2d_to_3d_human_pose_converter | This module is for converting 2d human upper body poses
kandi X-RAY | 2d_to_3d_human_pose_converter Summary
kandi X-RAY | 2d_to_3d_human_pose_converter Summary
2d_to_3d_human_pose_converter is a Python library. 2d_to_3d_human_pose_converter has no bugs, it has no vulnerabilities and it has low support. However 2d_to_3d_human_pose_converter build file is not available. You can download it from GitHub.
This module is for converting 2d human upper body poses to 3d. It is a part of co-speech gesture generation project. You can find out more details in the paper.
This module is for converting 2d human upper body poses to 3d. It is a part of co-speech gesture generation project. You can find out more details in the paper.
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2d_to_3d_human_pose_converter has a low active ecosystem.
It has 5 star(s) with 4 fork(s). There are 1 watchers for this library.
It had no major release in the last 6 months.
2d_to_3d_human_pose_converter has no issues reported. There are no pull requests.
It has a neutral sentiment in the developer community.
The latest version of 2d_to_3d_human_pose_converter is current.
Quality
2d_to_3d_human_pose_converter has no bugs reported.
Security
2d_to_3d_human_pose_converter has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
License
2d_to_3d_human_pose_converter does not have a standard license declared.
Check the repository for any license declaration and review the terms closely.
Without a license, all rights are reserved, and you cannot use the library in your applications.
Reuse
2d_to_3d_human_pose_converter releases are not available. You will need to build from source code and install.
2d_to_3d_human_pose_converter has no build file. You will be need to create the build yourself to build the component from source.
Top functions reviewed by kandi - BETA
kandi has reviewed 2d_to_3d_human_pose_converter and discovered the below as its top functions. This is intended to give you an instant insight into 2d_to_3d_human_pose_converter implemented functionality, and help decide if they suit your requirements.
- Train the model
- Validate and return the loss
- Generate a 3D dataset
- Normalize skeleton
- Rotate a mesh
- Return the angle between two vectors
- Helper function for project_3d
- Load train data
- Reads a CSV as a numpy array
- Revert the output format
- Normalize data
- Return the angle between two 3d vectors
- Return unit vector
- Convert rotation matrix to Expmap
- Convert a quaternion from a quaternion
- Convert a rotation matrix to quaternion
Get all kandi verified functions for this library.
2d_to_3d_human_pose_converter Key Features
No Key Features are available at this moment for 2d_to_3d_human_pose_converter.
2d_to_3d_human_pose_converter Examples and Code Snippets
No Code Snippets are available at this moment for 2d_to_3d_human_pose_converter.
Community Discussions
No Community Discussions are available at this moment for 2d_to_3d_human_pose_converter.Refer to stack overflow page for discussions.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install 2d_to_3d_human_pose_converter
You can download it from GitHub.
You can use 2d_to_3d_human_pose_converter like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.
You can use 2d_to_3d_human_pose_converter like any standard Python library. You will need to make sure that you have a development environment consisting of a Python distribution including header files, a compiler, pip, and git installed. Make sure that your pip, setuptools, and wheel are up to date. When using pip it is generally recommended to install packages in a virtual environment to avoid changes to the system.
Support
For any new features, suggestions and bugs create an issue on GitHub.
If you have any questions check and ask questions on community page Stack Overflow .
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