beats | Convert a beat | Audio Utils library
kandi X-RAY | beats Summary
kandi X-RAY | beats Summary
Beats is a command-line drum machine written in pure Ruby. Feed it a song notated in YAML, and it will produce a precision-milled *.wav file of impeccable timing and feel. Here's an example song:.
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Top functions reviewed by kandi - BETA
- Performs a subset of all tracks in a given pattern .
- Creates a new audio file .
- Processes an incoming samples from a set of samples
- Determines if the pattern matches patterns .
- Adds a copy to a sound file .
- Write the buffer .
beats Key Features
beats Examples and Code Snippets
def solution() -> float:
"""
Returns probability that Pyramidal Peter beats Cubic Colin
rounded to seven decimal places in the form 0.abcdefg
>>> solution()
0.5731441
"""
peter_totals_frequencies = total_freq
Community Discussions
Trending Discussions on beats
QUESTION
The Python program generates rock, paper, scissors game. The game works; however, I am having trouble keeping up with the score. I use the count method to calculate the amount times the user wins, cpu wins, # of rocks/paper/scissors that have been used.
I looked at other similar questions similar to mine. I am stuck because I am using functions. I want to keep the function format for practice.
I tried setting the counter to equal to 0's as globals. That gave a lot of traceback errors.
I tried changing the while loop within the game() function, but that produced an infinite loop. I kept the while loop within the main() function.
What is the best way to approach this? I want to be able to keep scores and for the count to update until the user quits the program. Thank you!
...ANSWER
Answered 2021-Jun-13 at 07:05You have set the values to 0 within the function so every time the function will be called, the rounds will be set to 0. Try initializing the variable outside the function. That should fix it.
QUESTION
I am trying to determine if a field exists in a log file and if so, use the value of that field as part of the index name. If the field does not exist, use a different index name.
...ANSWER
Answered 2021-Jun-10 at 03:19Move the conditional to the filter section. Use a field under [@metadata] to store the index name. By default [@metadata] does not get written by the output so it is useful for storing temporary variables.
QUESTION
I'm writing an app for playing different audio files (play them in loops). In the app I want multiple files to be able to play simultaneously , but they need to start at the same point. This means additional audio tracks I have activated would only start playing upon completion of an already playing audio file's loop.
My components are currently two -
- App.js (presents different audio files), parent.
- Play.js (present the option to play and stop each audio file), child . I'm trying to pass an update (via hooks) to the parent once an audio file has started to play, but each time I do such an update I lose the functionality the children i.e. I can start playing a file but can't stop it.
This is the code of my child:
...ANSWER
Answered 2021-Jun-08 at 18:47In your play component use state for the currentlyPlaying and the audio.
QUESTION
import tkinter as sg
from random import randint
import time
t = ["rock", "paper", "scissors"]
comput = t[randint(0, 2)]
def comput_score():
if comput == '1':
comput = 'rock'
if comput == '2':
comput = 'paper'
if comput == '3':
comput = 'scissors'
print(comput)
def score():
comput_score = 0
player_score = 0
def end():
pass
#rock = 0, paper = 1, scissors = 2
###### player = rock
def play():
global player_score
global comput_score
player = input("Choose rock-paper-scissors(or end to end the game): ").lower()
if player == "rock":
if comput == "rock":
print("Computer choose rock")
print("TIE!")
print("you score: " + str(player_score))
print("copmuter score: " + str(comput_score))
if comput == "paper":
print("Computer choose paper")
print("HA! Paper beats rock")
comput_score = +1
print("you score: " + str(player_score))
print("copmuter score: " + str(comput_score))
if comput == "scissors":
print("Computer choose scissors")
print("Awesome, You Won! rock beats scissors")
player_score = +1
print("you score: " + str(player_score))
print("copmuter score: " + str(comput_score))
##### player = paper
if player == "paper":
if comput == "rock":
print("Computer choose rock")
print("Awesome, You Won! paper beats rock")
player_score = +1
print("you score: " + str(player_score))
print("copmuter score: " + str(comput_score))
if comput == "paper":
print("Computer choose paper")
print("TIE!")
if comput == "scissors":
print("Computer choose scissors")
print("HA! Scissors beats paper")
comput_score = +1
print("you score: " + str(player_score))
print("copmuter score: " + str(comput_score))
##### player = paper
if player == "scissors":
if comput == "rock":
print("Computer choose rock")
print("HA! Rock beats scissors")
comput_score = +1
print("you score: " + str(player_score))
print("copmuter score: " + str(comput_score))
if comput == "paper":
print("Computer choose paper")
print("Awesome, You Won! scissors beats paper")
player_score = +1
print("you score: " + str(player_score))
print("copmuter score: " + str(comput_score))
if comput == "scissors":
print("Computer choose scissors")
print("TIE!")
print("you score: " + str(player_score))
print("copmuter score: " + str(comput_score))
if player == "end":
end()
play()
end()
print("hiiii")
...ANSWER
Answered 2021-Jun-07 at 05:37You have defined 'player_score' in the 'score' function, but do not call this function. And in the 'score' function you need to define the 'player_score' as global
QUESTION
I have a Databricks Python notebook that reads in a parameter from ADF using:
...ANSWER
Answered 2021-Jun-04 at 10:12You could call the notebook with a prefix when running it from ADF.
For example, you would call the notebook with Program_Name = "ADF_prog_name"
QUESTION
Following along with the documentation of pint-pandas and pint as best I could, I have an implementation which does not seem to want to work. This reproduces my UndefinedUnitError.
...ANSWER
Answered 2021-Jun-04 at 17:46Andrew Savage kindly answered this question for me on github. It turns out I was missing a line. It works as below:
QUESTION
I'm using Elasticsearch for search for all document has string REQUEST
and partnerId=2960
and customerId=
in message
field
I'm using this query but nothing return
ANSWER
Answered 2021-May-31 at 13:46(I updated my answer below based on your comment)
Your search doesn't work because "REQUEST" doesn't appear in your message as a standalone word but attached to other word like: "partnerRequestId" or "_REQUEST_".
So if you want "REQUEST" to match with "_REQUEST_" in a case sensitive manner, you must change the analyzer of the message field. By default the analyzer doesn't split on underscore.
First, you need to create a new index with a custom mapping (you can later reindex your existing index into this new one).
Example of an index with only the "message" field and an analyser that split on underscore and non word character (see the doc for more on tokenizer and analyzer):
QUESTION
I am still relatively new to SwfitUI and Combine so maybe I am trying to do something very incorrectly but I just cannot see how to achieve what I am aiming to do with SwiftUI and MVVM. Here is the scenario:
ViewModel
class with a property@Published var items = [String]()
- Main view (HomeView) that has a
ForEach
showing the items from its view model - HomeView has a
@StateObject var viewModel: ViewModel
- The
HomeView
ForEach
uses theitems
from viewModel ViewModel
changes theitems
(in my case core data changes)- The
HomeView
ForEach
reflects the change immediately
This all works, but what I want to do is animate the elements in the ForEach
changing due to the viewModel.items
changing.
What I can do is import SwiftUI
into the ViewModel
and use withAnimation
to wrap the setting of new items
. But this beats the purpose of the ViewModel as it now has a direct reference to UI code.
Here some code I have:
...ANSWER
Answered 2021-May-31 at 13:13Add animation to the container which hold your view items, like below
QUESTION
I was trying to make a website by following a YouTube tutorial and i cant seem to toggle the navigation bar it doesnt collapse. I have tried different videos but it is still not working. I am very new to programming and this is my first project. Thank-you in advance for your guidance.
...ANSWER
Answered 2021-May-29 at 14:00you don't have a class named 'show-menu' so adding it to the element would make no effect
QUESTION
Aye, so I have this assignment to make a rock, paper, scissor game. I did mostly everything right (maybe), but I can't figure out how to count the playerwins at the end when stopping a game of rock, paper, scissors. It is the one thing I am missing when running and stopping the code.
Playerwins are at the very bottom and the very top. The code is long as hell, but im new at coding and don't know how to make it less redundant.
...ANSWER
Answered 2021-May-17 at 08:28The first thing you need when you program any game is that you need a game loop, which runs the game until the user exits it. Interestingly, you opt for recursively calling main, which is also possible (although it could theoretically overload stack, which probably won't happen in this simple case but could be a real problem in a game that loops many times per second for a long time).
So the easiest fix would be to move the playerwins
variable out of the main function (then you need to make it static as well) but the correct code that builds better habits for later work would be to use another while loop instead of recursively calling main.
Normally, beginners start with iterative code and discover recursion later, so it is nice that you discover it so early, but unfortunately that is not the correct case for it, but keep it in your pocket for other occasions.
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