GeoMAN | Tensorflow Implement of GeoMAN , IJCAI-18 | Machine Learning library
kandi X-RAY | GeoMAN Summary
kandi X-RAY | GeoMAN Summary
Tensorflow Implement of GeoMAN, IJCAI-18
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Top functions reviewed by kandi - BETA
- The function for the input function
- Perform spatial spatial attention
- Apply temporal attention
- Computes a linear curve
- Transformer input tensor
- Returns a list of the metrics for the model
- Calculate the mean absolute error
- Root mean squared error
- Get a dictionary containing a batch feed
- Returns a dictionary containing the training data
- Basic hyperparameters
- Load data
- Load global inputs
- Shuffle training data
- Returns the loss
GeoMAN Key Features
GeoMAN Examples and Code Snippets
Community Discussions
Trending Discussions on GeoMAN
QUESTION
I would like to draw different type of objects on a leaflet map with leaflet-geoman. I have a geojson layer not editable (agricol parcels) on overlay pane and I want to choose in a combobox (or buttons nethermind) the type of object to draw. It can be markers (for trees for example) or polyline (hedge...) or polygone (forest...) with different style (color, marker, tooltip...) : a forest is green, a tree with some icon, a hedge is brown, a forest is green fill.... Just after the end of drawing, I would like to show a popup to fill some information like the name of the object for example. I would like to put all these drawings in a layer that can be shown/hide with the pane control. I can have different layers according to the type of objects. At least, I would like to get all drawn objects (with extra informations...) and save it in geojson. Do you have an example for doing such thing ? I still didn't found anything. Thank's
Guen
...ANSWER
Answered 2021-Nov-13 at 10:33You can create different draw shapes to give them different color: customcontrols.js:
QUESTION
Suppose I have a geojson data:
...ANSWER
Answered 2021-Oct-19 at 06:58In the pm:edit
event you have the layer
in the payload. From it you can use toLatLngs()
:
QUESTION
I am trying to lazy load js drawing library Leaflet-Geoman
I am using webpack and the following code to load
...ANSWER
Answered 2021-Sep-18 at 10:11Geoman is adding it self to the map while initializing the map. This means if L.Map
is called before Geoman-Script is added to your site, Geoman will not be added to the map.
Then you need to call L.PM.reInitLayer(map)
.
QUESTION
I'm trying to get topological movement of lines with Leaflet-Geoman plugin using TopoJSON. There is a method called topojson.mesh
, which
Returns the GeoJSON MultiLineString geometry object representing the mesh for the specified object in the given topology. This is useful for rendering strokes in complicated objects efficiently, as edges that are shared by multiple features are only stroked once. If object is not specified, a mesh of the entire topology is returned.
Thanks to answer in this post, I've been able to return the MultiLineString using topojson.mesh
. Since Leaflet-Geoman supports MultiLineString I came across with idea that may be the returned mesh can be edited with Leaflet-Geoman while maintaining the topological properties.
But when I try to accomplish it, the returned MultiLineString get separated in to two parts when I try to edit it using geoman plugin. My question is if that it is really a mesh that returned from topojson.mesh
why the lines get seperated? Does that cause by geoman plugin? If that so, how can I get it done? Is there any way I can change the position of a node by dragging it while maintaining the topology?
I'll attach the code below
...ANSWER
Answered 2021-Jul-02 at 09:21For anyone who is looking for an answer to this type of question, I found a method using OpenLayers v6.5.0
. Their is an example for Draw and Modify Features, which can maintain the topology of lines and polygons.
Hope this helps some one :)
QUESTION
We have an Angular 11 application with strict mode turned on. It has these values in the compilerOptions
configurtation in tsconfig.json
:
ANSWER
Answered 2021-Mar-29 at 10:05Even though the @types are included in the leaflet and leaflet-geoman-free npm packages, you should be able to use the "as" keyword to tell TypeScript that an element is respectful of a certain interface / class.
QUESTION
I am listening to adding a vertex during "draw mode" as documented in docs https://github.com/geoman-io/leaflet-geoman#draw-mode
...ANSWER
Answered 2021-Feb-15 at 07:12Use the listener pm:create
and add to the new created layer the pm:edit
listener.
Then the event pm:edit
will be fired when a edit happens on the new layer.
QUESTION
I am trying to use leaflet-geoman library in a React project. I need to create a custom toolbar button that enables and disables global drag mode.
When toolbar button is clicked, map.pm.enableGlobalDragMode();
function enables global mode. When toolbar button is clicked again, map.pm.disableGlobalDragMode();
causes useCallback function afterClick
running in infinite loop.
useDraw.js
...ANSWER
Answered 2021-Jan-26 at 10:24The problem is, that when enableGlobalDragMode
( or disable) the Control of the original drag button is activated and this disables your custom button (because all other buttons are disabled, so that only one mode can be active).
I suggest to use the code from the enableGlobalDragMode
function instead of calling it, which cause a change on the controls:
QUESTION
I have an issue that when leaflet geoman removes a vertex on for example polygon, I cannot restore the latLngs of the object.
What im doing:
On object click -> object.getLatLngs()
. Works fine.
If I start editing the object and then object.setLatLngs(ObjectClickLatLngs)
it works fine.
But the issue is: Click object -> start editing -> Right click vertex(to delete vertex) -> object.setLatLngs(ObjectclickLatLngs)
. Now the vertex is deleted and did not restore to the latLngs it had previously.
Try to click the polygon, change a vertex then click "restore object to initial position" (works as expected) Then click the polygon, but right click a vertex(to delete) without moving it then click "restore object to initial position" (now the object is not in the state it should be, expected it to restore to same position as initial)
...ANSWER
Answered 2020-Dec-02 at 13:03The Problem is that JavaScript refrence the variable to the source, so when the latlng of the layer is changed, then the restoreLatLngs
is also updated.
You can "destroy" the refrence with this:
QUESTION
I am trying to use geoman-io plugin (https://github.com/geoman-io/leaflet-geoman) in ngx-leaflet application. I've found this post: Integrate EasyButton, Geoman with ngx-leaflet , but the only solution provided in this post, that works for me, is to use bracket notation like that:
map["pm"]["addControls"]({position: 'topleft'});
I guess that's not the best way to do this. So my question is how to properly use geoman-io in ngx-leaflet?
When i tried exactly these steps, it doesn't work, because at map.pm.addControls({...})
i get error
Property 'pm' does not exist on type 'Map'
Steps:
npm i @geoman-io/leaflet-geoman-free
- Import geoman in the component
import '@geoman-io/leaflet-geoman-free';
- In angular.json in "build" section import geoman styles:
ANSWER
Answered 2020-Nov-16 at 07:37For me it works with the dirty type any:
QUESTION
I have a L.canvasMarker from leaflet-canvas-markers
When in editing mode with Leaflet-Geoman I can move the marker without any issue. But if I drag the map then try to drag the marker, it does not work (it has lost focus). To be able to drag it again I have to click it first, then I can drag it normally again.
My attempt of fixing this was to get the DOM element of the marker then fire focus() event. But I dont know how to get access to a leaflet layer DOM element.
my attempt of fixing below:
...ANSWER
Answered 2020-Nov-12 at 18:31This is a issue of leaflet v1.6.0 and only is not working in chrome.
When you update the leaflet to v1.7.1 it works.
Replace your leaflet.js cdn url with this: https://unpkg.com/leaflet@1.7.1/dist/leaflet.js
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install GeoMAN
You can use GeoMAN like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.
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