engines | Rails Engines plugin , providing engines features | Application Framework library
kandi X-RAY | engines Summary
kandi X-RAY | engines Summary
Engines have been partially integrated into Rails 3.0, and fully integrated into Rails 3.1; I strongly suggest you upgrade and use the native engines features in those releases, rather than using this (increasingly out of date) plugin. However, if you must use Rails 2.3 or earlier, you may still find this plugin useful.
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Top functions reviewed by kandi - BETA
- Loads the contents of the directory .
- Gets all migrations for the migration .
- Initialize the public directory
- Get the latest migration
- Returns the migrations for the migration .
- Migrates the given plugin .
- Path for the controller
- Search for the existing directory
- Returns the absolute path for this asset
engines Key Features
engines Examples and Code Snippets
const querystring = require('querystring');
axios.post('https://something.com/', querystring.stringify({ foo: 'bar' }));
def __init__(self,
input_saved_model_dir=None,
input_saved_model_tags=None,
input_saved_model_signature_key=None,
input_graph_def=None,
nodes_denylist=None,
max
def _get_tensorrt_rewriter_config(conversion_params,
is_dynamic_op=None,
max_batch_size=None,
is_v2=False,
disable
def create_inference_graph(
input_graph_def,
outputs,
max_batch_size=1,
max_workspace_size_bytes=DEFAULT_TRT_MAX_WORKSPACE_SIZE_BYTES,
precision_mode=TrtPrecisionMode.FP32,
minimum_segment_size=3,
is_dynamic_op=False,
Community Discussions
Trending Discussions on engines
QUESTION
Given a Rails engine_one that has a spec support file engine_one/spec/support/system/order_functions.rb
, containing functionality to support the testing of various order system tests such as simulating a logged in user, adding products to an order etc and contains methods such as log_visitor_in that get used extensively when testing order processing etc...
So now in engine_two that extends some ordering functionality from engine_one I wish to add a new system test that first has to log a visitor in. So how can I make use of that support method from from engine_one?
So far I have mounted the engines in the dummy app I have required engine_one in engine_two/lib/engine.rb I have required the support file in the relevant test but it can't be found and obviously I have added engine_one to engine_two.gemspec
engine_two/spec/rails_helper.rb
...ANSWER
Answered 2022-Apr-05 at 05:19When you require
a file, ruby searches for it relative to paths in $LOAD_PATH
; spec/ or test/ are not part of it.
app
directory is a special one in rails, any subdirectory automatically becomes part of autoload_paths
. Auto load paths can be seen here ActiveSupport::Dependencies.autoload_paths
.
Any classes/modules defined inside app/*
directories can be used without requiring corresponding files. Rails v7 uses zeitwerk
to automatically load/reload files by relying on the 'file name' to 'constant name' relationship. That's why folders map to namespaces and files map to classes/modules.
To fix your issue put any shared code where it can be grabbed with require
. Type $LOAD_PATH
in the console:
QUESTION
Title "Engines Generate a Sequence of Numbers" in section 17.4.1 has following Warring.
A given random-number generator always produces the same sequence of numbers. A function with a local random-number generator should make that generator (both the engine and distribution objects) static. Otherwise, the function will generate the identical sequence on each call.
"A given random-number generator always produces the same sequence of numbers." What kind of given generator does it refer to?
If I give a random number engine and a random number distribution, they form a given random number generator.
- Will it always produce a fixed sequence of values given a seed?
- Won't it change because of different compilers or system environments?
So I compiled and ran the following code on different compilers.
...ANSWER
Answered 2022-Mar-23 at 17:15The random-number facilities that were introduced in C++11 have two categories of things: generators and distributions. Generators are sources of pseudo-random numbers. A distribution takes the results of a generator as input and produce values that meet the statistical requirements for that distribution.
Generators are tightly specified: they must use a particular algorithm with a particular set of internal values. In fact, the specification in the C++ standard includes the 10,000th value that each default-constructed generator will produce. As a result, they will have the same behavior on all platforms.
Distributions are not tightly specified; their behavior is described in terms of the overall distribution that they provide; they are not required to use any particular algorithm. Code that uses them is portable across all platforms; the values that they produce from the same generator will not necessarily be the same.
A newly-constructed generator object will produce a particular sequence of values as specified by its algorithm. Another newly-constructed generator object will produce exactly the same sequence. So, in general, you want to create one generator object and one distribution object, and use the pair to produce your desired pseudo-random sequence.
QUESTION
I am currently setting up a boilerplate with React, Typescript, styled components, webpack etc. and I am getting an error when trying to run eslint:
Error: Must use import to load ES Module
Here is a more verbose version of the error:
...ANSWER
Answered 2022-Mar-15 at 16:08I think the problem is that you are trying to use the deprecated babel-eslint parser, last updated a year ago, which looks like it doesn't support ES6 modules. Updating to the latest parser seems to work, at least for simple linting.
So, do this:
- In package.json, update the line
"babel-eslint": "^10.0.2",
to"@babel/eslint-parser": "^7.5.4",
. This works with the code above but it may be better to use the latest version, which at the time of writing is 7.16.3. - Run
npm i
from a terminal/command prompt in the folder - In .eslintrc, update the parser line
"parser": "babel-eslint",
to"parser": "@babel/eslint-parser",
- In .eslintrc, add
"requireConfigFile": false,
to the parserOptions section (underneath"ecmaVersion": 8,
) (I needed this or babel was looking for config files I don't have) - Run the command to lint a file
Then, for me with just your two configuration files, the error goes away and I get appropriate linting errors.
QUESTION
I'm experimenting with Chaum's blind signature, and what I'm trying to do is have the blinding and un-blinding done in JavaScript, and signing and verifying in Java (with bouncy castle). For the Java side, my source is this, and for JavaScript, I found blind-signatures. I've created two small codes to play with, for the Java side:
...ANSWER
Answered 2021-Dec-13 at 14:56The blind-signature library used in the NodeJS code for blind signing implements the process described here:
BlindSignature.blind()
generates the SHA256 hash of the message and determines the blind message m' = m * re mod N.BlindSignature.sign()
calculates the blind signature s' = (m')d mod N.BlindSignature.unblind()
determines the unblind signature s = s' * r-1 mod N.BlindSignature.verify()
decrypts the unblind signature (se) and compares the result with the hashed message. If both are the same, the verification is successful.
No padding takes place in this process.
In the Java code, the implementation of signing the blind message in signConcealedMessage()
is functionally identical to BlindSignature.sign()
.
In contrast, the verification in the Java code is incompatible with the above process because the Java code uses PSS as padding during verification.
A compatible Java code would be for instance:
QUESTION
I'm trying to create a Firebase Function but I'm running into a deploy error, even when deploying the default helloworld
function.
The firebase-debug.log file mentions this:
Could not find image for function projects/picci-e030e/locations/us-central1/functions/helloWorld.
I have been trying to debug and so far have not been able to solve it...
firebase-debug.log
...ANSWER
Answered 2022-Feb-06 at 14:36Could not find image for function projects/picci-e030e/locations/us-central1/functions/helloWorld.
The Firebase Function deployment failed because it cannot find the image built based on your function app. There might be a problem building in your app, it could be your dependencies or files.
I replicated your issue, received the same error and solved it. There's a problem with the package.json
file and package-lock.json
. If you just add(without installing) your dependency in package.json
you should delete or remove your package-lock.json
that will be found in function directory before you deploy it again using the deployment command:
QUESTION
This is a React web app. When I run
...ANSWER
Answered 2021-Nov-13 at 18:36I am also stuck with the same problem because I installed the latest version of Node.js (v17.0.1).
Just go for node.js v14.18.1
and remove the latest version just use the stable version v14.18.1
QUESTION
I'm trying to deploy a GCloud App Engine Flexible service. I have a yaml file, in which it has the Node.js runtime and the env
specified.
ANSWER
Answered 2021-Oct-06 at 00:48So take a look at this doc, with particular attention to this line
The engines.node property is optional, but if present, the value must be compatible with the Node.js version specified in your app.yaml file. For example:
I believe the default version is 12 (i.e. runtime: nodejs
) to correct this in your app.yaml
file set runtime as follows runtime: nodejs14
or newer
Also bear in mind that minor patches are updated automatically so you can only specify the major version i.e. 14.X.X. Additionally if your stated version is not available the build process will fail.
Note: If you are using cloud build with cloudbuild.yaml
and a flex environment you may get a build error, move cloudbuild.yaml
into its own folder to prevent this error and use --config option to state the location of the yaml. See this doc for further guidance
QUESTION
Trying to install openssl on homebrew using:
...ANSWER
Answered 2021-Sep-03 at 15:29Seems a bug of openssl itself. https://github.com/openssl/openssl/issues/16487
~~What about export SDKROOT="/Library/Developer/CommandLineTools/SDKs/MacOSX.sdk "
?~~
Homebrew pre-build packages for some versions of macOS. But it keep dropping this pre-building support for old macOS. On macOS 10.12, you're building openssl
from the source code and Xcode command line tool is needed.
QUESTION
Ruby 2.7.4 Rails 6.1.4.1
note: in package.json
the engines
key is missing in my app
Heroku fails during build with this error
this commit is an empty commit on top of exactly a SHA that I was successful at pushing yesterday (I've checked twice now) so I suspect this is a platform problem or somehow the node-sass got deprecated or yanked yesterday?
how can I fix this?
...ANSWER
Answered 2022-Jan-06 at 18:23Heroku switched the default Node from 14 to 16 in Dec 2021 for the Ruby buildpack .
Heroku updated the heroku/ruby
buildpack Node version from Node 14 to Node 16 (see https://devcenter.heroku.com/changelog-items/2306) which is not compatible with the version of Node Sass locked in at the Webpack version you're likely using.
To fix it do these two things:
- Specify the 14.x Node version in
package.json
.
QUESTION
I have a TypeScript project that has been deployed several times without any problems to Google App Engine, Standard environment, running Node 10. However, when I try to update the App Engine project to either Node 12 or 14 (by editing the engines.node
value in package.json
and the runtime
value in app.yaml
), the deploy fails, printing the following to the console:
ANSWER
Answered 2022-Jan-16 at 14:32I encountered the exact same problem and just put typescript in dependencies, not devDependencies.
It worked after that, but cannot assure that it is due to this change (since I have no proof of that).
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
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Install engines
On a UNIX-like operating system, using your system’s package manager is easiest. However, the packaged Ruby version may not be the newest one. There is also an installer for Windows. Managers help you to switch between multiple Ruby versions on your system. Installers can be used to install a specific or multiple Ruby versions. Please refer ruby-lang.org for more information.
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