pCVR | 1st Tencent Social Advertising-University Algorithm Design

 by   xjtushilei Python Version: Current License: Apache-2.0

kandi X-RAY | pCVR Summary

kandi X-RAY | pCVR Summary

pCVR is a Python library. pCVR has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. However pCVR build file is not available. You can download it from GitHub.

The 1st Tencent Social Advertising-University Algorithm Design Competition.
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            kandi-support Support

              pCVR has a low active ecosystem.
              It has 31 star(s) with 11 fork(s). There are 3 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 0 open issues and 1 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of pCVR is current.

            kandi-Quality Quality

              pCVR has 0 bugs and 0 code smells.

            kandi-Security Security

              pCVR has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              pCVR code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              pCVR is licensed under the Apache-2.0 License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              pCVR releases are not available. You will need to build from source code and install.
              pCVR has no build file. You will be need to create the build yourself to build the component from source.
              pCVR saves you 3748 person hours of effort in developing the same functionality from scratch.
              It has 7999 lines of code, 121 functions and 66 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed pCVR and discovered the below as its top functions. This is intended to give you an instant insight into pCVR implemented functionality, and help decide if they suit your requirements.
            • Train the model
            • Shuffle a list of matrices
            • Get next train batch
            • Get a batch
            • Creates an experiment for the network
            • Creates a Tacher model
            • Wrap a teacher model
            • Load mask labels
            • K - means clustering
            • Compute the style loss between two images
            • Return the CAMGID label
            • Return the position ID for a given position ID
            • Create random pair pairs
            • Extract app category from ad_dict
            • Generate cosine amplitude
            • Return the advertise ID label
            • Return the creator ID label for a given number
            • Return the ADID label for the ADID number
            • 2D convolution block
            • Decodes the embedding file
            • Generate random movie
            • Builds the CNN
            • Build the discriminator
            • Get user info
            • Add ngrams to a list
            • Example of net2deeperNet
            Get all kandi verified functions for this library.

            pCVR Key Features

            No Key Features are available at this moment for pCVR.

            pCVR Examples and Code Snippets

            No Code Snippets are available at this moment for pCVR.

            Community Discussions

            QUESTION

            Using Vulkan + OpenXR, getting strange transparency results on quest (not present in PCVR)
            Asked 2020-Oct-17 at 08:37

            The long story short is that alpha values are behaving very strangely: transitioning reasonably between 1.0 to 0.5, but from 0.5 to 0.0 transitioning from half-opacity-{color} to opaque-black.

            ^ this is my font renderer (captured from quest beamed to iphone) with the shader replaced. Rather than display a font, it should be displaying red quads fading in and out of transparency according to the sin of the fragment x coordinate. I have no idea where the "black" is coming from. Here is the shader:

            ...

            ANSWER

            Answered 2020-Oct-17 at 08:37

            You have alpha writing enabled in your colorWriteMask, and (1 * source + 0 * destination) blending equation for alpha, so you're overwriting the framebuffer's alpha with text opacity. With compositeAlpha of the swap chain being VK_COMPOSITE_ALPHA_PRE/POST_MULTIPLIED_BIT_KHR, the compositor blends your swapchain images with what's behind the surface — and since you write alpha below 1 to the image where the text is supposed to be, the compositor considers those areas translucent. You should disable writing the alpha channel when drawing to the swapchain images by removing the alpha bit from the colorWriteMask in the blending parameters, or via (0 * source + 1 * destination) alpha blending equation, or use VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR swapchain compositeAlpha if VkSurfaceCapabilitiesKHR of the target surface declare its availability (which is also recommended for potentially faster composition).

            Source https://stackoverflow.com/questions/64342549

            QUESTION

            Trouble in reading TCP/IP illustrated Volume 1, first Editon : Section 19.4
            Asked 2018-May-25 at 14:11

            Ebook link: TCP/IP illustrated Volume 1: 19. TCP Interactive Data Flow

            Figure 19.6 Time line for Figure 19.5 (watching the Nagle algorithm)

            The first change we notice is that all 3 bytes are sent when they're ready (segments 1, 2, and 3). There is no delay—the Nagle algorithm has been disabled.

            The next packet we see in the tcpdump output (segment 4) contains byte 5 from the server with an ACK 4. This is wrong. The client immediately responds with an ACK 2 (it is not delayed), not an ACK 6, since it wasn't expecting byte 5 to arrive. It appears a data segment was lost. We show this with a dashed line in Figure 19.8.

            How do we know this lost segment contained bytes 2, 3, and 4, along with an ACK 3? The next byte we're expecting is byte number 2, as announced by segment 5. (Whenever TCP receives out-of-order data beyond the next expected sequence number, it normally responds with an acknowledgment specifying the sequence number of the next byte it expects to receive.) Also, since the missing segment contained bytes 2, 3, and 4, it means the server must have received segment 2, so the missing segment must have specified an ACK 3 (the sequence number of the next byte the server is expecting to receive.) Finally, notice that the retransmission, segment 6, contains data from the missing segment and segment 4. This is called repacketization,

            The Author makes me confused , where is the ACK 2 from server(vangogh.login)? I think the statement should be "it means the server must have received segment 1, so the missing segment must have specified an ACK 2 "

            ...

            ANSWER

            Answered 2018-May-25 at 14:11

            First, slip expects get the 2nd byte from vangogh.login, but it gets 5th byte;

            Second, so we can conclude that 2nd, 3rd, 4th byte was lost in the transmission from vangogh.login to slip;

            Third, 2nd, 3rd byte were tansfered form segment 1() send by slip, 4th byte were tansfered form segment 2, and segment 1, segment 2 were received by vangogh.login.

            Fourth, so the missing segment must have specified an ACK 3 according to segment 2( 2:3(1) ).

            Source https://stackoverflow.com/questions/50527968

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install pCVR

            You can download it from GitHub.
            You can use pCVR like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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