ISRC | Set of functions to validate , manage and display ISRC | Parser library

 by   ybayle Python Version: Current License: MIT

kandi X-RAY | ISRC Summary

kandi X-RAY | ISRC Summary

ISRC is a Python library typically used in Utilities, Parser applications. ISRC has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. However ISRC build file is not available. You can download it from GitHub.

Set of functions to validate, manage and display ISRC as defined by ####isrc.py Main and unique python file containing all functions. ####isrc.txt An example file containing a real list of both valid and invalid ISRCs. Code validated by
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            kandi-support Support

              ISRC has a low active ecosystem.
              It has 5 star(s) with 7 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              ISRC has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of ISRC is current.

            kandi-Quality Quality

              ISRC has no bugs reported.

            kandi-Security Security

              ISRC has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              ISRC is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              ISRC releases are not available. You will need to build from source code and install.
              ISRC has no build file. You will be need to create the build yourself to build the component from source.

            Top functions reviewed by kandi - BETA

            kandi has reviewed ISRC and discovered the below as its top functions. This is intended to give you an instant insight into ISRC implemented functionality, and help decide if they suit your requirements.
            • Validate ISRC files
            • Validate the given ISRC code
            • Return the absolute path to a directory
            • Plots iso - 2 - 2 countries
            • Plots the distribution of the ISRC number distribution
            • Prints out the number of ISRC files
            Get all kandi verified functions for this library.

            ISRC Key Features

            No Key Features are available at this moment for ISRC.

            ISRC Examples and Code Snippets

            No Code Snippets are available at this moment for ISRC.

            Community Discussions

            QUESTION

            Problem installing python mathutils on windows
            Asked 2021-Apr-23 at 11:36

            I used the mathutils module for a project on Linux and wanted to run the project on windows. Problem is I get this error when trying to install the mathutils module on windows :

            (python version : 3.9.1)

            ...

            ANSWER

            Answered 2021-Apr-23 at 08:44

            How about install it by source code:

            Source https://stackoverflow.com/questions/67226111

            QUESTION

            Error with installing REBOUND in Python/PIP: ...Microsoft Visual Studio\\MSVC\\14.28.29333\\bin\\HostX86\\x64\\cl.exe' failed with exit code 2
            Asked 2021-Apr-17 at 13:20

            I have a problem with installing Rebound via pip on Python. I initialize the installation with:

            ...

            ANSWER

            Answered 2021-Jan-25 at 14:15

            setup.py adds a lot of compiler flags specific to gcc. It seems the authors don't expect the code to be used on w32. Only Linux and MacOS X are supported.

            Source https://stackoverflow.com/questions/65884413

            QUESTION

            Undefined reference error on linking - Makefile and includes configured
            Asked 2021-Mar-31 at 05:32

            I have two sources file, main.cpp & functions.cpp, and a header filed main.h, and finally a Makefile:

            main.cpp

            ...

            ANSWER

            Answered 2021-Mar-31 at 05:32

            Suppose you have a self-contained source file, foo.cpp.

            You could build the executable foo in one step:

            Source https://stackoverflow.com/questions/66880972

            QUESTION

            scons can't find #include files
            Asked 2021-Mar-11 at 22:03

            I am following this tutorial on setting up gdnative.

            I have installed c++ tools through visual studio, python 3.2, and scons 4.1.0

            I am stuck trying to get scons to build this gdnative example. The issue I'm having appears to be scons not being able to find #include files. I have tried using a relative file paths to a sub directory godot-cpp/, relative paths to a sibling directory ../godot-cpp/, and using a full path to the sibling directory E:/Projects/Godot Projects/Units/godot-cpp/ but I am getting the same error every time. I have provided a screenshot to show the file structure. I am running scons from X64 Native Tools Command Prompt for VS 2019

            Edit - have now also tried while running as administrator, same error

            Top Left: The project I am trying to build and the cpp files I need to include in sibling directories.

            Top Right: The contents of the project folder. The godot-cpp/ subdirectory is a copy of the folder of the same name from the Top Left.

            Bottom Left: Contents of godot-cpp/

            Bottom Right: Contents of godot-cpp/godot-headers. The highlighted file is the one it can't seem to find.

            Relative path to sub directory:

            ...

            ANSWER

            Answered 2021-Mar-11 at 22:03

            I had this exact same problem today. On the line you changed in your SConstruct file you reference the godot headers directory (the one which contains gdnative_api_struct.gen.h) as godot_headers, but in your file system this folder is called godot-headers (- not _). Because of this scons cannot find the file. Changing the directory's name in the file system to godot_headers solved the problem for me.

            Source https://stackoverflow.com/questions/66523778

            QUESTION

            Kotlin Multiplatform - Objective-C interoperability architecture issue Undefined symbols for architecture x86_64
            Asked 2021-Mar-10 at 09:16

            I just tried using native interop feature since I need native code written in Objective-C to be used in my library. So first I'm trying to test using simple hello to interop an Objective-C code

            gradle :

            ...

            ANSWER

            Answered 2021-Mar-10 at 09:16

            This is a known limitation, described in the Kotlin issue tracker some time ago: KT-39562. Long story short, the cinterop tool does not provide an option to work with source files out-of-the-box. The easiest way here will be to create a framework from your Objective-C code. After that, you'll be able to work with it in a simple way, described in the documentation.

            Source https://stackoverflow.com/questions/66416480

            QUESTION

            g++10, C++20, boost 1.75.0 :: error: 'awaitable' has not been declared in 'boost::asio'
            Asked 2021-Jan-28 at 20:03

            I tried to compile the example: echo_server_with_as_single_default.cpp from boost examples on an:

            • ubuntu 18.04
            • boost 1.75.0
            • g++ 10.1.0

            Using the following commands to compile&link (I know it's not optimal, I reused the makefile from another project I am working on):

            ...

            ANSWER

            Answered 2021-Jan-28 at 20:03

            Currently, coroutines are not enabled by default in gcc. You need to pass the -fcoroutines compiler switch in order to enable them. This will probably change soon as it already works with the current gcc trunk version.

            See here (I had to comment out the code in main due to the execution time cap in godbolt.org).

            Source https://stackoverflow.com/questions/65943019

            QUESTION

            Meson doesn't link shared library
            Asked 2021-Jan-20 at 13:34

            My project has following structure:

            ...

            ANSWER

            Answered 2021-Jan-20 at 13:34

            You're forgetting #include "geometry.hh" in your main.cc file. That's the reason it can't find the Circle class declaration.

            Source https://stackoverflow.com/questions/65808739

            QUESTION

            How do I efficiently scatter distributed array elements in Chapel?
            Asked 2021-Jan-19 at 17:01

            Consider the following scatter operation :

            ...

            ANSWER

            Answered 2021-Jan-19 at 17:01

            The Chapel team is actively working on aggregation and it is extensively used in Arkouda, but there is currently no built-in support for aggregation. See https://github.com/chapel-lang/chapel/issues/16963 for more information about the current efforts.

            If you want to try the current aggregators you can copy AggregationPrimitives.chpl and CopyAggregation.chpl from https://github.com/chapel-lang/chapel/tree/993f9bd/test/studies/bale/aggregation.

            Your main loop would then look something like:

            Source https://stackoverflow.com/questions/65744758

            QUESTION

            WASM and Node.js Cannot use 'import.meta' outside a module
            Asked 2021-Jan-14 at 11:17

            I have built FastText C++ module as wasm module using the provided make file, that is using the following flags:

            ...

            ANSWER

            Answered 2021-Jan-12 at 15:52

            Emscripten provide a USE_ES6_IMPORT_META flag! Maybe this can solve your problem. Take a look at https://github.com/emscripten-core/emscripten/blob/master/src/settings.js. There is a simple explanation about this flag.

            UPDATE

            Use USE_ES6_IMPORT_META=0

            Source https://stackoverflow.com/questions/65666725

            QUESTION

            stellarium web js compilation failing
            Asked 2021-Jan-09 at 08:47

            I have been trying to get stellarium-web running (https://github.com/Stellarium/stellarium-web-engine).

            With a clean Ubuntu 18.04 install, after installing scons and emscripten the "make js" command still fails, with some (at least for me) unreadable error as seen below:

            ...

            ANSWER

            Answered 2021-Jan-09 at 08:47

            I think I found the solution: Downgrading emsdk from 2.x to 1.40.1 seems to have solved this. Thanks :-)

            Source https://stackoverflow.com/questions/65635815

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install ISRC

            You can download it from GitHub.
            You can use ISRC like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/ybayle/ISRC.git

          • CLI

            gh repo clone ybayle/ISRC

          • sshUrl

            git@github.com:ybayle/ISRC.git

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