emperors | Roman Emperors from 26 BC to 395 AD
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Trending Discussions on emperors
QUESTION
I'm doing data mining of mobile games and their current rank. Some games are not ranked, and therefore the page content is empty. But they could become ranked one day, as I am to run the script once a day, so I don't wish to exclude them completely, just skip them.
The error seems to happen af the 8th URL, which contents is literally only:
...ANSWER
Answered 2019-Aug-29 at 06:13For future use and anyone else having the same issue here's how I fixed it:
QUESTION
I'm writing a card game and I have a specific boolean which i have set to false, citizenLimiter. I want to set this boolean to true when the citizen card within my game is played a total of 4 times. This should allow it to stop you from playing the card and play a different card instead. My issue is that cardLimiter, the variable I am using to count the number of times the game is won, automatically sets citizenLimiter to true after the first use of the card. What do I need to do to fix this issue?
I've tried using a nested loop and have also tried setting the variable needed to change the value of the boolean to a different number.
...ANSWER
Answered 2019-Jun-16 at 21:55Shouldn't it just be the other way?
QUESTION
I'm working on a card game for a personal project and I was wondering how I could make it so that each specific card can only be used a set number of times. I'm thinking about making an loop that adds to a specific number, and if the number reaches that specific value, the card can no longer be played. My issue is that I am having trouble with syntax and have just been confusing myself. cardLimiter is the variable i want to use to add to a specific value, though I just need a few pointers. Thanks!
...ANSWER
Answered 2019-Jun-15 at 00:47In this part, you've got the second if
statement nested inside the first:
QUESTION
So I'm writing some code for a card game and within this card game I have coded how the first round works. My question is how I would be able to repeat this code over and over again until the cards run out( since each card can only be used once). I'm thinking that I have to use a while loop. For convenience I will explain what each of the methods here do so that you may understand, so please bear with me. Some of this is useless code that I haven't gotten to complete yet and make useful.3
The rules to the game : https://tobakumokushirokukaiji.fandom.com/wiki/E_Card
** Here are the methods : **
typeOfCard(); - this tells you which side you are playing on and is decided randomly, so far you can only play on the Emperor side.
winOrLose() - this is the last method i worked on before making this post, this is what I am trying to implement to allow me to replace the current win or loss output as strings which i can call easier than print statements. I want to make this so that the games which are won can set the int wincounter to 1 so it can print this out.
emperorsTurn() - this is the method that asks the main questions of which card you would like to play versus the computer.
wincounter() - some code i need to delete so dont worry about this
...ANSWER
Answered 2019-Jun-10 at 22:19Try doing a while loop that compares the number of cards left to the minimum number needed to play a game.
QUESTION
So i'm working on a card game where it's almost like rock paper scissors. here's the rules, emperor beats citizen, citizen beats slave, and slave beats emperor. there's a side with 4 citizens and a slave and the other side plays with 4 citizens and an emperor. I have set number values equal to each of the cards but for some reason I cannot seem to make the program continue without using 1 to play the emperor.
...ANSWER
Answered 2019-Jun-07 at 06:44That is because this part of the code (commented) will never be executed since eOs must always be 1. The if condition will always fail if eOs is any other number:
QUESTION
I'm currently working on a game's character database. The character data and information about all the characters is written in JavaScript and the front end design is written in CSS. Each character has certain attributes (attack, hp, recovery, etc.). The one I'm focusing on is their Stars. Their stars refer to their rarity (1 star = extremely common; 6 stars = extremely rare). The game recently introduced a super evolution technique wherein a 6 star character can become a 6 star + (read as 6 star plus) character. This is where my problem is. I know that the JavaScript will work just fine and I know that my problem is in the CSS. Please look at the code below.
This is the JavaScript for one of the Characters:
...ANSWER
Answered 2017-May-07 at 20:34This should work for your class example.
QUESTION
I have this table
ANSWER
Answered 2017-May-01 at 07:09you need to use like if you want to use "%"
when you use "=" you need to sure it is same. even space also count
QUESTION
When uWSGI start via Upstart I have independent Emperor instances whith two process each (as manually run, see below).
Upstart create multiple emperor processes:
...ANSWER
Answered 2017-Apr-10 at 07:26Need change daemonize
to logto
.
More info in issue in uWSGI repo: https://github.com/unbit/uwsgi/issues/1510
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