rounding | Round by any arbitrary step in Ruby | Ecommerce library
kandi X-RAY | rounding Summary
kandi X-RAY | rounding Summary
Rounding allows you to round any numeric value to anything you want. You can also round a Time to, for example, the nearest 15 minutes. Rounding is compatible with ActiveSupport's Time extensions, but also works fine without ActiveSupport.
Support
Quality
Security
License
Reuse
Top functions reviewed by kandi - BETA
Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of rounding
rounding Key Features
rounding Examples and Code Snippets
Community Discussions
Trending Discussions on rounding
QUESTION
I would like to create a random matrix with the following constraints:
- all values should be Integer values
- fixed row sums (decreasing with row e.g. 100, 50, 10, 5 etc.)
- random values from 0 to 6
I tried to create a random matrix and scale it to my fixed row sums I want, but then I get the problem that I get Float values (rounding does not help either)
...ANSWER
Answered 2022-Apr-01 at 08:47You have not said what distribution your random numbers should follow, so I have made some arbitrary choice.
Here is an example function you can use to generate what you want, where n
is the number of elements that have to be integers from 0 to 6, and s
is their desired sum:
QUESTION
Goal: I have a ball in a triangle. The ball has an initial position and velocity. I'm trying to figure out which side of the triangle the ball will hit.
What I've Tried: I derived a formula that outputs which side the ball will hit, by parametrizing the ball's path and the triangle's sides, and finding the minimum time that satisfies the parametric equations. But when I implement this formula into my program, it produces the wrong results! I've tried many things, to no avail. Any help is greatly appreciated. The MWE is here: CodePen
...ANSWER
Answered 2022-Feb-20 at 08:05I couldn't figure out your math. I think you should try annotating this kind of code with explanatory comments. Often that will help you spot your own mistake:
QUESTION
I would like to calculate the sum of reciprocals of a list of integers (and see if it is larger or equal to 1):
I want to work with integers to avoid floating-point rounding issues. To do so, I want to work it out like this:
I have done this:
...ANSWER
Answered 2022-Mar-21 at 20:43The Fraction
type can do this easily and exactly:
QUESTION
The arithmetic mean of two unsigned integers is defined as:
...ANSWER
Answered 2022-Mar-08 at 10:54The following method avoids overflow and should result in fairly efficient assembly (example) without depending on non-standard features:
QUESTION
An interactive book presents this function as an example of a binary search.
...ANSWER
Answered 2022-Mar-03 at 14:03You're right to be confused by this example. With a range of 4..5, the guess (midVal
) would be 4. The only way the line of code GuessNumber(lowVal, midVal-1);
would be executed is if the user answered "low" which is:
- a lie, or
- their number is out of range.
The example code doesn't account for search values outside the initial input range, which a binary search should do.
QUESTION
I've been playing around with x87 FPU programming,and I just came across the following magic spell for converting from float (32-bit) to int (32-bit):
...ANSWER
Answered 2022-Feb-25 at 13:44Quick answer:
The first magical number forces rescaling of the argument so that the LSbit of the integer part becomes rightmost-but-one in the fraction.
Then adding the second magical will erase the exponent bits.
Regarding the necessity of the last division by 2, IDK, there must be an extra technicality (probably related to the addition of 3.2^21 rather than 1.2^21).
QUESTION
I am using glm::linearRand(-1.0f, 1.0f)
to generate random floating point numbers between -1
and 1
. Afterwards, I output the percentage of numbers that are positive (0.0f
or above).
ANSWER
Answered 2022-Feb-19 at 03:31This is a bug in GLM. While the usual admonition about using %
with rand
is that the range doesn’t evenly divide RAND_MAX
, this code opts for the more straightforward approach of reducing rand()
modulo UINT8_MAX
, so that 255 is never produced. Every random value is ultimately derived from combining several such bytes, so 127/255=49.8% of the values will be in the upper half (here, positive).
QUESTION
I know Python //
rounds towards negative infinity and in C++ /
is truncating, rounding towards 0.
And here's what I know so far:
...ANSWER
Answered 2022-Jan-18 at 21:46Although I can't provide a formal definition of why/how the rounding modes were chosen as they were, the citation about compatibility with the %
operator, which you have included, does make sense when you consider that %
is not quite the same thing in C++ and Python.
In C++, it is the remainder operator, whereas, in Python, it is the modulus operator – and, when the two operands have different signs, these aren't necessarily the same thing. There are some fine explanations of the difference between these operators in the answers to: What's the difference between “mod” and “remainder”?
Now, considering this difference, the rounding (truncation) modes for integer division have to be as they are in the two languages, to ensure that the relationship you quoted, (m/n)*n + m%n == m
, remains valid.
Here are two short programs that demonstrate this in action (please forgive my somewhat naïve Python code – I'm a beginner in that language):
C++:
QUESTION
I have 2 variables, x, y with "numeric" data. Note, both of these come from different sources (mysql data and parsed file data), so I am assuming firstly that they have ended up as strings.
...ANSWER
Answered 2022-Jan-28 at 10:54my $x = 14.000000000000001;
my $y = 14;
QUESTION
I have built a pixel classifier for images, and for each pixel in the image, I want to define to which pre-defined color cluster it belongs. It works, but at some 5 minutes per image, I think I am doing something unpythonic that can for sure be optimized.
How can we map the function directly over the list of lists?
...ANSWER
Answered 2021-Jul-23 at 07:41Just quick speedups:
- You can omit
math.sqrt()
- Create dictionary of colors instead of a list (that way you don't have to search for the index each iteration)
- use
min()
instead ofsorted()
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install rounding
Support
Reuse Trending Solutions
Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items
Find more librariesStay Updated
Subscribe to our newsletter for trending solutions and developer bootcamps
Share this Page