explain | Explain explains your Ruby code in natural language | Runtime Evironment library

 by   txus Ruby Version: Current License: MIT

kandi X-RAY | explain Summary

kandi X-RAY | explain Summary

explain is a Ruby library typically used in Server, Runtime Evironment, Nodejs applications. explain has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Explain explains your Ruby code in natural language. It is intended to be a tool for beginners who aren't yet very familiar with programming. It is a work in progress (a bit rough on the edges), so don't be mad. It will get better over time ;). (Explain runs only on Rubinius.).
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            kandi-support Support

              explain has a low active ecosystem.
              It has 111 star(s) with 1 fork(s). There are 6 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 1 open issues and 0 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of explain is current.

            kandi-Quality Quality

              explain has 0 bugs and 0 code smells.

            kandi-Security Security

              explain has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              explain code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              explain is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              explain releases are not available. You will need to build from source code and install.
              Installation instructions, examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi has reviewed explain and discovered the below as its top functions. This is intended to give you an instant insight into explain implemented functionality, and help decide if they suit your requirements.
            • Check the operator operator .
            • Checks if the block is set
            • Create a DSL method .
            • Generate a ruby hash
            • Processes two arguments .
            • Analyze the block
            • Evaluate a list of elements
            • List two arguments .
            • Outputs the function .
            • Enumerate an array of strings
            Get all kandi verified functions for this library.

            explain Key Features

            No Key Features are available at this moment for explain.

            explain Examples and Code Snippets

            Explain the hero .
            pythondot img1Lines of Code : 18dot img1License : Permissive (MIT License)
            copy iconCopy
            def flee():
                adv.say(
                    """
                As you turn to run, the giant reaches out and catches your tunic.
                He lifts you off the ground, grabbing your dangling sword-arm
                as he does so. A quick twist, and your sword tumbles to the ground.
                S  

            Community Discussions

            QUESTION

            Why is `np.sum(range(N))` very slow?
            Asked 2022-Mar-29 at 14:31

            I saw a video about speed of loops in python, where it was explained that doing sum(range(N)) is much faster than manually looping through range and adding the variables together, since the former runs in C due to built-in functions being used, while in the latter the summation is done in (slow) python. I was curious what happens when adding numpy to the mix. As I expected np.sum(np.arange(N)) is the fastest, but sum(np.arange(N)) and np.sum(range(N)) are even slower than doing the naive for loop.

            Why is this?

            Here's the script I used to test, some comments about the supposed cause of slowing done where I know (taken mostly from the video) and the results I got on my machine (python 3.10.0, numpy 1.21.2):

            updated script:

            ...

            ANSWER

            Answered 2021-Oct-16 at 17:42

            From the cpython source code for sum sum initially seems to attempt a fast path that assumes all inputs are the same type. If that fails it will just iterate:

            Source https://stackoverflow.com/questions/69584027

            QUESTION

            Why Device Manager don't open?
            Asked 2022-Mar-07 at 10:23

            I'm working on the Flutter project. After I updated the version of the Android Studio when I click on the device manager to open my devices it doesn't show. I don't know what should I do?

            At the first image it's gif image to explain what I mean.

            I put the second image to show current version (Bumblebee).

            ...

            ANSWER

            Answered 2022-Jan-26 at 14:17

            IntelliJ (Android Studio) wants to know what kind of project you have to show the right menus.

            1. click left in file tree on the root node (project name)
            2. MENU -> FILE -> PROJECT STRUCTURE
            3. select left MODULES
            4. hit + button to add ANDROID
            5. hit OK Button
            6. top of the root node (project name) select PROJECT... to see your old view

            Source https://stackoverflow.com/questions/70864465

            QUESTION

            Repeatedly removing the maximum average subarray
            Asked 2022-Feb-28 at 18:19

            I have an array of positive integers. For example:

            ...

            ANSWER

            Answered 2022-Feb-27 at 22:44

            This problem has a fun O(n) solution.

            If you draw a graph of cumulative sum vs index, then:

            The average value in the subarray between any two indexes is the slope of the line between those points on the graph.

            The first highest-average-prefix will end at the point that makes the highest angle from 0. The next highest-average-prefix must then have a smaller average, and it will end at the point that makes the highest angle from the first ending. Continuing to the end of the array, we find that...

            These segments of highest average are exactly the segments in the upper convex hull of the cumulative sum graph.

            Find these segments using the monotone chain algorithm. Since the points are already sorted, it takes O(n) time.

            Source https://stackoverflow.com/questions/71287550

            QUESTION

            Is if(A | B) always faster than if(A || B)?
            Asked 2022-Feb-11 at 05:03

            I am reading this book by Fedor Pikus and he has some very very interesting examples which for me were a surprise.
            Particularly this benchmark caught me, where the only difference is that in one of them we use || in if and in another we use |.

            ...

            ANSWER

            Answered 2022-Feb-08 at 19:57

            Code readability, short-circuiting and it is not guaranteed that Ord will always outperform a || operand. Computer systems are more complicated than expected, even though they are man-made.

            There was a case where a for loop with a much more complicated condition ran faster on an IBM. The CPU didn't cool and thus instructions were executed faster, that was a possible reason. What I am trying to say, focus on other areas to improve code than fighting small-cases which will differ depending on the CPU and the boolean evaluation (compiler optimizations).

            Source https://stackoverflow.com/questions/71039947

            QUESTION

            What's the mathematical reason behind Python choosing to round integer division toward negative infinity?
            Asked 2022-Jan-30 at 01:29

            I know Python // rounds towards negative infinity and in C++ / is truncating, rounding towards 0.

            And here's what I know so far:

            ...

            ANSWER

            Answered 2022-Jan-18 at 21:46

            Although I can't provide a formal definition of why/how the rounding modes were chosen as they were, the citation about compatibility with the % operator, which you have included, does make sense when you consider that % is not quite the same thing in C++ and Python.

            In C++, it is the remainder operator, whereas, in Python, it is the modulus operator – and, when the two operands have different signs, these aren't necessarily the same thing. There are some fine explanations of the difference between these operators in the answers to: What's the difference between “mod” and “remainder”?

            Now, considering this difference, the rounding (truncation) modes for integer division have to be as they are in the two languages, to ensure that the relationship you quoted, (m/n)*n + m%n == m, remains valid.

            Here are two short programs that demonstrate this in action (please forgive my somewhat naïve Python code – I'm a beginner in that language):

            C++:

            Source https://stackoverflow.com/questions/70730831

            QUESTION

            Why does the first element outside of a defined array default to zero?
            Asked 2021-Dec-23 at 08:46

            I'm studying for the final exam for my introduction to C++ class. Our professor gave us this problem for practice:

            Explain why the code produces the following output: 120 200 16 0

            ...

            ANSWER

            Answered 2021-Dec-13 at 20:55

            It does not default to zero. The sample answer is wrong. Undefined behaviour is undefined; the value may be 0, it may be 100. Accessing it may cause a seg fault, or cause your computer to be formatted.

            As to why it's not an error, it's because C++ is not required to do bounds checking on arrays. You could use a vector and use the at function, which throws exceptions if you go outside the bounds, but arrays do not.

            Source https://stackoverflow.com/questions/70340719

            QUESTION

            Why is a segmentation fault not recoverable?
            Asked 2021-Dec-13 at 08:36

            Following a previous question of mine, most comments say "just don't, you are in a limbo state, you have to kill everything and start over". There is also a "safeish" workaround.

            What I fail to understand is why a segmentation fault is inherently nonrecoverable.

            The moment in which writing to protected memory is caught - otherwise, the SIGSEGV would not be sent.

            If the moment of writing to protected memory can be caught, I don't see why - in theory - it can't be reverted, at some low level, and have the SIGSEGV converted to a standard software exception.

            Please explain why after a segmentation fault the program is in an undetermined state, as very obviously, the fault is thrown before memory was actually changed (I am probably wrong and don't see why). Had it been thrown after, one could create a program that changes protected memory, one byte at a time, getting segmentation faults, and eventually reprogramming the kernel - a security risk that is not present, as we can see the world still stands.

            1. When exactly does a segmentation fault happen (= when is SIGSEGV sent)?
            2. Why is the process in an undefined behavior state after that point?
            3. Why is it not recoverable?
            4. Why does this solution avoid that unrecoverable state? Does it even?
            ...

            ANSWER

            Answered 2021-Dec-10 at 15:05

            When exactly does segmentation fault happen (=when is SIGSEGV sent)?

            When you attempt to access memory you don’t have access to, such as accessing an array out of bounds or dereferencing an invalid pointer. The signal SIGSEGV is standardized but different OS might implement it differently. "Segmentation fault" is mainly a term used in *nix systems, Windows calls it "access violation".

            Why is the process in undefined behavior state after that point?

            Because one or several of the variables in the program didn’t behave as expected. Let’s say you have some array that is supposed to store a number of values, but you didn’t allocate enough room for all them. So only those you allocated room for get written correctly, and the rest written out of bounds of the array can hold any values. How exactly is the OS to know how critical those out of bounds values are for your application to function? It knows nothing of their purpose.

            Furthermore, writing outside allowed memory can often corrupt other unrelated variables, which is obviously dangerous and can cause any random behavior. Such bugs are often hard to track down. Stack overflows for example are such segmentation faults prone to overwrite adjacent variables, unless the error was caught by protection mechanisms.

            If we look at the behavior of "bare metal" microcontroller systems without any OS and no virtual memory features, just raw physical memory - they will just silently do exactly as told - for example, overwriting unrelated variables and keep on going. Which in turn could cause disastrous behavior in case the application is mission-critical.

            Why is it not recoverable?

            Because the OS doesn’t know what your program is supposed to be doing.

            Though in the "bare metal" scenario above, the system might be smart enough to place itself in a safe mode and keep going. Critical applications such as automotive and med-tech aren’t allowed to just stop or reset, as that in itself might be dangerous. They will rather try to "limp home" with limited functionality.

            Why does this solution avoid that unrecoverable state? Does it even?

            That solution is just ignoring the error and keeps on going. It doesn’t fix the problem that caused it. It’s a very dirty patch and setjmp/longjmp in general are very dangerous functions that should be avoided for any purpose.

            We have to realize that a segmentation fault is a symptom of a bug, not the cause.

            Source https://stackoverflow.com/questions/70258418

            QUESTION

            Why is there a difference between `0--3//2` and `--3//2`?
            Asked 2021-Oct-18 at 09:07

            I was figuring out how to do floor/ceiling operations without the math module. I solved this by using floor division //, and found out that the negative "gives the ceiling". So this works:

            ...

            ANSWER

            Answered 2021-Oct-17 at 09:07

            Python uses the symbol - as both a unary (-x) and a binary (x-y) operator. These have different operator precedence.

            In specific, the ordering wrt // is:

            • unary -
            • binary //
            • binary -

            By introducing a 0 as 0--3//2, the first - is a binary - and is applied last. Without a leading 0 as --3//2, both - are unary and applied together.

            The corresponding evaluation/syntax tree is roughly like this, evaluating nodes at the bottom first to use them in the parent node:

            Source https://stackoverflow.com/questions/69583134

            QUESTION

            Why can the type constraint `std::convertible_to` be used with only one template argument?
            Asked 2021-Aug-23 at 15:55

            I've scrolled and searched through the standard and cppreference for hours to no avail, would really appreciate if someone could explain this occurance for me:

            I am looking at the standard concept std::convertibe_to. Here's a simple example that I do understand

            ...

            ANSWER

            Answered 2021-Aug-23 at 15:55
            void foo( constraint auto x );
            

            Source https://stackoverflow.com/questions/68886164

            QUESTION

            What does this mean: a pointer to void will never be equal to another pointer?
            Asked 2021-Aug-03 at 19:51

            One of my friends pointed out from "Understanding and Using C Pointers - Richard Reese, O'Reilly publications" the second bullet point and I wasn't able to explain the first sentence from it. What am I missing?

            Pointer to void

            A pointer to void is a general-purpose pointer used to hold references to any data type. An example of a pointer to void is shown below:

            ...

            ANSWER

            Answered 2021-Aug-01 at 13:45

            The following section from this Draft C11 Standard completely refutes the claim made (even with the clarification mentioned in the 'errata', in the comment by GSerg).

            6.3.2.3 Pointers

            1     A pointer to void may be converted to or from a pointer to any object type. A pointer to any object type may be converted to a pointer to void and back again; the result shall compare equal to the original pointer.

            Or, this section from the same draft Standard:

            7.20.1.4 Integer types capable of holding object pointers

            1    The following type designates a signed integer type with the property that any valid pointer to void can be converted to this type, then converted back to pointer to void, and the result will compare equal to the original pointer:

                  intptr_t

            Source https://stackoverflow.com/questions/68610799

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

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