engines | Rails Engines plugin , providing engines features | Application Framework library

 by   lazyatom Ruby Version: Current License: MIT

kandi X-RAY | engines Summary

kandi X-RAY | engines Summary

engines is a Ruby library typically used in Server, Application Framework, Ruby On Rails applications. engines has no bugs, it has a Permissive License and it has low support. However engines has 4 vulnerabilities. You can download it from GitHub.

Engines have been partially integrated into Rails 3.0, and fully integrated into Rails 3.1; I strongly suggest you upgrade and use the native engines features in those releases, rather than using this (increasingly out of date) plugin. However, if you must use Rails 2.3 or earlier, you may still find this plugin useful.
Support
    Quality
      Security
        License
          Reuse

            kandi-support Support

              engines has a low active ecosystem.
              It has 176 star(s) with 22 fork(s). There are 3 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 0 open issues and 1 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of engines is current.

            kandi-Quality Quality

              engines has 0 bugs and 0 code smells.

            kandi-Security Security

              engines has 4 vulnerability issues reported (0 critical, 3 high, 0 medium, 1 low).
              engines code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              engines is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              engines releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi has reviewed engines and discovered the below as its top functions. This is intended to give you an instant insight into engines implemented functionality, and help decide if they suit your requirements.
            • Loads the contents of the directory .
            • Gets all migrations for the migration .
            • Initialize the public directory
            • Get the latest migration
            • Returns the migrations for the migration .
            • Migrates the given plugin .
            • Path for the controller
            • Search for the existing directory
            • Returns the absolute path for this asset
            Get all kandi verified functions for this library.

            engines Key Features

            No Key Features are available at this moment for engines.

            engines Examples and Code Snippets

            Older Node.js versions
            npmdot img1Lines of Code : 2dot img1no licencesLicense : No License
            copy iconCopy
            const querystring = require('querystring');
            axios.post('https://something.com/', querystring.stringify({ foo: 'bar' }));
            
              
            Initialize Transformer .
            pythondot img2Lines of Code : 110dot img2License : Non-SPDX (Apache License 2.0)
            copy iconCopy
            def __init__(self,
                           input_saved_model_dir=None,
                           input_saved_model_tags=None,
                           input_saved_model_signature_key=None,
                           input_graph_def=None,
                           nodes_denylist=None,
                           max  
            Returns a TFRewriter configuration .
            pythondot img3Lines of Code : 93dot img3License : Non-SPDX (Apache License 2.0)
            copy iconCopy
            def _get_tensorrt_rewriter_config(conversion_params,
                                              is_dynamic_op=None,
                                              max_batch_size=None,
                                              is_v2=False,
                                              disable  
            Create inference graph .
            pythondot img4Lines of Code : 83dot img4License : Non-SPDX (Apache License 2.0)
            copy iconCopy
            def create_inference_graph(
                input_graph_def,
                outputs,
                max_batch_size=1,
                max_workspace_size_bytes=DEFAULT_TRT_MAX_WORKSPACE_SIZE_BYTES,
                precision_mode=TrtPrecisionMode.FP32,
                minimum_segment_size=3,
                is_dynamic_op=False,
                  

            Community Discussions

            QUESTION

            In a Rails engine Is it possible for Rspec to make use of Rspec support system helpers from another engine?
            Asked 2022-Apr-05 at 05:19

            Given a Rails engine_one that has a spec support file engine_one/spec/support/system/order_functions.rb, containing functionality to support the testing of various order system tests such as simulating a logged in user, adding products to an order etc and contains methods such as log_visitor_in that get used extensively when testing order processing etc...

            So now in engine_two that extends some ordering functionality from engine_one I wish to add a new system test that first has to log a visitor in. So how can I make use of that support method from from engine_one?

            So far I have mounted the engines in the dummy app I have required engine_one in engine_two/lib/engine.rb I have required the support file in the relevant test but it can't be found and obviously I have added engine_one to engine_two.gemspec

            engine_two/spec/rails_helper.rb

            ...

            ANSWER

            Answered 2022-Apr-05 at 05:19

            When you require a file, ruby searches for it relative to paths in $LOAD_PATH; spec/ or test/ are not part of it.

            app directory is a special one in rails, any subdirectory automatically becomes part of autoload_paths. Auto load paths can be seen here ActiveSupport::Dependencies.autoload_paths.

            Any classes/modules defined inside app/* directories can be used without requiring corresponding files. Rails v7 uses zeitwerk to automatically load/reload files by relying on the 'file name' to 'constant name' relationship. That's why folders map to namespaces and files map to classes/modules.

            To fix your issue put any shared code where it can be grabbed with require. Type $LOAD_PATH in the console:

            Source https://stackoverflow.com/questions/71362333

            QUESTION

            How to understand "a given random-number generator always produces the same sequence of numbers" in C++ primer 5th?
            Asked 2022-Mar-23 at 17:15

            Title "Engines Generate a Sequence of Numbers" in section 17.4.1 has following Warring.

            A given random-number generator always produces the same sequence of numbers. A function with a local random-number generator should make that generator (both the engine and distribution objects) static. Otherwise, the function will generate the identical sequence on each call.

            "A given random-number generator always produces the same sequence of numbers." What kind of given generator does it refer to?

            If I give a random number engine and a random number distribution, they form a given random number generator.

            1. Will it always produce a fixed sequence of values given a seed?
            2. Won't it change because of different compilers or system environments?

            So I compiled and ran the following code on different compilers.

            ...

            ANSWER

            Answered 2022-Mar-23 at 17:15

            The random-number facilities that were introduced in C++11 have two categories of things: generators and distributions. Generators are sources of pseudo-random numbers. A distribution takes the results of a generator as input and produce values that meet the statistical requirements for that distribution.

            Generators are tightly specified: they must use a particular algorithm with a particular set of internal values. In fact, the specification in the C++ standard includes the 10,000th value that each default-constructed generator will produce. As a result, they will have the same behavior on all platforms.

            Distributions are not tightly specified; their behavior is described in terms of the overall distribution that they provide; they are not required to use any particular algorithm. Code that uses them is portable across all platforms; the values that they produce from the same generator will not necessarily be the same.

            A newly-constructed generator object will produce a particular sequence of values as specified by its algorithm. Another newly-constructed generator object will produce exactly the same sequence. So, in general, you want to create one generator object and one distribution object, and use the pair to produce your desired pseudo-random sequence.

            Source https://stackoverflow.com/questions/71589042

            QUESTION

            ESlint - Error: Must use import to load ES Module
            Asked 2022-Mar-17 at 12:13

            I am currently setting up a boilerplate with React, Typescript, styled components, webpack etc. and I am getting an error when trying to run eslint:

            Error: Must use import to load ES Module

            Here is a more verbose version of the error:

            ...

            ANSWER

            Answered 2022-Mar-15 at 16:08

            I think the problem is that you are trying to use the deprecated babel-eslint parser, last updated a year ago, which looks like it doesn't support ES6 modules. Updating to the latest parser seems to work, at least for simple linting.

            So, do this:

            • In package.json, update the line "babel-eslint": "^10.0.2", to "@babel/eslint-parser": "^7.5.4",. This works with the code above but it may be better to use the latest version, which at the time of writing is 7.16.3.
            • Run npm i from a terminal/command prompt in the folder
            • In .eslintrc, update the parser line "parser": "babel-eslint", to "parser": "@babel/eslint-parser",
            • In .eslintrc, add "requireConfigFile": false, to the parserOptions section (underneath "ecmaVersion": 8,) (I needed this or babel was looking for config files I don't have)
            • Run the command to lint a file

            Then, for me with just your two configuration files, the error goes away and I get appropriate linting errors.

            Source https://stackoverflow.com/questions/69554485

            QUESTION

            Chaum blind signature with blinding in JavaScript and verifying in Java
            Asked 2022-Mar-04 at 16:01

            I'm experimenting with Chaum's blind signature, and what I'm trying to do is have the blinding and un-blinding done in JavaScript, and signing and verifying in Java (with bouncy castle). For the Java side, my source is this, and for JavaScript, I found blind-signatures. I've created two small codes to play with, for the Java side:

            ...

            ANSWER

            Answered 2021-Dec-13 at 14:56

            The blind-signature library used in the NodeJS code for blind signing implements the process described here:

            No padding takes place in this process.

            In the Java code, the implementation of signing the blind message in signConcealedMessage() is functionally identical to BlindSignature.sign().
            In contrast, the verification in the Java code is incompatible with the above process because the Java code uses PSS as padding during verification.
            A compatible Java code would be for instance:

            Source https://stackoverflow.com/questions/70324926

            QUESTION

            Firebase function failing to deploy
            Asked 2022-Feb-17 at 15:31

            I'm trying to create a Firebase Function but I'm running into a deploy error, even when deploying the default helloworld function.

            The firebase-debug.log file mentions this: Could not find image for function projects/picci-e030e/locations/us-central1/functions/helloWorld.

            I have been trying to debug and so far have not been able to solve it...

            firebase-debug.log

            ...

            ANSWER

            Answered 2022-Feb-06 at 14:36

            Could not find image for function projects/picci-e030e/locations/us-central1/functions/helloWorld.

            The Firebase Function deployment failed because it cannot find the image built based on your function app. There might be a problem building in your app, it could be your dependencies or files.

            I replicated your issue, received the same error and solved it. There's a problem with the package.json file and package-lock.json. If you just add(without installing) your dependency in package.json you should delete or remove your package-lock.json that will be found in function directory before you deploy it again using the deployment command:

            Source https://stackoverflow.com/questions/70027316

            QUESTION

            Error [ERR_PACKAGE_PATH_NOT_EXPORTED]: Package subpath './lib/tokenize' is not defined by "exports" in the package.json of a module in node_modules
            Asked 2022-Jan-31 at 17:22

            This is a React web app. When I run

            ...

            ANSWER

            Answered 2021-Nov-13 at 18:36

            I am also stuck with the same problem because I installed the latest version of Node.js (v17.0.1).

            Just go for node.js v14.18.1 and remove the latest version just use the stable version v14.18.1

            Source https://stackoverflow.com/questions/69693907

            QUESTION

            Specifying Node.js version for Google Cloud App Engine Flexible
            Asked 2022-Jan-28 at 23:33

            I'm trying to deploy a GCloud App Engine Flexible service. I have a yaml file, in which it has the Node.js runtime and the env specified.

            ...

            ANSWER

            Answered 2021-Oct-06 at 00:48

            So take a look at this doc, with particular attention to this line

            The engines.node property is optional, but if present, the value must be compatible with the Node.js version specified in your app.yaml file. For example:

            I believe the default version is 12 (i.e. runtime: nodejs) to correct this in your app.yaml file set runtime as follows runtime: nodejs14 or newer

            Also bear in mind that minor patches are updated automatically so you can only specify the major version i.e. 14.X.X. Additionally if your stated version is not available the build process will fail.

            Note: If you are using cloud build with cloudbuild.yaml and a flex environment you may get a build error, move cloudbuild.yaml into its own folder to prevent this error and use --config option to state the location of the yaml. See this doc for further guidance

            Source https://stackoverflow.com/questions/69360628

            QUESTION

            macOS 10.12 brew install openssl issue
            Asked 2022-Jan-22 at 15:43

            Trying to install openssl on homebrew using:

            ...

            ANSWER

            Answered 2021-Sep-03 at 15:29

            Seems a bug of openssl itself. https://github.com/openssl/openssl/issues/16487

            ~~What about export SDKROOT="/Library/Developer/CommandLineTools/SDKs/MacOSX.sdk "?~~

            Homebrew pre-build packages for some versions of macOS. But it keep dropping this pre-building support for old macOS. On macOS 10.12, you're building openssl from the source code and Xcode command line tool is needed.

            Source https://stackoverflow.com/questions/68957915

            QUESTION

            Heroku fails during build with Error: Node Sass does not yet support your current environment: Linux 64-bit with Unsupported runtime (93)
            Asked 2022-Jan-18 at 05:41

            Ruby 2.7.4 Rails 6.1.4.1

            note: in package.json the engines key is missing in my app

            Heroku fails during build with this error

            this commit is an empty commit on top of exactly a SHA that I was successful at pushing yesterday (I've checked twice now) so I suspect this is a platform problem or somehow the node-sass got deprecated or yanked yesterday?

            how can I fix this?

            ...

            ANSWER

            Answered 2022-Jan-06 at 18:23

            Heroku switched the default Node from 14 to 16 in Dec 2021 for the Ruby buildpack .

            Heroku updated the heroku/ruby buildpack Node version from Node 14 to Node 16 (see https://devcenter.heroku.com/changelog-items/2306) which is not compatible with the version of Node Sass locked in at the Webpack version you're likely using.

            To fix it do these two things:

            1. Specify the 14.x Node version in package.json.

            Source https://stackoverflow.com/questions/70393094

            QUESTION

            TypeScript project failing to deploy to App Engine targeting Node 12 or 14, but works with Node 10
            Asked 2022-Jan-16 at 14:32

            I have a TypeScript project that has been deployed several times without any problems to Google App Engine, Standard environment, running Node 10. However, when I try to update the App Engine project to either Node 12 or 14 (by editing the engines.node value in package.json and the runtime value in app.yaml), the deploy fails, printing the following to the console:

            ...

            ANSWER

            Answered 2022-Jan-16 at 14:32

            I encountered the exact same problem and just put typescript in dependencies, not devDependencies.

            It worked after that, but cannot assure that it is due to this change (since I have no proof of that).

            Source https://stackoverflow.com/questions/69153522

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            Improper Input Validation vulnerability in the cevakrnl.rv0 module as used in the Bitdefender Engines allows an attacker to trigger a denial of service while scanning a specially-crafted sample. This issue affects: Bitdefender Bitdefender Engines versions prior to 7.84063.
            An improper Input Validation vulnerability in the code handling file renaming and recovery in Bitdefender Engines allows an attacker to write an arbitrary file in a location hardcoded in a specially-crafted malicious file name. This issue affects: Bitdefender Engines versions prior to 7.85448.
            A vulnerability has been discovered in the ace.xmd parser that results from a lack of proper validation of user-supplied data, which can result in a write past the end of an allocated buffer. This can result in denial-of-service. This issue affects: Bitdefender Engines version 7.84892 and prior versions.
            A vulnerability has been discovered in the ceva_emu.cvd module that results from a lack of proper validation of user-supplied data, which can result in a pointer that is fetched from uninitialized memory. This can lead to denial-of-service. This issue affects: Bitdefender Engines version 7.84897 and prior versions.

            Install engines

            You can download it from GitHub.
            On a UNIX-like operating system, using your system’s package manager is easiest. However, the packaged Ruby version may not be the newest one. There is also an installer for Windows. Managers help you to switch between multiple Ruby versions on your system. Installers can be used to install a specific or multiple Ruby versions. Please refer ruby-lang.org for more information.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

            Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items

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            CLONE
          • HTTPS

            https://github.com/lazyatom/engines.git

          • CLI

            gh repo clone lazyatom/engines

          • sshUrl

            git@github.com:lazyatom/engines.git

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