            • White balance the input image to enforce nearly white paper. I took this approach using a small patch from the center of the image, and from that patch, I took the pixel with the highest R + G + B value – assuming the maze is always centered in the image, and there are some pixels from the white paper within the small patch.
            • Use the saturation channel from the HSV color space to mask the white paper, and (roughly) crop that portion from the image.
            • On that crop, perform the existing reconstruction approach.

            Here are the results:

            maze.jpg

            simple.jpg

            middle.jpg

            hard.jpg

            That's the full code:

            Source https://stackoverflow.com/questions/67487439

            QUESTION

            how to fill the hollow lines opencv
            Asked 2021-May-12 at 13:44

            I have an image like this:

            after I applied some processings e.g. cv2.Canny(), it looks like this now:

            As you can see that the black lines become hollow. I have tried erosion and dilation, but if I do them many times, the 2 entrances will be closed(meaning become connected line or closed contour).

            How could I make those lines solid like the below image while keep the 2 entrances not affected?

            Update 1

            I have tested the following answers with a few of photos, but the code seems customized to only be able to handle this one particular picture. Due to the restriction of SOF, I cannot upload photos larger than 2MB, so I uploaded them into my Microsoft OneDrive folder for your convenience to test.

            https://1drv.ms/u/s!Asflam6BEzhjgbIhgkL4rt1NLSjsZg?e=OXXKBK

            Update 2

            I picked up @fmw42's post as answer as his answer is the most detailed one. It doesn't answer my question but points out the correct way to process maze which is my ultimate goal. I like his approach of answering questions, firstly tells you what each step should do so that you have a clear idea about how to do the task, then provide the full code example from beginning to end. Very helpful.

            Due to the limitation of SOF, I can only pick up one answer. If multiple answers are allowed, I would also pick up Shamshirsaz.Navid's answer. His answer not only points to the correct direction to solve the issue, but also the explanation with visualization really works well for me~! I guess it works equally well for all people who are trying to understand why each line of code is needed. Also he follows up my questions in comments, this makes the SOF a bit interactive :)

            The Threshold track bar in Ann Zen's answer is also a very useful tip for people to quickly find out a optimal value.

            ...

            ANSWER

            Answered 2021-May-07 at 15:27

            Canny is an edge detector. It detects the lines along which color changes. A line in your input image has two such transitions, one on each side. Therefore you see two parallel lines on each side of a line in the image. This answer of mine explains the difference between edges and lines.

            So, you shouldn’t be using an edge detector to detect lines in an image.

            If a simple threshold doesn't properly binarize this image, try using a local threshold ("adaptive threshold" in OpenCV). Another thing that works well for images like these is applying a top hat filter (for this image, it would be a closing(img) - img), where the structuring element is adjusted to the width of the lines you want to find. This will result in an image that is easy to threshold and will preserve all lines thinner than the structuring element.

            Source https://stackoverflow.com/questions/67434707

            QUESTION

            Is there a more efficient way to find the contour of this object and fill the blank spaces in python?
            Asked 2021-May-10 at 14:28

            I am trying to improve this image with the help of morphological operations. The result I get is good but it takes almost 40 seconds to get the resulting image and I was wondering if there is any other method to get a similar or even better result without taking too long.

            Below I attach the images and the code that i used to enhance the original image. Thanks

            Original spine image Final spine image

            ...

            ANSWER

            Answered 2021-May-10 at 14:28

            Almost all of your time is being taken up by the closing function. This is mostly because that function's runtime scales terribly with kernel size and disk(40) is probably an 80x80 kernel under the hood. We can approximate the same thing by downscaling the image and running an equivalent-sized kernel on the smaller image.

            Source https://stackoverflow.com/questions/67461447

            QUESTION

            Extracting feature perimeter coordinates from scikit-image
            Asked 2021-May-02 at 16:27

            I am looking to extract the coordinates of a features perimeter. My intension is to use these coordinates to find the nearest edge-to-edge Euclidean distance for all features of interest from a .tif image. I am relatively new to scikit-image and am wondering if this can be done using options available from https://scikit-image.org/docs/dev/api/skimage.measure.html#skimage.measure.regionprops ?

            I am able to extract the filled area binary boolean matrix from skimage.measure.regionprops.

            ...

            ANSWER

            Answered 2021-May-02 at 16:27

            With Bilal's response I was able to come up with a suitable solution.

            Source https://stackoverflow.com/questions/67118444

            QUESTION

            Image processing operations and methods for geometry extraction
            Asked 2021-Apr-26 at 14:23

            I already asked this question and I solved one task of my original question. However, I am still struggling with obtaining a decent pre-processing image.

            In general, I am trying to approximate different shapes of a weld bead geometry cross section in additive manufacturing with a graph or ideally (but not necessarily) a function. The regions are the outer shape as well as the individual layers. (see following images) Prior to that I must pre-process the image so that I can apply my algorithm which predicts the distance between the layers as well as the width of each layer.

            So far, I applied some pre-processing methods to extract the relevant pixels which represent the geometry of a weld bead which are shown as white pixels (see third image) and which are relevant for predicting the height and shape of each weld bead layer. I derived this image with canny edge detection and thresholding methods in different colour spaces as (including greyscale) and multiple morphological operations such as closing erosion and dilation prior to that.

            As you can see, my results weren't good, I either loose too much information of the "relevant" transition region or get too much noise between the weld bead layers. The "noisy" areas are the transition areas between individual layers of metal and only show up in this way, so in general there is not a "better" or "sharper" transition in thus less "noise". Pictures 3 and 4 are an example of some of the image pre-processing methods I used.

            In my mind a somehow densitiy-based (e. g. for a binary image regarding the white pixels) denoising would maybe be helpful to eliminate the noise between the layers so in the region where it is not desired while preserving the pixels in the relevant transition region.

            If anybody who's experienced in image processing or image vision can give me some advice, I would highly appreciate that!

            If you need to take a look at my code, just let me know. Thank you! :)

            ...

            ANSWER

            Answered 2021-Apr-24 at 19:04

            Here is one idea in Python/OpenCV.

            Scale the image down by say 25% to emphasize the dark bands. Then average along each column. Then get the profile of the averaged data. You can then measure more accurately on the profile for the spacing and then multiply by 4 to compensate for the 25% reduction.

            Input:

            Source https://stackoverflow.com/questions/67242290

            QUESTION

            1 px thick line cv2
            Asked 2021-Apr-15 at 22:23

            I need to draw a line in an image where no pixel is thicker than 1 pixel in the horizontal dimension.

            Despite I use thickness=1 in poly lines,

            ...

            ANSWER

            Answered 2021-Apr-15 at 22:23

            It looks like we need to use for loops.

            Removing one pixel out of two horizontally adjacent pixels is an iterative operation.
            I can't see a way to vectorize it, or use filtering or morphological operations.
            There could be something I am missing, but I think we need to use a loop.

            In case the image large, you may use Numba (or Cython) for accelerating the execution time.

            Source https://stackoverflow.com/questions/67112024

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install erosion

            Blender comes bundled with its own Python distribution and this means that you have to install any packages this addon depends upon in this distribution. For unix version this might be a simple as downloading the package from its source an running python setup --install from the python directory with the Blender installation, but for windows this is a bit more involved.
            make sure that you have installed Pyhon 3.3.x outside Blender as well and that the platform macthes (i.e. if you use 64bit Blender, install a 64bit Python as well). The version of Python that comes with Blender is not added to the registry so any windows installers looking for a Python 3.3 installation won’t find it)
            download the windows installer suitable for your platform (i.e. again 64 bits if that’s your Blender and Python version). Using a binary installer saves you the hassle of compiling packages yourself and many friendly people already did the hard work and provided suitable version to save you the trouble. Christoph Gohlke for example is an excellent source of installers: check http://www.lfd.uci.edu/~gohlke/pythonlibs/
            run the installer and follow instructions. The installer should find the Python version you installed outside Blender in the registry
            now copy the installed package from the external Python’s lib to Blender’s lib. For example on my system I have the site packages for the external Python in E:\Python33\Lib\site-packages and the site packages of my latest Blender version live in E:\blender-2.69-fd0b104-win64\blender-2.69-fd0b104-win64\2.69\python\lib\site-packages so after installation I simply copy the whole directory of a newly installed package across.
            Test if it works: Open a Python console in Blender and type for example import numpy
            Done, after installing the erosion addon it should work.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

            Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items

            Find more libraries
            CLONE
          • HTTPS

            https://github.com/varkenvarken/erosion.git

          • CLI

            gh repo clone varkenvarken/erosion

          • sshUrl

            git@github.com:varkenvarken/erosion.git

          • Stay Updated

            Subscribe to our newsletter for trending solutions and developer bootcamps

            Agree to Sign up and Terms & Conditions

            Share this Page

            share link