timers | Pure Ruby timers collections suitable for use with event | Reactive Programming library

 by   socketry Ruby Version: v4.0.4 License: MIT

kandi X-RAY | timers Summary

kandi X-RAY | timers Summary

timers is a Ruby library typically used in Programming Style, Reactive Programming applications. timers has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Collections of one-shot and periodic timers, intended for use with event loops such as async.
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            kandi-support Support

              timers has a low active ecosystem.
              It has 330 star(s) with 30 fork(s). There are 13 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 2 open issues and 25 have been closed. On average issues are closed in 234 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of timers is v4.0.4

            kandi-Quality Quality

              timers has 0 bugs and 0 code smells.

            kandi-Security Security

              timers has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              timers code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              timers is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              timers releases are available to install and integrate.
              Installation instructions, examples and code snippets are available.
              It has 639 lines of code, 40 functions and 14 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed timers and discovered the below as its top functions. This is intended to give you an instant insight into timers implemented functionality, and help decide if they suit your requirements.
            • Move the value for the given node .
            • Retrieve the value for the given item .
            • Prints information about the elapsed time
            • Waits for the given interval .
            • Pushes the value at the given index .
            • Initialize a new timer
            • Pushes the item to the heap .
            • Executes the given interval .
            • Cancel the window
            • Resume a group
            Get all kandi verified functions for this library.

            timers Key Features

            No Key Features are available at this moment for timers.

            timers Examples and Code Snippets

            Initialize the global timers .
            pythondot img1Lines of Code : 27dot img1License : Non-SPDX (Apache License 2.0)
            copy iconCopy
            def _init():
              """Initialize the metrics mapping."""
              global _METRICS_MAPPING
            
              # Time in seconds to bucket the distribution of execution time. Range from
              # 0.001s (i.e., 1ms) to 1000s.
              time_buckets = monitoring.ExponentialBuckets(0.001, 10, 6)  

            Community Discussions

            QUESTION

            After upgrading to Angular 12 getting Error: NGCC failed
            Asked 2022-Mar-11 at 15:19

            I was working on Angular 8 project when the time came to upgrade it to Angular 12. Since I come exclusively from React environments, didn't think it would be this much of a hassle until I started. It has been 2 days that I have been following Angular Upgrade guide, but keep getting the following error:

            ...

            ANSWER

            Answered 2021-Nov-22 at 08:00

            As misha130 suggested in the comments, there was (a single) library not aligned with the latest Ivy changes which was causing the error. I was fortunate enough to not have a lot of dependencies in the project, so I went through each one and uninstalled it until the app started without errors.

            Source https://stackoverflow.com/questions/69821521

            QUESTION

            time.sleep() not pausing timer in video
            Asked 2022-Feb-10 at 15:49

            Background

            I have a video with people walking around different homes. I implemented 3 different timers (for 3 different people) that begin timing when the people are inside the bboxes of the homes and pause when they are outside of the bboxes of the homes. For reference, I have included a visual of what the first frame of the video looks like.

            Problem

            The check implemented in the code below works fine - it returns True when a person's bbox is inside of a home bbox and returns False otherwise. I'm having difficulties when it comes to pausing the time as a person is walking around outside of the home bbox (i.e. when a person's bbox is not inside of a home bbox). As you can see in the code below, I used time.sleep(1) to pause the timer for a second each time a False is returned, however, this doesn't seem to work. It just keeps the timer running in the background. For example, if person 1's timer is at 15 seconds before a False is returned, its timer should pause. Then, when a True is returned, its timer should resume its time from 15 seconds and increment. However, in my case right now, it keeps running the timer in the background so when a True is returned after a False, the timer suddenly shows up as 24 seconds instead of resuming from where it left off before the time.sleep(). How do I go about solving this issue?

            ...

            ANSWER

            Answered 2022-Feb-10 at 15:49

            Interesting challenge you have. Seems like you understand the problem, the timer will continue to check time even when you sleep the execution of the program. I believe this is because the timer is based on the number of milliseconds since an epoch from years ago or something.

            The time() function returns the number of seconds passed since epoch. For Unix system, January 1, 1970, 00:00:00 at UTC is epoch (the point where time begins).

            https://www.programiz.com/python-programming/time

            Therefore, just because you pause your execution, that doesn’t mean that time hasn’t increased since that point in the past.

            How would I handle this problem?

            I would track the amount of time paused and subtract that from the total amount of time passed for each person.

            Outside of the for loop initialise:

            Source https://stackoverflow.com/questions/70992375

            QUESTION

            TypeError: undefined is not an object (evaluating '_expoModulesCore.NativeModulesProxy.ExpoSplashScreen')
            Asked 2022-Feb-10 at 15:40

            I am getting this issue in react native. The things were working fine until I decicded to rerun the project doing yarn install

            Here is complete error

            TypeError: undefined is not an object (evaluating '_expoModulesCore.NativeModulesProxy.ExpoSplashScreen') at node_modules\react-native\Libraries\LogBox\LogBox.js:148:8 in registerError at node_modules\react-native\Libraries\LogBox\LogBox.js:59:8 in errorImpl at node_modules\react-native\Libraries\LogBox\LogBox.js:33:4 in console.error at node_modules\expo\build\environment\react-native-logs.fx.js:27:4 in error at node_modules\react-native\Libraries\Core\ExceptionsManager.js:104:6 in reportException at node_modules\react-native\Libraries\Core\ExceptionsManager.js:171:19 in handleException at node_modules\react-native\Libraries\Core\setUpErrorHandling.js:24:6 in handleError at node_modules\expo-error-recovery\build\ErrorRecovery.fx.js:12:21 in ErrorUtils.setGlobalHandler$argument_0 at node_modules\regenerator-runtime\runtime.js:63:36 in tryCatch at node_modules\regenerator-runtime\runtime.js:294:29 in invoke at node_modules\regenerator-runtime\runtime.js:63:36 in tryCatch at node_modules\regenerator-runtime\runtime.js:155:27 in invoke at node_modules\regenerator-runtime\runtime.js:165:18 in PromiseImpl.resolve.then$argument_0 at node_modules\react-native\node_modules\promise\setimmediate\core.js:37:13 in tryCallOne at node_modules\react-native\node_modules\promise\setimmediate\core.js:123:24 in setImmediate$argument_0 at node_modules\react-native\Libraries\Core\Timers\JSTimers.js:130:14 in _callTimer at node_modules\react-native\Libraries\Core\Timers\JSTimers.js:181:14 in _callImmediatesPass at node_modules\react-native\Libraries\Core\Timers\JSTimers.js:441:30 in callImmediates at node_modules\react-native\Libraries\BatchedBridge\MessageQueue.js:387:6 in __callImmediates at node_modules\react-native\Libraries\BatchedBridge\MessageQueue.js:135:6 in __guard$argument_0 at node_modules\react-native\Libraries\BatchedBridge\MessageQueue.js:364:10 in __guard at node_modules\react-native\Libraries\BatchedBridge\MessageQueue.js:134:4 in flushedQueue

            I have tried with update expo-cli, expo-splash-screen and with cache clear command expo r -c

            Let me know if there is anyone who can help.

            ...

            ANSWER

            Answered 2021-Dec-22 at 14:39

            You can show warnnigs of log? Because i have the same problem and resolved with.

            Logs:

            • expo-app-loading - expected version: 1.1.2 - actual version installed: 1.3.0
            • react-native-screens - expected version: ~3.4.0 - actual version installed: 3.10.1

            I used the versions 1.1.2 and 3.4.0 in my package: "react-native-screens": "^3.4.0" to "react-native-screens": "3.4.0" "expo-app-loading": "^1.1.2" to "expo-app-loading": "1.1.2"

            Remove your node_modules, yarn.lock and package-lock.json

            Yarn install or npm install

            For me resolved.

            Source https://stackoverflow.com/questions/70393020

            QUESTION

            Could not reach Cloud Firestore backend - React native Firebase v9
            Asked 2022-Feb-10 at 06:51

            I saw many questions on SO regarding this issue and none of them was answered (or the solution doesn't work), I don't know why. People are having this error continuously but no solution is being provided. And from past few days even I'm encountering this error (Note: It seems to be working fine on my physical device (not while debugging, it works on only if I release it), but not on android emulator, so I'm pretty sure my internet is working fine):

            ...

            ANSWER

            Answered 2022-Feb-10 at 06:51

            Found out the solution on my own after a lot of search. Although I had to make a new bare react native project from scratch, and even then I was encountering that error, I had literally lost hope with firebase at that point. Then after sometime I changed my firebase config to the below code and it worked:

            Source https://stackoverflow.com/questions/71045643

            QUESTION

            Rxjs how to get all values that are buffered during a concatMap
            Asked 2022-Jan-29 at 08:30

            Consider the following stream:

            ...

            ANSWER

            Answered 2022-Jan-25 at 22:11

            If I understand the problem right, I would proceed like this.

            First we isolate the source stream. Consider that we use the share operator to make sure that the source$ stream is shared by the other Observables we are going to create later on starting from source$.

            Source https://stackoverflow.com/questions/70851715

            QUESTION

            C# StreamWriter not closing the file after appending
            Asked 2021-Dec-30 at 22:19

            So im using a timer which appends logs to a log file every minute. For some reason I get the error that the file is in use even tho it shouldn't. It works twice and then the third time I an error.

            ...

            ANSWER

            Answered 2021-Dec-30 at 16:41

            you can use the following code

            Source https://stackoverflow.com/questions/70533312

            QUESTION

            Binding property in Xamarin.Forms using MVVM
            Asked 2021-Dec-30 at 00:57

            I have a problem with making a game using Xamarin.Forms and MVVM.

            In the game there's a submarine which is controlled by the user and there are mines falling down so the user has to avoid these mines. The mines are generated in runtime using 2 timers, so I represent these with a CollectionView in XAML.

            I already made this game using WPF (and also using WinForms) and in that case I used Canvas for the game area (ItemsControl for the mines) and the bindings works well. Now (using Xamarin.Forms) I tried implementing the game area with AbsoluteLayout and with RelativeLayout, but always received eg. the following output (RelativeLayout):

            [0:] Binding: '160' cannot be converted to type 'Xamarin.Forms.Constraint'

            The current XAML code:

            ...

            ANSWER

            Answered 2021-Dec-30 at 00:57

            From the error: [0:] Binding: '160' cannot be converted to type 'Xamarin.Forms.Constraint' You can see that it can't convert the integer to the type Constraint that is expected by the binding expression.

            When you do this:

            Source https://stackoverflow.com/questions/70526383

            QUESTION

            Node logging unexpected UnhandledPromiseRejectionWarning
            Asked 2021-Dec-29 at 08:24

            I have a piece of code that's causing Node to log UnhandledPromiseRejectionWarning. But I'm not sure why. Here's the code boiled down:

            ...

            ANSWER

            Answered 2021-Dec-17 at 14:08

            Here's a hypothesis (that can be experimentally proven).

            The difference in behavior between good and bad can be explained by the order of awaits.

            In bad you're awaiting on throwError after you have awaited on doSomething, while in good, you're awaiting on Promise.all, which will not return until both are fullfilled or at least one is rejected (which will be the case here).

            So in bad, the throwing is happening outside of await, and your catch is not triggered, and it is caught internally by node.

            If you change your bad so that you await on throwError first, then your catch will get triggered:

            Source https://stackoverflow.com/questions/70393469

            QUESTION

            how to make multi CountDown in one page using jquery?
            Asked 2021-Dec-18 at 10:46

            I need some help with javascript code, I try to get A code that will work for multi countdown timers at same page. I tried the code below but no success.

            ...

            ANSWER

            Answered 2021-Dec-18 at 10:46

            $(this) is scoped inside setInterval, so you need a reference:

            Source https://stackoverflow.com/questions/70402674

            QUESTION

            How to create multiple timers on the run time in windows service Application
            Asked 2021-Dec-15 at 10:51

            I am trying to create multiple timers on the run time based on how many tasks I will get from the database? so on the onStart() Method, am getting the data from the database and saving it in List then looping on this list and creating Timer for each task and saving this timer in List

            ...

            ANSWER

            Answered 2021-Dec-15 at 10:51

            C# refers to the local variable i, which has at the end of the loop the value of the last index. Simple hack to fix this:

            Source https://stackoverflow.com/questions/70361260

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install timers

            Add this line to your application's Gemfile:.

            Support

            Fork itCreate your feature branch (git checkout -b my-new-feature)Commit your changes (git commit -am 'Add some feature')Push to the branch (git push origin my-new-feature)Create new Pull Request
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            gh repo clone socketry/timers

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            git@github.com:socketry/timers.git

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