coinone | Wrapping Ruby Code From Coinone API | Blockchain library
kandi X-RAY | coinone Summary
kandi X-RAY | coinone Summary
Coinone Gem is Ruby Language porting from Coinone API, and only support V2.
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Top functions reviewed by kandi - BETA
- Raises an error if the response is valid
- Sends a private key to the server .
- Returns a new tracker
- Creates a transaction
- Get complete order
- Get a virtual network
- Make a GET request .
- Get a bookbook
- Get the currency
- Cancel all orders
coinone Key Features
coinone Examples and Code Snippets
Community Discussions
Trending Discussions on coinone
QUESTION
Suppose, I have a defined class Coin in CLIPS and also I have a class Board
...ANSWER
Answered 2021-Mar-01 at 18:56Here's one way you can automatically populate instances of one class within another class:
QUESTION
First of all, I am new to the network (HTTP communication) and Python.
I am currently using requests and threading module to periodically send or receive data with a specific site. The target site is 'https://api.coinone.co.kr' but I think it does not matter here.
By the example code below, I let Python fetch data every 1 second. At first, it works pretty well. Each request takes about 0.07 s in my computer.
...ANSWER
Answered 2018-Aug-02 at 13:27Use a session, as it won't open new network connections, just use one, to make all the requests.
There is the preferred modifications:
QUESTION
On a webpage we'd like to gamify it a bit - so when a user completes an action we award them coins.
Ideally we'd like to have their total coins listed at the top of the page and then have an animation where the coins shoot up and increment their total earned coins whenever they are earned. This is pretty common in many mobile games.
I know in theory I could generate a bunch of bunch of div
s with absolute positions and then write a function somewhat like this:
ANSWER
Answered 2017-Dec-29 at 22:18The interaction you are looking for is very specific, and you're unlikely to find a library for it. It can be a lot of work to get this sort of things right, but here are the basic functions you'll need to call for each animation. You can fill in their guts.
getCoinPosition(coinEl)
getTotalCoinsPosition(coinEl)
moveTo(startPosition, endPosition, coinElement)
I would also look into Tween.js.
Important Performance Consideration:Don't animate the position
properties, as those can't take advantager of hardware acceleration. You'll want to animate the transform
CSS property and use translateX()
and translateY()
to move the coins around. It requires a little extra consideration as that property is stored as a Matrix string. There are other questions around animating the transform
property you can look for.
Just don't expect to get a smooth animation by changing top
and left
.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
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