flagpole | Store multiple flags in an Integer field by using a bitmap | Access Management library

 by   foca Ruby Version: Current License: MIT

kandi X-RAY | flagpole Summary

kandi X-RAY | flagpole Summary

flagpole is a Ruby library typically used in Security, Access Management applications. flagpole has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Flagpole allows bundling a bunch of flags into a single integer field, by storing each flag as a bit.
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            kandi-support Support

              flagpole has a low active ecosystem.
              It has 4 star(s) with 1 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              flagpole has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of flagpole is current.

            kandi-Quality Quality

              flagpole has no bugs reported.

            kandi-Security Security

              flagpole has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              flagpole is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              flagpole releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

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            flagpole Key Features

            No Key Features are available at this moment for flagpole.

            flagpole Examples and Code Snippets

            No Code Snippets are available at this moment for flagpole.

            Community Discussions

            QUESTION

            Unscrambling rotation of jpeg concentric pixel blocks
            Asked 2020-Dec-01 at 21:16

            As part of a 'Capture The Flag' challenge the attached jpg was scrambled to obscure the content. The image ("flagpoles.jpg") is 1600 pixels by 1600 pixels. The concentric lines appear to have a blocksize of 10 pixels wide. (It resembles a Frank Stella painting). It appears the original image has been split into four portions which are arranged symmetrically around the center. I have been trying to write a python script to work through the pixels and unscramble the concentric squares. My efforts have resulted in two useless recurring conditions, either no change or increased scrambling. I think this might be because I am working on the entire image and it might be better to try and unscramble part of it. Here is the code I have. At the moment it only processes half of the pixels because I am trying to match up portions of the picture with each other. I tried sending the blocks to the other side of the image to try and match them up, but there is no improvement. Any assistance in getting a clear picture would be gratefully received.

            ...

            ANSWER

            Answered 2020-Dec-01 at 21:16

            The image seems to consist of concentric square boxes of width 10 pixels, each rotated by 90° relative to the previous one. After every four rotations, the pixels are once again oriented in the same direction.

            You can easily undo this by making a copy of the image and repeatedly rotating by 270° while cropping away a 10 px border. Paste these rotated images back into the corresponding locations to retrieve the original image.

            Source https://stackoverflow.com/questions/65082066

            QUESTION

            Files in Lua program not able to reference each other's variables
            Asked 2020-Aug-13 at 11:37

            I'm hoping somebody experienced can point out where/if I am missing some crucial syntax.
            My program works fine (because 95% of it was created by a CS50 professor), with one exception - I cannot seem to get the player and flag files/classes to reference each other to show that my Mario character has reached the final flag.
            Specifically, the function "Flag:victory(player)" does not appear to be pulling information from the player file/class, while player has a similar function that is able to access Flag, although I don't see any difference between the two files as to why Flag is not behaving properly.

            ...

            ANSWER

            Answered 2020-Aug-13 at 11:37

            You're using 'self.player' which is a brand new player at the init() (which is a different player than the one you want) You need to use 'player' that you passed as an argument to check if player.victory is true.

            Source https://stackoverflow.com/questions/62688737

            QUESTION

            How do i add "lives" in my game using P5.JS?
            Asked 2020-Mar-18 at 19:17

            I was wondering if anyone would be able to help me with the game that I am creating on P5.JS? I am trying to create lives as a feature on this game however whenever I die in a canyon it takes all lives and does not take just one life and reset the game as it should. Any advice would be really helpful.

            ...

            ANSWER

            Answered 2020-Mar-16 at 19:00

            I believe your error is here:

            Source https://stackoverflow.com/questions/60711084

            QUESTION

            Google Maps direction service not working properly for custom Infowindow
            Asked 2019-Sep-13 at 14:13

            I have to create Google Maps direction service From / To points and it should work both - from map clicks From /To and using autocomplete text boxes where user has to fill in From /To destinations and both to be marked as markers on the map. Finally it will draw route on the map. Using separately both work, for example if I click from / to it will draw the route, but for some reason gets wrong custom Infowindow. How it is supposed to work: When you click on map for first time it should create and OPEN custom Infowindow "From address". When you click on map for second time it should create and OPEN custom Infowindow "To address".

            The problems with the Infowindow are as following:

            1. Onclick, It only shows Infowindow "From address".
            2. When you click on the map for a second time and the route is draw both markers are not showing the custom Infowindows OPENED and if you click on the marker you will discover that the custom Infowindows are missing.

            I have prepared a fiddle where you can see nearly working DEMO :)

            Please excuse me if the code looks mess, but I had to remove a lot of code in order to reproduce the problem.

            Please help me to fix the above problems

            ...

            ANSWER

            Answered 2019-Sep-13 at 14:13
            1. your global map variable is not initialized. You need to either pass it into the createMarker function (it is available from directionRenderer.getMap()) or initialize the global map variable (by removing the var in the line that initializes the map).

            2. you need to suppress the markers created by the directions renderer (var directionsRenderer = new google.maps.DirectionsRenderer({suppressMarkers: true});)

            Source https://stackoverflow.com/questions/57851462

            QUESTION

            Using Google map marker cluster in Vuejs
            Asked 2018-Dec-04 at 08:53

            I'm building a small application on Vuejs, where I'm using npm package a substitute for js-marker-clusterer I'm trying to load the map after I get a response from the API, following is my code:

            ...

            ANSWER

            Answered 2018-Dec-04 at 08:53

            You are creating a MarkerCluster for all your markers, instead store all markers in the array and just create a single MarkerCluster as shown in the attached link with the question.

            Source https://stackoverflow.com/questions/53506510

            QUESTION

            how to set price with marker in google maps
            Asked 2018-Sep-17 at 10:44

            I have result with a marker icon and I want to replace the markers with a price.

            Here is the current code result image:

            And I want like this result:

            How can I fix this issue?

            Please help me to fix this issue.

            Thanks.

            here is the complete code ........................................................................................................

            ...

            ANSWER

            Answered 2018-Sep-17 at 10:44

            You are creating an icon:

            Source https://stackoverflow.com/questions/52363120

            QUESTION

            Google maps Javascript API v3 custom markers not shown on ionic app
            Asked 2017-Sep-13 at 04:10

            I'm using google maps javascript API v3 for implementing a map with some markers in my Ionic 1 app. I want to use a custom image for these markers. When I try the application on chrome in my pc the markers are shown without problems, but when I try it on iOS or Android device the markers don't appear.

            Here is my function:

            ...

            ANSWER

            Answered 2017-Apr-29 at 06:28

            You are referring marker url from the root starting it with / and that will not work for Cordova. You should use some relative path for your image, like url: 'images/user_pin.png'

            Source https://stackoverflow.com/questions/43683074

            QUESTION

            Android | GoogleMaps - Merge or combine Circle Borders
            Asked 2017-May-09 at 14:34

            Today i saw an picture of an old game. It was an googlemaps based mmorgp, where you could build up your empire. To claim land, you easily builded an flagpole. But im not the best in describing things.

            So lets get back to my question. They used googlemaps circles to mark the area of an building, like an flagpole. When a few of those flagpoles were build very close to each other, they merged their borders, that looked like this :

            http://imgur.com/a/0hBdK [Wanted to post picture, but stackoverflow image uploader was broken]

            So as you can see those circles were "combined". When the border isnt drawn, it looks like they are one big polygon instead of 2 circles. But how to achieve something like that ? Heres how i create a circle :

            ...

            ANSWER

            Answered 2017-May-09 at 14:34

            The easiest way to do this is calculating the point where those 2 or multiple circles meet each other.

            Source https://stackoverflow.com/questions/42557364

            QUESTION

            Half pyramid with Flagpole
            Asked 2017-Jan-29 at 11:22

            I'm trying to build the Half pyramid with Flagpole in Ruby. I'm very close just missing the flag and I don't know how to complete it. Your help is appreciated.

            Here is my code: (I can build the half pyramid + pole but not the flag)

            ...

            ANSWER

            Answered 2017-Jan-29 at 07:29

            One solution would be to use rosetta to set the position of the caret in the console and add text (your flagpole). A second approach is to enhance the existing code with some if. I would use rosetta for more advanced solutions.

            here the if example:

            Source https://stackoverflow.com/questions/41918339

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install flagpole

            You can download it from GitHub.
            On a UNIX-like operating system, using your system’s package manager is easiest. However, the packaged Ruby version may not be the newest one. There is also an installer for Windows. Managers help you to switch between multiple Ruby versions on your system. Installers can be used to install a specific or multiple Ruby versions. Please refer ruby-lang.org for more information.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/foca/flagpole.git

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            gh repo clone foca/flagpole

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            git@github.com:foca/flagpole.git

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