threed | Three-Dimensional Object Transformations | 3D Animation library

 by   coolbutuseless R Version: Current License: MIT

kandi X-RAY | threed Summary

kandi X-RAY | threed Summary

threed is a R library typically used in User Interface, 3D Animation, Three.js applications. threed has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

threed is a small, dependency-free R library for doing 3d object transformations i.e. translation, scaling, rotation and perspective projection. The only 3d object format currently supported is the mesh3d format from rgl (as well as some extensions to the mesh3d format to support point and line objects).
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            kandi-support Support

              threed has a low active ecosystem.
              It has 38 star(s) with 0 fork(s). There are 5 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 1 open issues and 0 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of threed is current.

            kandi-Quality Quality

              threed has no bugs reported.

            kandi-Security Security

              threed has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              threed is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              threed releases are not available. You will need to build from source code and install.
              Installation instructions, examples and code snippets are available.

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            threed Key Features

            No Key Features are available at this moment for threed.

            threed Examples and Code Snippets

            No Code Snippets are available at this moment for threed.

            Community Discussions

            QUESTION

            THREE.js obj not loading in vue
            Asked 2021-Mar-18 at 08:00

            I'm really confused about the way vue and THREE.js work together. I am using the exact same obj, once in a plain js environment - where it works perfectly fine - and once in vue.js, where the canvas stays empty and the dev console shows several warnings.

            The code I used in js is the exact same as in vue (see below). I also attached a screenshot of the warnings I get in the developer tool from chrome.

            I assume the problem is related to the path to the OBJ since some unexpected lines are clearly out of a HTML file. I also tried various alternatives like "./assets/threeD/harrie.obj" or using let ha = require("../assets/threeD/harrie.obj");, however the latter causes a compilation error as below:

            ...

            ANSWER

            Answered 2021-Mar-18 at 08:00

            in vue apps, your code will be compiled by webpack before running. the root of your app will usually be /dist/index.html, so the url you provided will not be a valid one, which cause the server return a html page, hence the error message in your screenshot.

            to properly point to the model, you should first import the model:

            Source https://stackoverflow.com/questions/66680497

            QUESTION

            Why this implementation for "Check version" step is still failing?
            Asked 2021-Feb-25 at 16:21

            After reading 3DSecure GlobalPay documentation, my team opted for an integration via JSON, with our own client-side implementation, as we already have on production another integration with another 3DS verification service . For what's worth, we are implementing it using Vue.JS and Laravel.

            As it can be seen in their documentation, GlobalPay sample request is:

            ...

            ANSWER

            Answered 2021-Feb-25 at 16:21

            After calling GlobalPay their insisted I should try with their PHP SDK (the most suitable option for my stack). In fact, we are using it now and this checking version process is working now.

            Source https://stackoverflow.com/questions/65923866

            QUESTION

            copying an NxN matrix into page of NxNxN matrix
            Asked 2020-Oct-07 at 17:19

            Ridiculously simple question, but I'd like to get it right: Working in MATLAB, I'm trying to take an NxN matrix and copy it N times to fill an NxNxN matrix. My code executes, but the variable "threeD" is left unchanged after the loop finishes. Also, I'm imagining a loop is not the best way to do this, although I have nothing against it in principle. Thanks in advance!

            ...

            ANSWER

            Answered 2020-Oct-07 at 07:20
            Method 1: Using Loops

            The for-loop needed to loop from 1 to reps which is indicated by 1:reps.

            Source https://stackoverflow.com/questions/64237632

            QUESTION

            Including a specific function in the header file causes and error when trying to include that header file
            Asked 2020-Oct-04 at 08:35

            This is my threeD.h:

            ...

            ANSWER

            Answered 2020-Oct-04 at 08:35

            QUESTION

            Dart inheritance progress
            Asked 2020-Jul-23 at 13:54

            I'm a newer of dart.recently I found a question from my study.

            my code is below:

            ...

            ANSWER

            Answered 2020-Jul-23 at 13:28

            Your problem can be seen in the following example:

            Source https://stackoverflow.com/questions/63055236

            QUESTION

            complex broadcasting to a function in python
            Asked 2020-Jul-05 at 05:29

            This is based on a previous question of mine Replacing for loops with function call inside with broadcasting/vectorized solution but is more complicated, and the additional complications have me at a loss.

            Here are some similar posts, however, I was not able to get my problem to work after reading the solutions to their problems:

            Broadcasting custom function

            Broadcasting function calls in np arrays

            Broadcasting a function call to a a 3D array in python

            Broadcasting a python function onto np arrays

            Here is the MWE

            ...

            ANSWER

            Answered 2020-Jul-05 at 05:29

            The solution is to make use of np.frompyfunc. It can be used as a direct replacement of np.vectorize, but is not hella slow like np.vectorize

            Solution

            Source https://stackoverflow.com/questions/62522092

            QUESTION

            How to show html / base64 in react-native?
            Asked 2020-Jul-04 at 16:26

            I want to build 3d payment application with react-native by webview package. I want to use webview for 3d proccess. But my payment company return html content with encoded via base64. Like this;

            ...

            ANSWER

            Answered 2020-Jun-29 at 20:42

            Are you sure your WebView's source prop is correct? Can you try this instead?

            Source https://stackoverflow.com/questions/62645185

            QUESTION

            How to Integrate Apple Pay with Stripe in Xamarin.forms?
            Asked 2020-Jun-17 at 09:35

            i'm following that blog entrance, https://agileapp.co/Stripe-and-ApplePay-with-Xamarin-Forms/, that tells us how to integrate Stripe with Apple Pay using Xamarin Forms.

            I follow all code, and the only thing I changed is in PaymentButtonRenderer, CountryCode and CurrencyCode properties of PKPaymentRequest, set for use in Spain (ES and EUR), and of course, MerchantIdentifier as I set in apple developer portal.

            All things I have to do in Stripe are already done.

            As you can see in the images below, payment is not finished, and I don't know why. I don't know where I have to set the pay using Stripe (var myCharge = new ChargeCreateOptions()....), maybe in PCL ViewModel, in PaymentWillAuthorize or PaymentDidAuthorize... but I have two breakpoints and PaymentDidAuthorize never breaks, only PaymentWillAuthorize , but I don't know how I have to code in these methods.

            Another extrange thing, is that if I use MerchantCapabilities as PKMerchantCapability.ThreeDS, I have an error message that tells that "Apple Pay is not available in my App", but if I change it to PKMerchantCapability.Debit, then the payment not finish.

            Could you tell me what is wrong??

            Thanks

            ...

            ANSWER

            Answered 2020-Jun-17 at 09:35

            Everything works fine, I just only create apple merchant certificate again, and code does what it have to do.

            Problem solved, thanks @karllekko

            Source https://stackoverflow.com/questions/62406030

            QUESTION

            Replacing for loops with function call inside with broadcasting/vectorized solution
            Asked 2020-Jun-14 at 02:59
            Problem:

            When using broadcasting, rather than broadcasting scalars to match the arrays, the vectorized function is instead, for some reason, shrinking the arrays to scalars.

            MWE:

            Below is a MWE. It contains a double for loop. I am having trouble writing faster code that does not use the for loops, but instead, uses broadcasting/vectorized numpy.

            ...

            ANSWER

            Answered 2020-Jun-14 at 02:59

            In your loops, n0 and n1 are elements of the nested M_ lists, each 3 elements.

            Source https://stackoverflow.com/questions/62365562

            QUESTION

            VB.Net War Game
            Asked 2020-May-14 at 12:01

            I have been working on a "WAR" card game in class. I seem to have most of it setup correctly, however, I am having some issues dealing 2 new cards to the image boxes when clicking the deal button.

            The exact things I need the draw button to accomplish is When the draw button is pressed, the first two cards from the shuffled deck should show up, one on the left and one on the right side. The middle card will be the “Left win”, “Right Win”, or “Tie” image and is correctly indicate who won (with the higher card). Furthermore, the winner’s score should increase by 1 point.

            I will include a screenshot of my form to give you an idea of what I am working with and where I should go with the deal button. My guess is when I click the deal button a second time it is resetting the values back to 0 and 26 respectively.

            enter image description here

            ...

            ANSWER

            Answered 2020-May-13 at 00:18

            I would think that you should move the part in btnDraw_Click where you are setting the starting points to btnShuffle_CLick and this would get what you are after?

            Source https://stackoverflow.com/questions/61764069

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install threed

            A mesh3d object can be converted to a data.frame representation using threed::as.data.frame.mesh3d().
            element_id identifier for each element
            element_type indicating how many vertices in an element
            vorder the ordering of the vertices to define each element
            normal at each vertex - vnx, vny, vnz
            normal of each face - fnx, fny, fnz
            centroid of each face = fcx, fcy, fcz
            vertex global vertex identifier from the mesh3d object
            zorder the drawing order of the elements from back to front
            hidden whether or not the face is hidden. i.e. fnz < 0

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/coolbutuseless/threed.git

          • CLI

            gh repo clone coolbutuseless/threed

          • sshUrl

            git@github.com:coolbutuseless/threed.git

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